I saw this in my “Everybody’s Nintendo Channel” on my wii.
I almost spilled my coffee.
why? why god? why?
O.O……..I’m at a loss for words…….Do they really expect this to sell there game? Another point dropped for the love I once had for Nintendo.
Im in class and WTF indeed XD
I didn’t have sound on but already that’s just…retarded. lol the Japanese
God, I love the Japanese.
Yeah, I really just don’t get this. The worst part of Wii Music to me is that there’s no score. I mean.. it’s just a toy then, isn’t it?
It’s actually very groundbreaking.
A game that you have to use your imagination to pretend that you are actually playing!
[quote comment=”486″]God, I love the Japanese.[/quote]
Thanks…
Ha, I know that not all Japanese things are strange like this, but here in America- I just can’t see a company going with this kind of marketing commercial/strategy and succeeding.
Well that’s not the only commercial for wii music, of course. There are more with real instruments. I heard that they hired real musicians to demonstrate. But still… WTF
Thats….um…interesting?
A little translation of the first Japanese.
[quote comment=”508″]
[Dog]
There are many ways to say a dog’s bark in the world.
Japan=Wan wan America=Woof woof France=Uwa uwa Douche=Haff haff German=Gaff gaff India=Gon gon China=Uuu Uuu Korea=Mon mon
[/quote]
Um… k, so what?
Hardly a wtf. Music can be made in so many more ways than just instruments, and is it honestly surprising that Ninty is doing something different?
And Eddy, Guitar Hero/Rock Band is a toy as well, regardless of whether it has a score or not. You are literally playing with a toy to interact with the game.
[quote comment=”515″]
And Eddy, Guitar Hero/Rock Band is a toy as well, regardless of whether it has a score or not. You are literally playing with a toy to interact with the game.[/quote]
Ah, good point. However, I must say that there is still a difference. In Wii Music, you can’t fail, you can’t do anything. It is literally like playing with an action figure. Pretending to play guitar.
With a video game at least you are interacting with something to produce quantifiable results, even if it’s something as silly as a score.
I mean, Wii Music is the equivalent of me pretending to play air saxophone while listening to a CD. In Guitar Hero, I’m doing something to keep the song going.
Hope that makes sense.
Right, it’s not a game if it’s not challenging.
@SNOWMAN7: You could not be more wrong. SceneIt is a game, but is it challenging? No. It’s a trivia GAME. There are several other examples of games that aren’t challenging.
@Eddy: It is still a toy, along with GH/RB. Both are video games, made for one simple reason: they are made for one to have fun. You know, fun? The one reason we pretty much play games in the first place? To enjoy ourselves? Whether or not you have to keep the song going or just making your own music, you’re still interacting with toys in video games. You’re still essentially pretending to play guitar in GH, seeing as it’s a plastic replica with limited frets and a strum bar. It’s a pretend guitar. A toy, if you will.
[quote comment=”532″]
@Eddy: It is still a toy, along with GH/RB. Both are video games, made for one simple reason: they are made for one to have fun. You know, fun? The one reason we pretty much play games in the first place? To enjoy ourselves? Whether or not you have to keep the song going or just making your own music, you’re still interacting with toys in video games. You’re still essentially pretending to play guitar in GH, seeing as it’s a plastic replica with limited frets and a strum bar. It’s a pretend guitar. A toy, if you will.[/quote]
So you’re saying they’re the same? Not following. Yes, you are interacting with a fake thing. But they’re not the same.
“Games involve goals, rules, challenge, and interactivity”… Wii Music is missing the first 3 of of those. There is no goal. You just play. It’s the same thing you do with a doll.
From Shigeru Miyamoto himself, when asked if it would be more appropriate to label Wii Music as a toy (since it has no goals), rather than a video game:
“Yes, that’s right. And that’s why it’s more interesting than a video game.”
You’re trying to compare apples to oranges here. Yeah, they’re both fruits. But one is stupid. And that’s Wii Music.
[quote comment=”532″]@SNOWMAN7: You could not be more wrong. SceneIt is a game, but is it challenging? No. It’s a trivia GAME. There are several other examples of games that aren’t challenging.
[/quote]
SceneIt is challenging, It challenges you to pay attention whats going on in the video. Also, Trivia = Quiz = Challenge
Also, also, I can’t think up a game that is not challenging. Even wiifit is challenging.
and as ed said:
“Games involve goals, rules, challenge, and interactivity”… Wii Music is missing the first 3 of of those. There is no goal. You just play. It’s the same thing you do with a doll.
Got it?
Well it’s not so much about being challeng-ING (since that term is subjective, as is proven by the way both of you view Scene It) as much as it is about issuing a challenge for the person participating, I think.
I saw this in my “Everybody’s Nintendo Channel” on my wii.
I almost spilled my coffee.
why? why god? why?
O.O……..I’m at a loss for words…….Do they really expect this to sell there game? Another point dropped for the love I once had for Nintendo.
Im in class and WTF indeed XD
I didn’t have sound on but already that’s just…retarded. lol the Japanese
God, I love the Japanese.
Yeah, I really just don’t get this. The worst part of Wii Music to me is that there’s no score. I mean.. it’s just a toy then, isn’t it?
It’s actually very groundbreaking.
A game that you have to use your imagination to pretend that you are actually playing!
[quote comment=”486″]God, I love the Japanese.[/quote]
Thanks…
Ha, I know that not all Japanese things are strange like this, but here in America- I just can’t see a company going with this kind of marketing commercial/strategy and succeeding.
Well that’s not the only commercial for wii music, of course. There are more with real instruments. I heard that they hired real musicians to demonstrate. But still… WTF
Thats….um…interesting?
A little translation of the first Japanese.
[quote comment=”508″]
[Dog]
There are many ways to say a dog’s bark in the world.
Japan=Wan wan America=Woof woof France=Uwa uwa Douche=Haff haff German=Gaff gaff India=Gon gon China=Uuu Uuu Korea=Mon mon
[/quote]
Um… k, so what?
Hardly a wtf. Music can be made in so many more ways than just instruments, and is it honestly surprising that Ninty is doing something different?
And Eddy, Guitar Hero/Rock Band is a toy as well, regardless of whether it has a score or not. You are literally playing with a toy to interact with the game.
[quote comment=”515″]
And Eddy, Guitar Hero/Rock Band is a toy as well, regardless of whether it has a score or not. You are literally playing with a toy to interact with the game.[/quote]
Ah, good point. However, I must say that there is still a difference. In Wii Music, you can’t fail, you can’t do anything. It is literally like playing with an action figure. Pretending to play guitar.
With a video game at least you are interacting with something to produce quantifiable results, even if it’s something as silly as a score.
I mean, Wii Music is the equivalent of me pretending to play air saxophone while listening to a CD. In Guitar Hero, I’m doing something to keep the song going.
Hope that makes sense.
Right, it’s not a game if it’s not challenging.
@SNOWMAN7: You could not be more wrong. SceneIt is a game, but is it challenging? No. It’s a trivia GAME. There are several other examples of games that aren’t challenging.
@Eddy: It is still a toy, along with GH/RB. Both are video games, made for one simple reason: they are made for one to have fun. You know, fun? The one reason we pretty much play games in the first place? To enjoy ourselves? Whether or not you have to keep the song going or just making your own music, you’re still interacting with toys in video games. You’re still essentially pretending to play guitar in GH, seeing as it’s a plastic replica with limited frets and a strum bar. It’s a pretend guitar. A toy, if you will.
[quote comment=”532″]
@Eddy: It is still a toy, along with GH/RB. Both are video games, made for one simple reason: they are made for one to have fun. You know, fun? The one reason we pretty much play games in the first place? To enjoy ourselves? Whether or not you have to keep the song going or just making your own music, you’re still interacting with toys in video games. You’re still essentially pretending to play guitar in GH, seeing as it’s a plastic replica with limited frets and a strum bar. It’s a pretend guitar. A toy, if you will.[/quote]
So you’re saying they’re the same? Not following. Yes, you are interacting with a fake thing. But they’re not the same.
http://en.wikipedia.org/wiki/Game
“Games involve goals, rules, challenge, and interactivity”… Wii Music is missing the first 3 of of those. There is no goal. You just play. It’s the same thing you do with a doll.
From Shigeru Miyamoto himself, when asked if it would be more appropriate to label Wii Music as a toy (since it has no goals), rather than a video game:
“Yes, that’s right. And that’s why it’s more interesting than a video game.”
http://www.buttonbandits.com/2008/07/17/wii-music-toy-video-game/
You’re trying to compare apples to oranges here. Yeah, they’re both fruits. But one is stupid. And that’s Wii Music.
[quote comment=”532″]@SNOWMAN7: You could not be more wrong. SceneIt is a game, but is it challenging? No. It’s a trivia GAME. There are several other examples of games that aren’t challenging.
[/quote]
SceneIt is challenging, It challenges you to pay attention whats going on in the video. Also, Trivia = Quiz = Challenge
Also, also, I can’t think up a game that is not challenging. Even wiifit is challenging.
and as ed said:
“Games involve goals, rules, challenge, and interactivity”… Wii Music is missing the first 3 of of those. There is no goal. You just play. It’s the same thing you do with a doll.
Got it?
Well it’s not so much about being challeng-ING (since that term is subjective, as is proven by the way both of you view Scene It) as much as it is about issuing a challenge for the person participating, I think.