Let me put on my shocked face. The subtitle to this story should be “And Nobody is Surprised”. Or better yet, “And Gamers Cried Out in Agony”. Just in case you were wondering, I mean.
According to a recent survey, when asked about the most impactful areas of the industry, it seems that video game professionals are the most excited about the future of micro transactions, with 66 percent of those questioned choosing that as their first option. So basically, they chose to take more of our money, but just in smaller bite sized chunks? I’m overjoyed.
While I understand that this is where everything’s heading, I just wish that game makers would stop planning and finishing all of their damn DLC before the game’s even out, and just release great games that are worth every single penny. Don’t go nuts over my additional $10 bucks until you’ve earned the first $60, please.
What do you guys think? Are you bothered by the ever-growing trend of micro-transactions, or are you ok with them?
Source- Game Industry Biz
It really depends on what’s being offered and for how much.
Well, we all knew it was coming to this. Personally, I could care less, as long as these micro-transactions don’t actually impact gameplay. (I don’t usually consider DLC for single player games) I mean, look at Battlefield Heroes. If somebody wants to give their dude a cool beret or a shiny pair of boots, he can go ahead. When we start being able to buy super guns in COD, then we’ll be in trouble.
Ok there is one thing I think of when you say MICRO TRANSACTIONS. I think of downloading the Frostcraig Spire in Oblivion, for PC, for $2. TWO AMERICAN DOLLARS.
This is not 10-20 dolalrs worth of Micro$0ft Gold. Two Hard earned American dollars. Then I think of the first round of the OTHER Oblivion downloads that were all under $5. (which I eventually torrented YAY!)
I dont think 800 Micro$ Gold downloads are ‘micro’ and I think those should NOT count. Micro needs to be something like an under $5 download. I hope that PC games also stick with that. Heaven forbid we get more getting on the shit that is GFWL.
Micro Means SMALL. I dont count the retarded $12 M$ Point downloads as small.
Now on to the trend; sure it sucks, but even gaming companies want ot make money. And with companies like blizzard getting $15 a MONTH from millions and millions of players, other companies want that success. More money allows for them to do more. Just I dont want to see every game go this way. Its major downside is that games in reality to get 100% from them will require more than $50-60. It will end up being $70-80…I dont want to pay that
Well (as I’ve probably mentioned before) I can’t get DLC as I don’t have a credit card (16). I like Nintendo’s Wii points system, but that’s all I like, so the sooner SOE get their ass in gear and get the ticket, or whatever it is, system in place in the European Stores I’ll never know. Untill I get a job that is!
Since at the moment, I’m a PC gamer only, I don’t care much about micro-transactions because:
a) Some companies won’t charge for DLC on a PC.
b) If they do, theres always a way to get it for free…with almost no legal ramifications…maybe.
Obviously I don’t like having to pay money in general, but with games, I just wish that 1: games were cheaper and 2: DLC was free, or at least VERY cheap. $10 is actually a bit too much for a few maps or something, honestly. $5 is more like it, especially if the DLC might as well have been included in the original game.
For now, I just sit back and debate with myself whether or not this DLC is worth ten digital Washingtons.
It’ll go too far when games are planned with dlc. Like, deciding to do something cool during development that has to be dropped because of time constraints, well, I’m OK with that. But I rue the day when some guy in a suit and tie says, OK, so we’ll release the second half of the game a month later for $15. A sign of the apocalypse.
As someone who’s been in a world where “DLC” is like, the norm (Online gaming). There they call it “patches”, but yeah. You usually don’t have to pay for those. But that’s where gaming is probably going to head, and they’re just going to start making full games or near to full and adding more stuff in the form of pay-for patches. It’s been online forever. Was just a matter of time before it came to the consoles.
[quote comment=”5414″]It’ll go too far when games are planned with dlc. Like, deciding to do something cool during development that has to be dropped because of time constraints, well, I’m OK with that. But I rue the day when some guy in a suit and tie says, OK, so we’ll release the second half of the game a month later for $15. A sign of the apocalypse.[/quote]
Starcraft II dude. The end is nigh, evidently. 😛
(And its 50, not 15)