Like it or lump it, there’s no denying that one of 2010’s biggest titles will be Halo: Reach, Bungie’s (supposed) final game in the Halo series. The next issue of Game Informer was confirmed last week to include a bunch of new information on the upcoming sci-fi shooter, and some kind soul has seen fit to scan an advanced copy onto the internet. The scans are fairly clear considering that they’re straight off a magazine, and I have to say that the game is looking sharp. The infamous “ugly-people” produced by the Halo 3 engine are gone, and the marines in Reach look like actual futuristic grunts as opposed to cartoon characters. Speaking of Grunts, the Covenant species have been given a face-lift and there’s one new type of enemy confirmed, a Jackal look-alike of some sorts.
The article expands upon the setting and the various characters and there’s a lot of info for Halo canon nerds (like myself) to obsess over. Go check out the scans and tell us you thoughts!
Source: All Games Beta
I have been a subscriber to GI since 2001 and they’ve had great covers and exclusives the entire time, this one is no different.
I might be the only one, but I think Bungie needs to move on from the Halo series, they were great, get a new IP. They unnecessarily destroyed the story and I am getting annoyed that they are milking the same cash cow that all play the same.
@Mitch: Halo ‘canon’ or Halo ‘cannon’??
XD – I jest and digress.
+ I thought the cartoon(ish) characters were the best part of Halo?… hmm. Interesting twist on your part!
@Julez Canon’s the right word. 😉
In regards to your second point, I always felt that the “Saturday Morning” feeling I got from the Halo enemies has been getting more and more pronounced since the series has gone on. One of the things I liked about ODST was that the enemies were actually intimidating. I’d like to see a return to form there.