They say that only the good die young, but sometimes this old adage extends to the bad as well. All Points Bulletin (APB for those of us who have never been in the back of a cop car) was released only three months ago, but the cops-and-robbers style MMO is being put behind bars already. The game was lauded for its strong customization options but lost a lot of points for having dull combat, horrible player versus player and a very generic quest system.
While fans of the game are certainly upset, most of us who followed the news surrounding the title wouldn’t be surprised. Realtime Worlds, best known for the X-Box 360 hit Crackdown, entered administration (bankruptcy over in the United Kingdom) and laid off a significant part of their work force last month. APB’s Community Officer Ben Bateman posted a final thanks on the official forums:
APB has been a fantastic journey, but unfortunately that journey has come to a premature end. Today we are sad to announce that despite everyone’s best efforts to keep the service running; APB is coming to a close. It’s been a pleasure working on APB and with all its players. Together we were building an absolutely amazing game, and for that, we thank you. You guys are awesome!
It looks like this is the end of Realtime Worlds, folks. It’s a real shame that the studio that brought us Crackdown is on the down and out. While I was originally psyched for the game, really poor reviews led me to steer clear, and I imagine that’s true for a lot of us. What do you guys think of RTW closing? Any parting thoughts for this once celebrated studio?
Source: Kotaku

You guys keep asking for it, and because I’m a softy and I like you, we keep bringing it. It’s time for another Would You Rather. What we’ve been doing on the last few outings is focusing in on a specific genre, keying in on features to see what your gaming preferences are. I’ve said it before, but I love the responses that these things get, so I wanted to get a feel for how you guys lean when it comes to stories and plot in the world of video games.






Well, GamerSushi-ans, the last time we had a GC vs LC vs PC was back in June, before E3. Ah, things were so innocent then. We had no knowledge of the terrible Kinect software, Portal 2 on the PS3 and Kid Icarus on the Nintendo 3DS. It was a simpler time. And now we’re back, ready to kick off the Fall with a new edition.

