Assassin’s Creed: Brotherhood Flying Glitch Shows the Sights

My, Ezio, what a big city you have. I knew the world of Assassin’s Creed: Brotherhood was huge, but dang, this is actually pretty impressive. It seems that some folks getting ready for an AC: Brotherhood review ran across a glitch that sent their player flying high into the night sky, where he could then look down upon the game’s enormous sprawling world.

This is one of those rare occasions where a bug/glitch shows off something far more astounding, especially when you look down at all the buildings and city streets and realize that you can actually run and climb throughout all of those. Honestly, it seems like flying around in some kind of sandbox mode after the game was over would not be a bad feature at all, after seeing this.

Has anyone had a chance to play this yet? Got any thoughts on it?

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I write about samurai girls and space marines. Writer for Smooth Few Films. Rooster Teeth Freelancer. Author of Red vs. Blue, The Ultimate Fan Guide, out NOW!

2 thoughts on “Assassin’s Creed: Brotherhood Flying Glitch Shows the Sights”

  1. Damn, it doesn’t say how he did it.
    Put a good 15-20 hours into it. Really good game. Some bad parts, but overall really enjoyed it.

  2. Wow, I hope that never gets patched. And that Ubisoft figure out how this guy did it and let everyone know how, cause that is amazing. I think if a game looks as good as that, there should be some sort of built in fly-by mode so you see the work the developers have put in

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