Hottest February 2011 Releases

Killzone 3

The first month of 2011 is already gone and thanks to LittleBigPlanet 2 and Dead Space 2, we’ve seen two sequels that took their franchises to a whole new level. The month of February, which also happens to be my birthday month, looks like a nice mix of sequels and new IPs for us to blow out hard earned cash on.

Take a look at the list and see if there is anything that catches your eye. For myself, Radiant Historia, a time-travel JRPG on the DS that reminds me of Chrono Trigger, has capatured my imagination and likely my pre-order as well. Are there any games I left off that you think should be on the list? Speak now!

2/14/11

  • Dragon Quest VI: Realms of Revelation  – DS

2/15/11

  • Marvel vs. Capcom 3: Fate of Two Worlds – PS3, Xbox 360

2/22/11

  • Bulletstorm – PC, PS3, Xbox 360
  • Killzone 3 – PS3
  • Radiant Historia – DS

GamerSushi Asks: Can a Game Have Too Much Hype?

homefront hype

It’s only natural that, with a market so inundated with products, video games publishers are going to crank up the advertising for their game if only to push it into greater awareness with the consumers. Sometimes, though, there’s a game that takes it too far.

While most games can get on our nerves if we see them too many times of news sites or watch their commercials on TV, there’s the rare time that too much exposure can be a bad thing. For me, this phenomenon is happening with Homefront, THQ’s Korea invades America shooter. It seems that every time I go to check one of the blogs I frequent there’s something on how the game’s narrative will really get to you, or the multiplayer will revolutionize the industry, or how the game is being written by the guy who wrote Red Dawn. At first I was kind of interested in the premise, but now every time I see something about this game, it just draws out a sigh of apathy.
Continue reading GamerSushi Asks: Can a Game Have Too Much Hype?

The Outstanding Gaming Mysteries of 2011

Half Life 2 Episode 3

Let’s face it. We already know a whole lot of what to expect about 2011. We already know that we’re getting two badass new handheld systems in the 3DS and NGP. We also know that we could potentially have a Game of the Year contender by April when Portal 2 comes out, and that Uncharted 3 and Mass Effect 3 will be easy contenders on their release dates as well.

But there are still a handful of things that we don’t know. Mysteries, as it were. GamesRadar was kind enough to put together a list of the 12 biggest gaming mysteries that they hope to see answers for in 2011. These mysteries include but aren’t limited to: Tali’s face, the release of HL2 Episode 3 and a window for the next generation consoles.

There’s a bit more to it than those few I named, so I’d recommend checking it out yourself. Personally, the biggest thing I want to know in 2011 is the console question. I love the stride that this generation has hit on all fronts, and hope to see it continue for quite some time. I don’t want the will-they-or-won’t-they question hanging over us for several more years. I just want someone to say the consoles won’t come until 2015 and then we can all move on and enjoy our games.

So what about you guys? What are your biggest gaming questions for 2011, both in terms of untold stories in games or the industry at large? Go!

Source – GamesRadar

Review: Dead Space 2

dead space 2 review

A couple of years back, EA started making a big push to get more original IPs out on the market instead of relying on pumping out sequels to successful franchises every year. Leading the charge on this initiative was DICE with Mirror’s Edge and EA Redwood Shores with Dead Space. Of the two, Dead Space did better critically and commercially so Redwood Shores was formed into Visceral Games and a green light was given on the sequel.

Set three years after the events of the first game, Dead Space 2 brings Isaac Clarke, the hapless engineer/universal savior, to The Sprawl, a giant space station in orbit around Saturn. Isaac can’t remember what’s been happening in the intervening time period, and the small glimpses given during the opening cut-scene look like he’s stuck in a psyche ward. After everything goes to hell (with one of the best cold opens in any medium ever), Mr. Clarke is on a fast-paced bloody thrill ride to discover what’s been happening while he’s been comatose.
Continue reading Review: Dead Space 2

Game Dev Story and Addictive Gaming

Game Dev Story

One of the things about portable gaming that always kept me at arms length was its long term accessibility. It’s cool to be able to play something on the DS or iPhone for a few minutes here and there, but I never imagined that I would sit down for a few hours straight in order to play something. Recently, that notion has been challenged by 999, which I’ve posted about a couple of times. However, another addictive game ruined my life this week in the form of Game Dev Story for the iPhone.

If you’re unaware, Game Dev Story is like playing Roller Coaster Tycoon, but with a video game development studio. You create games, hire staff, manage advertising and try pump up your sales and profits. You learn new genres, get bigger offices and can even make your own console eventually. The goal is to run the company for 20 years, and make great games in the process. It’s quirky, fun, easy to play and as I said before, crazy addictive. So far, my biggest hits have been a card game called Cardville as well as my RPG titled Loot World.

I downloaded the game on Monday and have been playing it several hours each day since. I never thought I would be that into an iPhone game, but it seriously has me itching to play more all the time, made worse by the fact that I physically can grab my phone and play whenever I want.

Have any of you heard of this game or played it? What’s the most addictive game you’ve played recently?

GamerSushi Poll: Sony’s NGP vs Nintendo’s 3DS

In a huge move last night, Sony announced the Next Generation Portable (nee NGP or PSP2) and hot damn, does it look impressive. It has two analog sticks, a touch-sensitive OLED screen, two touch pads on the back of the device, and it can render PlayStation 3 games in real time (like Metal Gear Solid 4’s cutscenes running at a steady 20 frames per second). It also ditches the clunky old UMD format and adopts a sexy new flash-based card which allows developers to pack more punch in their games.

Additionally, Sony confirmed that a long list of studios have already queued up to produce games for the NGP. They also revealed that some big name franchises will make an apperance on the portable such as Uncharted, Killzone and Metal Gear Solid, to name a few.

Sony came out in a big way last night, and it looks like they’re attempting to break the portable gaming market by shoving everything they can into their device. While price hasn’t been confirmed, speculation points to it being more than the 3DS. Since Sony is going all out with this device, how is Nintendo’s 3DS going to fare? As we’re so considerate, we made a poll for you guys to vote on. So, go ahead: which platform are you rooting for: Sony’s NGP or Nintendo’s 3DS?

Which Portable Gaming Device Will Come Out Ahead?

View Results

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As always, if you have any thoughts please write them in the comments section below. Fight!

Direct2Drive Introduces PC Gaming Rentals

Direct2DriveOne of the downsides to PC gaming (and one of the defenses that some PC gamers use for piracy) has always been the lack of ability to rent the games that we are the most interested in. Sure, there are demos available, but we all know that demos don’t necessarily showcase a game in the best way possible. But what if you could rent PC games, and do it legally?

That’s the very question that Direct2Drive, also known as D2D, addresses in a new announcement: beginning today, they are offering a PC gaming rental service. Basically, you pay $5.00 to download a game to your hard drive. You get 5 hours of playing time. If you decide you want to keep it, the $5.00 goes toward the full purchase.

Honestly, getting the money toward your purchase makes this an even better deal than traditional video game rentals. While they’re only offering a handful of games at the moment (Silent Hill: Homecoming, Grid and Divinity II), this is definitely something to keep an eye on. I’d love to see this service expanded into something even bigger and better. It should also be noted that OnLive offers PC rentals, but that is via streaming, as opposed to downloading and playing the game directly.

So, what do you guys think of this? Cool? Uncool?

Source – D2D

GamerSushi Asks: Favorite New IP of Last Decade?

WoW

The game industry is expanding, growing at a massive rate with more quality games coming out now than ever before. In the old days, we used to pine for something to play during the slow summer months. Now we would kill just for a month off to catch up on our ever-growing backlog.

With all the new properties being introduced and becoming either new favorites or new targets to bash, 1UP did me a favor and compiled, you guessed it, a list of the 50 Biggest Video Game Properties of the Last 10 Years. Most of the games you would expect are on there, such as Uncharted, World of Warcraft and Mass Effect, but there are a few surprises, like Psychonauts and Beyond Good & Evil. Deserving games, to be sure, but not what you think of when you think “big”.

What games on the list do you think shouldn’t be? What was missed? And what’s your favorite new franchise of the last decade? Inquiring minds, like mine, want to know!

Source: 1UP

The GamerSushi Show, Ep 16: Sweet 16

For some reason, all of you crazies keep coming back to listen to our podcasts. And for some reason, we keep getting together on Skype to record them without killing one another. Basically, everybody wins.

We celebrate the sixteenth edition of the GamerSushi Show by waxing not-so-philosophically about a variety of topics. These include our manly Valve love, the Nintendo 3DS, Final Fantasy XIII-2, and then some. Nick also drops in with another one of his games, Percentages, and I think there are some hilarious results that come out of that conversation. I may have broken the podcast a couple of more times in this episode, for which you’ll have to forgive me. Lord knows I’m having a hard enough time forgiving myself (not really).

Anyway, check it out, and be sure to rate the podcast on iTunes. Many thanks to those of you who already have done so. You’re our favorites. Continue reading The GamerSushi Show, Ep 16: Sweet 16

Tuesday Demo Overload With Crysis 2 and Bulletstorm

Crysis 2 demo

Today is a big day for EA Games as they not only drop Dead Space 2 on us, but also unleash the multiplayer demo for Crysis 2 on the Xbox 360 and Bulletstorm on both consoles (no PC, sorry fellas). Since there’s really not much else going on in the world of gaming (and I’ve got a lot of free time) I decided to check out both demos and report on them for you. Ain’t I thoughtful?

The first one that I tried was the multiplayer demo for Cyrsis 2. I played a lot of the original on the PC, including some very fun stints in the multiplayer mode. While the original version emphasized large-scale maps with vehicles a la Battlefield, the sequel drops you into small arenas like those found in Call of Duty. Both teams are equipped with the series’ iconic Nanosuit and there are several load-outs to choose from, unlocked via ranking up through the in-game progression system.

Gameplay wise, it’s exactly as I imagined Crysis would be if I played it with a gamepad as opposed to a mouse and keyboard system. As an old-school PC guy, the mouse and keyboard set up is far superior for fast-paced gameplay, so I ended up with more deaths than kills. Watching everyone else use their suit powers to leap around the map and absorb bullets was pretty wicked though, and the game definitely looks gorgeous. Crysis 2 on the 360 doesn’t look anything like the videos parading around on the Internet, but it is one of the better looking game I’ve played in recent memory. Suffice it to say that, while it was fun, I’d much prefer to get it on the PC come release day. One thing that did irk me about the graphics is that the level I was playing on, Skyline, features a lot of brown textures, and the opposing team was decked out in brown colored Nanosuits. Seeing as my team was wearing white, this struck me as a little unbalanced. Hit the jump for my thoughts on Bulletstorm! Continue reading Tuesday Demo Overload With Crysis 2 and Bulletstorm

LA Noire Gets a Gritty Trailer and an Equally Gritty Release Date

For a game that was stuck in development hell for years, Team Bondi’s upcoming 1940’s crime thriller LA Noire has certainly shot out of the gate in the past few months, stunning us with its detailed character animation and the technology that powers it. Despite the fact that it’s been flitting on and off the radar screen for a while, we now have a hard target set for the release date: May 17 (May 20 in Europe), to be exact. To celebrate, LA Noire publisher Rockstar has posted an all-new in-engine trailer for us to drool over:

Like Red Dead Redemption, I’m kind of going into this game blind, but that payed off for RDR as it was my favorite game of last year. I have no idea what the gameplay is like, who the characters are or what the plot is besides the fact that you’re tracking a serial killer, but since I’m an information sponge I might end up enjoying it more not knowing ever facet of the game. Anyone else got this on their must-buy list?

Portal 2 Has User Created Levels on All Platforms

Portal 2

The good news just keeps on rolling in from our good friends at Valve. As a console gamer, one of the things I envy PC gamers is the mods they get to play with. Well, Valve has a nice surprise in store for us because Portal 2 will, according to Chet Faliszek, have user levels available to play on all platforms. However, the actual tools to create the mods will be exclusive to the PC, which makes perfect sense.

Personally, this is pretty exciting news and hopefully the first step in a new gaming paradigm, where PC, 360 and PS3 gamers all can benefit from the creativity of their fellow gamers. I’m amazed by what I see people do on something like LittleBigPlanet and the chance to have some insane puzzles in Portal 2 from the addled minds of the masses makes me tingle in all the right spots.

What say you? Are you glad that Valve is pushing the industry in this direction? Would you want to see the mod tools brought over to the consoles in the future? Comments, plz!

Source: NowGamer

Little Big Planet 2 Meets Real Life

If the gameplay of LittleBigPlanet 2 does not put an immediate smile on your face, you might have no soul. OK, that’s a bit harsh, but still, the game is great and I love the creativity that both Media Molecule and the community at large have poured into it. I spent much of Friday night playing through the game co-op with Jeff, and then we spent an hour or so just sampling multiplayer levels that others had created.

But what does LBP2 in real life look like? The guys over at the Show About Games Show at the Escapist have taken their stab at it, and the results are just as charming (a word I will overuse when discussing this game) as the title itself.

9 Hours, 9 Persons, 9 Doors and 1 Flash Demo

999

This is just another quick post where I will recount the wonderful time I’ve had playing the Nintendo DS mystery/thriller game: 9 Hours, 9 Persons, 9 Doors, or 999 for short. There’s not much else to say about the visual horror novel other than what I’ve already said, except for the fact that if I had the chance to play this last year when it came out, it probably would have been in my top 5 easily.

Anyway, I know that not everyone has a Nintendo DS, but that doesn’t mean you can’t experience at least a little of this little-known game for yourselves. You see, publisher Aksys Games is currently sporting a playable flash demo of 999 on their official website. It takes you through a little bit of the beginning of the game. Do yourself a favor and check it out if you love mysteries and awesome DS games.

Thoughts? Go!

Source – Aksys Games

Rumor: Metal Gear Solid Trilogy Gets the HD Treatment

Metal Gear Solid 2

Following a recent (and awesome) trend of re-working classic games to be displayed in high-definition — the purest and most joy-bringing of all definitions — it seems that Solid Snake could soon grace our HDTV’s. That’s right, Kojima-ites: rumors have surfaced from the UK’s Official PlayStation Magazine that an HD version of the Metal Gear Solid series is on its way to the PS3.

As this post is so tagged, this is most certainly a rumor in the truest sense. I am busy trying to contain my joy at the thought of playing MGS 1 and MGS 3 in full HD splendor, particularly the latter of the two, as it’s been years since I’ve experienced it. There’s no release window or price attached to these whispers, but hopefully this turns out to be true, and we’ll start seeing some more information shortly. And more importantly: will it have crab battles?

I feel I am owed a congratulations for getting through this entire post without a proper “squee” of delight. Who else is hoping this news is true?

Source – CVG

Sony Claims PSP2 as Powerful as PS3

PSP2 ConceptWith all the hype about Nintendo’s new 3DS – due out on the market March 27th  (Feb 26 for those in the land of the rising sun) – it would be hard to look at any other handheld consoles, especially with Nintendo’s success.  But recently an article appeared in MCV Magazine quoting Sony as saying that their new handheld, the PSP2, is “as powerful as the PlayStation 3”.

With the world of 3D gaming barely breaking upon us and the thoughts of the next generation consoles far in the future, a portable gaming system with the power of a console may be a big deal. While many eagerly await the 3DS and its glasses-less 3D style of gaming, Sony is apparently taking a different approach: power.  While the PSP hasn’t been a very strong competitor in the handheld market and with other devices such as the iPhone bursting into the scene, the PSP2 may be a serious competitor.

As a PlayStation 3 owner, I know what the system is capable of and this could be a huge move for Sony. If I can get the same quality as my PS3 on a handheld, it could change how and where I play games. So what do you guys think? Are you going to pick up a PSP2 if it runs with the power of a PS3? Or will you stick to your ways and maybe go the route of the iPhone or Nintendo’s 3DS? What are your thoughts on this news?

Source – MCV

Infinity Ward Gets Help With Modern Warfare 3

call of duty modern warfare 3

We all know two things are certain every year: A Call of Duty game will come out in November and it will be the biggest game of the year. Well, you can rest easy because it looks like all is right with the world, as the L.A. Times is reporting that Call of Duty: Modern Warfare 3 will be released this November, as expected. Please be aware this isn’t confirmed by Activision yet.

What’s interesting about this is that the article states that Sledgehammer is working closely with Infinity Ward to get the title ready and Raven Software is helping out with the online multiplayer aspect. If true, this would destroy all the predictions that were made about Sledgehammer and Raven working on a separate Call of Duty title. I am rather glad to hear this, actually. I want Modern Warfare 3 before any other kind of Call of Duty series starts up.

What do you think? Would Activision go to such lengths to protect their cash cow? I think so. Are you excited about this or has the backlash still tainted you? Speak!

Source: L.A. Times

What The Old Republic Needs to Do to Survive

As GamerSushi’s resident MMO player (that is to say, the person with the most experience), I believe it is my duty to try out BioWare’s upcoming Star Wars flavored offering, The Old Republic. While I don’t currently play any MMOs, I’ve made my history with that genre well known on this site, starting with Sony’s Star Wars Galaxies, then moving to World of Warcraft and trying City of Heroes and Champions Online in between.

Since I have such a breadth of knowledge about MMOs and what makes them tick, that means I’m well positioned to know that there are certain check-boxes that The Old Republic needs to cross off to be considered a “success” in this most competitive of arenas. While it isn’t going to unseat World of Warcraft, there are some very important features it needs to launch with in order to ensure that it lives past its first year. What are those things, you might be asking? Read on, and you’ll find out just what The Old Republic needs to do to stay afloat.
Continue reading What The Old Republic Needs to Do to Survive

Should Games Have More Irreversible Consequences?

Half Life 2

I am a notorious reset-er when it comes to facing the repercussions of my actions in games. This is most prevalent in sports titles, where I reload a save if I think I’m going to lose an important game in my season. This trait of mine also rears its nasty head in RPGs that require big, game-altering choices. While I don’t always reset the game, I’m prone to create several save files, all of which happen at big points in the story, so I can revisit them if I don’t like the outcome. I think I reloaded the Landsmeet in Dragon Age 3 or 4 times, just to choose the one I liked best.

One game where I tried to avoid this sickly habit was Heavy Rain. As the story featured several main characters, you could actually die right in the middle of the game and have the narrative continue, just from someone else’s eyes. Knowing that you could lose somebody you cared about at any moment made some of the mind-bending quick time events that much more intense. As a result, the experience of Heavy Rain was a long-lasting and fondly remembered one for me.

A recent article over at PopMatters about Irreversible Consequences in gaming really got me wondering if this is something that developers should try to achieve more often. Continue reading Should Games Have More Irreversible Consequences?

Nintendo 3DS Price and Launch Date Roundup

Nintendo 3DS launch date and priceThe handheld console that captured the hearts and minds of hardcore gamers last E3 is finally coming to North America and Europe. The Nintendo 3DS, the next iteration of the device that won’t stop selling, is hitting stores on March 27 and will run a whopping $249.99. For the starting price, you get quite a few extra goodies which are: a 2GB SD card, a charging cradle and six Augmented Reality cards. If you’re unclear on what an Augmented Reality (shortened to AR) card is, it’s a little expansion that plugs into your 3DS and overlays images on pictures captured through your 3DS’s camera, sort of like that Star Wars iPhone game we posted about a while back.

Besides a bunch of additional dongles, the 3DS also comes packaged with quite a bit of software out of the box. The aforementioned camera is used quite a bit with these features, like the AR games and Face Raiders, which consists of taking pictures of your friend’s faces and then shooting at them. Also included is the Mii Maker which uses the 3DS’s camera to construct your Mii, and the StreetPass Mii Plaza where you can meet other Miis (I’m going to be calling this the Miit Market). Also included is the ability to transfer purchased DSiWare games from 3DS to 3DS or from a DSi to a 3DS. This being Nintendo, there is a certain limit to what can be transfered, but that hasn’t been announced yet. There are additional services that will be implemented in the 3DS in the coming months like the Internet browser and the ability to watch 3D movies.

As we’ve said many times, the thing that moves consoles are games and the 3DS has no shortage of those, with an expected 30 titles to be available between its launch date and the next E3. Sadly, Ocarina of Time, Kid Icarus and Metal Gear Solid are not specified in that list, but hit the jump to find out what the games are set to coincide with the release date: Continue reading Nintendo 3DS Price and Launch Date Roundup