Watch a Man Dominate Metal Gear Solid 3’s AI

Seems that the GamerSushi staff is on something of a Metal Gear Solid kick lately, but what other video game series can inspire people to randomly bust into a musical number? (Inside joke, don’t worry.) While Anthony was adventuring through the depths of Shadow Moses, I found a video of a guy absolutely breaking Metal Gear Solid 3 and it’s pretty amusing (and maybe a little frightening).

That’s the end result of hours of hours of practice, ladies and gents. I’m impressed by this showing, and I’m always fascinated by the ways people can find to creatively bypass the “game” aspect of most titles and create something new. Do you guys have any examples of this?

GamerSushi Votes 2011: Best Singleplayer

Alright folks, here’s part two of GamerSushi Votes 2011, and this time we’re tackling the solo aspect of gaming. While this might have a bigger overlap with the typical “Game of the Year” criteria, you can have an awesome single-player experience with pretty crappy multiplayer, like Dead Space 2, for example.

I’m going to put what I think are the most popular and well-recieved single-player games of 2011 in the poll below, but if you have any other suggestions, please tell us in the comments! While the GamerSushi crew (and me in particular) do try to give every game a fair shake, sometimes we miss stuff, so if there’s a game that your want to represent, go ahead. I know we have a few supporters of The Witcher 2, but what other games caught your fancy?

GamerSushi Votes 2011: Best Singleplayer

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The Do’s and Don’ts of Gaming Development

complete rules for gaming

One thing we’re missing from gaming is a list of “commandments” for developers to follow when making games. We’ve kind of a reached a point where a lot of this kind of stuff is standardized but there are still little missteps that occur that makes you question the sanity of the person who insisted that this thing make it into their game.

The chaps over at Rock Paper Shotgun put together what they call The Complete Rules for Games a humorous look at some of the guidelines for making games. As RPS is a PC-oriented site some of the stuff includes some PC things that might seem obvious but are still overlooked by most developers. The cause of this is that a lot of PC titles are console ports, but still, there are some great points in here. The ability to skip opening cut-scenes is essential, but there are still games that insist on making you watch the opening video. Why?!

So, what do you think about the list? Any essential additions you want to make?

Source – Rock Paper Shotgun

GamerSushi Votes 2011: Best Multiplayer

What up friends and gamers and welcome to a new yearly feature here at GamerSushi. We’re going to be trying something different this year by letting you, the community, weigh in on the always fun “best of the year” lists via some voting. We all love practicing our democratic rights (while we still have them, anyways) and these sorts of topics always make for great discussions.

To kick it off, we’re going to be talking the best multiplayer of the year, also known as the “Battle of the Threes”. There are a lot of great candidates and I can’t wait to see which way this leans. Get your vote on!

GamerSushi Votes 2011: Best Multiplayer

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What are Your Christmas Gaming Plans?

assassins creed revelations

Happy Holidays, GamerSushi-ans! I hope your break (should you be on one) is going well. The GamerSushi crew will be ramping down for the Holidays, so this might be the last post you see out of us for the next few days. It’s been kind of a quiet Fall around here, but can you really blame us? Between all the games and our personal lives, we’ve kind of been slacking on the posts, so we apologize. There will however, be some treats coming from a certain jolly, bearded man sometime soon, so stay tuned for that.

Now that we have a little free time, what are your Christmas gaming plans? Personally, I’m finishing off Assassin’s Creed: Revelations and tucking into the multiplayer on that while going through my backlog and finishing off some left-over Achivements from games like Sonic Generations and Halo: Combat Evolved Anniversary. I may even tuck back into Saint’s Row the Third, but after my 30 hour cheevo didn’t pop (along with a bunch of campaign ones, but that’s a known issue) I’ve kind of soured on that experience.

So what are you up to? Polishing off the backlog? Awaiting a windfall of Christmas gifts? Let us know!

What was Your Surprise Gaming Hit of 2011?

sonic generations

I’ve said it before, and I’ll probably say it again, but 2011 was a monumental year for video games. The last four months alone have given us some of the finest gaming experiences of the last few years. Skyrim and Batman: Arkham City are still vying for my personal Game of the Year slot, but even with these two juggernauts on my mind it’s hard to forget the games that were smaller but still managed to pack a big punch.

My biggest surprise of 2011 was Sonic Generations, the return to form for the Blue Blur that we’ve been waiting for ever since Sonic Adventure 2. There are no Werehogs (which I love to point out smugly is a misnomer, as “were” means “male human”, so “Wolfhog” would have been more appropriate), no goofy side-kick levels and no swordplay. It’s just straight up speed in classic or modern flavors and I kind of love it for that. If you’ve been hesitant about Generations, it gets my personal seal of approval. It’s not Game of the Year contender material, but it’s a solid title that earns its praise.

Another game that caught me off guard this year was Magicka, the isometric magic-casting game that took the PC world by storm. This game took co-op and turned it on its head by making your friends not only your greatest allies but your biggest threat as well. Four out of the five GS crew members played a night of Magicka and it was a howling good time, even if it did turn me into a raging asshole.

Rayman Origins also gets a nod from me as a sleeper hit, but what about you guys? What were your big 2011 games that no one’s talking about?

Roll Call: Star Wars: The Old Republic

the old republic launch

We’re finally here, friends, at the end of four years of waiting and watching and over-sized lightsabers. BioWare’s first foray into MMO territory, Star Wars: The Old Republic, begins its pre-order roll out today in advance of its actual release on the 20 of December. If you pre-ordered the game and entered the code on the TOR website you can get in early between now and the 20 depending on how far in advance you completed the process (confusing, I know).

I pre-ordered the game, but I didn’t do it until November, so I probably won’t be playing until the weekend or even the 19, but I’ve had a few opportunities to try out the Beta, so that’s OK (pretty sure the NDA on those things have expired). My guild and I are deploying as heartless Imperials and I’m taking on the Bounty Hunter class for my first outing. I avoided this build during the Beta, so I’m ready for a fresh experience when I jump in. My guild will be on the Lord Praven server, if anybody wants to play with the only GS staff member who will be giving TOR a shot on release.

The Old Republic hasn’t exactly been a hot topic around here, but I still thought I’d put up a Roll Call as this is the last big release of 2012 (except for the Back to Karkand DLC which also comes out today). Anybody else playing TOR? Which class are you playing as? Any interest on trying the game in the future? Also, what are you thoughts on me keeping a journal of sorts for the first month of the game as a kind of review?

Top Six: Mitch’s Gaming Moments of 2011

Every year there are many standout moments in gaming that redefine my hobby and help me appreciate it in new ways. Last year it was riding into Mexico to the tune of “Far Away” in Red Dead Redemption, managing my own guild of assassins in Assassin’s Creed: Brotherhood or riding down a river in a patrol boat with the Rolling Stones in the background in Call of Duty: Black Ops.

2011, being the landmark year that it was, was not deficient in great gaming moments and I’ve pared my memories down to six selections of moments that have helped shape this year for me. Come along as I try to sift through all the great games this year had to offer and try to nail down which small selections changed my perception of gaming in 2011. Continue reading Top Six: Mitch’s Gaming Moments of 2011

Today’s WTF: Metal Gear Rising Revengeance Trailer

Metal Gear Rising disappeared from the scene for a while, dropping only a brief trailer of the game’s protagonist Raiden chopping up dudes and watermelons with motion-gaming like movements. With nothing about the game being released since then people began wondering if we were ever going to see the game again. Well, the new trailer for Rising has leaked just a couple of hours before its appearance at the SPIKE Video Game Awards tonight and all I have to say is “wow”. You can judge what kind of “wow” that is for yourself after you view the trailer.

So yeah, that happened. The Metal Gear games were always a little crazy, but Metal Gear Rising: Revengeance (yes, that’s the real title) is down-right bat-shit insane. Revengeance is now being handled by Platinum Games, the studio behind Bayonetta and Vanquish, so you can see where it gets the heritage of over the top action from. What do you guys think of Rising’s new direction?

Make Your Predictions for the 2011 Video Game Awards

vga 2011 predicitons

SPIKE TV’s annual half-celebration half-“see I told you this is what them video games is like” Video Game Awards show airs tomorrow and in-between all of the trailers for upcoming games there’s a chance for developers and individual games to walk away with trophies.

2011 has been an exceptional year for games and the VGAs are chock full of titles that I’d be hard pressed to choose over one another. Some are obvious winners for me (like picking Battlefield 3 as the best multiplayer game over Modern Warfare 3 and Gears of War 3), but a few I had a hard time deciding on. Do I really like Skyrim better than Batman? That may seem like an obvious choice at first, but then I start thinking about it and maybe I break out into sweat. Who’s to say?

I’m also a little disappointed by the lack of a GotY nomination for Deus Ex: Human Revolution but I’m just one man. Take a look at the nominees for the various categories of the 2011 Video Game Awards and tell us what you think. What’s your pick for Game of the Year? Any write-in votes?

Gameplay Mechanics That Time Forgot

demons souls

For every gameplay mechanic that sets a standard in the industry, there are always a few that manage to slip out of vogue no matter how interesting they are. Back in the days when gaming was just getting started, developers felt like they could take a few more risks with their designs and some really cool stuff came out of that era. There are some neat ideas being presented today, but the fresh stuff is few and far between.

IGN’s newest appendage 1up put out an article on four gameplay mechanics that should have caught on and it’s an interesting look at some big ideas that have faded away into obscurity. While Demon’s Souls (and Dark Souls) are new, things like Rainbow Six’s mission planner or Blade Runner’s randomized story elements are kind of relics now, lost to the ages.

I remember trying to figure out Rainbow Six’s planner back in the day and I recall it being beyond the scope of my young mind. My missions frequently boiled down to giving everyone a shotgun and hoping for the best, but I bet if I went back and tried that game today I would find a layer of strategy that is so painfully absent from modern shooters.

The social single-player elements of Demon’s Souls is one of the most intriguing aspects of that game to me and I would be really pleased if that caught on in other games, especially sandbox titles. How awesome would it be if you were playing Grand Theft Auto V and saw some graffiti on the ground left by another player, pointing you towards a secret area with a special vehicle? This is a masterful way of bringing players together inside their own separate worlds and I’d like other developers to take a stab at it.

Do you guys have any gameplay mechanics that you used to love that have fallen by the wayside? I seem to recall squad commands being quite the big ticket item last generation but I don’t see that too much these days. Personally, I’d love to be able to give my AI teammates commands because they can’t seem to think for themselves that well. Sound off!

Source – 1up

The Case Against Annualization

modern warfare 3As the end of this generation draws near we’re seeing an increase in the amount of franchises that are taking a stab at faster release cycles. Call of Duty has been pulling this trick for a while but even titles with a bigger scope like Assassin’s Creed and Dead Rising are trying to give us a new game every year.

The term “new game” may be a bit of a stretch because in the rush to meet the deadlines a lot of these titles are getting flak for not adding enough to previous iterations. While waiting years for a game may be painful, is it preferable to basically buying what equates to an expansion pack? Continue reading The Case Against Annualization

20 Skyrim Mods That are Worth Your Time

20 skyrim mods

Skyrim has been out for just over two weeks, even though it might feel like you’ve already put a lifetime into that game. For those of us playing on the PC, we have the added benefit of modding our expereience and the kind folks over at PC Gamer put together a list of the 20 best Skyrim mods as of right now. If you’re playing on consoles you had best look away, lest you get all jealous like.

Modding is nothing new to Bethesda games as Oblivion and the two Fallout titles have seen a slew of great user-created enhancements, and Skyrim is shaping up to top all of them. Included in PC Gamer’s list are things like a fully 3D map, a crafting enhancement where you can melt down pots and pans into usable ore and several custom tweaks that improve the faces of NPCs right down to their lips (seriously). There’s even a couple goofy ones in here like the one that replaces the spiders with other creatures like bears but keeps the animation model so you have a giant bear scuttling towards you like a spider.

This is just the beginning, though, as I’m sure that there are plenty more of these in the works. You may think that my image for this post is a joke, but oh no, someone is actually working on a dragon riding mod. So, Skyrim PC gamers, what do you think? Any of these mods catch your fancy? Anything that blew your mind? I didn’t think that the water in this game could get any nicer looking, but I learned a thing or two from these mods.

Source – PC Gamer

More Skyrim Content

Like this post? Check out more GamerSushi Skyrim content, including our review, a podcast, Skyrim secrets and more!

Big Games of 2011 That You Missed?

Rayman Origins

This year is swiftly coming to a close and we’ve seen almost all of the major releases come and go with the exception of Star Wars: The Old Republic which drops on December 20. As this year was more jam packed than others, I thought I’d do a quick survey and see which giant games of 2011 you might have missed.

I’m not really one to talk here because I seem to be swimming in games (some still un-played like The Witcher 2 and Assassin’s Creed: Revelations), but I did manage to miss Forza 4, Killzone 3 and Skyward Sword, although I might make time for that last one. Rayman Origin is another game that might get overlooked this year, but I’m going to make an effort to try it out. It’s a gorgeous looking 2D platformer with couch co-op and it’s being reviewed pretty well right now.

In terms of games that I could have passed up, given hindsight, I’d say Modern Warfare 3 and Battlefield 3. Modern Warfare 3 is pretty much the same old Call of Duty we’ve come to expect and I haven’t even touched Battlefield 3 since Skyrim hit, which is kind of surprising given the nerd boner I was rocking for that game.

What about you guys? Any big games that you missed this year just because you didn’t have enough time? Any smaller, indie titles that grabbed your attention that may go unnoticed by others? Sound off!

Saint’s Row the Third and My Growing Appreciation of Maturity in Games

saints row the third

One of the many games I bought last Tuesday was Saint’s Row the Third, Volition’s newest entry in the kill-crazy crime series. I’ve put a fair number of hours into it (not as much as Skyrim or even Sonic Generations), and I think I’ve come to a shocking conclusion based on how some of the game is making me feel: I’m growing up.

This post isn’t a knock against Saint’s Row’s content; I know it’s full of juvenile humor, diving nut punches and mind-controlling octopus cannons and it does that all very well and even manages to pull off some insane gameplay without it being contrived. Besides, I’d have to be a pretty big troll to call out Saint’s Row for being immature. No, I’m just finding that some of the ancillary quests feel kind of silly and I’m started to get repulsed by the idea of shooting cops and civilians.

Yes, the old tried-and-true stand-by of the GTA-style sandbox game, descending into unbridled mayhem, no longer holds the appeal for me that it once did. I was showing the game off to my roommate and after shooting a mascot dressed as an energy drink and doing the same to a couple cops, I got a funny feeling in my stomach. I know these cops are just pixles and animated rigs moving on my screen, but busting a cap in them doesn’t hold the same thrill it once used to.

Saint’s Row the Third is still fun and I heartily recommend it to anyone who played the second one and loved it, but I’m kind of moving past the “see how long you can kill cops for” type of sandbox play and coming to appreciate structure more. What about you guys? Do you sort of feel the same, or do you think I’m just an old man yelling at Saint’s Row from his porch? Has any other game made you feel this way?

Legend of Zelda Theme Orchestrated for Your Friday

It’s been kind of quiet here at GamerSushi for the past week, but can you really blame us? Skyrim is like some sort of vampire, but instead of sucking blood, it absorbs your very life force. That said, it’s rocketed itself to my Game of the Year just like every single other triple-A release before it. It’s been a really good year, guys. Before I get off on a tangent, I found this video of an orchestra re-recording the Legend of Zelda theme for the 25th Anniversary CD which is being bundled with Skyward Sword, hitting this Sunday. If you don’t get nerd chills, then you might not have a soul. Just saying.

So who thought that was awesome? Who’s getting Skyward Sword this weekend?

10 Years of Halo

10 years of halo

The release of Halo: Combat Evolved Anniversary yesterday also saw the passing of the franchises’ tenth year in existence. Yes that’s right, good old Halo is 10 years old, if you can believe it. It seems only yesterday that I was waiting for Reach to fall or finishing the fight, but there you have it. Halo has been such a fixture in my gaming life that I can’t really let this occasion pass by unnoticed.

I played Halo: Combat Evolved more than any other game, even Knights of the Old Republic 2, which absorbed a large part of my life. I played through the campaign on solo and co-op on every difficulty except for Easy, and I had dozens of LAN parties with friends, trying to to see who could out-pistol each other. It’s kind of amusing to me that the most iconic weapon in Halo’s history is reportedly a tweak that was put in by accident by a developer that more than doubled the pistol’s damage right before ship.

Halo 2 had almost as much of an impact on me; it was the first game I lined up at midnight for, and it also showed me that multiplayer could be done well on consoles. While I was still very much a PC player then, the fact that I could have a great experience on my TV was kind of revolutionary. Halo 2’s campaign was also pretty decent, story blunders and the fact that I would have to wait four more years to get a Halo game set entirely on Earth. Continue reading 10 Years of Halo

Sonic Generations Actually Looks Fun

Sonic Generations

When I was a kid, I was a really big fan of Sonic the Hedgehog. I didn’t have a Nintendo system in my house until the 64, so that meant that I played the heck out of the old Sonic games all the way from the original to Sonic 3D Blast on the Saturn. It’s kind of a tired meme in our hobby that Sonic games have by and large been pretty terrible since the Dreamcast days, although some would argue that Sonic Adventure was decent. In the transition to 3D gameplay Sonic kind of lost his spark and SEGA has been trying desperately to get it back.

Sonic the Hedgehog 4 seemed poised to redeem the blue blur but after that tanked and we got that terrible Werehog abomination, I had kind of given up hope of seeing a good Sonic title in my time with gaming. I was pleasantly surprised to learn that Sonic Generations, the newest title in the series, is quite fun and brings back a lot of the old conventions that made Sonic great.

You now play only as Sonic and not as any of his ridiculous anthropomorphic friends (although they can be accessed in challenges if you desire) and the game splits itself between the old 2D platforming of Classic Sonic and the crazy speed-runs of Modern Sonic. Gamer laureate TotalBiscut has a “WTF is” video up for Sonic Generations and if you’ve been on the fence about this game I recommend checking it out. He takes a look at the PC version (madness!) but I imagine the Xbox and PS3 SKUs are largely the same.

I think I’m going to pick this game up next week which brings the number of games I’m buying next Tuesday to an insane five. What about you guys? Any interest in picking this up? Did TotalBiscut’s video intrigue you?

Call of Duty: Modern Warfare 3 Roll Call

call of duty modern warfare 3

As sure as the Fall brings cold weather, it also brings us a new Call of Duty game, this time from the all-star collaboration of Infinity Ward and Sledgehammer Games. Call of Duty: Modern Warfare 3 finally released today and as you might expect the reviews are generally favorable, although the Metacritic User Reviews currently sit at a hilarious 2.8.

I’m not able to pick up the game today, but that hasn’t stopped me from wanting it, which is kind of an odd phenomenon with Call of Duty. Every year since Modern Warfare 2 I’ve told myself that I’m not buying this version, but I always buckle under. This time around it’s more to see if Infinity Ward can repair the story after what happened in MW2, but I’m also interested in trying out the multiplayer and Spec Ops modes.

So what about you guys? Did any of you pick up Modern Warfare 3? What are your thoughts so far?

Review: Battlefield 3

battlefield 3 review

Here we are, folks: after months of waiting and watching trailers, Battlefield 3 has finally dropped, bringing DICE’s no-hold-barred attempt to kick Call of Duty square in its Modern Warnads to a head.

I haven’t really attempted to keep my excitement for the game a secret and I’m sure many of you have read the reviews on other sites and played the game, but now we get to have the official GamerSushi verdict. Having tucked into all three of Battlefield’s modes, I’m going to review them in a similar manner to Eddy’s Modern Warfare 2 review from two years ago, tackling the campaign and co-op first and hitting the multiplayer last. I’ll average the two scores as best I can, and that will be the final grade for Battlefield 3. All clear? Move out, solider! Continue reading Review: Battlefield 3