Corridor Digital Gives Battlefield 3 a Jolt with Shock Troopers

Ever since Battlefield 3 came out last week (I bet you thought I would stop writing about it, eh?) I’ve been kind of obsessed with the multiplayer portion. Seriously, you guys, it’s quite good and I’d say it’s going to end up as the best of the year. One thing I’m lamenting about the multiplayer, though is that defibrillators can no longer be used to kill your enemies. I’d say this is a serious oversight on DICE’s part, because killing people with defibs kind of feels like this:

I’m kind of a huge fan of Corridor Digital’s work, so expect to see more of their gaming related stuff on here. What did you guys think of the video? Any thoughts on BF3’s multiplayer?

When do Video Games Have too Much Content?

riddler-arkham-city

Between bouts of Battlefield 3 multiplayer, I’ve been going back into Arkham City to try and collect all the Riddler trophies and challenges into order to finish off his sidequest and save those poor doctors. Now, if you’re not familiar with this particular aspect of the game, the Riddler has captured five doctors and hidden them all over Arkham City and the only way he’ll allow you to save them is by collecting 400 plus trophies and riddles and combat challenges. It also doesn’t help that he’s kind of a dick and taunts you the entire way through.

Now, I’m not one to shy from completing any game to 100% (that’s become a bit of a running joke around here) but even I think 400 something collectibles is a little much. I mean, they’re not incredibly well hidden, but just the sheer volume of the things makes this a daunting task. This is a problem endemic to open world games where I imagine the developer is kind of tempted to hide these things all over to justify the massive game worlds (although Call of Duty has hidden collectibles as well).

So here’s the thing: while I don’t blame Rocksteady for having Riddler challenges in the game, I just think there’s too damn many. No offense to the guys who went in and designed and placed all of these things, but didn’t they break 200 and start thinking “wow, we’ve sure put in a lot of these things. Maybe we should stop?”. Have you guys run into a similar sort of fatigue with collectibles, or just games with a lot of content? Which game was it? How are you getting along with the Riddler challenges?

Eight Video Game Glitches That Will Give You Nightmares

video game glitches

Glitches are part and parcel of any software experience, but there are a few that stand above the rest. The comedy alchemists over at Cracked have put together a list of eight horrifying video game glitches that are sure to terrify the wits out of you. Red Dead Redemption and the notoriously buggy Fallout: New Vegas are on the list but there are a couple on here from games that I never even knew about that are pretty freaky.

The “manimals” from Red Dead Redemption received a lot of attention after the games release and I’ve seen plenty of glitches in Fallout: New Vegas besides the one listed, but the creepy Watson glitch really caught me off guard. The talking bodies from Call of Duty was something I hadn’t seen before either.

Have you guys seen these specific glitches before? Got any other disturbing ones you one to share?

Source – Cracked

Battlefield 3 Roll Call

battlefield 3 roll call

Ten-hut soliders, Battlefield 3 has finally hit and we need to know who here has donned their war faces and are hunting for dog tags. I played a bit of co-op and multiplayer last night and I’ve got to say, every concern I had with the Beta has been addressed and then some. While the co-op is a little bland in its design (still fun, though), multiplayer brings the game back to the feel that Battlefield 2 had, and that’s giant 64-player battles, tanks, helicopters and jets all mingling with infantry warfare. More than once I said that a few maps felt like Strike at Karkand, and this is a very good thing.

I didn’t have any problems with Battlelog or any in-game stuff either, so I’m pretty impressed with how DICE managed to iron that all out. There was a bit of lag on the servers, but that’s to be expected of a launch-day game (and it was actually working, unlike Bad Company 2 at launch). Joining a game with a party is now pretty effortless and if you happen to get separated there’s an actual in-game Squad browser now. There’s a “Command Rose” too, but I don’t think it’s entirely functional right now as you can’t call for ammo or health and your character doesn’t shout out the message you select.

So, is anyone else playing Battlefield 3? What system are you on? What are your thoughts on the three different modes? Go go go!

Review: Batman: Arkham City

batman arkham city review

2009’s Batman: Arkham Asylum was not just a landmark title because it was really, really good, it’s also one of the very few games in recent memory to take a super-hero license and use it well. Arkham Asylum was a faithful adaptation of the Caped Crusader, one where players actually felt like they were Batman as opposed to just slapping his moniker on a bland brawler and calling it a day.

Developers Rocksteady clearly have a deep love for the Dark Knight and when the follow up title Batman: Arkham City was announced last year at Spike’s Video Game Awards fans eagerly began salivating at the prospect of another chance to be Batman. Did Rocksteady follow up Arkham Asylum with a worthy successor or should they be locked up? Continue reading Review: Batman: Arkham City

Poll: Battlefield 3 and Modern Warfare 3 Fight for Your Affection With Launch Trailers

I can’t think of a bigger rivalry in FPS gaming right now than the one brewing between Battlefield 3 and Modern Warfare 3, each game vying for the crown of “shooter king”. Call of Duty seems confident that people will want it more because it’s Call of Duty, but Battlefield has been making a strong case for itself. Both games recently dropped their respective campaign-focused launch trailers, so we’re going to have a poll to see which one comes out on top. Call of Duty: Modern Warfare 3’s launch trailer first, then Battlefield after the jump.

Continue reading Poll: Battlefield 3 and Modern Warfare 3 Fight for Your Affection With Launch Trailers

Heart of the Swarm Preview Trailer Stampedes out of BlizzCon

BlizzCon is going down right now in California and there’s been some new developments concerning Blizzard’s world-renown franchises. World of Warcraft has a new expansion called Mists of Pandaria, Diablo 3 is going to be free for WoW subscribers and StarCraft 2: Heart of the Swarm has a new trailer. Since the majority of the GamerSushi staff is kind of obsessed with StarCraft, you can imagine what I’m going to post (if the title didn’t clue you in already). Sit back, relax, and enjoy your look at Heart of the Swarm and all the new units.

Personally, I can’t wait for this new expansion and getting to play the campaign and try all the new units, even if the Terran stuff looks kind of silly to me. I mean, the transforming Hellion is cool, but the Warhound looks like a Gobot. What do you guys think of the Heart of the Swarm trailer? What about the other BlizzCon news?

Battlefield 3 Multiplayer Trailer has BASE jumping

The more I think about the Battlefield 3 Beta, the more I come to realize how much I was soured on the game because of it. True, I’ve done more than enough complaining about the Beta, but a lot of my problems with the game proper boiled down to the choice of map. Operation Metro (or “Mehtro” as Eddy coined it) was so bland and Call of Duty like that it didn’t give the “Battlefield feel”, the nebulous experience that I’ve been clamoring for. This new trailer showcasing the multiplayer maps just might make me eat my words, however. There’s BASE jumping, guys. BASE jumping.

The thing about trailers, though, is that they’re designed to make anything look good. Heck, Operation Metro looked awesome in this video. Still, I can’t get over the shot of the soldiers jumping off the cliff as helicopters roar overhead. So, what say you? Are you back on the bandwagon?

Batman: Arkham City Impressions

Batman: Arkham City impressions

Swooping out of the shadows with a vengence, Batman: Arkham City has finally arrived and it’s being hailed as one of the greatest games of this year (and that’s saying a lot). People are calling it “Crackdown with Batman” and it currently sits at a 95 on Metacritic (97 on PS3).

I played the game for a few hours last night and I’m seriously impressed so far. Arkham City runs on the Unreal engine just like Gears of War, but I’d go as far to say that Batman actually looks better than Gears. Checking your cryptographic sequencer on a rooftop with the Gotham skyline in the background and the spotlights casting lens flares all over the screen looks really really good. As nerdy as that sentence is, I just can’t get over how awesome the game looks.

The combat has also been refined too, so it’s a lot smoother than Arkham Asylum if you can believe it. There’s an upgrade system that works like Deus Ex’s where when you gain 2000 experience you will get a talent point that can be used to upgrade your suit or gadgets. The story is pretty cool so far too, but I still don’t get why someone thought building a giant prison in the middle of Gotham was a good idea (or how they got all the criminals in there) but I’m sure that will be explained later. I’m also enjoying Hugo Strange as an enemy; he’s of a different breed than the Joker, although the Clown Prince of Crime makes his presence known too (voiced deftly by Mark Hamill once again). I’m also enjoying the more open nature of Arkham City as opposed to the hub and spoke design of Asylum. Stalking the rooftops as Batman is just as awesome as you think it would be and the ability to glide between buildings makes it all the sweeter.

So far I’m really liking the game, but as with every massive release, we here at GamerSushi like to get your opinion on it. So, are you playing Batman? What are your thoughts?

Your Beta is Not a Demo

your bets is not a demoIn a trend that’s becoming far too common in the games industry, Betas are being used to promote a game rather than their proper form of stress-tests and bug finding. Three high profile games this year, Battlefield 3, Gears of War 3 and Uncharted 3 have all used Betas to lure people into pre-ordering the games or buying a different title.

While all of these games did make good use of their respective testing phases (Gears 3 had a lot of map layout changes, for example) the fact still stands that Betas are increasingly becoming a marketing tool, one that may harm the industry if overused. How can we fix this? Continue reading Your Beta is Not a Demo

Halo: Anniversary Integrates Kinect and Achievements

halo anniversary kinect achievements

Halo: Combat Evolved Anniversary (Super Gaiden Subsistence) is coming out on November 15, updating the classic Xbox shooter with a shiny coat of new graphics and other bells and whistles. It may surprise you to learn that 343 Industries isn’t just content with bringing Combat Evolved into the modern era; they also found the time to put a few Kinect commands into the game.

It’s not as bad as you’re probably thinking, and the Kinect stuff actually seems pretty harmless. There’s three commands that have been introduced and they are:

  • Voice Commands: Lets you switch weapons, throw grenades and toggle the graphics overlay without lifting a finger.
  • Analyze Mode: Similar to the Metroid Prime series, you can point your reticle at various objects in the environment and the game will scan the thing in question and add it to your…
  • Library: This Library is not the one in the game, fortunately, it’s actually an index for all the things you scanned in Analyze Mode and you can leaf through it with gestures. They had to call it the Library, though?

So there’s the list folks and it’s not all that bad. The voice commands are incredibly redundant in my opinion, given that you’ve already got a controller in your hand (and they probably won’t be used in multi) but the Analyze Mode sounds pretty cool. I hope you can still do that one without a Kinect, I mean there’s a few extra buttons on the controller that Halo doesn’t use.

In addition to the reveal of the Kinect features, 343 also dropped the achievements for Halo Anniversary and the list actually looks pretty fun. I’m a big fan of the co-op achievements which use the “bro” puns like “Standard Operating Brocedure” and “Brovershield”. All of the achievements appear to be doable, so don’t be surprised if I end up nabbing all the cheevos on this list.

So, any thoughts on the Kinect commands or the achievements? Still excited for Halo: Combat Evolved Anniversary Super Gaiden Subsistence?

Source – IGN, Xbox 360 Achievements

GamerSushi Asks: Resisting That Urge to Buy?

Forza 4

One thing that I’ve found hard to do this Fall is resist the temptation to buy a new game every week. So far I’ve failed spectacularly in this endeavor because I bought Spider-Man last week and Dead Rising 2: Off the Record this week, and I’m seriously tempted to pick up Forza 4 as well.

The desire to get Forza mostly stems from some of the screenshots I’ve seen of the Autovista mode which look stunningly photorealistic. I’m not even a real big “car guy”, but I can’t resist those screenshots. They call to me, saying “look at these cars Mitch. Aren’t they pretty? You should pay sixty dollars so you can look at them any time”.

So far I’ve stayed my hand and with Batman next week and then the November to end all Novembers coming I might be able to hold off. I’m wondering if you guys have had a similar problem this year? Any titles singing their siren’s songs to you? How do you resist buying something you really want but know you should save your cash for a different game?

Ten Minutes of Syndicate Gameplay Breach the Internet

EA and StarBreeze’s (the guys behind The Darkness) revival of Syndicate, a sci-fi RTS from the early 90s, was just announced last month with a release date of February 2012. Since the game is seemingly on the fast track to the shelves, the two companies have been hitting hard with the pre-release info and have just put out a new ten-minute gameplay trailer for the title. It shows off the game’s shooting and something called “breaching” which is the act of using the chip in your character’s head to hack electronic systems and manipulate them. If this sounds like something you’re interested in, check out the trailer below:

Some people have been saying that Syndicate bears a close resemblance to the recent Deus Ex game, but other than some superficial stuff I don’t see it. Syndicate looks like it’s way more action-oriented than Deus Ex was, and it doesn’t appear that stealth will really be an option here. So, what did you guys think of the trailer?

Hyrule Total War’s Intro Cinematic Brings Zelda to the Battlefield

I’m kind of a sucker for awesome mods and sadly they’re kind of going out of vogue with the video game industry. While there is still the odd company that still has mod support in their games, these are few and far between. Even though active modders can’t really look forward to new releases and the possibilities there, they can go back to older games and create some really neat stuff. Take this video I found of a Total War conversion that puts Legend of Zelda skins on the various armies as an example. There’s a ton of attention to detail here, and it’s guaranteed to make you nerd out at least a little bit.

Pretty cool, right? I really hope that Nintendo lets this guy continue with the project because they’re notoriously harsh about the use of their IPs. What did you guys think of this mod? Pretty sweet? Would you try it out?

The Top 100 Trailers of All Time

GameTrailers decided to, fittingly, rank the 100 best trailers of all time and they just announced their pick for number one. They give a quick countdown of all their choices and there are a few really great picks in there that are a little low for my choice. There’s a bias towards this generation of consoles and trailers, but that’s understandable given that video game trails only really got good last generation. Here’s the number one pick:



What do you guys think of GT’s choice? Do you agree? What would you have chosen?

Spider-Man: Edge of Time and the Sophomore Slump

spider-man edge of time

As you guys know I bought Spider-Man: Edge of Time this past Tuesday, and I think I’ve played enough of it to get a firm grasp on whether or not it’s a good follow-up to Shattered Dimensions and if it’s worth your time and money. The short answer is no, and it makes me really worried for future Activision published sequels that aren’t Call of Duty.

The long answer is: instead of the four different Spider-Men from the last game, this time you play only as the basic Amazing Spider-Man and Spider-Man 2099. When I first heard about this I was a little disappointed but I figured that Beenox would find a way to vary up the fighting and puzzle sections enough between the two Spider-Men so it wouldn’t just feel like I was playing the same game with a palette swap. This unfortunately isn’t the case because all you do in Edge of Time is beat up dudes. A lot of dudes. The fighting in Shattered Dimensions was interesting because every Spider-Man had his own unique style but in this game both 2099 and Amazing are pretty much exactly the same except Amazing can hit people with giant web flails which are now inexplicably less effective than they were in Shattered Dimensions. The game also suffers from some pretty bad pacing issues as certain combat or free-fall sections can go on for entirely too long (free-fall also has the annoying habit of not giving enough time to recover after you slam into obstacles meaning that once you hit one thing you’re pretty much dead).

Edge of Time really feels thrown together as there’s not much inspiration in the combat encounters, the story, or the level design. The quantum reality-shifting aspects could be cool but it makes very little sense most of the time (the two Spideys even comment on how fast and loose the whole thing is) and kind of gets predictable very quickly. Hearing Christopher Daniel Barnes as Spider-Man 2099 is awesome for fans of the old 90s cartoon, but other than that there’s no real reason to play Edge of Time. Maybe that was obvious to you guys, but I liked Shattered Dimensions and I was hoping Beenox could keep up a decent level of quality. Given that Fall of Cybertron was just announced (another sequel that’s coming a year after the studio’s last title), I’m worried about how that’s going to turn out. Honestly, I’m worried about any Activision game that isn’t Call of Duty.

Do you guys have any sequels that were a huge disappointment, especially if they were sequels to games that weren’t universally loved? Go!

Sony’s Long Live Play Ad “Michael” Will Give You Chills

A week and a bit ago, Anthony posted a mysterious teaser for a Sony trailer which featured a lot of nods to their famous franchises. The full version of the ad had gone up, and it’s rather awesome. I’m not going to spoil it for you guys, so go ahead and watch it.

That was actually really, really cool, the “Super Smash Bros” of commercials, if you will. I bet Microsoft is kicking themselves for not thinking of this first (although their ads have never really focused on the games their system offers, they just assume those will sell). Not only did Sony manage to get pretty good ringers for their characters, they brought in the voice actors, too. There’s some really good attention to detail in this video, and if I was still holding out on a PS3, this would have convinced me. So what did you guys think of the ad? Did it knock your socks off?

What Are You Playing: Show Me Your Rage Edition

what are you playing

We might have to do a What Are You Playing every Tuesday from now until the end of the year because it’s about to go down, people. There’s maybe about a billion games coming every week for the next few months on this exact day, except for Skyrim, which hits on a Friday (also known as “Eff Your Weekend Plans, Here’s Skyrim” Day). Naturally, we’re curious about your gaming tastes as it helps us format the content for the site and it also lets us know that your care enough to respond. That said, let’s dig in.

Because I’m a crazy person, my purchase today will be Spider-Man: Edge of Time, Beenox’s sophomore attempt at this property. I enjoyed their last effort, Shattered Dimensions, so who knows, I might like this one too. Other than my guilty pleasure we have RAGE and Dark Souls, one of which I know Anthony is salivating ferociously over. I also picked up the Witcher 2 on Steam for 30 bucks and of course there’s the Battlefield 3 Beta and Gears of War 3 when I get a moment. Who ever said that gamers are lazy should really look at the 2011 release schedule. That’s a lot of gaming to get done with so little time!

So what’s on your docket? RAGE, Dark Souls, something else? Polishing off the backlog maybe?

GamerSushi Asks: Gaming Control Fails?

gaming control fails

I’ve gotten to the point now in my gaming career where I automatically assume I know everything there is to know about a game and its interface. With the standardization of most control set-ups, I’m usually correct but there are certain times where something about a game will mystify me to no end and force me to crack open the manual.

The last time I can clearly remember this happening was with Deus Ex: Human Revolution where it took me a good six hours before I realized that holding down the “Y” button on my 360 controller would open up the quick inventory and allow me to swap items lickety-split. Before that I had been doing the complicated dance of pausing, opening the menu and exchanging things from there. I felt that the lack of an expedited way to manipulate your cache was a pretty glaring omission from an otherwise excellent game, so you can imagine how red my face was when a casual perusal of the instructions told me that I was doing things the hard way.

Another game that came under some moderate fire recently for not spelling things out clearly enough was Bastion where people apparently didn’t know that you could re-do the challenges without exiting and going all the way back to the titular stronghold and picking them again. This was fairly obvious to me but a few people I follow on Twitter (non-GamerSushi folks, just so no one thinks I’m calling them out) seemed to run into this problem constantly.

While no one likes to admit that they’re not the best at something (gamers especially), I was wondering if you guys had any embarrassing stories of this nature to share. Was it something like my Deus Ex mishap, or the Bastion one? Go!

Battlefield 3 Beta Impressions

battlefield 3 beta impressions

While the Battlefield 3 Beta does go public today, I’ve been playing it since the 27 thanks to my pre-order early access (and the fact that I bought the Limited Edition of Medal of Honor). I haven’t been hiding my anticipation for Battlefield 3 at all and I’ve been eagerly awaiting a chance to try the game out before release. Since I’ve already pre-ordered it, I’m kind of locked into the full retail version, but I wanted to give those of you still on the fence a little taste to help you decide whether or not to jump on this train.

The only map currently available in the Beta is Operation Metro in its Rush variant. Operation Metro is a very linear map that progresses from a park to a subway tunnel and then out onto a wide promenade. The other map, Caspian Border, is currently locked behind a password, but that’s the more traditional BF map with wide open areas and combined arms warfare. Metro is strictly an infantry combat map in this form, and it doesn’t exactly carry that Battlefield feel that people might be expecting. Continue reading Battlefield 3 Beta Impressions