
Like it or lump it, there’s no denying that one of 2010’s biggest titles will be Halo: Reach, Bungie’s (supposed) final game in the Halo series. The next issue of Game Informer was confirmed last week to include a bunch of new information on the upcoming sci-fi shooter, and some kind soul has seen fit to scan an advanced copy onto the internet. The scans are fairly clear considering that they’re straight off a magazine, and I have to say that the game is looking sharp. The infamous “ugly-people” produced by the Halo 3 engine are gone, and the marines in Reach look like actual futuristic grunts as opposed to cartoon characters. Speaking of Grunts, the Covenant species have been given a face-lift and there’s one new type of enemy confirmed, a Jackal look-alike of some sorts.
The article expands upon the setting and the various characters and there’s a lot of info for Halo canon nerds (like myself) to obsess over. Go check out the scans and tell us you thoughts!
Source: All Games Beta







You know how in Wii Fit when you start an account it takes a measurement of your body weight and tries to apply it correctly to your Mii? More often that not it just ends up making you look like a pudgy roll of dough instead of the ripped stud you know you are. Well, it looks like Microsoft may be angling at getting in on some of that hot self-loathing action as 

The first Assassin’s Creed was a love it or hate it affair. The game was, to be honest, a proof of concept more than anything else, a playground where Ubisoft could test out a really impressive graphics engine. The game rightly caught flack for its repetitive nature and the general silliness of its sci-fi overtones, but there were a lot of people out there who believed that the series had some merit. The game ended up selling fairly well, so the green light was given on the sequel.

