A hero is only as good as his villain, or at least that’s what they say. But when you think about the old saying, there really is a lot of truth to it. I think when it comes to movies, novels, games, the stories that stick out to me most are the ones with a really great antagonist. It seems like these days, we don’t quite get as many of those in our gaming stories. But why is that?
Greg Kasavin, a producer for 2K Games, offers up a great article looking into the idea of Proper Villainy in gaming. He theorizes that one of the main reasons that we don’t see very many great bad guys (he cites Bioshock, Super Mario Bros, Portal, and Legacy of Kain as prime examples) these days is in large part due to game design. It is hard to develop great antagonists simply because players will have to kill them on their first encounter, and it would be cheap and/or cheesy to have them always escaping in the nick of time. I think the man has a great point to be sure, especially when he points out that the most memorable bad guys this generation tend to be ever-present but unreachable dudes, like Glados, Andrew Ryan or Joker in Batman: Arkham Asylum.
It’s definitely a fascinating read, and an issue I’ve been thinking about more and more. So many games these days don’t have well defined antagonists, and it really is a shame. What do you guys think? Who are some of your favorite bad guys in gaming?
Source- Kasavin

You know the drill, fools. Every now and then we just want to check in, find out what everybody is playing, and maybe even compare notes on some new games. Let’s do it.
Dang. I always knew that Crysis sported itself some pretty graphics. Gorgeous, even. But I didn’t realize the original Crysis was such a groundbreaking smash of a hit in terms of narrative. Or at least, that’s what its writers and creators seem to think.
You all know that I love me some co-op. In fact, more often than not, I’d rather play co-op over some kind of versus multiplayer. To me, there’s nothing quite like jumping into a game with your friends, and playing alongside them while you chat about how things are going or how much better you are at everything. Not that I do that… often.
While I’m not normally one to chalk hardly anything that Hideo I’m-On-Crack Kojima says up to rationality, occasionally he says something just wild enough that it’s worth a second look. After all, this is the same guy who said he wouldn’t be doing Metal Gear Solid 3 or 4. And yet, here we are reading updates about Peace Walker, the new PSP entry into the popular sneaking franchise.
It’s 3 o’clock in the morning. My eyes are heavy like somebody has tied weights to them. I can feel them starting to droop, but I don’t care. Who cares if I have work in the morning? What does it matter if I’m running on empty with only the blinding light of my TV casting dark shadows about the living room? I’m just trying to get to the next boss. Trying to reach the next level. Trying to grab that upgrade. Wanting to get another headshot.
As avid videogamers, we’ve all grown used to the hype machine. Every year it bares itself before us, offering up plenty of food for us to feast on, all the while luring us into its clutches. Kind of like that scene in Pan’s Labrynth. Only instead of the weird hand-eye dude it’s Master Chief. You know what I mean. Anyway, because of all this pumping of videogames that we’ve seen, we’ve grown equally used to the disappointment when some of these games somehow fall into the nether regions of gaming vaporware.
I’m sure many of you heard that next week,
We all know how it goes. Lonely nights at home eating cheese puffs. Drinking our Halo Mountain Dew. Thinking about the next Dungeons and Dragons night while we putter away at World of Warcraft or Modern Warfare 2. Wishing that we had a lovely lady to talk to. Actually, I’m not too familiar with that, but I know some sad dudes are. They could probably use GameCrush, a new service that allows gamers to pay girls to play video games with them.
So it seems that everybody’s favorite features here are the ones where we all get to share a little more about our gaming preferences. Personally, I’m a big fan of the discussions that happen in these threads, and it’s one of my favorite parts about writing and participating here- seeing what you dudes think and being able to bounce stuff back and forth.