Video Game Daddies

big-bossMeant to say this earlier, but I guess it’s better late than never: Happy’s Father Day, dudes. Hope you guys have had decent days with your dads, and if not, then I hope you at least got some good gaming time in. Myself, I’ve been playing Star Ocean: The Last Hope all day and might purchase Metal Gear Solid on the PSN.

Anywho, in honor of Dad Day, Kotaku has posted a pretty interesting article about the best and worst fathers in video game history. They actually take a comprehensive look at dads across all genres, selecting the good and bad including Big Boss, Eli Vance, Sam Fisher and many more. I highly recommend reading it.

Personally, my vote for best has to go to Eli Vance, and worst probably has to go to Big Boss. What do you guys think? Also, if you did anything particularly rad for Father’s Day, feel free to share.

Source- Kotaku

The Worst Online Gamers

online-gamersNothing is worse when playing a game online than getting stuck with some jerk on your own team. I mean, getting matched up against them is bad enough, but when you’re on the same team with them, you just have to put up with their garbage for the entire time you play, rather than just the occasional match-up. And the worst part about it is these jerks come up in all shapes and sizes.

So what are these different types of losers? GamesRadar has cataloged them in a recent article titled the 9 Worst Types of Gamer to Have on Your Team, and I have to say it’s pretty accurate. They run down the gobshite (trashtalker), the mute, the drill sergeant, the lone wolf and even the damsel, who always needs saving. There are plenty more, and all of them are hilarious, so I’d recommend reading up on the whole thing.

Which type of online gamer do you hate the most? Which category do you fall into? I’m part drill sergeant and part griefer. Woot!

Source- GamesRadar

Your System Sucks: A Rant About Fanboys

fanboy-3A few months ago, I wrote a feature about the things that are wrong with the gaming industry on the whole. Some of that had to do with the games themselves, some of it had to with the journalists that covered and reviewed them, and some of it had to do with the gamers that played them. In terms of gamers that are hurting gaming and its culture unknowingly, console and even PC fanboys rank right at the top.

What is a fanboy? A fanboy used to be someone that just played and loved their system or machine exclusively. I think we’ve all done this at some point in our lives. I remember loving the Sega Genesis and the Nintendo 64 and being just fine with not owning the rival systems.
Continue reading Your System Sucks: A Rant About Fanboys

Does Metal Gear Solid Need Better Writing?

mgs4-lolFor the last decade, Metal Gear Solid has been one of the staple franchises for the Playstation brand. It made its mark on home consoles with incredible action, awesome 3D gameplay, cinematic presentation and also, its twisty story. However, how has the writing held up over the years?

A recent CNET article blasted Kojima productions for saying that they’re going to be building a new graphical engine for the next MGS game. The author asserts that what is needed is better writing, rather than better graphics. While some Sony fanboys have jumped into the fracas, I can’t help but wonder if the author has a point. Sure, MGS has a pretty cool story. But writing and story are two different animals. You can tell a good story but still be an awful writer, and vice versa.

Personally, I found some of the writing in the latest MGS game to be ridiculously heavy handed, preachy and nonsensical at its worst. However, the story still stands among gaming’s greats, easily. So what do you guys think? Does MGS need better writing? Do video games need better writing in general?

Source- CNET

A Final Fantasy VIII Character Study

ff8I think I may have found one of my new favorite gaming articles ever. While there are many Final Fantasy games that have been praised over the years, none seem to be more divisive than Final Fantasy VIII, starring Squall and Rinoa. Some people hated the magic system, some hated the story, and some simply hated the fact that it wasn’t Final Fantasy VII.

Despite all that, though, Pop Matters has written an in-depth piece about Final Fantasy VIII called Remembering the Orphan, dissecting the things that really made the game shine, especially its attention to human relationships. The main thrust of the article has to do with the focus on the orphaned characters, who through the use of magic and battle begin to lose their memories and thus, their innocence. It really provides an eye-opening look at the game, with an attention to detail that most don’t often give to video games.

Even though I wasn’t crazy about Final Fantasy VIII, I really do think that had to do more with my age and what I expected from the game. Reading this article really makes me want to go back and play it and give it another look. And to be honest, I really would love to see more articles like this out of the gaming community, because it was fascinating.

What do you guys think? What are your thoughts on Final Fantasy VIII?

Source- Pop Matters

Uncharted 2 Rooftop Sequence

If you were hiding under some huge rock-like structure during E3, you might have missed some pretty cool videos. One of the coolest ones, and perhaps the video of the show, was the Uncharted 2 rooftop sequence that pitted Drake against a helicopter, some dudes with guns, and awesome platforming. This video really took my breath away during the Sony conference, so if you missed it, here’s your chance to check it out.

Who else thinks this game looks incredible?

Why Motion Control Can’t Truly Work in Hardcore Games

natalMotion control. Everybody’s doing it, I’m told. For months, some of us have bemoaned the coming tidal wave of motion control and what it could mean for the gaming industry and games as a whole. On the positive, it could bring more casual folk into gaming and on the negative, it could just dumb down games as we know it.

GamesRadar has written a particularly convincing argument against motion control after their time with the PS3 and 360’s new motion hardware at E3. They pretty much assert that the demos at E3 have proven that motion control can’t work for hardcore gaming, and this is why the Wii is so full of minigame collections. When you think about it, even the hardcore games on the Wii just use the motion controls as kind of a bonus, while relying on traditional movement with the nunchuck and buttons. Typically, the only way to really eliminate the pain of movement with motion control is to stick the game on rails (a la Wii Sports). Here’s a tidbit from the article about our traditional analog sticks and face buttons:

As much as Molyneux and Iwata might bemoan the evils of the button fascia and dual analogue set-up, both elements evolved into the cultural landscape of gaming for a reason. They seriously bloody work for controlling modern games.

So what do you guys think? Can motion control work for hardcore games? Or will they inhibit the movement we’ve come to enjoy from our normal controllers?

Source- GamesRadar

New Releases: Thumbs Up or Thumbs Down?

red-factionOver the last month or so some new games have started to hit that I’ve been interested in, but I can’t seem to nail down whether or not I want to play them because of some mixed reviews. The main games in question are Red Faction: Guerrilla, Prototype and InFamous.

The main complaint about Red Faction is that it’s fun to destroy things, but the game is too red. This is a funny complaint considering the game takes place on, I dunno, Mars. The quintessential Red Planet. In addition, I’ve heard that Prototype is fun but nothing special, with similar digs leveled against InFamous as well.

So who’s played these games, and what do you think of them? Go!

GamerSushi Asks: What Are You Playing?

videogamesIt’s been a while since I asked what you guys were playing in your free time, so I thought I’d give it a shot, especially since the Summer brings lots of free time with it.

Right now, I’m tackling Star Ocean: The Last Hope, Team Fortress 2, Sacred 2: Fallen Angel and Halo Wars. I’ve been doing my best lately to finish more games, so I’m hoping to be done with Sacred 2 and Star Ocean over the next couple of weeks. After that, I’d like to try out the Wolverine game, or maybe even move on to Fallout 3 finally.

What about you guys? What are you currently playing?

GamerSushi Asks: Making Changes

staroceanI’m playing Star Ocean: The Last Hope right now, and it’s the first JRPG that I’ve played in a good long while. After playing some games like Fallout 3 and Mass Effect, it really feels childish and completely ridiculous in comparison, and really got me thinking a bit about the choices that designers sometimes make in games.

The reason for this is that while I’m overall enjoying the game, there are some things about it that really irritate me, and lead me to ask “why would they do that”. For instance, the game starts with a 30 minute battle tutorial followed by both a 20 minute cut scene and a 2 hour dungeon. How does that even make sense in terms of not boring the person playing it to tears? In addition, there are some minor character and script issues that bug me, such as the annoying item creation character and adding a six year old to the party that ends all her sentences in “kay?”.

Like I said, overall I’m having fun, but there are some simple things that keep this game from being great. What’s the last game that you’ve played that you felt that way about? Solid mechanics, but if it wasn’t for one or two things, you would have loved it? Go!

Rumor: Mass Effect 2: There Will Be Bloodbaths

me2One of the coolest things I think I’ve ever seen in an RPG, and perhaps one of the defining moments of my life as a gamer, came in the Bioware RPG Knights of the Old Republic. In one crazy-ass sequence of scenes, your party can literally turn on itself, causing some to run away, some to fight you to the death and perhaps even a force command of one friend to kill another. It was glorious, because I had never experienced anything like that.

While we don’t know any details at all about Mass Effect 2, we do have a glimpse from an interview with Bioware project director Casey Hudson, who says that the game’s ending could end up being a veritable bloodbath. Apparently, the game sets you up to go on a dangerous mission at game’s end, and if you’re not prepared, it could all go south:

If you don’t do a lot of the stuff, or make the right kind of choices, the ending will be a bloodbath, and the people that you brought with you will die, and it’ll be a great ending, but it’ll be that kind of ending.

This sounds amazing. Why can’t this game be out like, tomorrow? Also, what are some of the wildest endings you’ve seen to a video game?

EDIT: Apparently this interview has caused quite a stir on the official forums for the game, because people are stupid. The dude at one point hinted that you would have an all new party, which caused people to go ballistic because they wanted certain characters back. Bioware clarified that they haven’t announced any details on parties yet, and that in some instances some of the old party could be back. Though some say that means this interview is incorrect in its entirety, I disagree. Regardless, I will slap a rumor tag on it.

Source- NowGamer

Project Natal Appears on Late Night with Jimmy Fallon

Microsoft has to be pretty pleased with themselves after E3, seeing as how Project Natal seemed to be the talk of the show. While the tech stuff they showed off looked impressive, it’s yet to really get gamers on board with it completely. Well, last night, Jimmy Fallon, host of Late Night, invited some XBox dudes to demo Project Natal in front of a live audience.

I have to admit, even though the dodgeball/break-out game looked a bit strange and un-coordinated, the driving bit at the end actually looks kind of fun. We’ll see how the tech continues to develop. What do you guys think?

Compare the Final Fantasy 13 Voices

One thing that shocks me about the video game industry is that to this day, voiceovers for Japanese games ported to America are generally awful. I’m playing through Star Ocean: The Last Hope right now and it is guilty of said sin. However, I must say that Final Fantasy XII for the PS2 offered one of the best voiceover dubs I had heard in years. If this video is indication, it looks like we’ll be able to say the same about Final Fantasy XIII. So what do you guys think?

Review: Sacred 2

sacred2Several years ago, I played two great titles in a unique genre back-to-back. Over the course of a couple of months, I enjoyed these two gems in a co-op setting with friends back before co-op was the new kool-aid. These two discs were known as Baldur’s Gate 2: Dark Alliance and Champions of Norrath. They were hack-n-slash games. And they were brilliant.

Since that time, there haven’t been many hack-n-slash games that graced us with their hacking presence. Sure, there was Marvel Ultimate Alliance, but true RPG dorks really wanted a full on fantasy experience complete with leveling, grinding, slashing and most of all, loot. I feel that we may have finally found that game in Sacred 2.
Continue reading Review: Sacred 2

Crackdown 2 Has 4 Player Co-Op And Awesomeness

crackdown2Crackdown is still one of my favorite games of this generation so far. The game played like an open world platformer, with sandbox elements and super powers to boot. I loved orb hunting, whooping up on gang members, and making my car do ridiculous jumps. The city really is your playground.

Luckily for dudes like me, Crackdown 2 is coming to the 360 next year. And not only that, but apparently it’s getting 4 player co-op! The co-op experience was a blast with just 2 players in the first game, so I really can’t imagine how fun it is going to be with that many super powered agents destroying the city together. I seriously can not wait for this game.

Who else is excited about this news? What other games would you like to see get this kind of upgrade?

Source- VG247

A Bloody History of Duke Nukem Forever

dnfIn case you hadn’t heard, the longest running gag in the video game industry, Duke Nukem Forever, finally had the nail put in its coffin in the last month or so. After a long, ridiculous history, the game that had been teased for nigh on 12 years by 3D Realms is now officially dead.

So, how exactly did we get to this point? And just why does it take 12 years to make a game that ultimately never gets released? Well, CVG has compiled the entire history of Duke Nukem Forever in one easy to read post, complete with some video documentation to make the ride more enjoyable.

I have to say, it’s fascinating to read about, and it makes me wonder just what the hell 3D Realms was even doing all that time. One other cool thing is that they do have a leaked video of Duke Nukem Forever gameplay on there as well. What do you guys think? Does it look like it could have been worth the wait?

Source- CVG

Bioshock 2 Multiplayer Interview

The dudes behind the upcoming sequel to Bioshock have been hard at work. Recently, they gave an interview about some of the features in BioShock 2 multiplayer, including gametypes and the variety of plasmids available to combatants. While I’m still not super stoked about multiplayer in a game that I feel doesn’t need it, some of the clips they’ve got here are pretty sweet. What do you guys think?

GamerSushi Asks: Guilty Pleasure Gaming

50centOk, that post title sounded much more dirty than I intended it to. Oh well. Anywho, every now and then there’s that game that comes along and surprises us with how fun it is. This isn’t exactly extraordinary, however, sometimes it’s a game that you might not be too particularly fond of admitting that you like.

50 Cent: Blood on the Sand has been that game for me this weekend. I know, I know, but hear me out. After a few weeks of hearing that this ridiculous game was actually kind of fun, I had to satisfy my curiosity and check it out, and lo and behold, it really is an enjoyable game. Ridiculous plot aside (50 Cent is hunting down Iraqi gangsters to find a diamond studded skull- yes, in Iraq- and yes, seriously), the game has some refreshing mechanics and plays like an arcade version of Gears of War. I was surprised by just how much I’ve been getting into it. I ended up playing it for about four hours yesterday.

So what about you guys? Have you ever had that guilty pleasure game that you weren’t too excited to come clean about to others? Go!

Team Fortress 2: Every Class is Different

While I hear that this hilarious video is based off of a Strong Bad e-mail, it doesn’t change the fact that this TF2 inspired Every Class is Different skit is awesome. Narrated by the spy, it’s a quick run down of all the Team Fortress 2 classes, and whether or not you’ve played the game, I think you’ll find something humorous. Good stuff, give it a watch.

[youtube]http://www.youtube.com/watch?v=KFAnrdZvUtU[/youtube]

GamerSushi Asks: Favorite Game of E3?

e3As I’ve said before in other places, E3 really is the pinnacle of the gaming year. It’s a magical time where gamers get to find out what they can expect for the next year and a half or so, gaming-wise. We’re able to speculate, drool and generally get excited about all the things we love.

The week saw a lot of crazy things. There’s Project Natal from Microsoft which actually looks to show some promise despite my earlier misgivings about it. There’s also the Team Ninja Metroid and Final Fantasy XIV for the PS3. Halo: Reach was a pretty big announcement, as well. On top of that, we got to see some gameplay for things coming out soon, like Assassin’s Creed 2, Mass Effect 2 and Modern Warfare 2.

My favorite game of the show though was probably Uncharted 2 or Splinter Cell: Conviction. I wasn’t expecting much from the next Splinter Cell at all, but they’ve really overhauled the gameplay since the last time we saw the game, and for the better.

So what about you guys? What was the most impressive E3 thing you saw this week?