Some of you know me to complain about modern video game reviews. To me, you shouldn’t review a video game until you’ve had some extensive time with it, enough to really sit down and tell people what’s what, and if this thing is worth their money. For instance, many Grand Theft Auto IV reviews are based on only 8 hours of total play, which is almost criminal.
Well, it seems the same is happening to Killzone 2, as GameSpot revealed today that any reviews of the game so far are based on just 3 hours of multiplayer play (they have gotten to play all of single player, however). And not just 3 hours back-to-back of multiplayer, but rather, 3 single hour sessions held for the press over the last month. As a result, GameSpot is actually holding off their reviews until they can spend more time with this aspect of the game.
This trend is incredibly disturbing to me, especially considering that all the major publications have already released reviews of the game. Hell, IGN even gave it a 9.4. Kind of odd considering these people only played the multiplayer aspect of the game online at 3 press events. Seems to me that there should be separate reviews for multiplayer and single player these days. What do you guys think? Fair/foul for video game reviewers?
Source- GameSpot

As some of us men with a ball-and-chain (love you sweetie) know, Valentine’s Day is coming up just around the corner. Yes, that commercial holiday in which the meaning of romantic love is boiled down to buying each other trinkets and doodads.
It’s a special weekend here in America. A sacred one, if you will. You see, there’s this thing called football, and apparently a big showdown is happening tonight that we are all going to stop and marvel at. By the way, go Steelers.
GameCop vs. LameCop is a feature where Anthony and I argue about video game issues, playing the role of either the GameCop or the LameCop as we do so. We switch roles each time. The GameCop has your best interests as gamers at heart, while the LameCop is just what he sounds like: a total loser.
This list is actually kind of sad. You see, Goldeneye was supposed to be released for XBox Live Arcade at some point over the last year or so, but Microsoft and certain other parties couldn’t act like big boys and get the thing to happen. So as a result, we, the gamers missed out on the re-release of an old classic. I mean, imagine an XBL deathmatch in this game. Sigh.
I’m sure that many of you are familiar with the
Maybe I’m in the wrong business. You see, I didn’t know that you could make money by selling fake money. I mean, don’t get me wrong, I know all about gold farming in MMO’s (accruing lots of gold so you can sell it in real life), but I guess I just didn’t realize it was so lucrative. Like, ten million freaking dollars lucrative.
I’m not sure how many of you played Prince of Persia, but I’m going to give the tiniest of spoilers here, so watch out. While I won’t go into much detail, there really isn’t a true ending to the game, as everything you worked hard to do is essentially undone in the game’s “resolution”. Many people were upset about this, though I guess a few got into it and found it artsy and well done.
I figured after all this time, and the new year already rolling along (how is it almost February), it was time for another “Would You Rather”? We seriously love the way you guys participate in these topics.
I’m constantly annoyed by the endless debate about giving a game a perfect 10/10. In my mind, there is no such thing as a perfect game, but it’s still alright to give a game a perfect score. Basically, this means you believe that the game is as close as it can get, for its time, to the gaming nirvana, so to speak.
Delays. We all hate them. But unfortunately, we all know the pain of waiting on pins and needles to see some scrap of new for your favorite game, only to hear that it’s been delayed. Hell, it was almost no surprise to hear that Final Fantasy XIII wouldn’t be coming stateside until mid 2010. We’re all used to this kind of thing.
Yikes. We all know that the Nintendo Wii and DS are literally just shredding the competition. To pieces. Dominating all challengers. Nintendo, were it a man, would be kicking other companies, were they men, in their nuts, if they had them. And then there would be tears, and possibly gloating.
Shadow of the Colossus is one of my favorite PS2 games, if not one of my favorite games, of all time. It is one of the prime examples of “games as art” that we have at this point, and might go down as the Citizen Kane of gaming, or something comparable. Everything from the design, to the story and the gameplay, all work in tandem to create a one of a kind experience.