The first Assassin’s Creed was a love it or hate it affair. The game was, to be honest, a proof of concept more than anything else, a playground where Ubisoft could test out a really impressive graphics engine. The game rightly caught flack for its repetitive nature and the general silliness of its sci-fi overtones, but there were a lot of people out there who believed that the series had some merit. The game ended up selling fairly well, so the green light was given on the sequel.
Whereas the original game took place mostly in 1191, the second Assassin’s Creed is set during Renaissance Italy around the late 15th century. While you still control hapless kidnap victim Desmond Miles during some sections of the game, you spend most of your time inhabiting the body of Ezio Auditore da Firenze, a brash young nobleman and banker’s son. The game starts off very similar to Grand Theft Auto where it walks you through a bunch of missions that teach you how the game’s mechanics work while setting up for the first big plot point. Some of the early missions are, admittedly, fairly stale but serve as a good introduction to the setting and some of the major characters you’ll be running across.
Ezio himself is far more likeable than Altair was in the first game. There’s no denying that Altair knew his business, but he wasn’t a sympathetic character. During the course of Assassin’s Creed II you’ll actually be rooting for Ezio as you pilot him through his trials and tribulations and, in a way, you’ll sort of feel like you actually grow with him. While the story does get kind of muddled around the end (I’m fairly sure the gaps in the plot will become downloadable content, but that’s just a guess), Ezio’s tale is full of likeable and hateable characters, and the writing and voice acting are both sharp.
Continue reading Review: Assassin’s Creed II

Dragon Age: Origins is the newest RPG epic from Bioware, creators of other notable titles such as Knights of the Old Republic, Jade Empire and Mass Effect. Their newest game takes things a little more old school, returning the quest programmers back to the days of yore, where dungeons waited to be crawled and dragons were there for the slaying. The studio has repeatedly said that Dragon Age: Origins was always a spiritual successor to Baldur’s Gate, and they weren’t kidding. But is it any good?
Reboots. Everybody’s doing them, because it’s the cool thing. I’ve thought for some time now that one of the franchises in the biggest need of a makeover would be Nintendo’s legendary Zelda series. In fact, we’ve had quite a few discussions about it here on this site. While I think the series has had some great entries in recent years, its formula might need some re-thinking.
Unless you’ve been hiding under a rock for the last few months, you know that Uncharted 2 is the Playstation 3’s big great piece of hype, lying in wait to strike at just the right moment this holiday season. You also might know that the game is the object of a ridiculous amount of affection as gamers and reviewers alike swoon over its pixelated action. So, how does the game actually stack up? Let’s find out.
Woah. So Uncharted 2 is one incredible game. If you have been on the fence about getting a Playstation 3 (or a PS triple, as some would say), you no longer have any excuses. Go out and get this game right now. I’m being serious. There will be punches if you ignore me on this.
Two great single player games are coming out today, in case you didn’t know. That’s right, both Uncharted 2 and Brutal Legend are dropping today, and from the reports, they are both awesome. In fact, Adam Sessler referred to Uncharted 2 as the greatest single player game he’s ever played. Ever. While it’s usually hard to take such grand statements seriously, I can’t help but get hyped for this game.
We play lots of games here around GamerSushi. So many, in fact, that there’s not possibly time to write reviews for all of them. While we would love to give some in-depth analysis of every title that graces our screens, we just don’t always get a chance to.
One thing that I’ve gotten really bad at in recent years is beating a game. I used to beat nearly every game I played, no matter its quality or length, including all the crazy JRPGs that I used to power through in college. Part of the reason I don’t seem to do this anymore is that as I get busier, my free time is a lot more valuable, and I don’t want to spend it playing a game that starts to feel like a chore.
One of my favorite old school genres had to be the point-and-click adventure games for the PC. I remember when I was a kid I used to love playing games like Police Quest, Space Quest, Maniac Mansion and Myst. Myst especially changed the way I viewed video games, with its hauntingly quiet atmosphere, its hefty brain teasers and creepy story of two sons. I for real used to play that game for hours at a time.
Howdy all. Been a long and relaxing weekend, hence the lack of posts. I’m kind of a weird creature in that the less I have on my plate, the less I tend to do. The busier I am, the more time I make for posting on GamerSushi, working out, etc. It’s odd.