Top Six: Mitch’s Favorite Video Game Theme Songs

Music is an inextricable part of gaming, as much as it is for every other visual medium. Music can pull us into the moment, bring up the appropriate feelings and make something unforgettable. Throughout our hobby’s long history, we’ve had a great many composers gift us with some incredible songs, all the way from the NES era (and before) to today. Anthony did something similar a while back with his weekly music posts, but I thought I’d collect my favorite songs in one handy dandy top six list. Why six, you ask? Because six sells.
Continue reading Top Six: Mitch’s Favorite Video Game Theme Songs

Gamestradamus Predicts: E3 2011

Every now and then, we like to pay a little visit to our good friend, Gamestradamus, the Gaming Fortune Teller. Last year, we asked him his predictions about the Nintendo 3DS, which turned out to be largely true, minus a few small quibbles. Gamestradamus is different than the rest of us lowly gamers in that he is gifted with the ability to see into the great beyond, the ever-future, the swirling blender of time – and he can tell us bits of what he knows.

As the E3 fervor is getting ready to build into complete mania over the next few weeks, we thought we’d pay Gamestradamus a visit to glean his secrets before the rumors broke. What we found was shocking, titillating (tee hee) and worth reporting about here at GamerSushi. Beware, gents. Spoilers. Continue reading Gamestradamus Predicts: E3 2011

The Great Funk of 2011

MorriganMeh.

The piercing sound of gunfire in Black Ops doesn’t move me. The clang of steel in Dragon Age: Origins can’t wake me. Even Glados and her homicidal puzzles fail to shake me from my electronic ennui.

I’m in a gaming funk.

It happens, from time to time, usually in the summer months, when the Florida sun shines down from what seems like an inch from my head, pelting me with a heat that is as oppressive as a batarian slaver. It happened a lot in college, when I didn’t always have the money to get the games I wanted, but the miasma sets in sometimes even now.

I know the cure. I just have to find it: the right game at the right time. That perfect synergy of carefully identifying my mood and calculating what the proper game is to propell me forward and upward, to eliminate the listless that has so gripped me. Continue reading The Great Funk of 2011

The GamerSushi Show, Ep 26: Nintendo Power

Another week, another podcast. This week’s cast covers the big happenings from last week: namely, the rumors of Nintendo’s new console, as well as the massive-but-actually-less-massive-than-everyone-first-though Portal 2 ARG. We actually kick things off a little differently in this episode, starting first with the game of percentages.

After all of that riveting discussion (and my consequent victory), we dive into a lengthy conversation about our video game level bucket lists, and the levels we think everyone should play before they keel over. I’m curious to see if you guys like the format of the game first, or if you like it the way it’s been. Let us know!

No podcast will be out next week, since it’s a holiday weekend and all. Which saddens me, as it means we’ll have to wait that much longer before giving our Portal 2 impressions.

So, listen. Then rate. And of course, enjoy. Continue reading The GamerSushi Show, Ep 26: Nintendo Power

How I Ruined RPGs with the Internet

Gamers come in all sorts of different flavors, and I’m not just talking about casual and hardcore. There are some who don’t play single player, some who only play single player, and then there are the kinds that give game designers of any type nightmares. I think I’m probably in the last category, specifically when it comes to Western RPGs. Given that games in those genres these days have branching stories, multiple conversation outcomes and more hidden bonuses than you can shake a stick it, it tends to drive OCD completionists with a lot of time on their hands (e.g. me) crazy.

That’s when I turn to the most forbidden of texts, the horrible tome know as the “FAQ”. Deep within the dark recesses of the Internet, I find my brethren, people who restart dungeons because they missed one chest after defeating whatever horrible creature inhabits that cave. These are the people who don’t play RPGs for the story or the characters or the experience, but rather to accrue every possible trinket and stat bonus the game has to offer. We can leave no stone unturned, no party companion un-romanced, and we do so by exploiting the game to its maximum. Not through exploration or discovery though, but by distilling it down to the most bare bones, no frills, maximum return type of experience. This is how I’ve come to destroy any Western RPG I’ve played.
Continue reading How I Ruined RPGs with the Internet

The GamerSushi Show, Ep 25: Inspiring Gaming

Here’s Episode 25 of the podcast. Sadly, it was recorded a week ago, which means it doesn’t have any of the juicy discussion about Nintendo’s rumored new console or Valve’s ARG. But do not fret! Those issues are in next week’s podcast.

However, we do cover a host of wonderful topics in this week’s edition of the GamerSushi Show, including our most inspirational games, Sony versus Anonymous and sex in video games. Steamy.

Also, we tried to get through this podcast without making a “nice” joke – so I hope that makes SOME OF YOU happy.

So yeah. Listen up. Rate it. Like it. Continue reading The GamerSushi Show, Ep 25: Inspiring Gaming

Why War Gaming Needs a Break

war gaming needs a breakAt this point in my gaming career, I think I’ve taken back the city of Stalingrad more times than I can count. I’ve fought bad guys in Europe, in space, and saved the world as we know it, all from the view of a lowly grunt in the military. Playing a video game from the perspective of the military is old hat, yet it’s a well that the industry keeps going back to. It’s easy to find an enemy and give your players a reason to go around the globe using all the latest weaponry (or period specific weaponry, depending on the setting), but the thrill is starting to wear out.

I’m ready for developers to move on from the fascination with the armed forces, but the gaming public needs to be on the same page. As long as Call of Duty is the top seller every year, we’re going to keep seeing the arms race between the big publishers as they try to put out their “CoD killer” by emulating it in every way possible. While I don’t think that Call of Duty is exactly killing the industry, it certainly isn’t helping it. Even Battlefield 3, a game that I’ve made my infatuation with clear several times, is hoping to outdo Call of Duty by making a game that’s scripted beyond belief. What can the games industry do to buck this trend?
Continue reading Why War Gaming Needs a Break

Would You Rather: Developer Edition

It’s time for another edition of your favorite game, Would You Rather. We know how much you like talking about yourselves and all, and that’s cool, because we like it, too.

Our last Would You Rather covered the beginning of 2011, looking forward to the year’s major releases. This edition is going to be the “developer dream job” version, tackling questions about the video game makers we know and love. Since many of you are aspiring video game developers, we thought it would be appropriate to see where your tendencies lie as potential future leaders in the industry.

For the Would You Rather newbies out there, the game is easy: we ask and you dish out your response. Give as much or as little explanation as you want for your choices, but we all know that we like to see the reasoning behind the madness.

Don’t let your answers suck, though. There’s a special blacklist going around on our site for sucky comments. Let’s just say those people get fed to the Sarlacc Nick keeps in his closet. And that thing is hungry. So yeah. Answer well. Go!

Continue reading Would You Rather: Developer Edition

The GamerSushi Show, Ep 24: Vestchewbacca

Gamers! Listeners! Friends!

Hey.

We’re back this week with Episode 24 of the podcast, which takes place entirely in real time. Sort of. We actually had a lot of technical difficulties with this one, but I think Nick did a great job of lessening the horrors that we faced.

Technical gremlins aside, this week we participate in the same tomfoolery that you’ve experienced from us every week, only this time we talk about Quantic Dream versus Rockstar, Square Enix’s fall into irrelevance, the most annoying fanboys in the world and Mass Effect 2’s Arrival DLC. After that, Nick drops a new game of Either/Or on us, and we hit up the PS3’s sales, Nintendo versus Angry Birds and the new trailers we got last week.

So, there you have it. Check it out. Rate it. Enjoy. Continue reading The GamerSushi Show, Ep 24: Vestchewbacca

Top Six: Video Game Characters We Wish Would Talk

Since the advent of the full voiced protagonist, I’ve come to expect that my in-game avatar always has something witty to say in any given situation. Despite the fact that characters like Grayson Hunt and Duke Nukem want to make me tear my hair out, there are a few protagonists in gaming that have successfully made the transition to having a personality, like Dead Space’s Isaac Clarke.

This got me thinking about a few other notoriously silent gaming icons, and which ones could stand to have a voice. Read on to see which six characters deserve a line of dialog here and there. Continue reading Top Six: Video Game Characters We Wish Would Talk

The GamerSushi Show, Ep 23: The Land Down Over/Under

And we’re back, fellow gamers. It’s been a couple of weeks because a certain bearded somebody forgot that Thursdays are our podcast nights, and decided to go out and have a life instead. However, everything is back to normal, and now a brand new podcast is out for your enjoyment.

In this episode of our gaming ramblings, we chat about a few new games in more detail, such as Dragon Age 2 and Crysis 2. We also tackle an awesome game of Over/Under, in which Nick has us guess on Metacritic scores for upcoming games. It’s seriously one of my favorite games we play, and I think the results in this one are pretty awesome.

So, here are the topics for this week’s podcast. Thanks to Nick’s efforts, we thought we’d try something different and list the time stamps for each thing in the podcast. Hopefully that’ll make it easier if there are certain topics you want to hear about.

Listen. Rate. ♥. Continue reading The GamerSushi Show, Ep 23: The Land Down Over/Under

Review: Crysis 2

Ah, Crysis, the most mythical of beasts in the PC herd. Running Crysis on maximum setting was kind of like spotting a unicorn. We all knew a guy who said he had done it once, but deep down we knew he was lying.

Don’t get me wrong, I played Crysis (on low) and I loved it. Sneaking around a huge jungle island, fighting Koreans and aliens and taking to the Battlefield inspired multiplayer arenas held a lot of fun. Unfortunately, Crysis had a really high barrier for entry and it wasn’t widely played during its time; even when Crytek tried to optimize the engine for the Crysis Warhead and Crysis Wars, the game still chugged processing power like no tomorrow.

Now Crytek is back with a new engine and they have consoles in their sights. Does Crysis 2 succeed in being the best of both worlds, or has Crytek traded their PC cred for the console market?
Continue reading Review: Crysis 2

GameCop Vs LameCop Vs PsychoCop: Fanboy Edition!

Our favorite men in blue are back, eager to bring gaming justice to a spattering of industry-related topics from the last few weeks: Nintendo’s stance against indie developers, Sony’s subpoenas and Microsoft’s On Demand pricing.

I’m sure you know the rules by now, but just in case you don’t: GameCop is a sensible gamer, looking out for your best interests. LameCop is your average forum troll, causing havoc for the lulz, while PsychoCop should be locked up for everyone’s safety.

Keep reading to find out what they have to say on these issues:

Continue reading GameCop Vs LameCop Vs PsychoCop: Fanboy Edition!

How to Write a Video Game Review

The wide world of video game reviews is a tricky business, one that we here at GamerSushi have not figured out. Clearly, we are doing something wrong when it comes to how we handle the beloved AAA franchises upon release, because we aren’t making buttloads of money and getting free video games. Perhaps it’s because we don’t give everything the standard 9.0 that seems to come along with being labeled a credible outlet. We will not name names, though.

Anyway, we thought we’d create a list of helpful tips for how to write a video game review, the industry way. And before you ask- yes, this post is for the lulz, as they say in some Eastern European countries.

So here it is. How to write a video game review: Continue reading How to Write a Video Game Review

The GamerSushi Show, Ep 22: The Hangover

The funny thing about the banner image on the front page is that we thought about Photoshopping our faces on the characters of The Hangover, but then realized we could leave Nick’s the same. Think about it.

So how do we all hold up after a couple of weeks to reflect and regret our actions in the last podcast? Pretty good, actually. Episode 22 of the podcast is all about Dragon Age 2, Infinity Blade, Radiant Historia and other gaming goodness. Apparently we were focused on RPG’s when we did this. “Nice.”

After those initial topics, Nick drops a game of fill in the blank on us. As always, my exceptional vocabulary and clever word play propelled me ahead of my opponents and secured my victory. So be ready for that.

Alright, victory celebrations aside, here’s the podcast. Listen. Rate. Enjoy.
Continue reading The GamerSushi Show, Ep 22: The Hangover

Review: Dragon Age 2

dragon age 2 review

Dragon Age: Origins was a strange sort of game when it released back in the Fall of 2009. Not to say it was bad by any means (Eddy gave it a good review), but the game seemed to draw on more of the old RPG conventions than newer ones. It still retained that BioWare dedication to character and story, but for those of us who got most of their RPG experience from games like Fallout 3 and Mass Effect, it was a little difficult to get into.

Regardless of what you may have thought about the original’s mechanics, the success it obtained meant that BioWare launched head-first into a sequel, dropping Dragon Age 2 a year and a bit after the original and all of its expansion. A lot of things have been changed, re-vamped or just plain dropped this time around. Does BioWare work their magic again, or should we call the Templars?
Continue reading Review: Dragon Age 2

Review: Pokemon Black and White

pokemon black and white review

If you’re in your early twenties now, chances are you were swept away by Pokemania when the first games arrived in North America in 1998. The ubiquity of the games was hard to escape from, especially in the playgrounds of elementary schools where the card trading and GameBoys reigned supreme.

As Pokemon was such a gaming fixture in my youth, I’ve followed the series all my life. I did drop out around the Ruby/Sapphire era, but having dipped my toes into the series with Diamond and Pearl and the HeartGold/SoulSilver remakes, I’m once again back in the world of Pocket Monsters. The fifth generation of the franchise, Black and White, makes a few fundamental changes to both the gameplay and the presentation, but is it enough to bring new life back to this very tried and true series?
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Gaming Pop Quiz: Spring 2011 Edition

Where is 2011 going? It’s already a week into March, and I feel like time for playing games is just slipping through my fingers. I was going to see if I could make a joke about pixels and grains of sand in there, but it kind of fell through last second. Don’t judge me.

As we have no doubt beaten the issue beyond death by now, you probably already know that 2011 is the year of the gaming assault. Already we’ve had some stellar titles, and we’ve barely even scratched the surface. Nearly every single month for the rest of the year is going to have some kind of landmark release (or several), and for March that title is Dragon Age 2. Naturally, we thought it was time to check in with another edition of the Gaming Pop Quiz. You know, because of the dragons and all.

As always with our getting-to-know-you type games, feel free to answer with as much or as little as you like. Answer to the best of your ability. Go! Continue reading Gaming Pop Quiz: Spring 2011 Edition

Hydro Thunder Hurricane Review

HTH RaceHYDROOO THUNDERR!! That hyper-loud voice should be familiar with anyone who was a fan of the original Hydro Thunder game, part of Midway’s series of “Thunder” racing games. Well after 10 years from its first release, the sequel is out from a company called Vector Unit who brings back the insane boat racing action in the form of Hydro Thunder Hurricane. The game is available on Xbox Live Arcade for 1200 Microsoft Points and the thrills of the adrenaline packed racing series with crazy transforming boats comes back with a new look. But can it hold up to its predecessor? Hit the jump to read the rest of the review. Continue reading Hydro Thunder Hurricane Review

The GamerSushi Show, Ep 21: Drunk Cast

Urgh. This is the episode of the podcast where we decided to play a drinking game in honor of our 21st birthday together, so to speak. The results are either brilliant or completely inaudible. For real. You may excuse yourself from this if you don’t want to hear us all embarrass ourselves. Especially me.

Along with the drinking game we play (shots every fifteen minutes plus drinks for podcast memes), we also chat about Skyrim, marrying video games, Battlefield 3, Bulletstorm, goats and donkeys, the Dragon Age 2 demo and difficulty in games. Nick also takes time away from slamming beer and whiskey to deliver a brand new game of grades. The results are not very pretty, but probably hilarious to listen to.

So yeah. Hopefully you don’t hate us after this.

Alright, warnings aside, here’s the podcast. Listen. Rate. Enjoy.

Continue reading The GamerSushi Show, Ep 21: Drunk Cast