Choices. Choices never change. Wait, wrong game.
Alpha Protocol is a game that was delayed and bashed, even by someone who worked on the game, who stated that it should have been canceled. All this led some to believe that the game was an unfinished, buggy mess, but I find this not to be the case at all. Well, mostly.
Alpha Protocol touts itself as an “espionage-RPG” set in the modern world and dealing with modern conflicts, such as terrorism. You play as Michael Thornton and can choose one of several backgrounds to begin with, ranging from former desk jockey at the Justice department to an assassin that doesn’t really exist. The decision results mainly in what areas your character is already leveled up in, such as Stealth or Assault Rifles, although a few NPCs may make a reference to your past, depending on which choice you made. A nice touch, I thought. I personally chose a blank slate so as to have better control over my character’s development.
Continue reading GamerSushi Review: Alpha Protocol





Can I just say that I’m tired of seeing only sequels? I just want to go out on a limb and say that to the entire video game industry right now: Please. Stop. With. Just. The. Sequels.
It’s been a couple of months, and many of you left feedback that you love the GameCop vs LameCop vs PsychoCop feature, so we thought we’d do an honorary E3 rumor edition!
I hope that my fellow Americans out there have all enjoyed a grand holiday weekend, full of hot dogs and sunshine and whatever else makes you happy and patriotic. We took the opportunity of the three day weekend to not only play video games, but also talk about them via Skype. That’s right, it’s the third episode of our GamerSushi podcast. As always, we cover topics like what we’re playing, but also spend a lot of time on video game movies. In fact, the discussion gets pretty intense… like a circus.
Well, we are entering into those hot summer months of video gaming, where there is usually a drought and we are forced to play or catch up on old titles. However, this year, we just got a new slew of games to get through, and that’s assuming we even got through the first couple of batches. I can’t wait to get caught up on Alan Wake, and I’m enjoying Red Dead Redemption for what little I’ve played of it. I figured with all of this going on, it was time for another Gaming Pop Quiz.
2010 may become known as the “Year of the Delayed Game” as we’ve already been graced with the release of several titles which may not have seen the light of day. Heavy Rain, Splinter Cell: Conviction and Final Fantasy XIII have all been pressed to discs and have been devoured by the hunger gaming masses, but what about that other game? You know, the next title from Max Payne developer Remedy Studios, the one that was voted the most anticipated game of E3 2005?
And… we’re back! It’s episode 2 of The GamerSushi Show, our still new podcast that we are extremely excited about. From the response you guys gave, and seems like you were too, so we did another one. We cover a pretty wide range of topics here, making for a whopping hour and twenty minutes, a fair bit longer than the original, but I think we’re less nervous so the discussion is even better.
There is nothing quite like the release of a long-standing franchise giant like Final Fantasy XIII to get some great gaming discussions going. Square-Enix’s new entry to the well known franchise has started a slew of discussions from fanboys, haters and regular gamers alike, all armed with their own talking points about a franchise with an esteemed history, and how the newest addition stacks up compared to its long line of ancestors.
The other day Mitch made a post asking for topics of discussion about a super secret feature that he totally couldn’t tell you about. Well, that topic was actually regarding something we’ve been talking about doing for about six months amongst ourselves, and we finally put it together this week: a GamerSushi podcast.