Review: Crysis 3

crysis 3 review

After six years and hundreds of over-taxed PCs, the Crysis series is coming to a head with its third installment. Running on a new version of the CryEngine, the latest entry in the franchise takes you back to New York to finally unravel the mystery of the Ceph and the nature of their connection to the main character, Prophet.

With a new weapon, better graphics and even more maximum powers, does Crysis 3 wrap everything up? Continue reading Review: Crysis 3

This Week’s Videos: Journey and Bioshock Infinite Music

I promise I’m not trying to make weekly videos a theme, but it was hard to resist the idea of showing you guys these two music-themed videos. And seeing as how one is related to Bioshock Infinite, a game that many of you are pumped about, and the other is related to Journey, which I feel has one of the best gaming soundtracks of all time, I didn’t think you all would mind.

The first video is a brief clip of two of Bioshock Infinite’s actors, Troy Baker and Courtnee Draper, singing an old spiritual song that appears in the game, Will the Circle Be Unbroken. This is a classic song, and I love the time period that it establishes Columbia in. It’s a lovely duet, and it’s pretty cool that it appears in the game.

Continue reading This Week’s Videos: Journey and Bioshock Infinite Music

The GamerSushi Power Rankings: March 2013

Final Fantasy 7 Tifa

Welcome to the monthly Power Rankings, gents. If you’ll recall, we’ve changed the Power Ranking format in 2013 to reflect our current “What’s Hot” list, regardless of the year the game was released. These are the games we keep coming back to collectively, salivating as we play… OK, that last part might have been an exaggeration, although I hear Mitch does get very excited about necromorphs.

Speaking of necromorphs, 2013 is already rolling with a handful of new games that have made their appearance on this month’s Power Rankings, including Dead Space 3 and Crysis 3. Next month’s list will be even wackier in terms of shake-ups, if Anthony’s recent Pixel Count is any indication. We’ve also been dipping our toes into some older ponds, including the zany urban warfare depicted in Saint’s Row 3, as well as the magepunky slums of Midgar in Final Fantasy 7.

Here are GamerSushi’s top 10 most played games right now. Feel free to tell us we’re the crazy ones, and tell us what would be on your list. Continue reading The GamerSushi Power Rankings: March 2013

Pixel Count: Most Anticipated March Release

If you thought February was rough on your wallet, then I have some bad news for you: March is going to ruin your finances. Just to give you an idea, for the poll choices, I like to select the noteworthy games for the month and my original list was 12 and I had to trim a few off to make this thing look less like ALL the March releases.

It all begins today with Simcity and Tomb Raider, both of which are garnering stellar reviews. I plan on picking up Tomb Raider a little further down the road, but Simcity is already pre-ordered and ready to go. I literally can’t wait to start plopping buildings and building my own version of Florida in a digital form. The GamerSushi SimCity Region will never be the same once my chuckleheaded Sim-citizens start wreaking havoc.

Most Anticipated March Release

View Results

Loading ... Loading ...

Continue reading Pixel Count: Most Anticipated March Release

The GamerSushi Show, Ep 63: Podcast with Butterfly Wings

the gamersushi show, ep 63

Welcome back to The GamerSushi Show! We’re releasing these at a fairly decent clip, aren’t we? You’d think with how dry the gaming industry has been news wise recently we’d have nothing to talk about every week, but here we are again, invading your media players.

It’s another three man team, but this time in the usual combination of Eddy, Jeff and Anthony. They may be lacking Nick and myself, but they still manage to have a rousing conversation anyways. They talk about some older games then launch into Ni no Kuni and next Tuesday’s Tomb Raider, then they talk news which includes the announcement of Assassin’s Creed IV: Black Flag, and the fact that those scamps over at EA are continuing with microtransactions for the next gen.

Listen, rate and comment! Thanks for stopping by!

0:00 – 0:54 Intro
0:55 – 3:54 Nick Hates The Walking Dead
3:55 – 13:52 Jeff’s Steam Box and Saint’s Row 3
13:53 – 20:11 Far Cry 3
20:12 – 27:03 Ni no Kuni
27:04 – 34:51 Tomb Raider
34:52 – 37:51 Assassin’s Creed IV: Black Flag
37:52 – 50:38 EA microtransactions and Xbox successor deal
50:39 – 54:40 Next gen budgets
54:41 – 56:42 Outro

Review: Aliens: Colonial Marines

aliens colonial marines review

Games with a twisted lineage seems to be Gearbox’s forte. After resurrecting the poorly received Duke Nukem Forever, the studio turned its sights back on Aliens: Colonial Marines, which had been continually delayed since its announcement six years ago.

With rumors of multiple studios involved and pre-release demos that couldn’t possibly represent the real game, is Aliens: Colonial Marines the “true sequel” we were promised, or is it worse than Aliens vs Predator: Requiem?

Editor’s note: Images contained within this review do not accurately represent Aliens: Colonial Marine’s actual graphical style. Look to our forthcoming video review to see what A:CM looks like in action. Continue reading Review: Aliens: Colonial Marines

Pixel Count: How Do You Like Your Shooter Campaigns?

Welcome back to “Pixel Count Tuesday”!

Having just wrapped up Crysis 3, I’ve been thinking about the way shooters are leaning these days in terms of how their campaigns are structured. Very few games walk the line the that Crysis 3 does by having its levels be a blend of openness and linearity; most of the time, games are just corridor shooters like Call of Duty or open-world type affairs like Far Cry 3.

While it does have a lot to do with the mechanics (Call of Duty would never work as a semi-open shooter in its current form), it also boils down to personal taste. Some people can’t stand linear games, while other get turned off by games that are too broad. What about you guys? What kind of shooter floats your boat?

What kind of shooter campaign do you prefer?

View Results

Loading ... Loading ...

Crysis 3 Single-Player Kicks off the Year of the Bow

crysis 3 single-player

It’s “What We’re Playing Monday”! Maximum video games!

I already talked a little bit about Crysis 3’s multiplayer during the beta, and for the full release my impressions are pretty much the same. Crytek fixed the aim-down-sight issue, but I still just can’t manage to get a good round in.

The single-player of Crysis 3, on the other hand, I’ve been enjoying quite a bit. Set twenty years after the events of Crysis 2, you journey back to a ruined New York as the nano-suited entity known as “Prophet”. A lot is made of what has become of your humanity during the twenty years you’ve been in the nano-suit and whether or not you’re human anymore. Prophet himself isn’t sure, either, constantly stating that he’s sacrificed a lot to battle the alien Ceph.

Shortly after the opening segments in which returning character Psycho busts you out of a CELL containment unit, you’re given Crysis 3’s new weapon, the one that all the pre-release materials made a big deal of: the Predator bow. While being able to stay cloaked even after shooting off an arrow is pretty cool, the bow unfortunately unbalances Crysis 3 a little too much in favor of the player. Continue reading Crysis 3 Single-Player Kicks off the Year of the Bow

Team Fortress 2 Tonight!

Team Fortress 2

Last week, we posted about our GamerSushi Community Night in Team Fortress 2. After getting some feedback, we decided to host the game tonight, at 10 PM CST! Give us a roll call in the comments, and let us know if you’ll be there or not. And if you’re late, no worries, you can drop by whenever.

So, who’s joining? And feel free to leave suggestions on what we should play for our next community night! Go!

Update: Server is: 173.62.11.99:27015, we’re playing now!

Telltale Games: The Perfect Host for Aliens

Aliens

The Alien franchise is one of those properties that seems like a natural fit for video games. Between a scary, nigh-unstoppable semi-parasitic freak from outer space and ladies (and sometimes dudes) toting big guns in an attempt to eradicate them, you think they’d take to each other like a facehugger and a mushy, warm host body. The recent release of the critically panned Aliens: Colonial Marines by Gearbox and Friends is just another entry into a relatively disappointing list of attempts to bring a worthwhile Aliens game to life.

While part of the problem is obviously due to the choices that publishers and developers have made with Aliens — seriously, the pot luck development of Colonial Marines sounds like a steaming pile of the hottest mess — I’m starting to wonder if part of the problem is also the interpretation of the series as an FPS. Sure, it makes sense — add lots of aliens, give the player big guns, and throw in some jump scares. But what will that accomplish that hasn’t already been done arguably better before by other developers? Continue reading Telltale Games: The Perfect Host for Aliens

Pixel Count: How Do You Prefer Your Hype?

The reveal of Bungie’s newest property, Destiny, has had me thinking this week about the nature of hype in the video game realm. With everything from years-out announcements to games that get stuck in an endless development cycle, games that get dropped on us just a few months before release and more, we’ve seen the whole gamut of hype. Sometimes it is a bit much for our poor hearts, methinks.

But while I’m excited about the little snippets that Bungie showed off, I can’t help but feel like maybe the announcement had been just a tad overhyped in the week prior. Bungie explained a little of what Destiny is, but there’s still so much we don’t know, and for a game that seems built around its high concept that we may or may not have seen before, it seems like maybe that information is necessary. In the end, it comes down to strategy, and how each developer feels that they can ultimately sell more copies.

All that to ask you guys today’s poll question. How do you prefer your video game hype? Go!

How do you prefer your hype?

View Results

Loading ... Loading ...

It’s Game Over, Man, For Aliens: Colonial Marines

aliens colonial marines

It’s “What We’re Playing Monday!” By now you’ve probably read all about the absolute cluster-eff that is Aliens: Colonial Marines, Gearbox’s six-years in the making supposed love letter to the Aliens franchise. What it is when its at home is actually a bland, buggy mess, more akin a budget shooter from earlier in the generation with xenomorphs tossed in.

Picking up sometime after the events of Aliens, Colonial Marines scatters any notion of canon to the wind, with several characters literally hand-waving away plot points in an attempt to get you back to killing xenos without much thought. Characters who are dead come back for no reason, and the mere presence of the Sulaco above LV-426 is enough to get even the most casual Aliens fan’s blood boiling. Continue reading It’s Game Over, Man, For Aliens: Colonial Marines

Bungie Reveals Project Destiny

After a couple of years of silence, Bungie has spilled the beans on their ambitious, imaginative project, Destiny. In one of their famous ViDocs, the house that built Halo unveiled its new shared-world shooter. While it’s hard to know what it is exactly at this point, the implication seems to be a persistent online sandbox world, where the players have an affect on the world and the story. It sounds like an MMO, but also with a few elements such as DayZ.

Bungie plans to unfold this universe over the course of 10 years. And what a universe to play in. I could go on and on about the art style, which reminds me of both Halo and Mass Effect, but with a touch of ruin seen from something like Enslaved. While most of what we see in the video is concept art, we do get a couple of bits of gameplay towards the end. You should really just watch it for yourself.

What do you guys think of Destiny, upon its first reveal? I have to admit, it’s a bit bittersweet to see the game’s scope and style, knowing that I had a chance to be at Bungie for all of this. I’m curious to see what else they have in store for us, and what other things they’ll release about the game in the coming months.

GamerSushi Community Night: Team Fortress 2

Team Fortress 2

Last month, our Counter-Strike: Global Offensive game night was a rousing success. There were around 20 GamerSushi folks in and out of the server over the course of the night, and at one point we had a pretty healthy (although maybe a bit one-sided) 9 versus 8 match going.

Getting the crew together was so fun, we thought we’d try to start doing it twice per month, especially now that KillKill’s server is up and running. For our next game night, we’re eying Team Fortress 2. We expect mayhem.

Here’s how to sign up: if you haven’t joined the GamerSushi Steam Group, you should do that. Then in the comments, tell us what days/times would be best for you next weekend. We’ll do our best to set up a game time that works for as many of you guys as possible.

Also, you should wish Anthony a happy birthday today. Go!

2/23 Update: We’re playing this tonight at 10pm CST. Who’s in?

News Round Up: New Batman, Aliens Reviews and Bungie’s Destiny

batman arkham city sequel 2013

It’s Stop the Presses Thursday here on GamerSushi. This last week was a bit light on news, so I thought I’d wrap up a few items in one convenient post for you.

First up is the word that a successor to Batman: Arkham City is in the works and will be coming out this year! Warners Bros. Interactive announced it quietly during an earnings call with the actual reveal coming in a few months. Rumors are abound about what the next Arkham game will be about, with Rocksteady either going back to the Silver Age of comics for inspiration or not being involved with the project at all. Arkham City and Arkham Asylum scribe Paul Dini will definitely not be returning, however.

After six years in development, Aliens: Colonial Marines has finally hit and boy is it a stinker. Just months after releasing their high-quality hit Borderlands 2, Gearbox has released another game on a level with the ill-received Duke Nukem Forever. According to an anonymous post on Reddit, Aliens: Colonial Marines has had a trouble history, coming together in the past six months after Gearbox took issue with the single-player campaign they contracted out to TimeGate. I played the game a bit last night and I can tell you, it’s as bad as they say. Continue reading News Round Up: New Batman, Aliens Reviews and Bungie’s Destiny

GamerSushi Asks: Saying Goodbye?

Uncharted 2

For today’s GamerSushi Asks Friday, we’re going to take a look at the long, hard farewell. I feel like there’s a “that’s what she said” in there somewhere.

After finishing Far Cry 3 recently, something happened to me that I’ve really only experienced a few times in gaming. After the main game was completed, the pirates were vanquished from the island, outposts liberated, animals hunted and huge portions of secret items located, I realized there was nothing left for me to do in the game. Because of said pirate vanquishment, I couldn’t even run around and kill a few bad guys. I was done with the game, almost completely.

And when it came time to sign off, I found myself coming up with excuses to hop around the world a little longer. I was kind of sad to say goodbye. This has happened before, and will hopefully happen again. Continue reading GamerSushi Asks: Saying Goodbye?

The GamerSushi Power Rankings: February 2013

Torchlight 2 cut scene

I hope you’re all happy to know that we’re bringing the Power Rankings back this year, but in a slightly different format. Last year, the Power Rankings updated at a few key points to bring you our running list of the best 10 games of the year so far. In 2013, the Power Rankings will focus more on our hottest 10 games of the moment, despite what year it was released. Think of it as a “what’s trending” list amongst the GamerSushi staff. These are the games we just can’t get out of our heads, or out of our disc trays (or hard drives, as it were).

Every year, it’s interesting to note the games that stick with you from the end of the previous year’s crazy gaming season. For me, the biggest surprises to come out of the Fall were games like Hotline Miami, but most especially Far Cry 3. While I had no interest in Far Cry 3 for the entire year, I couldn’t put the game down for the entire two weeks that I blazed through it, completing nearly all of the sidequests as well. If you had told me that Far Cry 3 would still be on my mind in 2013 a year ago, I would have snorted and called you a crazy person. Heck, I still might call you one today.

Here are GamerSushi’s top 10 most played games right now. Feel free to tell us we’re the crazy ones, and tell us what would be on your list. Continue reading The GamerSushi Power Rankings: February 2013

Borderlands 2: A Tiny Bit Racist?

Tiny Tina

Over the weekend, an argument/discussion broke out on Twitter between Anthony Burch, lead writer for Borderlands 2, and Mike Sacco, a (now former) game designer at Cryptozoic, about Borderlands 2’s Tiny Tina, a character that Sacco felt was “problematic”. Kotaku has the run-down, but, as always, don’t read the comments section unless you feel like bleaching out your brain afterwards. Sacco wasn’t fired for starting the discussion, but when Cryptozoic asked him to disassociate himself from the company online and stop talking about Tiny Tina, he didn’t think the second requirement was appropriate, so he quit.

Sacco’s main concern was that Tiny Tina is white but uses what he considers “urban” slang. When I heard that, I couldn’t quite wrap my head around it, especially because Sacco insists that the character is “actively racist” for using slang terms like “crunk” and “badonkadonk” that have been common in pop culture for decades. Now, it’s obviously true that there are slang terms that are off-limits to white people; for example, one of my favorite songs by A Tribe Called Quest has a chorus I can’t sing along with. However, while it’s completely understandable why a loaded slur would be off-limits, it’s think it’s a bit of a stretch to say that goofy slang terms without negative connotations should also be off-limits.

Continue reading Borderlands 2: A Tiny Bit Racist?

Pixel Count: Most Anticipated February Release

Time for some Pixel Counting!

January was a decent month for games: DmC and Ni No Kuni both landed with sizable critical acclaim, but other than those two, the month was bare. It was a good time to catch up on your backlog or even take a break for a bit, maybe read a book or two to pass the time. Two great games in one month is probably ideal.

Well, no more of that. February is here and it’s not “ideal”: it’s here to kick some ass. There is about a half-dozen worthy titles dropping during the shortest month of the year (and my birth month) and while the quality of a few may be in question, there is no doubt that us gamers will have a nice buffet of gaming goodness to sample from this month. Shall we take a look at the menu?

Most Anticipated February Release

View Results

Loading ... Loading ...

Continue reading Pixel Count: Most Anticipated February Release

The Hits and Misses of the Crysis 3 Multiplayer Beta

crysis 3 multiplayer impressions

Crysis 3’s multiplayer beta opened up last week and I spent a little time leaping around as a nanosuited operative, trying out the two availible game modes: Hunter and Crash Site, the latter of which returns from Crysis 2.

In Hunter mode, a team of ever-dwindling CELL soldiers has to survive against invisible, bow-wielding predators, and every kill the Hunters get adds to their own ranks. While this may sound like it makes for a tense multiplayer mode, the rounds are fairly short and the Hunters seem a little too over-powered, considering they’re invisible and the new bow is a one-hit kill. At one point I went on a five-kill streak with the bow when I was standing about ten feet from a group of enemy players, so oblivious were they to my presence. While the CELL team gets motion trackers and EMP grenades, the abilities given to the Hunters more than outweighs this puny advantage.

Crash Site, for those of you who didn’t play Crysis 2, is a territory control game type, where alien pods will land somewhere on the map and one team has to hold down that location to gain points. While this mode is a lot more fun than Hunter, there are several balance issues that need to be worked out before release. Continue reading The Hits and Misses of the Crysis 3 Multiplayer Beta