Last night, while playing a Civilization Revolution multiplayer team game with a friend, we got owned hardcore. It wasn’t entirely our fault, as we got a pretty terrible opening situation (each map is randomly generated). My teammate ended up with both of the enemies within about eight tiles of him, and they pretty much held him under siege as they explored his continent and found all the early bonuses.
There came a point when they took his city that had all of his main forces. Basically, at that point, they were within a couple of turns of taking his capital and winning the game, but they didn’t realize it. We knew the writing was on the wall and we were screwed. And then we argued about if we should quit.
After that, the two teams played it cautious, and then toyed with us for the next hour and a half while we were clearly beat. The whole time we debated about just quitting the game, but held onto a sliver of hope. When it was all said and done, we knew that we had just wasted a bunch of time.
So when is it appropriate to quit a multiplayer game? Do you guys ever do it? I never want to be “that guy” that quits and ruins a game, but in cases like last night, we really should have done it. What do you guys think?

Remember back in the day, when there was nothing like PSN or XBox Live or Steam for you to monitor what your friends were doing and see their trophies or achievements? Back then, they could say whatever they wanted, and you had to take them at face value. There’s a dude named Ermac in Mortal Kombat, they would say. Or you can resurrect Aeris, they’d report. Lies!
GameCop vs. LameCop is a feature where Anthony and I argue about video game issues, playing the role of either the GameCop or the LameCop as we do so. We switch roles each time. The GameCop has your best interests as gamers at heart, while the LameCop is just what he sounds like: a total loser.
Throughout the years, there have been any number of games that proved to be influential to both gamers and developers alike. Games that dropped and made an impact on gaming culture as we know it, and things were never the same. Whether you like them or love them, it’s hard to deny the power of games such as Halo or Grand Theft Auto III, simply because of what they did to the business.
In every area of our lives, we’ve got limits and boundaries. Places we’ve decided for some reason or another we will never go. This turns out to be true even in the realms of video games. We tend to separate out between things we like and don’t like, things we are willing to try, and things we would never touch with a ten foot pole.
There’s a rumor flying around that Resident Evil 5 clocks in at about 7 1/2 hours total running time. While there are different claims about how long the game actually is, this is what XBox World 360 is claiming about their experience with the upcoming Capcom blockbuster.
So, it’s a day of opinions from you guys. In case you weren’t aware, the new GTA IV DLC pack, “The Lost and Damned” has male full frontal nudity in it. Yes, you read that correctly. An old man dong, to be more specific.
Remakes and ports of older games is really starting to become a trend in gaming. Square Enix alone must have a whole team dedicated to retreads of their older games. With the PSN’s PS1 Classics, Xbox Live Arcade and the Virtual Console, retro gaming has never been stronger.
In an echo to something I was saying
The prolific times of the year for video games show up around February/March, August, and October/November. As we come up to the first big season of the gaming year, there are quite a few notable titles looming on the horizon. Halo Wars, Killzone 2, Resident Evil 5, and Street Fighter IV seem to round out the list.
With Nintendo currently dominating the console (and video game) market as a whole, it becomes no surprise that others, namely Microsoft and Sony, would want to follow suit. I mean, who’s not interested in making money hand over fist the way Nintendo is?
I know we’ve had a feature on this before, but yesterday I went on a wild video game binge. I pretty much spent the whole day playing either Call of Duty: World at War or Civilization Revolution. It’s been some time since I’ve done this, and man, is it ever relaxing.
Yes. I’m going on the record. I’m apologizing to Treyarch. You see for the last year or so I’ve been on the bandwagon that Call of Duty: World at War wasn’t going to be very good, because it was made by Treyarch, and it was going to be set in World War II. I loved Call of Duty 4, so any departure from that game seemed to me to be a bad idea.
I heart me some Bioware, it’s official. Their new game Dragon Age: Origins is slated for later on in 2009, and I couldn’t be more excited about the awesome fantasy potential in the game. These are guys are master storytellers, and it seems like they’re ramping up to give us quite a treat.
Killzone 2 is coming out later this month, as many gamers are no doubt aware of. Reviews are already starting to pour in, most of them overwhelmingly positive, which is exciting for me, as I own a PS3. However, what is not as exciting to me is some of the rabid fanboyism that it is inspiring amongst the gaming populace, either for it or against it.