Call of Duty Looks Strange in Real Life

How’s your lead-up to the holidays going, GamerSushi-ans? I hope that you’ve bought all the presents you need because things get a little crazy out there come tomorrow. Anyways, the staff here is taking a little break as Eddy mentioned, but I thought that I would pop in and give you a little gift in the form of a new Freddie Wong video, who in the past has explored gaming conventions like how aimbot would work in real life. This time, he’s poking fun at Call of Duty, similar to his Time Crisis spoof but without the guy from Spartacus. Watch and enjoy:

The GamerSushi Show, Ep 14: The 2010 Recap

Mass Effect 3As promised, here’s yet another edition of the GamerSushi Show, 3 weeks in a row! Seriously, you should be impressed with us, because I am. And I am not easily impressed.

Anyway, I actually didn’t make it to this podcast as I had family in town, but the other dudes are more than capable and ended up having a great discussion on the year 2010 in review. There’s a big discussion about the VGAs, the biggest disappointments of 2010, as well as its biggest surprises. Naturally, since I’m not there, it probably means it was maybe the greatest podcast ever of all time, so please listen to it and tell everyone how much better it is without me.

There probably won’t be a podcast next week because of Christmas, so don’t hold your breath. We’ll let you guys know if it’s coming or not, it just depends. In the mean time, check out this podcast and enjoy its gaming goodness.

And, as always, please go rate this cast on iTunes and subscribe with the handy links to the right. Enjoy! Continue reading The GamerSushi Show, Ep 14: The 2010 Recap

Rooster Teeth’s Immersion is Back With Side Scroller

I’ve always enjoyed the stuff Rooster Teeth has put out, and their new series Immersion is probably my favorite of the bunch. While I don’t like their machinima as much as a certain series by a different team (raise, please), Rooster Teeth makes an effort to stay fresh and reinvent themselves. In this week’s episode of Immersion, the RT team test how well someone can perform on an obstacle course in 2D vision in the vein of Super Mario Bros.

What did you guys think of this weeks episode?

The GamerSushi Show, Ep 13: VGA Special

VGA 2010Wow. So the VGA’s happened last night, and anybody that’s remotely interested in gaming news has probably heard by now – 2011 is going to be insane. With Portal 2, Uncharted 3, Mass Effect 3, Elder Scrolls V, Forza 4, Resistance 3, Killzone 3, Dragon Age 2, Twisted Metal, Last Guardian and Gears of War 3… it’s looking like many of us are going to go broke just trying to keep up with everything.

As I’ve said previously, I’m not exactly a fan of televised video game anything, because it seems that the people producing the material have no idea what really appeals to gamers. While the VGAs had some gimmicky and annoying bits about them last night, they were certainly better than years before, primarily because a lot of the content skewed towards gaming more than it has in the past.

Anyway, before all of this insanity happened, the GamerSushi dudes got together to record a podcast and make some predictions. We thought it’d be cool to post just after, so you can fact check us against everything that happened. Here’s the list of official VGA 2010 winners if you’re interested. Beyond the VGA’s, we play another one of Nick’s awesome games and even talk about the reveals of Uncharted 3 and Mass Effect 3.

Hopefully you guys enjoy our goofy rantings. Once again, please go rate this cast on iTunes and subscribe with the handy links to the right. Enjoy! Continue reading The GamerSushi Show, Ep 13: VGA Special

Call of Duty: Black Ops Outsells Everything, Ever

Black Ops

Yikes. So apparently, Call of Duty: Black Ops isn’t only a fairly good time and a fun game to play, it also cures cancer, makes sandwiches and prints out posters of Christina Hendricks. Wait, no. It doesn’t actually do all that other stuff. So why in the world are people buying it like the future of the free world depends on it?

Regardless of the reason, Call of Duty: Black Ops has sold over 14 million copies worldwide, and more than 8.4 million in the U.S. alone. That means that it has barely passed the likes of great gaming staples such as the Mass Effect and Uncharted series combined. It’s also sold more than Grand Theft Auto 3, Ocarina of Time and Metal Gear Solid. And Halo 3. So maybe that doesn’t mean it’s outsold everything, ever (the Super Mario games will probably always stay on top), but dang if this isn’t still impressive.

It’s seriously hard to wrap my head around the sheer juggernaut capabilities of the Call of Duty franchise. Every year it gains more and more steam, and it’s hard to imagine that it won’t outlive its welcome some time in the next few years. That being said, I plan on buying it soon.

Who’s still loving this game which is apparently the Chosen One of all things video game, ever?

Source – Kotaku

Cypress Hill Singer Sues Rockstar Because They Stole His Image for San Andreas

san andreas lawsuitI guess some lawsuits belong under the “better late than never” category, at least according to Cypress Hill backup singer Michael “Shagg” Washington who is just getting around to taking Rockstar Games to court for allegedly stealing his image for 2004’s Grand Theft Auto: San Andreas.

Mr. Washington, who says he only recently found out about the game’s existence this past July thanks to his nephew, bases his lawsuit on the claim that Rockstar interviewed him on various topics relating to his youth such as gang life and riding bicycles with said gang (yes, really). Mr. Washington was told, after he was “allowed” to leave, that if Rockstar decided to use his likeness in the game, he would be notified and compensated.

Somehow the nearly six year old game managed to escape Mr. Washinton’s notice despite the fact that he recalls being questioned by Rockstar for thematic elements used in San Andreas. Furthermore, he believes that the character CJ is entierly based on him, and he’s looking to be reimbursed to the tune of twenty-five percent of the games total sales-approximately two hundred and fifty million dollars.

This isn’t exactly life-changing news, but I thought it was humorous enough to share with you guys. What is with the recent trend of celebrities suing video games years after they come out for frivolous reasons? Probably because they’re running out of money and video games look ripe for the picking. If you’ve got any thoughts, feel free to leave them in the comments below.

Source – IGN

Today’s WTF: A Whole Decade of The Old Republic

The Old Republic

I think a few years back, if you told me I was going to get 10 solid years of the Knights of the Old Republic universe I would have either called you a liar or maybe pushed you into a pile of broken glass for the way you were taunting my gaming psyche. However, now that I know that the next entry into Bioware’s beloved Star Wars RPG franchise is actually going to be an MMO, that makes a little more sense. Sort of.

According to EA CFO Eric Brown, the gaming giant isn’t just hoping for something to come along and help them take a shot at WoW, but they also want a game that can be sustained for the better part of ten years. I’ll let him explain:

“We think we can run and operate a very successful and profitable MMO at different levels… The key thing here is to really perfect the product. We’re shooting for an extremely high quality game experience. We view this as a 10 year opportunity.”

Yikes. That’s a long time to stick on the same MMO. Obviously, the big dog on the block here is WoW, and if you’re wondering they are in the middle of their 7th year. I’d say it’s pretty ambitious to shoot for a new MMO in this market in general, but to hope that it has the same staying power as the PS2 seems more than a bit optimistic. Considering that the game is coming out in 2011, that means they could still be milking this thing in 2021. By then, “old” will be the most appropriate title imaginable. But hey, I’ve been wrong before.

What do you guys think? Am I being a Debbie Downer here?

Source – Eurogamer

Rooster Teeth Plays Horse With Halo: Reach

Rooster Teeth is back once again, this time showing us the amazing versatility of Halo: Reach. Forge mode, for those of you unfamiliar with the game, is a level editor of sorts, allowing you to tweak weapon layouts and add pieces of geometry to maps. While you can’t change the base layout of the level, you can add little additions to it, like ramps off of cliffs and floating platforms in the middle of nowhere. This functionality forms the basis of the video that RT put together, which combines Halo: Reach’s malleability with the old fashioned game Horse.

The hosts say it a couple of times in the video, but this just shows the amazing versatility of a game that ostensibly shipped as just a First-Person-Shooter. The fact that you can put away your guns and play home-made games of your own devising within minutes speaks volumes for Bungie’s design.

Gaming’s Most Bizarre Endings

Solidus Snake

There’s nothing more satisfying than beating a video game that you’ve been sinking a lot of time into. For me, watching the resolution of all of those hours of gameplay is pure bliss, especially if it comes on the heels of some long dungeon grinding or a particularly epic boss fight to tie off the whole experience. I love that feeling of setting the controller, and then kicking back to see what kind of ending I earned. You know, unless that ending sucks.

Sadly, this has happened more times than ought to, and I think the most recent examples of this for me would be Alan Wake. My wife even looked over at me after it was finished and asked if I was mad, following that question up with “I would be if I just played that crap.” Usually, when I’m slapped in the face with a bad ending, I just kind of stare at my TV in shock rather than anger. I don’t know, maybe I hope there’s a secret ending hidden somewhere.

It seems that I’m not the only one who’s experienced bad endings though, seeing as how UGO put together a list of the 11 Weirdest Game Endings of all time. Here’s a hint: MGS2 is number 1, because of that weird Solidus Snake business. Definitely worth the read, and you’ll be able to laugh at it alot, unless of course you played those games and were burned by them.

What game endings have left you dissatisfied with the outcome? Any games that were particularly weird? Go!

Source – UGO

The GamerSushi Show, Ep 12: Characters and Cameras

Epic MickeyIt’s the first week of December, so we’re bringing a brand new edition of the GamerSushi Show, back in our shorter and more frequent format. If we can keep rolling with this, you should see one of these bad boys each and every week.

In this edition, we cover a whole slew of topics, including a brief look back at 2010, and a look forward at the titles we’re going to be playing in an effort to close the year out strong. We also tackle the release of Epic Mickey, one of the Wii’s new flagship titles, and discuss the game’s virtues and a couple of its shortcomings, including third person video game cameras and why it seems so hard for developers to get it right. After that we tackle a new game from Nick (which Anthony dominates) and then take a look at Game Informer’s list of 30 Characters that Defined a Decade.

So, as you can see, just because things are shorter does not mean we don’t have anything to talk about. Once again, please go rate this cast on iTunes and subscribe with the handy links to the right. Enjoy! Continue reading The GamerSushi Show, Ep 12: Characters and Cameras

Dorkly Celebrates Health Item Brawls

One gaming related thing that I miss are the side-scrolling beat-em-up arcade games of my youth, the ones based off my favorite cartoons like Teenage Mutant Ninja Turtles. The one aspect of that that I don’t miss, however, is the inevitable fight that would ensue whenever a healing item popped up on screen. Even if I was only playing with one other person, we would eventually come to blows. Etiquette is the person with the lowest health gets the item, but we all know it’s survival of the fittest. Dorkly brings back our four favorite Turtles for a trip down memory lane.

Rooster Teeth’s Immersion Episode 2 Shows the Effects of Online Gaming Distractions

Way, way back in the Before-Times (April, to be precise), we posted a video depicting the folks over at Rooster Teeth making a car with a camera rig to simulate the driving in Grant Theft Auto. As it happens, this video was the pilot episode for Immersion, a series where the RT crew explores various video game tropes in real life. The second episode of Immersion just came out, and it features some guest stars doing what online gamers do best: life-destroying trash talk. But when the target is a real solider, what’s the effect? Have a watch and be advised: this is NSFW due to the massive amounts of potty-mouth.

Pretty funny, no? I think this is a really cool idea for an ongoing series, and I’m looking forward to what they’ll have in the future. What do you guys want to see them cover?

Desert Bus For Hope Rides For Charity

Every now and again we get wind of a gaming marathon for charity. You know the kind I’m talking about: a bunch of friends get together and play Halo for 24 hours straight or something like that. It’s always for a good cause, but come on: it’s Halo. How much are these people really suffering by playing a Triple-A title? Enter: Desert Bus.

What is Desert Bus you might be asking yourself right about now?It’s part of an unreleased Sega CD game from 1995 called Penn & Teller’s Smoke and Mirrors, starring the comedic magicians we all know and love. The game is a series of mini-games designed to fool your friends, such as entering in a code to suddenly make an impossible game really easy when it is your turn to play.

Back to Desert Bus, probably the most infamous aspect of this game. The objective is to drive from Tucson, Arizona to Las Vegas, Neveda, in one straight shot, which takes 8 hours. And you can’t save. Or Pause the game. It’s one, long drive with nothing to do. Truly, a test of stamina.

This one group has been doing this for a few years and last year they managed to raise over $140,000 for Child’s Play, in order to help sick children. The latest edition just ended last week and they topped their record by raising over $200,000 this time, which is pretty impressive. I’ve embedded a video of Desert Bus after the jump to give you a sense of how much dedication playing this game for even 10 minutes would take, let alone for a full day. Continue reading Desert Bus For Hope Rides For Charity

Mythbusting Call of Duty: Black Ops

In the past, we’ve seen a series of Mythbusters videos for popular online shooters Modern Warfare 2 and even Halo 3. Thus, it was only natural that Defend The House continued their popular series of multiplayer Mythbusters with a brand-spanking-new entry for Call of Duty: Black Ops.

This edition of the informative yet hilarious videos tackles a few key questions, such as whether or not care package helicopters can be shot down, or how to shoot down Valkyrie missiles. The most important issue it tackles, though, is this: can a man dive over a rocket? Really, it’s a question that needs answering, not just in Black Ops, but every day life. Lord knows it’s kept me up at night.

Have you run into any of these issues in your own online escapades? In general, how do you guys feel about Black Ops multiplayer so far?

Husky and KurtHugo Parody “Baby” With “Banelings”

As a group of people with brain functions higher than that of your average chimpanzee, I think we can all agree that Justin Bieber is a blight upon the Earth equal to Jersey Shore or some other MTV reality show garbage. Adding insult to injury is the fact that he hails from my fair country of Canada, making yet another terrible music sensation we have to apologize for (Nickleback, Cher, Avril Levine and a few more being the others). On the other hand, such musical abortions are ripe for parody. Enter Husky of StarCraft 2 fame and KurtHugo who have cooked up a little ditty about the worst unit for the Zerg, the detestable Banelings. It features a sweet car, hot babes, and yes, plenty of StarCraft jargon. Take a look!

The Generation’s Biggest Flops and Fails

Red Ring of Death

Every generation has its own ups and downs. Each console and PC era is like a little roller coaster ride full of great games and disappointing ones. Ideally, with each new generation we’d see the peaks get higher and higher, but it only makes sense, then, that the drops would be lower and perhaps more full of fail.

That’s why GamesRadar has put together a list of the Top 13 Failures of this Generation, and it is a sad but mostly true account of the more head-turning moments of the last few years. Obviously, it’s got to have the dreaded Red Ring of Death on it, as well as APB, the failed MMO. Of course, the list was also going to need to touch on the Wii’s horrid online play, and the lack of all the promised console MMOs, each one biting the dust in turn. I wouldn’t have included Alpha Protocol on the list, but then again, I didn’t realize it had been in development for 5 years.

What really surprised me actually is just how many of the fails on here come from the XBox 360 (faceplates, the hard drives with only half the space, Too Human, etc.), but really it shouldn’t have caught me off guard. Microsoft had a ridiculously rough start, and one only wonders if they’re repeating themselves with Kinect. One other addition I would make would be DRM attempts for PC games.

So what do you guys think? What would you consider to be the biggest failures of the last few years, on both console and PC? Do you agree/disagree with anything on the list in particular?

Source – GamesRadar

Assassin’s Creed: Brotherhood Flying Glitch Shows the Sights

My, Ezio, what a big city you have. I knew the world of Assassin’s Creed: Brotherhood was huge, but dang, this is actually pretty impressive. It seems that some folks getting ready for an AC: Brotherhood review ran across a glitch that sent their player flying high into the night sky, where he could then look down upon the game’s enormous sprawling world.

This is one of those rare occasions where a bug/glitch shows off something far more astounding, especially when you look down at all the buildings and city streets and realize that you can actually run and climb throughout all of those. Honestly, it seems like flying around in some kind of sandbox mode after the game was over would not be a bad feature at all, after seeing this.

Has anyone had a chance to play this yet? Got any thoughts on it?

Today’s WTF: Virtual MMO Real Estate SOLD for $335,000

Club Neverdie Entropia

Some people may have too much time on their hands. Some may have too much money. Some guys, like Jon Jacobs, have a little bit of both; or at least now he does. Jon Jacobs sold his in-game property for a whopping $335,000 dollars. The property was in the Swedish-made MMORPG Entropia Universe3, a game which looks like a clash of Second Life and Star Wars Galaxies where avatars can go around and do pretty much anything.

The property is one which Jacobs had been managing for over 5 years. Jacobs bought Club Neverdie in 2005, taking out a $100,000 mortgage on his home. The club sits on an asteroid around Entropia’s first planet, Planet Calypso. Club Neverdie hosts in-game shopping, clubbing with live DJs, hunting, real cash prizes and more. The thing about Entropia Universe is that it runs off a real cash economy, where players can buy in-game currency (PED – Project Entropia Dollars) with real money and then redeem it back into real world funds at a fixed exchange rate. Jacobs’ business brought him an annual income of around $200,000 a year, allowing him to live comfortably with his family. Pretty sweet set up – he even has his own theme song.

The sale of the property netted him just over half a million in cash, with the largest chunk being sold to an avatar named John Foma Kalun, who paid $335,000 for it. This tops the previous largest virtual transaction, which was the sale of the Crystal Palace Space Station for $330,000 back in 2009.

So who’s the guy who deals out $335,000 big ones for fake real estate? A man named Yan Panasjuk, who had this to say for himself… Continue reading Today’s WTF: Virtual MMO Real Estate SOLD for $335,000

Gran Turismo 5: Kevin Butler Steals a Car

There’s really not much left to say about the Kevin Butler persona, the man who acts as Sony’s VP of everything awesome and hilarious. It’s a brilliant marketing touch by Sony, and to me, shows that they really do understand gamers in this leg of the console generation cycle.

In this newest Kevin Butler spot, the executive is pumping up Gran Turismo 5, and stealing a car in the process. Does this mean that the game is real, finally? Really real? The promised release date at the moment is November 24th, which is less than a week from today. Perhaps we can finally hope.

The more I think about this game, the more excited I am by its release. I’ve loved every single GT game, and I think the thought of this one’s delays actually delayed my enthusiasm as well. But now that we’re on the verge of another one, I can’t stop thinking about it. Anybody else considering picking it up?

The Not So Fun Moments of Co-Op Gaming

Leeroy JenkinsCo-op. You’ve all heard us gush on numerous occasions about how we love it and want to get it pregnant. It’s one of the best things that this generation returned to us on a massive level, and has become a staple of most gaming releases.

But it’s not always fun and games. We’ve all had that co-op buddy that just doesn’t pull his weight, or is constantly griping about the game’s controls, or is always screwing you over so he can get the best loot. While my brother and I loved our time in Guardian of Light, there were definitely a few arguments had over whose fault it was when everything went to hell. Name calling might have happened. It’s a tough memory. I got to thinking about this because The Kartel posted its list of the 5 Worst Co-Op Gaming Moments, and it gave me a good chuckle. I think Leeroy Jenkins easily should top that list, as it’s one of the greatest gaming griefs of all time.

Anyway, as much as you all love co-op as well, what are some of your least favorite or hilarious co-op memories? Got any buddies that make it hard to play through a game with, or any games where it was particularly easy to grief your partner?

Source – The Kartel