Welcome back to Cross-Contaminated Media, a series in which I explore successful franchises that have made the transition to video games from other media, and vice versa. I know that in my previous article I promised that I would look at Blizzard’s franchises, but I felt that it would be appropriate, given the recent release of the Ultimate Sith Edition of The Force Unleashed, to take a look at George Lucas’ eminent sci-fi empire.
When the original Star Wars movie was released back in 1977, few predicted that it would become the massive entertainment juggernaut that it is today. For good or ill, George Lucas had the foresight to retain international merchandising rights, and once video games were beginning to enter prominence as an accepted form of entertainment media, LucasArts was founded to capitalize upon this new venture.
LucasArts didn’t find its early success with Star Wars titles, though; in its beginning days it was well known for its clever and inventive adventure games ranging from Maniac Mansion to Monkey Island. The first Star Wars title produced in house was X-Wing in 1993, a fairly deep space-combat simulator made for the DOS operating systems. Though the graphics and game-play appear dated now, the game is still highly regarded in fan circles with the TIE Fighter game being declared the favorite of the series.
Continue reading Cross-Contaminated Media: Star Wars

One thing that I’ve gotten really bad at in recent years is beating a game. I used to beat nearly every game I played, no matter its quality or length, including all the crazy JRPGs that I used to power through in college. Part of the reason I don’t seem to do this anymore is that as I get busier, my free time is a lot more valuable, and I don’t want to spend it playing a game that starts to feel like a chore.

I’ve had one hell of a couple of weeks. I’ve been busy, tired, and working like crazy on a number of things. But in the middle of it all, I managed to get in a playthrough of Batman: Arkham Asylum, and boy was it worth it. As a few of you know, especially those that read Mitch’s review, the game is a blast, has an excellent story and some quality stealth gameplay. But something about it bothered me: its length.
I’ve been playing through some of Prototype this week, and as with most sandbox games, it seems to do a few things really well, but a bunch of other ones in a largely mediocre way. Traversing the city is perhaps the best part of the game. Skyscraper running is so addicting I almost can’t believe it, so moving back and forth between objectives is actually more fun than even doing them.
The typical fall slew of games starts dropping in just a few weeks, with Batman: Arkham Asylum officially ushering in the new onslaught. As I’m sure many of you know, the game’s demo just hit the Web this weekend, allowing thousands (perhaps millions) to play as the Caped Crusader, Splinter Cell or MGS style.
Hi folks. Just a quick introduction here… I’m Jeff, sometimes known as JJ, sometimes known as Unsquare. I’m the webmaster of the Smooth Few Films and Gamersushi sites. I’ve been getting back into gaming over the past year ever since I purchased myself an XBox 360, and I’ve been feeling the desire to contribute to this site a bit more now that I actually have opinions on games and such. Hopefully you’ll start seeing posts from me every once in a while. Can’t promise they’ll be as hilarious as Anthony’s Phantasy Star adventures, however.
As many of you know, Battlefield 1943 released yesterday over PSN and XBox Live. While the game launched with some issues (namely, server capacities), those issues are being dealt with and the game is slowly but surely becoming playable again.
So it’s a great big awesome holiday weekend for us Americanos, and I know that I for one will be hitting up the gaming in a major way. I really don’t get a whole lot of free time these days, and I’m really looking forward to playing my fill of some very good games.
So over the weekend, I played and finished the Ghostbusters video game. Overall, it wasn’t the best game ever, but it certainly had its decent portions. And heck, it was essentially Ghostbusters 3, so how can you not love it? I’ve been waiting years for more Ghostbusters content, and this provided it.
Over the last month or so some new games have started to hit that I’ve been interested in, but I can’t seem to nail down whether or not I want to play them because of some mixed reviews. The main games in question are Red Faction: Guerrilla, Prototype and InFamous.
I’m playing Star Ocean: The Last Hope right now, and it’s the first JRPG that I’ve played in a good long while. After playing some games like Fallout 3 and Mass Effect, it really feels childish and completely ridiculous in comparison, and really got me thinking a bit about the choices that designers sometimes make in games.
Ok, that post title sounded much more dirty than I intended it to. Oh well. Anywho, every now and then there’s that game that comes along and surprises us with how fun it is. This isn’t exactly extraordinary, however, sometimes it’s a game that you might not be too particularly fond of admitting that you like.
As I’ve said before in other places, E3 really is the pinnacle of the gaming year. It’s a magical time where gamers get to find out what they can expect for the next year and a half or so, gaming-wise. We’re able to speculate, drool and generally get excited about all the things we love.
After Microsoft’s Shock and Awe campaign yesterday, I think we were all anxious to see if Sony would even show up for their 2-hour presentation today. Here are the highlights: