Ezio is Back for Assassin’s Creed: Revelations this Fall

assassins creed revelations

How do you guys feel about the Renaissance? I hope you’re not sick of it yet because Ubisoft just announced that Ezio Auditore will be back for another adventure this fall in Assassin’s Creed: Revelations. VG247 has the whole wrap up about Revelations, but for conveniences sake here’s the juicy part of Ubisoft’s PR blurb:

In Assassin’s Creed Revelations, master assassin Ezio Auditore walks in the footsteps of his legendary mentor, Altaïr, on a journey of discovery and revelation. It is a perilous path – one that will take Ezio to Constantinople, the heart of the Ottoman Empire, where a growing army of Templars threatens to destabilize the region.

In addition to Ezio’s award-winning story, the acclaimed online multiplayer experience returns, refined and expanded, with more modes, more maps and more characters that allow players to test their assassin skills against others from around the world. The latest chapter in the Assassin’s Creed saga also includes revolutionary gameplay, allowing players to manipulate the construct of Desmond’s memories and the Animus to decipher the mysteries of his past and gain insight into the future.

So there it is, fellas. Looks like Revelations is shaping up to be a Brotherhood type sequel. Not necessarily the worst thing in the world, but I think this is probably the last time that Ubisoft can get away with this. I’ll obviously play it, but as Eddy told me in chat this morning, if it has gimmicky blue and orange robes it is an automatic hate. Here’s the first screenshot of Assassin’s Creed: Revelations, showing Ezio (with a grey beard?) climbing a tower in Constantinople.

So now that we know a bit more about the next Assassin’s Creed chapter, what do you guys think about Revelations? Sick of Ezio? Where do you want the series to go next?

Source – VG247

Today’s Sadface: Mass Effect 3 Delayed to 2012

Mass Effect 3

Say it isn’t so!

Well, it looks like the first of the AAA delay casualties has struck, and boy if it isn’t a big one. It was only a matter of time before one of the many gaming titles threw up the white flag for 2011, and it looks Mass Effect 3 is the first. Today a Bioware employee posted a quote on the Bioware forums from Casey Hudson, Executive Producer of the Mass Effect series, announcing the delay.

Today we have confirmed that Mass Effect 3 will be released in the first three months of 2012. The development team is laser focused on making sure Mass Effect 3 is the biggest, boldest and best game in the series, ensuring that it exceeds everyone’s expectations.

Pretty standard delay business, really. Honestly, I’m not too surprised, seeing as how the turn around time between ME2 and ME3 seemed to defy all logic anyway. We can only hope that this makes the game better in the long run. In the short term, my wallet can breathe a little easier this fall.

So what do you guys think? Upset? Disappointed? How do you feel about the reason for the delay, which seems to be to adjust mechanics that will increase Mass Effect 3’s market opportunity? Go!

Sources – Bioware Forums, Joystiq

Square Enix to Publish Dead Island

Dead Island

In honor of Zombie Awareness Month (Look it up, it’s a thing), we’ve been given some undead corpse-related news from our good friends over at Deep Silver, the developers of the highly anticipated FPS/co-op with a twist of melee zombie game known as Dead Island. They’ve found a publisher and it might raise your eyebrows and the dead from their graves. OK, I got carried away with that last one.

Square Enix, the publisher of Final Fantasy, Kingdom Hearts and other games where buckles, zippers and spiked hair reign supreme, will publish the game, due out something before the end of the year, as IGN is reporting. This is pretty smart because Square Enix still knows how to market a blockbuster game in a crowded field of contenders.

But it also gives us the chance to make jokes. So, other than an emo main character who can’t remember what’s going on, what JRPG stereotypes would you like to see in Dead Island? (I realize the real answer is “none”, but just play along, OK?) Do you think Square will try to change anything before release? GO!

Source – IGN

Diablo III on the “Home Stretch”

Diablo 3

Urge to squee… rising…

OK, I think I can hold off long enough to type for a few minutes. In the midst of all of Sony’s craziness, plus that whole Bin Laden thing, you might have missed out on some Diablo III news this past weekend. And of course, who could blame you?

And what’s the news, you ask? Well, Blizzard gave a bit of a hands-on preview of Diablo 3 to the New York Times last week. While the article has some nice tidbits about the game that we mostly knew, and a few we didn’t know (such as a much simpler trading availability), the big shocker comes near the end of the article. Jay Wilson, Diablo III’s director, had this to say about the game’s development.

“We’re definitely in the home stretch. We’re crunching. This is when the magic happens.”

Now, maybe I’m just reaching here, but does this mean we could possibly see a Diablo III release in 2011? Blizzard as of yet has been noncommittal about when the game is going to come out, and have seemingly gone back and forth on it a few times.

What do you guys think? Am I being too optimistic here? Place your bets on 2011 or 2012. Go!

Source – NYTimes

Worst Gaming Marketing Moments

Moore

Yikes. PSN is still down, you say? Well it looks like Sony’s Kaz Hirai is apologizing for that as I write this post.

You’ll hear more on my thoughts about the whole PSN hack-n-crash on this week’s podcast, but for now, I will go as far as to say that this is a nightmare for Sony in terms of PR. The sad thing about it, from their point of view, is that this seems to come right on the heels of some recent efforts to get back in gamer’s good graces over the last year or so.

Anywho, with all of this bad PR and marketing business, I thought this list of the Top 10 Embarrassingly Bad Moments in Video Game Marketing was certainly relevant these days. It was posted about a month ago, but I think it’s found a bit of new life in wake of the PSN fiasco. It’s got some goodies on there, especially the time when Peter Moore tattooed release dates on his arm, as well as some of the old Atari Jaguar ads. Good memories, there.

So what do you guys think? What are some other terrible bits of video game marketing and PR? I’d say that “Riiiiidge Racer!” and the 360 RRoD probably round out the top of the list, but that’s just me. Go!

Source – Calm Down Tom

Relic Talks Being an OG Space Marine in Warhammer 40K

I know that we’ve sort of reached the point around here where developer diaries are kind of passe with everyone and their Nintendogs talking about how their game is the awesomest. That said, I do kind of have a soft spot for Relic and their skills in bringing the tabletop strategy game Warhammer 40K to PCs with their Dawn of War series. Now that they have that genre nailed down, they’re taking a stab at third-person action by dropping you into the boots of a Space Marine. Take a look at this new trailer which details what it’s like to be a Space Marine, and what you’re doing to stop the enemies of the Imperium.

I have to say, the game has a very Dawn of War feel, and given that that series has been getting progressively more about controlling a small selection of characters rather than a giant army, this seems like a natural step. The action looks brutal, the Space Marines look stoic and the Orks are ripe for the killing. What more could you ask for from a Warhammer 40k game?

Gamestradamus Predicts: E3 2011

Every now and then, we like to pay a little visit to our good friend, Gamestradamus, the Gaming Fortune Teller. Last year, we asked him his predictions about the Nintendo 3DS, which turned out to be largely true, minus a few small quibbles. Gamestradamus is different than the rest of us lowly gamers in that he is gifted with the ability to see into the great beyond, the ever-future, the swirling blender of time – and he can tell us bits of what he knows.

As the E3 fervor is getting ready to build into complete mania over the next few weeks, we thought we’d pay Gamestradamus a visit to glean his secrets before the rumors broke. What we found was shocking, titillating (tee hee) and worth reporting about here at GamerSushi. Beware, gents. Spoilers. Continue reading Gamestradamus Predicts: E3 2011

What Can Sony Do to Regain Your Trust?

PSN

By now, we’ve all heard about the massive data breach of the Playstation Network by a hacker of unknown origin. If this is somehow breaking news to you, IGN has a nice summation of the entire saga here. As someone who has a credit card linked to my PSN account, not to mention my undying desire to play Portal 2 co-op, I am pretty steamed. (Get it?)

Sony and the hacker both share a lot of blame and I don’t think Sony kept it secret for a week that our information was stolen, but the fact remains: Sony has lost the trust of its consumer base. Granted, there will be fanboys who defend them to the last breath, but those people don’t count. Also, one benefit from this fiasco: it makes it real easy to spot the fanboys.

So what will it take for Sony to win back your trust? Free loot? Cross-game chat? Paying for credit protection for 2 years, as some have suggested? Personally, I want all of the above and maybe a little more. I am disgusted by this whole thing and I want more than a silly email and some vague mutterings about checking my statement.

What say you? Has Sony lost you forever? Speak now or forever hold your PSN anger!

Source: IGN

Is Valve Done with Single Player Games?

Half Life 2 Episode 2

Interesting. I’m not sure if you guys have heard about Geoff Keighley’s The Final Hours of Portal 2 app for the iPad, but it sounds like a fascinating look into the development of Portal 2, particularly the last few weeks before it was done. Keighley was given a staggering amount of access to Valve, much like when he covered the Final Hours of Half-Life 2, and I’ve heard the results are phenomenal.

On top of being a remarkable piece of journalism, it seems that Keighley reports on a few choice remarks from Gabe Newell himself, particularly about the future of Valve when it comes to single player gaming. Apparently, Here’s what Keighley had to say:

“Portal 2 will probably be Valve’s last game with an isolated single-player experience… What this all means is something Newell is still trying to figure out.”

Apparently, he heard this from Newell during his time at Valve. Considering Valve’s track record seems to be skewing towards more multiplayer and co-op focused games, it doesn’t surprise me that much. However, it does make me curious about what the future could hold for a title like Half-Life 2: Episode 3…

So what do you guys think about this quote and about its implications? Is it just the gaming press getting out of hand? Or could you see there being something to this idea? It should be noted that Valve allowed Keighley to publish whatever he wanted with no limitations as soon as Portal 2 was done, so it’s very likely that he did in fact hear this straight from Gabe’s mouth.

Thoughts?

Source – Kotaku

GamerSushi Asks: Would You Play an MMO Shooter?

Brink

Ever since the wild success of WoW, MMOs have been the apple of every major publisher’s eye. They all want one, they’re all desperate to have one, but it turns out that making lightning strike twice is a bit trickier than anyone could have imagined. Note the sarcasm, there.

However, Paul Wedgewood, CEO of Splash Damage (currently working on the awesome-looking FPS Brink), feels that there is a large portion of the market untapped when it comes to MMOs. Specifically, he’s wondering why there aren’t any major MMO FPS games.

“You know, for a long time it hasn’t been technically feasible because you need super low latency connections for good shooter combat and that’s generally incompatible with 1000 people being on a server at the same time… But there are enough solutions around now so that it’s reasonably feasible. I know that there are some teams on the periphery working on ideas for this.”

So what do you guys think? I know we’ve got some WoW players here and more than our fair share of FPS gamers. Would you guys play an FPS MMO? Are we at the point where you think a good one is plausible? What do you think would make you take a peek? And is anyone excited about Brink? Go!

Source – CVG

The GamerSushi Show, Ep 26: Nintendo Power

Another week, another podcast. This week’s cast covers the big happenings from last week: namely, the rumors of Nintendo’s new console, as well as the massive-but-actually-less-massive-than-everyone-first-though Portal 2 ARG. We actually kick things off a little differently in this episode, starting first with the game of percentages.

After all of that riveting discussion (and my consequent victory), we dive into a lengthy conversation about our video game level bucket lists, and the levels we think everyone should play before they keel over. I’m curious to see if you guys like the format of the game first, or if you like it the way it’s been. Let us know!

No podcast will be out next week, since it’s a holiday weekend and all. Which saddens me, as it means we’ll have to wait that much longer before giving our Portal 2 impressions.

So, listen. Then rate. And of course, enjoy. Continue reading The GamerSushi Show, Ep 26: Nintendo Power

The Making of AC: Brotherhood’s Multiplayer

AC: Brotherhood Multiplayer

As much as I still love a good old-fashioned bout of death match and the ever-exciting game of capture the flag, Assassin’s Creed: Brotherhood’s multiplayer mode was something fresh and new to sink my teeth into. It took the normal humdrum affair of online play and flipped everything on its head. You weren’t a super assassin out killing other super assassins – you were being hunted and could only defend yourself long enough to run away, rather than engage. You couldn’t just run through a match killing everyone in sight – you gained points for the more methodical, well-placed kills. All of these things enthralled me as I played, and I hope to see more out of it in the franchise in the future.

It’s because of my love for this multiplayer mode that I was excited to see a feature about it up on CVG about how AC: Brotherhood’s multiplayer was made. I was pleasantly surprised to find out that it was the team behind Splinter Cell’s fantastic multiplayer mode, the beloved Spies versus Mercs game mode that was so spellbinding at the time of its release.

If you’re banking on being a game designer of some kind in the future, I’d highly suggest reading this. I love their breakdown of the design process and just how the mode progressed over the course of several years (yes, years).

So what are your thoughts? What other types of multiplayer modes do you wish we’d see more of? Personally, I’d love to see better variations of CTF, or perhaps something more along the lines of a super-powered Juggernaught mode that we find in Halo. Go!

Source – CVG

The Puzzling Anger of Online Gamers (And Gears of War 3 Beta Impressions, Too)

gears of war 3 beta impressions

Portal 2 is out today as we’re all very, very aware, but there was another release this week that’s been overshadowed a bit by Valve’s behemoth: the Gears of War 3 Beta. I know that we’ve been talking about it a lot here on the site, and thanks to my Epic Edition of Bulletstorm, I got to hop in and try out the multiplayer flavor of Gears of War 3.

So far, I’m really impressed with the Beta. There are, thankfully, few glitches and I can actually get into matches, which is a big improvement over Gears of War 2. The progression from cover based shooting to close in melee combat feels natural, and it’s a real thrill to run your chainsaw through someone’s back when they aren’t expecting it. I’m finding the sawed-off shotgun a little over-powered, but that’s probably because I keep running into it like a moron.

Even though I’m loving the Gears 3 Beta, I ran into the angriest gamer I’ve come across in a long time last night. As I’m usually in a party with whomever I’m playing online with, I don’t get to hear the braying of the masses, but last night I put on my headphones and listened to the fury this man had to offer.

He got mad at me for reviving him, got mad at people for not reviving him, was pissed off that he ran into places with no backup, and made one player quit when he wouldn’t stop telling him that he was worse than a bot. I get that it’s a little frustrating when you’re stuck on a team with a bunch of ineffective players, but I could never fathom getting that angry about a match that’s ten minutes at most.

I wish I had recorded this guy’s outbursts, because they were seriously hilarious. I think that abrasive gamers have passed beyond offensive and into hilarious because we’re so used to the weirdness of the Internet as a whole. Have you guys ever ran across a gamer so angry that it stuck with you? Is anyone playing the Gears of War 3 Beta, and what do you think of it?

GamerSushi Asks: Portal 2 Roll Call?

Portal 2

Gentlemen and gentleladies, the day is upon us. The day we’ve all been waiting for. The game that we’ve been thinking about for the last two years. SOCOM 4. Wait, nevermind. Mortal Kombat 9, maybe?

Oh. Right. Portal 2. That one. Yeah, I guess that’s on shelves now too, eh?

Kidding aside, I have just returned home with my copy of Portal 2 on the PS3, which, as we all know, comes with a handy dandy Steam key to unlock it on the PC as well. This coincides perfectly with the new PC I’m building this weekend. Right now, the plan is to play the Portal 2 singleplayer component on the PS3, and then switch over to co-op on my new PC once I’m done, since I prefer the headset to the PS3 headset by leaps and bounds. Also, it’s going to be very pretty, I’m sure.

So, I figure it was time for a roll call. Portal 2 is out now on multiple platforms. Do you have it? What platform did you purchase it for? Want to play some co-op? Let’s have some fun.

Gaming Press Gets Firsthand Look at Skyrim

Skyrim Dragon

Skyrim, oh Skyrim. Why you got to look so fantastic?

It seems that the gaming press got an awesome firsthand look at one of this year’s most anticipated releases, Elder Scrolls V: Skyrim, over the weekend. Multiple outlets are talking about how awesome the game looked in motion, how impressive the new engine was, and the overall improvement of the game’s interface and even NPC interactions. Let it be known that I hate these people for getting to see this game so early.

My favorite preview of the lot would have to be the write-up that Joystiq did. Inside, you’ll find information about how alive the towns looked with NPC activity and the way that combat works (each hand is mapped to a different trigger). However, I think the most curious part of the previews would have to be the description of the dragon attack, which Bethesda swears is completely unscripted.

From the VG247 preview:

Howard made a point by saying that the game’s dragon fights are real-time.

“The dragons, I promise you, are unscripted. I don’t know what he’s going to do, I don’t know where he’s going to go. They are our big boss fights,” he says.

OK, so imagine the cougar from Red Dead Redemption… except it’s a mother effing dragon. Yeah.

Anyway, these previews got me even more jazzed up to get a taste of Skyrim this fall. What are your thoughts?

Source – Joystiq and VG247

The GamerSushi Show, Ep 25: Inspiring Gaming

Here’s Episode 25 of the podcast. Sadly, it was recorded a week ago, which means it doesn’t have any of the juicy discussion about Nintendo’s rumored new console or Valve’s ARG. But do not fret! Those issues are in next week’s podcast.

However, we do cover a host of wonderful topics in this week’s edition of the GamerSushi Show, including our most inspirational games, Sony versus Anonymous and sex in video games. Steamy.

Also, we tried to get through this podcast without making a “nice” joke – so I hope that makes SOME OF YOU happy.

So yeah. Listen up. Rate it. Like it. Continue reading The GamerSushi Show, Ep 25: Inspiring Gaming

Battlefield 3 Full Length Fault Line Trailer is the Best B-Day Gift

How sweet of DICE and EA to drop the full length Battlefield 3 Fault Line trailer a few days early so it coincides with my Birthday. I know this is just a small coincidence, but let me have this, damn it. Following up on the previous three trailers I posted for BF3, this twelve minute numbers shows the action in its entirety with the cuts being reserved for getting you to the action quicker as opposed to just teasing the juicy bits. Enjoy.

Even though we’ve seen most of this before, it still looks amazing. Sure, the dialogue and voice acting are a little ho-hum and the AI of the enemies seems pretty basic, but for an Alpha build DICE really have the destruction mechanics and the graphics nailed down. Are you guys still pumped for BF3?

Today’s WTF: Army of Two, Third Time’s the Charm?

army of two 3

Some franchises are not long for this world and have the dignity to go quietly into that good night. Not so with Army of Two, though, as every couple of years it comes kicking and screaming back into the limelight, refusing to be relegated to the dust bin where it belongs. After two games which rest somewhere along the lines of “meh” according to critics, EA Games (more specifically Visceral Games Montreal) is bringing the co-op dude fest back for another go around.

Several job postings on EA’s website (as dug up by GameSpot) reveal that the Quebec, Canada, based studio is looking for a senior producer and an evironment artist (among other positions) to work on the Army of Two franchise, which is apparently a million seller. If you’re itching for more adventures from everybody’s favorite totally hetero dude-bros, then I guess you’re in luck. Given that these listing are on EA’s website, I’d expect to see something about Army of Two 3 very soon.
Continue reading Today’s WTF: Army of Two, Third Time’s the Charm?

Rumor: New Nintendo Console to Be Announced at E3?

Nintendo

Alright rumor mongers, here’s your chance to salivate a little bit…

You may have already heard, but the big rumor going around on the tubes these days is that Nintendo has a shiny new console that they’re going to announce at E3, with a launch date of 2012. Speculation kicked up earlier this week when rumors went around that the Wii is getting a price drop come May. While I ignored these rumblings at first, they’ve kicked up another notch in the last couple of days.

Game Informer made things more interesting when they supposedly confirmed with multiple sources what others had only speculated: that Nintendo is bringing an HD console to market which will support 1080p. IGN has now followed this supposed confirmation with more of their own reporting: the new console is going to be much more powerful than the 360 or the PS3.

Other sources have gone on to claim that it will use motion sensing capabilities of some sort, most likely comparable to the Wii, although some are saying it will use a Kinect-ish camera. Still, others are saying this big change in Nintendo’s mindset is a bid to recapture the hardcore market. The question remains, though: did they wait too long?

So, what do you guys think of all this? Normally, I would just ignore it, but honestly, Game Informer and IGN typically don’t get involved in the wild rumor mongering that other gaming blogs gain all of their hits from. In fact, Game Informer is one of the few legit journalism outfits left in gaming, in my opinion.

Would you guys be excited about a new Nintendo console? Go!

Game Informer and IGN

GamerSushi Asks: Can You Attach a Number to Art?

Homefront

Ouch. Someone might be sore from a few reviews.

While this post is not going to be another in the inexorably long discussion of whether or not games are art, it does apply to the discussion about how we view art in general. You see, THQ EVP Danny Bilson recently shared some thoughts with IGN about Homefront’s review scores. When asked what he thought of them, Bilson had this to say:

If we were universally panned, I would say “Yeah I guess it didn’t work.” I think the idea of 50 reviews that are so radically spread says that we made a game that has a point of view and that you might even argue is controversial…

Do I prefer that it’s controversial? No, I’d prefer if everybody in the world loved it. But there are 20+ reviews that are over 80, there are some haters, and there are some mid-range ones. Do I read them all to see what we can do better next time and have every review be 100? Of course, our goal is always that. What I will say pretty clearly is the game is not a “71.” You can’t apply math to art.

I haven’t played Homefront, so I’m not going to comment on whether or not Homefront is in fact art, or not. However, this does bring an issue up about how video games are reviewed and scored. Do you guys think that in an artistic medium, it’s alright to attach hard numbers to these games? I mean, Shadow of the Colossus has a 91 attached to it on Metacritic, which to me just seems silly for something that I actually do consider art.

So what do you guys think? Go!

Source – IGN