Square Enix Looks to the Future

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Well, here’s a new one for you. When people talk about the death of gaming platforms the PC usually comes up, but Square Enix is turning that notion on its ear. In a recent interview with MCV, Square Enix grand poobah Yoichi Wada said that the company believes there’s going to be dramatic change in the industry that will shift attention away from physical media and onto download and sever based content.

Mr. Wada went on to elaborate that “In ten years’ time a lot of what we call ‘console games’ won’t exist,” and that Microsoft and Sony are already ramping up for the big change and third-parties should follow suit if they want to stay in the game.

The reasoning behind his statement is that the games market is changing from a hardware-based model to a network one, where “any kind of terminal becomes a potential platform on which games can be played”. Mr. Wada said that Square Enix is ready for the change, and they’re already stepping up production on their social and browser based games.

While we are seeing movement in this direction with things like OnLive and the success of browser-based MMOs, I don’t think that consoles in the traditional sense are going anywhere. Besides, I think that Square should finish up with their current disc-based project before they move on to figuring out how to exploit the digital market. Wouldn’t want them to get tuckered out. What do you guys think? Is there any truth to Square’s claims, or is this just going to be a dead end for the company?

Source: MCV

Mass Effect 2 Roster Expands With An Old Friend

Today is Thanksgiving down in the USA, a holiday where we all take the time to reflect on things we’re grateful for by shoving our faces full of flightless fowl and pumpkin pie. Of course, me being Canadian, today is just a regular day (besides the fact that I’m home sick), but that doesn’t mean I can’t be appreciative. One thing I’m thankful for is that it’s only two short months until Mass Effect 2 comes out and officially kills my social life. Seriously, this game is still looking quite good, and the “Empire Strikes Back” feel BioWare is striving for has really gotten my motor running. In this new video for the upcoming sci-fi RPG, we’re re-introduced to Tali, the soft-spoken quarian crew member from the first game. It looks like there’s some political unrest among the nomadic race, and Commander Shepard’s right in the middle of it.

So, what’s your opinion on Mass Effect 2 so far? Is it going to be a sure-fire purchase for 2010, or are there other games that are vying for your attention? Just for fun, what game-related stuff were you most thankful for in 2009? Oh, and Happy Thanksgiving to those who celebrate it!

Posthumous Mercenaries Video Becomes Real Game

When Pandemic Studios closed a while back, some information accompanied the closure regarding the future of Pandemic’s intellectual properties, including the open-world destruct-a-thon Mercenaries. The official press release stated that these brands would live on under EA, and it looks like they’re making good on their promise. A video leaked this morning of some gameplay for Mercenaries. Inc, a “multi-player sandbox title” that had apparently been in development for some time. This video is a couple months old, mind you, but it shows classic Mercenaries action, just with a multi-player twist.

The game was announced officially in the wake of the video via Pandemic’s official forum. How does it look to you guys? Admittedly the last Mercenaries game wasn’t that great, but it did shine in co-op. If they could just remove that damn tether, I still have enough good will left for this series to give it a go.

GamerSushi Asks: What Are You Playing?

thanksgivingThe holidays are coming up. The games are coming out. And here we are, with all these new toys to play with. What’s more important, though, is that some of us are going to have lots of time on our hands to play them next week, due to the wonderful thing known as Thanksgiving break.

Right now, I’ve been pouring my whole life into Dragon Age: Origins. It’s a very deep RPG with some great writing, a fascinating world, cool characters and a fun story. I have to say, I’m starting to hit the near obsessive point with it, wanting to play it all hours of the night and during the day. I don’t know if it’s that it’s such a wonderful game so much as I’ve been needing an RPG fix for a long time, and this has just what I’ve desired. We’ll see how I feel when I’m done.

I’m also playing Modern Warfare 2, Marvel Ultimate Alliance 2, and I’m hoping to be knocking out some Assassin’s Creed II or Left 4 Dead 2 next week. What about you guys? What will you be playing during Thanksgiving week?

Nintendo Teases Zelda Reveal in 2010

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Not to be lewd, but I imagine the current relationship between enthusiast gamers and Nintendo to be comparable to a young man and some sort of harlot. She keeps giving you tantalizing glimpses of her ankle while all the while promising that more is coming.

To continue with this tortured analogy, the “ankle” here is the concept art that Miyamoto was parading around at E3 ’09 depicting Link and some sort of ethereal being that looked vaguely like the Master Sword. In a recent interview with UK’s Official Nintendo Magazine, Zelda series producer Eiji Aonuma says he hopes to show something “surprising” at E3 ’10, thus completing the promise of “more”.

Nintendo proved recently with Super Mario Bros. Wii that it still knows how to make titles for its old-school fans, and with Metroid: Other M on the horizon I think we can take this as a sign that Ninty is finally starting to show appreciation for the “hardcore”. Though the company is often criticized for its constant rehash of the same tired franchises, there’s no doubt that gamers everywhere still clamor for these titles. The question is, how much longer will we get strung along before we see some actual gameplay? What’s your opinion, though? Are you pumped for a new Zelda, and what do you expect from it?

Source: Kotaku

Pandemic Studios Shutting Down

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Even though two (hopefully) awesome games are getting released today, not all things are smiles and sunshine in the game industry. Pandemic Studios, notable for the Mercenaries, Star Wars: Battlefront and Full Spectrum Warrior series, has shut their doors today, folding core staff into EA’s Los Angeles Studio and letting go over 200 people.

It’s a real shame that this developer is being disbanded even though its original IPs are going to live on under a full EA brand. Because Pandemic released several average, some would say disappointing, games over the past few years, this isn’t really that big of a surprise. Perhaps the biggest blow to the studio was the cancellation of the Dark Knight game, which was apparently such a mess that it wouldn’t even be released close to the DVD premier of the movie.

The last title to come from the developer will be The Saboteur, a 1940s underground resistance game. With the closure of the studio, I thought it would be appropriate to have a remembrance of sorts. Share your thoughts on your favorite Pandemic games, or postulate on what this means for other smaller studios that are under the umbrella of an EA or an Activision.

Personally, my favorite game from Pandemic is the original Mercenaries: Playground of Destruction. That game was really ahead of its time when it came out, and I played the hell out of it. What about you guys?

Source: Kotaku

Who’s Getting Left 4 Dead 2 or Assassin’s Creed 2?

l4d2Though they might have been slightly overshadowed by the walking titan we know as Modern Warfare 2, two rather large games are making their presence known this week. One of them is a title that has had some silly controversy around it, and another is a sequel to a less than stellar but promising original IP that might turn into something more. I’m speaking of Left 4 Dead 2 and Assassin’s Creed 2, of course.

While I’m not one of the boycotters for L4D2, I still don’t have much desire to pick it up at all. I kind of burned myself out on the zombie slaying with the first game, so I’m having trouble mustering up enough gumption to go out and buy the thing. And while I was one of the few who enjoyed Assassin’s Creed, the sequel doesn’t intrigue me all that much, though I’ll probably give it a rental.

So what about you guys? Who out there is getting either of these games?

New Super Marios Bros. Trick Video

This game just came out, and there’s already a pretty sweet video showing three players carting Luigi across the level while the lazy ingrate does nothing. Check out the video and prepare to be astounded, bedazzled and other-wise stupefied.

Apparently there’s all sorts of fun to be had with this title, so I’m going to have to dust my Wii off and give it a go. Anyone else pick this up, or is thinking of picking it up?

Final Fantasy XIII Drops in March

Has hell frozen over? Are pigs flying? Are Republicans and Democrats holding hands in the streets? The only reason I ask is because Final Fantasy XIII (and no the number on the end doesn’t represent the development cycle) finally has itself a good and proper release date. Imagine that! The game drops on March 9th, 2010 in the US and Europe.

Is anyone else pumped about this? Which console will you buy the game for? Playstation 3 here. Sticking to my roots. Also, check out the new trailer for the game, which rules.

GameStop to Launch Redundant DLC Service Next Year

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Let it never be said that GameStop isn’t willing to try something new every now and then to stay fresh and “with it”. Because DLC is becoming hugely popular (Battlefield 1943 is an excellent example), GameStop is planning to launch an in-store DLC service where consumers will buy the content at their local shop and download it once they get home.

Getting DLC with your games from GameStop is not an altogether unfamiliar practice for those who have pre-ordered games and gotten bonuses, but this strikes me as a little strange. You can already buy Microsoft Space Dollars and PSN and Wii point cards in store, so those of us without credit cards can get our DLC at home anyways. So, unless GameStop discontinues the sale of those cards, I don’t see any real way that this will succeed.

Of course, this is all speculation right now, and it will probably end up as yet another selling point that the person behind the counter has to bombard you with before you purchase your game. What do you guys think? Is this destined for failure, or will it hook those gamers afraid of the natural progression of the industry?

Source: 1up

Cross-Contaminated Media: Star Wars

Star WarsWelcome back to Cross-Contaminated Media, a series in which I explore successful franchises that have made the transition to video games from other media, and vice versa. I know that in my previous article I promised that I would look at Blizzard’s franchises, but I felt that it would be appropriate, given the recent release of the Ultimate Sith Edition of The Force Unleashed, to take a look at George Lucas’ eminent sci-fi empire.

When the original Star Wars movie was released back in 1977, few predicted that it would become the massive entertainment juggernaut that it is today. For good or ill, George Lucas had the foresight to retain international merchandising rights, and once video games were beginning to enter prominence as an accepted form of entertainment media, LucasArts was founded to capitalize upon this new venture.

LucasArts didn’t find its early success with Star Wars titles, though; in its beginning days it was well known for its clever and inventive adventure games ranging from Maniac Mansion to Monkey Island. The first Star Wars title produced in house was X-Wing in 1993, a fairly deep space-combat simulator made for the DOS operating systems. Though the graphics and game-play appear dated now, the game is still highly regarded in fan circles with the TIE Fighter game being declared the favorite of the series.
Continue reading Cross-Contaminated Media: Star Wars

Valve Says Unkind Things About PS3, Internet Explodes

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Guess Valve didn’t get around to checking out the report that states the PS3 is experiencing a surge in popularity because Left 4 Dead 2 Lead Writer Chet Faliszek, in a recent interview with CVG has come out publicly to state that Valve views the 360’s online capabilities as “head-and-shoulders” over the PS3’s. In the same sentence, he also puts Microsoft’s console on equal footing with the PC, thus pissing off the Valve’ most fervent supporters at the same time.

Valve doesn’t really strike me as the muck-raking kind, but this statement has set off all kinds negative backlash from not only the Sony Defence Force, but also from Gearbox CEO Randy Pitchford. Mr. Pitchford has in the past stated that he views the Steam platform as a less-than-ideal way for small developers to get their games onto the market, and now he’s got something to say about Valve’s posturing towards the PS3.

In a recent interview with Official Playstation Magazine, Randy equated Valve’s attitude to be comparable with that of fanboys, implying that they’ve become “X-bots”. Randy also thinks that the PS3 version of the Orange Box being handled by another company, and Valve viewing it as the “step-child” just speaks of “underlying sleaziness.”

The catapults have been loaded and fired by Gearbox, so it just remains to be seen if someone from inside Valve has anything to say about this. Frankly, I think that Valve’s comments are a bit out of line, but the venerable company clearly has some issues with Sony’s black monolith. This little game of back-and-forth could go on for a while, and it’s pretty ironic considering that Borderlands topped the Steam sales charts for a while.

What do you guys think, though? Is Valve just trolling, and is Gearbox just trying to catch them riding dirty? Can’t the developers just play along nicely?

Source: Kotaku

Abandoning Ship: Choosing a Different Console for Sequels?

assassinscreed2If I were in charge of the PlayStation division of Sony, I’d be feeling pretty good about myself right now. According to Gamasutra, more and more consumers seem to be buying up the hotly anticipated sequels to Assassin’s Creed and Modern Warfare on the PS3 as opposed to the X-Box 360.

Gamasutra’s article focuses on something called “franchise lineage”, which for us laymen is “gamer intent to purchase sequels to successful games”. The direction of the lineage seems to be changing for Assassin’s Creed 2, which shows the biggest shift. According to GamePlan Insights, the company that ran the research, fifteen percent of those who own the X-Box version plan to buy it on PS3 while only seven percent of PS3 Assassin’s Creed owners are purchasing Assassin’s Creed II on the X-Box.

While Assassin’s Creed II seems to be in the forefront of this movement, the report also indicated that Modern Warfare 2 shows a varying trend as well. The big question is this, though: why is the X-Box 360 losing sequel sales to its competitor?
Continue reading Abandoning Ship: Choosing a Different Console for Sequels?

Signs of the Apocalypse : Sega Making More Marvel Games

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I never played the Iron Man game that corresponded with the movie from a year ago, but apparently it was so awful that every game journalist that had to review it quit the industry to become a hermit because their faith in mankind had been sundered.

Just to prove that the video game gods have a twisted sense of humor, Sega has again purchased the rights to two more Marvel properties: Captain America and Thor, the Norse god of Thunder. These games are set to tie in with the two movies starring these characters which will hit in 2011.

I really hate to speak ill of games right after they’ve been announced, but these two do seem destined for failure. Obviously, adopting a wait-and-see attitude is the best course of action, but the only thing Sega proved with Iron Man is that they really know how to bungle a movie tie-in.

Of course, not all Marvel movie games have been terrible (Spider-Man 2 and Wolverine come to mind) but I don’t know what kind of game you could do with the star-spangled Avenger or Thor. My guess would be a pair of pallet-swapped brawlers, but maybe I’m just being pessimistic.

My vote is that Rocksteady, developers of Batman: Arkham Asylum, should handle all super hero games forever. Alas, it’s no fun just reading my own thoughts on games that haven’t even come out yet; I want to know what you guys think! Should we condemn these games immediately to the nine hells of gaming, or do we give them a chance?

Source: 1up

Prince of Persia: Sands of Time Trailer

Yes, the trailer for the live action Prince of Persia movie is now available for all of us geeks to “meh” at, studying the long-haired Gyllenhaal and the no doubt unfaithful translations of a great game to the silver screen. It looks like they’ve at least nailed down the basics, which include some sand, a dagger and action, but who knows where it’s going from there. I won’t lie though, looks like kind of a mindless good time. Thoughts?

[youtube]http://www.youtube.com/watch?v=Z0zJz7qLXKM[/youtube]

Waiting for Dragons

dragon-ageTomorrow marks the release of Dragon Age: Origins and I honestly couldn’t be more excited. Through the recent release of the new Wheel of Time book, the Gathering Storm and Bioware’s new RPG tomorrow, I suddenly have a plethora of fantasy world experiencing to do.

I have to say that I’m a bit surprised by just how pumped I am for Dragon Age. It makes me realize just how long it’s been since I’ve played a really solid RPG. So far, the reviews are giving it great scores and my anticipation is at an all time high on the eve of release. I’m not sure what it is about a good RPG that gets my blood going, but whatever it is, Dragon Age has stoked that fire as well.

What about you guys? What game left on the holiday schedule are you jonesing for? And just for kicks, who else is in to fantasy? Got a favorite series?

Left 4 Dead 2 and Halo Waypoint Have Avatar Awards, Nerds Rejoice

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As the self-explanatory title above states, both Left 4 Dead 2 and the upcoming Halo Waypoint, your X-Box hub for all things Halo, are going to feature Avatar Awards, little pieces of clothing and other accouterments that your creepy cartoon doppelganger can sport.

Avatar Awards are earned by completing specific achievements in the corresponding game; i.e. getting the “Dark Times” achievement in Halo 3: ODST will unlock an ODST hoodie. Tougher achievements will earn you some cooler pieces like a Drop Trooper helmet or the body armor.

This strikes me as a better endeavour than the current model of paying for Avatar items. Sure, a lot of people don’t really care about their Avatars, but I’m glad to finally be getting something back for putting in all that time to getting those achievements, or “cheevos”, as the kids are calling them now.

What do you guys think? Are Avatar awards a good way to start giving back to the gamers, or would something else intrigue you? What kind of games would like to see star giving awards? I’d like a Brotherhood of Steel power armor suit for my Avatar personally.

Source: Kotaku

Bioshock 2 Story Interview

Even though I appreciated Bioshock’s quality in terms of its immersiveness and story, I just didn’t go quite as crazy about it as everyone else did. I didn’t dislike the game, it just didn’t hook me the way it seemed to for hundreds of thousands of other gamers out there. I keep thinking I want to pick it up and finish it one day, but the sequel so far hasn’t gotten me all that excited either.

However, I do have to say that it seems that they’re really putting a lot of thought into the game’s universe and how it ticks, which is starting to perk my interest a little. The newest developer interview sheds some more light on what the game’s about and who some of its new characters are. I’d suggest giving it a watch. What about you guys? What do you think about Bioshock 2?

Brink Developers Splash Damage Go Trolling

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The future of PC gaming is something that comes up a lot among the enthusiasts, the media, and even developers. Is it dying, is it going to experience a resurgence, what’s going to happen to the PC? While there are some companies that seem to earn a living just fine by making high-quality PC titles (Valve and Blizzard come to mind), there are other companies that have moved over into console development to supplement their income.

Splash Damage head honcho Paul Wedgewood has a few words to say about PC exclusive development and how it’s no longer financially viable. He maintains that the budget is not there for triple-A quality PC titles which makes it hard to get high-end bonuses like a full orchestra and a rich voice cast. Considering that his studio originally started as a mod house which made “hardcore” multi-player maps for Quake and Wolfenstein, perhaps Mr. Wedgewood is in a better position to judge the future of PC-only development than most people.
Continue reading Brink Developers Splash Damage Go Trolling