Rumor: Modern Warfare 2 With a Third-Person Perspective?

Okay, I am thoroughly confused by this one. I’m a big supporter of the “if it ain’t broke, don’t fix it” game design method, so I’m a little puzzled as to why Infinity Ward thought that their upcoming blockbuster needed a third-person multi-player mode. The following video was taken off a live stream of someone in France (the big source for all leaks, apparently) showing off the supposed alternate view point for Modern Warfare 2. It certainly looks legit, but I’d wait until an official comment comes from Infinity Ward before going too crazy. I mean, those poor guys have enough problems as it is.

The video is of questionable quality, which is a natural consequence of recording off a live stream. It shows the action well enough, and it does look like MW2. The third-person modes in question appear to be Team Death Match and Cage Match, so I wouldn’t expect to see this camera option appear in the campaign or SpecOps. What do you guys think? True or fake, and is this a weird move for the series?

Edit: So, it looks like this is true. Infinity Ward’s Robert Bowling confirmed the existence of a couple third-person playlists, citing it as “another way to play”.

Source: Destructoid

GameCop Vs LameCop Vs PsychoCop

In the past, GameCop vs. LameCop has been a feature where Anthony and I argue about video game issues, playing the role of either the GameCop or the LameCop as we do so. However, with the addition of a new GamerSushi team member, we’ve added another more absurd character to the bunch: Psycho Cop.

If you’re unfamiliar with this feature, we discuss gaming issues and we switch roles each time. The GameCop has your best interests as gamers at heart, while the LameCop is just what he sounds like: kind of a lamewad. Meanwhile, PsychoCop is a crazed, rabid forum troll that rants like a complete lunatic.

In this week’s edition, we not-so-calmly debate Day 1 DLC and Modern Warfare 2’s erasure of dedicated servers.

Continue reading GameCop Vs LameCop Vs PsychoCop

Put Your Money Where Your Mouth Is: Borderlands

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OK, I’ll be the first to admit that we’re probably getting pretty close to the Borderlands saturation point around here, but this story was too good to pass up. Three weeks ago, Borderland’s Creative Director Mikey Neumann promised that he would play the post-apocalyptic Role-Playing-Shooter with you and drop some rare loot if you could provide a picture of yourself pre-ordering the game via Twitter. It turns out that this little boast kind of back-fired on him as over 200 people took him up on the offer.

Since Borderlands released last Tuesday, Mikey has been ploughing through his list trying to get through as many of the lucky players as he can. The game hasn’t even come out on PC yet (it lands on Monday), so I bet that he’s got a ways to go.

This strikes me as admirable, considering the few weeks after a major game launches is when most of the studio’s development team takes their vacations. Essentially, Mikey is giving up the beach to play some Borderlands with the fans, so kudos to you good sir.

Borderlands itself is doing quite well; it’s topping the Steam sales chart, beating even Left 4 Dead 2. Every retail store I’ve visited has been sold out, too, but this is due more to a shortage in shipped products (so the clerk at EB told me, anyways) than overwhelming demand.

I’m waiting for the PC version personally, but are any of you playing it on the 360 or PS3, and what do you think?

Source: Kotaku

Leaked Left 4 Dead 2 Trailer Hits the Internet

Valve has bad luck with leaked videos, don’t they? First Meet the Spy got leaked, and now the opening cinematic for Left 4 Dead 2 has been snuck onto the internet via some digital skulduggery. Like the original opening movie for Left 4 Dead, it introduces the player to a whole bunch of game mechanics (what the new infected do, melee weapons, that type of stuff), while wrapping it all in an entertainingly gruesome package. Take a gander:

Not looking so much like a simple expansion now, am I right? I’m greatly anticipating ripping into some zombies with a chainsaw myself, but what about you guys?

Today’s WTF: No Dedicated Servers for Modern Warfare 2 on PC?

modernwarfare2All hands on deck! The klaxon is sounding, and that means only one thing: someone has wrung the WTF bell! Here’s what’s got the internet in a tizzy now.

In a bit of breaking news yesterday, Infinity Ward’s Community Manager Robert Bowling confirmed the existence of IWNet, a PC Call of Duty matchmaking service which will change the landscape of multiplayer for Call of Duty fans. The only problem? There’s not going to be any dedicated servers.

Traditionally, PC gaming is handled through servers that are managed by the players, but IWNet is set to change all that. According to Bowling, this service runs concurrently with Steam, but is managed by Infinity Ward themselves. Since IWNet is eliminating dedicated servers, this means that clans, custom map-makers and all those other “hardcore” folks will not be able to enjoy the same range of freedom that they’re used to with private server ownership.
Continue reading Today’s WTF: No Dedicated Servers for Modern Warfare 2 on PC?

The Writing’s on the Wall: Splinter Cell in Action

Looks like Sam Fisher’s been taking a few lessons at the Batman School of Stealth, if this new video show-casing the upcoming Splinter Cell: Conviction is any indication. This new Splinter Cell seems a lot more focused on “blitzkrieg” style attacks, relying on brute force exercised with precision and speed rather than a considered approach.

It’s different from the Splinter Cell we know and love, certainly, but that’s not always a bad thing. I’m still looking forward to executing some punks Punisher-style when the game drops in February of next year, but I’m concerned that games like this may be sliding more towards an extended Quick Time Event than any semblance of actual freedom. Maybe I’m just paranoid.

But, as always, we want to know what you think! Does this new Splinter Cell seem like something that you’d want to pick up, or do the differences from past versions make you turn up your nose?

GamerSushi Asks: Greatest Single Player Game?

uncharted2Two great single player games are coming out today, in case you didn’t know. That’s right, both Uncharted 2 and Brutal Legend are dropping today, and from the reports, they are both awesome. In fact, Adam Sessler referred to Uncharted 2 as the greatest single player game he’s ever played. Ever. While it’s usually hard to take such grand statements seriously, I can’t help but get hyped for this game.

So it got me thinking about what the greatest single player game I’ve ever played actually is. There are quite a few of them, to be honest. Knights of the Old Republic, Mario 64, Final Fantasy 7 and Suikoden III come to mind. Also, Shadow of the Colossus is a strong contender for number one as well.

I’m very much aware that this topic of discussion is the complete opposite end of the spectrum from one we had last week, but I wanted to explore it anyway. So what about you guys? What’s the best single player game you’ve ever played? And are any of you going to pick up Brutal Legend or Uncharted 2? Go!

Dragon Age: Origins Sacred Ashes Trailer

If there was a technical term in the video game industry that was the equivalent of what it would be like to have mind boners, then this new trailer for Dragon Age: Origins comes dangerously close to producing this effect in me. It’s hard to necessarily quantify how badass this trailer is in words, so I’ll just let you guys do the watching. Needless to say, there are dragons in this fantasy game, and it’s something that’s been sorely missing from my favorite pastime.

Who else is getting this game on November 3rd? I’ll be first in line.

Become Filthy Fuel Vultures in Left 4 Dead 2


We’ve got some good news coming out of the Left 4 Dead 2 front this week as it creeps inexorably closer to its November release date. With the demo coming up for pre-order customers (of which I am one), Valve has dropped information for another competitive mode called “Scavenge”.

In this new mode, the four survivors band together in an effort to gather fuel cans from around the level while the Special Infected try to choke, burn, and other-wise decimate the poor would-be escapees. Adding to the complication of having a whole passel of crazy zombies on your tail is the fact that the gas cans in Left 4 Dead are extremely fragile, and can easily be set off by either the Spitter’s acid or an errant bullet. “Scavenge” matches consists of three round at 120 seconds each, with each fuel can be collected by the Survivors adding twenty precious seconds to the clock. The Survivors need to find 16 cans spread across the level in order to win. The levels themselves are arena-like updates of sections from the existing campaign maps.

Now, this strikes me as an excellent idea. I used to play a Source mod called Zombie Master which had a similar mechanic to it, where the humans would collect various item from the level in order to rebuild an escape vehicle while the Zombie Master commanded his hordes in a bid to stop them. Granted, the role of Zombie Master was more of an RTS-type control scheme, but I think Left 4 Dead 2 can pull it off admirably.

So, what do you fellas think of this new mode? Does it strike your fancy, or are you going to stick to campaign and versus? Also, who else has pre-ordered this and for what system?

Source: Destructoid

Modern Warfare 2: Infamy Trailer

There is no question that Modern Warfare 2 is the most anticipated title of the year, with a hype level that has been snowballing as of late. As if that wasn’t enough, the folks over at Infinity Ward have released a brand new trailer for the game, moving me from excited to a near fever pitch. One of the wildest parts of the trailer? Images of what looks to be Washington, DC under attack. Why isn’t it November yet?

Battlefield: Bad Company 2 Drops the F-Bomb

We’re getting closer to 2010, which mean that we’re starting to see some new media from a lot of next year’s big titles. Mass Effect 2 and Splinter Cell have been conducting the information blitz, but one game I’ve kept my eyes peeled for especially is Battlefield: Bad Company 2, seemingly the millionth game this quarter to bear the number “2” in it’s title.

The original Bad Company’s multi-player was surprisingly robust, owing in part to the amazing environmental destruction mechanics. With a year and a bit of refinement behind it, Bad Company 2 is well positioned to deliver the same crazy shoot-outs, even if it looks like it’s been bitten by the Call of Duty bug. Check out the trailer, which contains a surprisingly large number of epithets, so exercise discretion if you’re around those with sensitive ears.

The game also looks really polished graphically, so consider me psyched for this! Is anyone else looking forward to some more Bad Company, and what systems are you getting it for?

Heavy Rain Corner Store Gameplay

Man, I want this game. Even though Heavy Rain has been pushed into 2010, it doesn’t make it any less desirable. Especially if gameplay videos like these keep popping up.

In this new video highlighting a corner store sequence, we see a detective trying to find out more about the Origami Killer that he is pursuing. Unfortunately for him, a robber shows up in the store, demanding and waving a gun the way robbers are wont to do. The cool thing about this video though, is that it shows several of the different ways that this sequence could ultimately pan out, including the main character himself dying, at which point a new character would take over.

Today’s WTF: Splinter Cell Conviction Has No Night Vision

scconvictionOk, I hate to sound the “WTF” alarm for just anything these days, given the rather easy-to-upset gaming community at large, but this article I read today kind of jumped out at me. As some of you know, one of my most anticipated games for next year is Splinter Cell: Conviction. Chaos Theory still ranks among my favorite games of all time, and I’ve been waiting for a true sequel since then.

Well I might have to wait a little longer. While I’m largely OK with some of the additional gameplay mechanics that Ubisoft has added (the one-button executions, etc), something I read in an interview with the game’s creative director Max Beland disturbed me…

I crept through some dark areas as I worked my way into the building. Even in darkness, I did not need night vision to see, notably. In dark areas the game’s graphics become grainy, but the expected night-vision overlay doesn’t come into play. Beland doesn’t like green night-vision sequences in games and told me that Fisher’s goggles aren’t used for anything like that; just for sonar scans, which show enemy positions through walls.

Seriously? No night vision in a Splinter Cell game? I mean, call me crazy, but that just about throws the game off my radar. Looks like I might not get the proper return of the franchise that I wanted.

So what do you guys think? Am I overreacting to this? How would some of you guys feel if your favorite franchise was stripped of a staple of its gameplay?

Source- Kotaku

Capcom’s Inafune Gets Sour at TGS

With the Tokyo Game Show wrapping up, it’s a time for all the games journalists of the world to remember the awesome things they’ve seen, like Peace Walker and everything Final Fantasy. For others, it’s a time to bemoan the fall of the Japanese game industry. One such sour-puss is Capcom’s Keiji Inafune, creator of Mega Man and my personal favorite, Dead Rising.

Where others looked around the TGS show floor and saw hope for Japan’s flagging creative teams, Inafune saw only despair and darkness. Quoth the raven:

“Personally when I looked around [at] all the different games at the TGS floor, I said, ‘Man, Japan is over. We’re done. Our game industry is finished.'”

Harsh words, Mr. Inafune. While the games industry has kind of turned on its heel in the last decade or so, being predominantly a Western enterprise, I don’t really think that Japan is “finished”. Sure, they’re hitting a rough patch, but things will turn around. Right?

Of course, Inafune shouldn’t be taken at face value: he left Capcom out of the list of dismal failures of TGS ’09, and as Destructoid pointed out, avoided mentioning the irony of handing off Dead Rising 2 to a Western company (Canada-based Blue Castle Games).

The decline of the Japanese game industry has been a hot button issue for a while, but I think this is the first time that anyone from inside the the industry has come out and said that we’re looking at the end. What do you guys think? Is Mr. Inafune exaggerating, or will we see the end of Japanese-made games in our lifetime?

Source: 1up

TGS: Final Fantasy XIV Trailer

Malboros! I know Final Fantasy XIII still isn’t out yet, but that doesn’t mean that we can’t have trailers for Final Fantasy XIV, the new MMO (maybe) entry into the series. While Final Fantasy XI never really did it for me, something about the art and the presentation of what I’ve seen so far for FF XIV have been striking.

This new FFXIV trailer straight from TGS only solidifies this position for me. Unless I’m wrong, am I spotting a hint about air and sea battles? Sign me up.

Thoughts on a One Console Future

one-consoleA lot has been made recently over the recent (and supposedly untrue rumor) that Microsoft may purchase Electronic Arts. Even though this rumor appears to be false, it does bring up some valid questions, and ones that got Anthony and I engaged in a ripping e-mail debate this morning.

As most debates go, it ended with us making various claims about each other’s mothers, but before that there was some reasoned discussion going on. Anthony believes that a move like this could really hurt the video game industry on the whole, and potentially see the downfall of the other two giants (in this case Sony and Nintendo). My position is that while I agree that such a situation might occur, we are reaching a point where a one-console future could and probably will be a reality, it’s just a matter of who goes the way of Sega first.

So, what do you guys think about this idea? Would you push away the idea of a one console future, or welcome it? To me, we are already on our way there, seeing as how there are fewer and fewer exclusive titles to separate the systems out anyway. Go!

TGS: New Last Guardian Footage

TGS 2009 is going on right now in Tokyo, and with it comes lots of new information from all those lovable Japanese developers. Why, we’ve had some new previews from MGS: Peace Walker, FFXIII and FXIV, and then some. But the thing that interested me the most was some new footage of Team Ico’s new game, The Last Guardian.

I just can’t get enough of this hippogriff thing. The gameplay looks intriguing, and the art design is just gorgeous. Who else is dying for this game?

More Like PSP No! Retailers Boycott the Hand-held.

pspno
I should be hung for that title, but I couldn’t resist. It seems that the gaming industry is trying on its big-boy pants lately, what with all the high falutin boycotts going on. Usually we see consumers getting up in arms about the alleged unfairness of some crazy rip-off or another, but this time around we’ve got actual stores joining in on the fun.

The PSP go, a recently announced upgrade for Sony’s base portable model, is being met with a hostile reception by several retailers in Eruope, with the Australian branch of EB Games being rumored as a potential party. Dutch game shop chain Nedgame alleges that the portable is too expensive to bother stocking in addition to being miffed about the lack of UMD support on the gizmo. According to the store’s official statement, the lack of actual discs for sale robs the chain of its main source of profit on game sales: the mark-up on prices. The PSP go uses media which is exclusively available from the PlayStation Network, so I’d imagine that being the middle-man in this exchange would rankle a bit.

One small chain of stores refusing to stock a product is one thing, but once a big company joins the party it’s a whole different kettle of fish. What do you guys think? Is this the first step in stores really lashing back at downloadable content? Where can this go from here, and do you think that the stores are taking the right approach with this?

Source: Kotaku

Who’s Getting Ready to Drop?

halo3odstAs many of you devoted Halo-ites know, we are mere hours away from the launch (or should I be cheesy and say drop again?) of Halo 3: ODST in stores all along these American shores. Though you east coasters won’t see it for another hour or so and the rest of us have to wait even longer than that, I’m sure the anticipation is already pretty high for another Halo title release.

I have to admit, I was trying to avoid the Halo fever this time around, but starting about two weeks ago, I once again got caught up in the hype train. It was completely inevitable. The thing that really sold me on the game has to be the 4 player co-op story play as well as the Firefight mode, reminiscent of Horde mode from Gears of War 2. I’m hoping to attend the midnight launch in just a couple of hours. And if I can’t do that, then I’ll pick it up tomorrow after work.

So- which of you guys is planning on getting the game, too? Go!

Meet the Team: Borderlands

If there’s one game coming out this holiday that has style leaking out of its cel-shaded ears, it’s Borderlands. In this new trailer for the upcoming FPS-RPG, we’re introduced to the various characters that we’ll be controlling as we explore the wasteland looking for sweet guns. There’s plenty of gory game-play (censored to tantalize you) and awesome music packed into this video, so check it out.

Gearbox’s CEO Randy Pitchford, notable for being slightly outspoken about his games, has said that he thinks Borderlands has the moxie to stand up to the big dogs this Christmas, and based on this trailer, he might be right. We’ve looked at this game before at GamerSushi, but I just couldn’t pass up sharing this trailer with you guys. I’m picking this up on PC for sure.