Saves and Stuff

Back in the days of gaming glory, the 8 and 16-bit eras, we gamers didn’t have a whole lot of options when it came to saving games. Games were systematic and based on rote memorization, muscle memory, trial-and-error and the like.

Nowadays, the game saves for you every 10 seconds and even recharges your health and shines your shoes while you wait. Well, not really, but kind of.

That’s why Gamasutra recently posted an article about Save Systems, raising some interesting questions about how they affect gameplay.

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XBox 360: A Sordid History of a Broken Console

I’m not sure how many of you guys that own 360s have had the RRoD (Red Ring of Death for those of you who, like ostriches, have buried your heads in the sand and missed the acronym), but I have experienced 2 myself. Yeah. Dos.

Being on my 3rd Microsoft XBox 360 has left kind of a sour taste in my mouth, and I wouldn’t tolerate it save that it’s probably the most played console I’ve had since the original Playstation. It’s kind of weird because out of all the consoles I’ve ever owned, only 3 have broken. All were Microsoft products.

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Microsoft: Wii Wins, We Won’t

Looks like MS has accepted along with everybody else that Nintendo has won this round, and is now shooting for 2nd place in the console war over Sony’s Playstation 3. Essentially, they’ve figured out what everyone else knew almost a year ago.

Don Mattick, senior VP of Microsoft’s interactive entertainment division, recently told Business Week that even with the new Xbox 360 price drop, they don’t figure that they’re in any place to catch Nintendo at this point. And let’s face it, the Wii is essentially a Benjamin factory for Nintendo these days.

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Blu-ray: the 5 Year Countdown

I know that this is the way of technology, but it was still a little shocking to hear Andy Griffiths (go ahead, whistle, you know you want to) of Samsung say that Blu-ray has 5 years left as a viable media format.

Really? All of that warring and hooting and hollering between Toshiba and Sony for what amounts to be 5 years? I guess we get to look forward to another Sony proprietary after that. Joy.

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PSN Store Update: 9/4/08

It’s Thursday! Time for another update to the PSN! This week brings a ton of video content and a new episode of Qore. If you have not subscribed to it, I highly recommend you do. It’s full of fun features and tons of info. And since I signed up for the first episode, I will be allowed into both the Resistance 2 and Socom: Confrontation betas! Eat your heart out! This month’s Qore features the Motorstorm: Pacific Rift demo.

Full list of new content after the jump:

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LEVEL UP! Call of Duty 4 Double XP Weekend 9/12-9/14!

Time to dust off that copy of Call of Duty 4: Modern Warfare and kill some people online! According to Infinity Ward’s blog, IAMFOURZEROTWO, next weekend will be a double experience point frag fest for both PSN and Xbox Live.

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Rumor: Warhammer 40k Space Marine Video

A video of a new 3rd person action game in the Warhammer 40k universe titled “Space Marine” is starting to make its way around the web. This is an unconfirmed game, so it’s got “leak” written all over it. You might want to watch this one before it gets taken down!

Edit: The video we had posted was taken down, so this one appears courtesy of Kotaku.

Cheaper XBox 360 Confirmed

Even though the rumors have been all over this for months, Microsoft finally confirmed that the 360 is dropping in price.

Here is the rundowns of the new pricing, as of September 5th:

  • Xbox 360 Arcade $199
  • Xbox 360 $299
  • Xbox 360 Elite $399

Now you won’t feel quite as bad when you get RRoD-ified. Still not as cheap as the Wii, but this probably will make just a few buyers think twice when trying to choose between the two systems. Does this move any of you guys that don’t have one closer to buying?

Source- XBox

Final Fantasy Ad Infinitum

One thing that I hear non-gamers joke about constantly is the name “Final Fantasy”. They always laugh and think themselves very clever as they declare “Final Fantasy what? Guess it wasn’t the final one! Bwa ha!” And then they chortle more and eat ham or something.

But in the end, as clearly as they don’t get it, it does beg the interesting question: just how far are those crazy Square Enix kids going to milk this franchise? Surely, there’s got to be a point where you say “enough is enough”. Not so, according to producer Shinji Hashimoto.

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Spore Not Perfect, Internet Poops Bricks

Sometimes, the Internet’s view of game reviews really just drives me crazy. And not just normal crazy, but bat-crap-freaking-loco.  Take this news, for instance, that Spore is getting less than stellar reviews out of Europe. In fact, some media outlets like German mag PC Games are going as low as an appalling score of 73%. Out of 100, even!

The sky isn’t just falling. Bitch done collapsed.

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Penny Arcade Sequel Screenies

The 2nd Episode of Penny Arcade Adventures and the follow up to “On the Rain Slick Precipice of Darkness” (coincidentally, one of my favorite video game names ever), is an eagerly awaited titled by this Penny Arcade fanboy. So it was with great enthusiasm that I browsed a post over at Joystiq containing new screenshots of the game.

These new Penny Arcade screenies show off combat, cut scenes and all other kinds of goodies. If you’re a fan of PA’s comics or their game, you should certainly take a gander.

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Work With Sackboy

Think you’ve got what it takes to work with Media Molecule, the minds behind Sony’s new and way-too-cute game Little Big Planet? It seems that the team that created Sackboy will be watching the community for up-and-coming map and level designers, as a big piece of the game’s appeal is going to be all of the user-created content that will grace PSN once it hits.

Why would they be watching, specifically? To give you a job. That’s just how they roll.

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PAX: Resistance 2 and Retribution

Admittedly, I still haven’t gotten around to playing Resistance: Fall of Man, though I intend to pick it up one of these days. Preferably before the release of Resistance 2. Today, I got to watch some dudes play through a match or two of multiplayer, which was admittedly sweet, in addition, Daniel and I each play-tested Resistance: Retribution, the new PSP game.

Continue reading to see some video.

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PAX: MK vs DC Gameplay

I’ll have to admit, when I first heard of Mortal Kombat vs DC Universe, I thought it sounded like one of the most ridiculous things I ever heard. But after seeing some more footage pop up aboutt he game in recent months, I slowly moved from “that sounds stupid” to “that might be awesome”. After watching Batman and the Joker pummel each other for a bit today, I may have been sold.

RoosterTeeth: Animated RedVsBlue Series?

Among the coolest things we saw at PAX today didn’t happen on the showroom floor, where dozens of new games were being brandied about for all to see. Nor was it located in a bag of swag handed to me with Little Big Planet stamped all over the side of it. No, in reality, the coolest thing I saw at PAX today was during the panel for RoosterTeeth, the creators of the Halo machinima “RedVsBlue”. What was it, exactly?

An animated (as in, cartoon) clip of a scene from a potential new RedVsBlue series.

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Today’s WTF: Guitar Hero Movie?

Rush Hour and X-Men 3 director Brett Ratner wants to take his franchise ruining stick and beat Guitar Hero with it, according to MTV Multiplayer. Ratner has featured the game in several different projects as of late, including a Miley Cyrus music video. His dream is to make a Guitar Hero movie. WTF?

I’ll give you a second to brace yourselves for the super-spectacular plot…

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Waiting on Team Ico

It looks like we might not have to wait much longer to hear something about Team Ico’s next project. The creators of Ico and Shadow of the Colossus are apparently hard at work on whatever their next game is, set to appear on the PS3. Sony worldwide head Shuhei Yoshida has confirmed that the game will be shown “soon”.

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Let’s Talk Dyack

Ah, more about Denis Dyack, the mind behind Too Human for the Xbox 360. The alternate title to this post could also read “Why the flip is everyone making such a fuss over the creator of such an underwhelming game?” Perhaps we’ll never know the answer to that question, but what we do know, thanks to MTV Multiplayer, is what Dyack is like according to the dudes that work with him.

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Little Big Planet Image Importing Only Via PS Eye

In news that may come as a blow to many gamers hoping to get their “create on” with Little Big Planet, in a recent interview with Joystiq.com, producer Pete Smith and interface designer Jim Unwin confirmed what many had feared:

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Rumor: Halo by Who?

Big goings-on on the Interwebz. Rumblings, some would say. According to OXM, the next installment of the Halo franchise (Halo 4 for those keeping the score at home) is being developed by Gearbox Software, the fine minds behind Brothers in Arms: Hell’s Highway, Halo PC and the upcoming Aliens: Colonial Marines.

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