I was originally going to slap this thing with a “Today’s WTF” prefix, but with E3 around the corner, those things are going to be coming fast and furious. Still, this little bit of news is a head-scratcher for sure. Alan Wake, the upcoming X-Box 360 exclusive by Remedy Studios is catching a bit of flack for the game’s facial animations which apparently don’t match up with the tone of voice the character is using. For such a story driven tale, you can bet this has caused some consternation amongst the game’s reviewers.
One would expect such a fix, if it were to come at all, to be included in a patch, not through DLC. Remedy is doing the exact opposite, however, bundling in the change with the supernatural thriller’s upcoming downloadable content. No word on whether or not the additional gameplay will be free of charge or not, but if it includes alterations to the game’s code, it’s a safe bet that there will be some Microsoft Points involved.
What do you guys think about this? Fair or foul on Remedy’s part? For a game that’s been in development for so long, should we have to pay for something that should be there in the first place?
Source: VG247

As we talked about in our
I’m going to go ahead and apologize to you non-Haloites in advance. Over the next few weeks, we will no doubt have quite a few Halo: Reach stories up and running, since the beta is kicking in full effect tomorrow. While I am no doubt excited, I am trying to quell my Halo fanboy-ism so that I don’t annoy you all to death with it. But patience and forgiveness will be required, brothers.
This is one for the history books, folks. On April 15, Microsoft said bon voyage to the old XBox Live, sending it away into that soft, tranquil night. Or on a boat in a waterfall, like Boromir’s arrow-riddled corpse in Lord of the Rings (spoiler alert). Anyway, they said bye to the old XBL, discontinuing support for original XBox games, including Halo 2.
I seriously can’t tell you guys how much I’m anxiously awaiting the beta for Halo: Reach, hitting on May 3rd. When that glorious day rolls around, I’ll be a zombie, doing nothing but thinking, eating, and sleeping in a way that is pleasing to the Master Chief. I would consider it no great secret that something about Halo multiplayer hits a special sweet spot for my competitive gaming tastes, and I can’t wait to jump back into it. Honestly, it’s almost like Christmas for me.
You all know that I love me some co-op. In fact, more often than not, I’d rather play co-op over some kind of versus multiplayer. To me, there’s nothing quite like jumping into a game with your friends, and playing alongside them while you chat about how things are going or how much better you are at everything. Not that I do that… often.
In news that could change the future of gaming forever, Natal lead developer Alex Kipman has 

