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Hello and welcome to Cross-Contaminated Media, a short series on video game franchises that have taken their fictional settings and expanded them into books, comics, and film. As the video game industry becomes even more wide-spread, we’re seeing a lot of companies try their hand at developing their intellectual properties by taking them off of a game disk and put them into forms of media that are less graphically intensive, but require more attention on the story and characters.
Of all the companies currently trying their hand at pursuing different avenues of story-telling, Halo is the one that stands out to most people as the current leader of this pack. When we popped Halo: Combat Evolved into our X-Boxes for the first time, we were vaguely aware that there was some history behind this game, at least according to the small preface in the manual. There was some planet named REACH that had been destroyed, Humanity was fighting a losing battle with a genocidal alien hegemony, and the character you were going to be controlling was the last of his kind, a genetically engineered super soldier.
But why had these events come to pass? The story of Halo was preceded by 25 years of brutal warfare and intrigue, and those of us who were engrossed by the game’s universe could only scratch at the surface of the story. Microsoft, perhaps being aware at the great selling power their new IP possessed, had had the foresight to employ Eric Nylund to write The Fall of Reach, which told of the beginnings of Master Chief’s career as a soldier and of the destruction of REACH. The Fall of Reach went on to be a New York Times Bestseller, and the stage was set for a variety of Halo licensed media to continue the story outside of the games.
Continue reading Cross-Contaminated Media: Expanding Universes Outside Games



Shadow Complex is a fun game. It is probably one of the best games I’ve played this year so far. Considering that it’s an Xbox Live Arcade game that only cost $15, that’s quite impressive. It plays in the sidescrolling style of Metroid or Castlevania, but sports some incredible graphics a la the Unreal Engine. It’s open, fun and full of secrets. They simply don’t make games like this anymore, and I’m loving it.
Wow. So there are rumors and there are rumors, and I’d say this one falls in the latter category. As many already know, the Halo movie that was in development hell for months and then killed was originally helmed by Peter Jackson as the Producer and Neil Blomkamp as the Director. Unfortunately, all negotiations were finally killed due to Blomkamp’s inexperience, and the two went on to make the cool-looking District 9.
Hi folks. Just a quick introduction here… I’m Jeff, sometimes known as JJ, sometimes known as Unsquare. I’m the webmaster of the Smooth Few Films and Gamersushi sites. I’ve been getting back into gaming over the past year ever since I purchased myself an XBox 360, and I’ve been feeling the desire to contribute to this site a bit more now that I actually have opinions on games and such. Hopefully you’ll start seeing posts from me every once in a while. Can’t promise they’ll be as hilarious as Anthony’s Phantasy Star adventures, however.

Even though they’re not my favorite games ever, I’m still a dork about anything related to the Halo universe, especially peripheral materials that explore other areas of the mythos. For some reason, Bungie hasn’t done a stellar job presenting their story within the confines of the game, but all of the extended media is an entirely different story.
A few months ago, I wrote a feature about the things that are wrong with the gaming industry on the whole. Some of that had to do with the games themselves, some of it had to with the journalists that covered and reviewed them, and some of it had to do with the gamers that played them. In terms of gamers that are hurting gaming and its culture unknowingly, console and even PC fanboys rank right at the top.
Crackdown is still one of my favorite games of this generation so far. The game played like an open world platformer, with sandbox elements and super powers to boot. I loved orb hunting, whooping up on gang members, and making my car do ridiculous jumps. The city really is your playground.
The Microsoft E3 press event has officially taken place. With it come a bevy of announcements, trailers, videos and more.
It’s no secret that MMO’s are the train that every major developer hopes to ride into money country, following the trend of Blizzard’s oh-so-popular moolah machine, World of Warcraft. While we know that Microsoft previously worked on a Halo MMO that was ultimately canned, some have speculated that they still had something else they were constructing in the shadows.