Bungie’s Farewell to Halo

Master Chief

It had to happen at some point, folks. As somber as it is, Bungie is finally saying their official goodbye to the Halo series as of August 2nd, they’ll be handing control of Halo: Reach’s matchmaking, etc. over to 343 as they send their legendary franchise off to sea. Or the stars, as it were.

Here’s a bit from their farewell post:

Halo is yours now. In many ways, it always has been. Its new caretakers will strive, just as we did, to be worthy stewards but you have the package. Hold these characters and stories and worlds to the same unflinching standards you did while we were at the helm, but allow them all to blossom and change and grow in the ways that they must.

As such, Bungie says they’ll be running dark after August 2nd, as they continue work on their newest endeavor, a brand new universe that they’re building for publisher Activision. Their final words? “See you starside.”

So how do you guys feel about Halo passing hands? I know some of you don’t care very much about it, and I know we also have some fanboys, myself included. Love it or loathe it, it’s hard to deny such a monumental series and its power, and I’ll be curious to see what happens to it in the future. Thoughts, friends?

Source – Bungie

Double Fine, Trenched, and Owning the Downloadable Market

Sometimes the big tent-pole, triple-A title model doesn’t work, and a studio folds in on itself. This is a very common occurrence, and it’s rare that any given developer in this situation will regain their footing and continue making games. Thankfully, Double Fine, creators of Psychonauts, managed to dig themselves out of the Brutal Legend hole and converted their business model to making smaller, less financially risky downloadable games. This meant they were free to experiment with different genres and flex their witty writing muscles without subjecting themselves to the sometimes cruel whims of the video game playing masses.

Starting off with Costume Quest and leading into Stacking and Trenched (which I’ll get to in a moment), Double Fine has proven that they know how to make great games, and they’ve finally found themselves an audience that is receptive to their hard work. I did miss out on Costume Quest and Stacking (though I have heard they’re excellent) but I decided to check out Trenched, a mech combat/tower defense game, because those two play-styles mashed together sounds like a hell of a good time and it has co-op, which is always a plus in my books.
Continue reading Double Fine, Trenched, and Owning the Downloadable Market

Gears of War 3 Horde 2.0 Walkthrough Drops the Facts

One of the great surprises of E3 2011 was the reveal of Horde 2.0 in Gears of War 3. With all the improvements made to the multiplayer, it shouldn’t have caught us off guard that Epic would be turning their loving eyes to Horde mode as well, but this really came out of left field. Taking away from player data from Gears of War 2, Horde 2.0 features a whole host of usability improvements seen in the multiplayer of Gears 3 (like enemy tagging and the tactical overlay) and adds the ability to use an area as a base and fortify it with static defenses, turrets and the fearsome Silverback mech suit. There’s a new Horde 2.0 walkthrough narrated by Nan McNamara, the voice actor for Anya Stroud, and I’ve embedded it below.

Much like Halo: Reach last year, Gears of War 3 might dominate our lives when it hits on September 20. I have my copy pre-ordered and paid for, and I can’t wait to tuck into this triple threat title. We may have to have a GamerSushi Game Night for this when it comes out (non-Xbox readers, don’t worry, we might have something in the works…). What do you guys think of the new improvements to Horde?

What do You Want From Sony and Microsoft’s Next Gen Systems?

xbox 720 rumor

Hot on the heels of Nintendo’s Wii U announcement at E3 2011, Videogamer.com is reporting that a “high-ranking industry source” at Crytek has leaked the news that Microsoft will announce their Xbox 360 successor next year at E3.

Whether or not the source can be trusted (every rumor comes from a “high-ranking person” these days) we can’t deny that Sony and Microsoft are finally turning their eyes towards the future, perhaps even more so now that Nintendo beat them to the punch. Speculating on whether or not this is a real leak is probably a waste of time; it’s more likely than not that this is just an attempt to get some hits. What’s more fun and productive is guessing what Microsoft and Sony’s next gen consoles will be like.

The Xbox 720 and the PlayStation 4 (or whatever they end up calling them) will no doubt feature beefed up graphical capabilities, but how far will they go? The article sates that Microsoft will include DirectX 11 in the new system, which seems pretty reasonable to me, considering how far along technologically we’ve come since the Xbox 360’s launch. What about Sony, though? What problems from this generation do you want them to fix? Sound off!

Source – Videogamer.com

GamerSushi Asks: What Was Your Game of Show for E3 2011?

battlefield 3 e3 2011 game of show

This is kind of a tricky GamerSushi Asks, what with all the quality showings from many publishers and developers, but I feel that we can get an interesting discussion going around this one. Now that E3 2011 is behind us, we can gaze back fondly at the at the games and scoff at the terrible press conferences and Mr. Caffeine.

Since we’ve seen everything that the industry’s biggest trade show had to offer, we’re going to open this up and ask you guys what your Game of Show was for E3 2011. There’s so many strong contenders from the shooters to the RPGs and the sandbox/adventure games that it might be hard to choose just one.

So what are you leaning towards? Personally, I’m thinking Battlefield 3 with Skyrim, Saint’s Row: The Third and Gears of War 3 coming in close behind. It was really hard to choose, but the tank video impressed the hell out of me and the multiplayer sounds super tight with lots of new improvements. I also know that at least one of you lucky devils made the trek out to L.A., so maybe there’s something we all missed that we should pay more attention to going forward? Hit me up in the comments, son!

The GamerSushi Show, Ep 31: E3 2011 Edition

The most epic week of the gaming year has passed us by, and there’s certainly enough news to keep everyone buzzing for the rest of 2011. That’s why we fast tracked this week’s podcast, in order to get it out the day after E3 ended. The result is a super-sized podcast that’s fit for one of Skyrim’s mammoth-herding giants.

In it, you’ll hear our thoughts on everything from the ridiculously confusing Wii U announcements to fighting dragons, buildings forts and rips in space-time. After all of that, we embark on a hilarious rendition of Grades, where we evaluate each of the “Big 3” conferences in turn.

Alright, you know what comes next, fools. Listen + Rate + Enjoy. Continue reading The GamerSushi Show, Ep 31: E3 2011 Edition

Microsoft E3 2011 Press Conference Highlights

x360Microsoft’s big shindig just went down, and it was kind of crazy. Despite the early leaks, they still manage to pull off a few tricks and bring a lot of Kinect.

Hit the jump to see the round-up!
Continue reading Microsoft E3 2011 Press Conference Highlights

GamerSushi Asks: The Pre-E3 Check-In?

MGS 3Alright, gents. E3 is finally here. And as we’ve discussed most recently, the hype machine is going to be in full effect. As much as it can be a bit grating, it’s still a fine week to be a gamer, and one of my favorite of the year.

I wanted to get a pre-E3 post up, just to let you know some of the things going on during the week. Even though we’re not at E3 (sigh), we’re still probably going to do a fair bit of updating around these parts. During the Sony press conference you can expect a liveblog of the events, so come here if you want to comment and enjoy some fun minute-by-minute updating of the opening press event. We’ll also be posting some recaps of the Nintendo/Microsoft press conferences once they’ve happened. In addition, there will probably be a daily recap post to discuss the cool news that didn’t make individual posts.

Personally, I’m most interested to see Project Cafe from Nintendo’s press event on June 7th. Rumors are swirling like crazy still, but it seems fairly certain from reports that it’s going to sport a touch screen controller. Other rumors speculate that the system itself will be portable, and could feature a screen as well… which is interesting, to say the least. Other cool confirmed stuff includes the Metal Gear Solid HD Collection, which is going to include Metal Gear Solid 2, 3 and Peace Walker. Konami is also going to release Zone of Enders 1 and 2 in HD – and all of these are going to see both PSN and XBLA releases. Pretty cool, huh?

The tricky thing about E3 is that there’s going to be way too much stuff to post about. And as we’re not really a gaming news site and more of a gaming conversation site, I think it’d be cool for you guys to let us know what games you’re most excited to talk about. As updates/trailers, news and such come flying in, we can be sure to post about those games so all of us can come back here and wag our tails about them a bit. Yes, in this analogy we have somehow become dogs.

So yeah, tell us what you’d most like to discuss once the news goes up, and we’ll do our best to placate you gents and gals.

The GamerSushi Show, Ep 29: Colluders

Here’s a new podcast that’s not exactly new, seeing as how we recorded it a couple of weeks ago. That being said, it’s still a hoot. Is that what the kids are saying these days?

We talk about a variety of topics once the cast kicks off, from PSN to Brink and even a bit of the Gears of War 3 Beta, and just how much I want to have its babies. True story. After that, we kick things up a non-Minecraft notch with a game of Either/Or. For real, it’s good times. I only wish you all could join us during these games, because Nick does a great job of picking topics.

Oh, that’s right. You can. In the comments. Join in, dudes.

Alright, time to listen up. And when you’re done, go rate. Continue reading The GamerSushi Show, Ep 29: Colluders

The Missing Games of E3s Past

Spec Ops: The Line

E3 2011 is fast approaching, and there are a lot of big name titles that we’re expecting more information on: Saint’s Row 3, Batman: Arkham City, Uncharted 3 and Skyrim, just to name a few. But for every giant game that steals the show, there’s a few titles that we haven’t seen hide nor hair of, games that were announced to much fan fare and have quietly faded into either obscurity or development hell.

Some of these games have a made a big splash in the past like XCOM or Metal Gear Solid: Rising, but there are a few ones that have flown under the radar that I’m keeping an eye out for this year like Max Payne 3 (which repeatedly reappears for a moment before disappearing again) or Spec Ops: The Line, a Nolan North vehicle adapted from the novella Heart of Darkness. Another Rockstar helmed production that’s also noticeably MIA is Agent, a Cold War themed game that was trumpeted as a Sony exclusive before vanishing.

E3 is a great time to announce new, exciting games and bang the drums about the popular upcoming ones, but which of these titles do you want to hear about? Granted, we’ve gotten a trailer for MGS: Rising but not much else, and Max Payne 3 is continually rumored to be making an appearance, but what about Spec Ops, or XCOM? Is there another game that you want to hear about? What games in the past have made a grand entrance at E3 but then vanished?

Today’s Awesome: Portal 2 in Halo: Reach

So Portal 2 is awesome, and all you guys love it. Well, I don’t like it (as much), and all of the other GamerSushi editors are pretty sure the reason is because Portal 2 is not a “bro” game (e.g. Call of Duty, Halo, Gears). Well, thankfully, some kind soul has cooked up an amazing Forge World creation that puts the reality-bending mechanic of Portal in the dudetacular world of Halo: Reach.

Pretty wicked, no? I was surprised that the Halo: Reach teleporters actually transfer momentum as you travel through them, so hats off to the creator x 7revorBlack x. What do you guys think of this odd mash-up?

Top Six: Mitch’s Favorite Video Game Theme Songs

Music is an inextricable part of gaming, as much as it is for every other visual medium. Music can pull us into the moment, bring up the appropriate feelings and make something unforgettable. Throughout our hobby’s long history, we’ve had a great many composers gift us with some incredible songs, all the way from the NES era (and before) to today. Anthony did something similar a while back with his weekly music posts, but I thought I’d collect my favorite songs in one handy dandy top six list. Why six, you ask? Because six sells.
Continue reading Top Six: Mitch’s Favorite Video Game Theme Songs

The Puzzling Anger of Online Gamers (And Gears of War 3 Beta Impressions, Too)

gears of war 3 beta impressions

Portal 2 is out today as we’re all very, very aware, but there was another release this week that’s been overshadowed a bit by Valve’s behemoth: the Gears of War 3 Beta. I know that we’ve been talking about it a lot here on the site, and thanks to my Epic Edition of Bulletstorm, I got to hop in and try out the multiplayer flavor of Gears of War 3.

So far, I’m really impressed with the Beta. There are, thankfully, few glitches and I can actually get into matches, which is a big improvement over Gears of War 2. The progression from cover based shooting to close in melee combat feels natural, and it’s a real thrill to run your chainsaw through someone’s back when they aren’t expecting it. I’m finding the sawed-off shotgun a little over-powered, but that’s probably because I keep running into it like a moron.

Even though I’m loving the Gears 3 Beta, I ran into the angriest gamer I’ve come across in a long time last night. As I’m usually in a party with whomever I’m playing online with, I don’t get to hear the braying of the masses, but last night I put on my headphones and listened to the fury this man had to offer.

He got mad at me for reviving him, got mad at people for not reviving him, was pissed off that he ran into places with no backup, and made one player quit when he wouldn’t stop telling him that he was worse than a bot. I get that it’s a little frustrating when you’re stuck on a team with a bunch of ineffective players, but I could never fathom getting that angry about a match that’s ten minutes at most.

I wish I had recorded this guy’s outbursts, because they were seriously hilarious. I think that abrasive gamers have passed beyond offensive and into hilarious because we’re so used to the weirdness of the Internet as a whole. Have you guys ever ran across a gamer so angry that it stuck with you? Is anyone playing the Gears of War 3 Beta, and what do you think of it?

Handheld Gaming: Is It Just For Kids?

sony ds babysitting toolIt seems that when Sony gets a little boost in the console industry, they get a bit full of themselves as PlayStation CEO Jack Tretton demonstrated over the weekend. In an interview with Fortune, he went after Microsoft and Nintendo pretty hard, calling out the Xbox 360’s reliance on the DVD format as a weakness, and decrying Nintendo’s DS as a “babysitting tool”.

A little trash-talking in the industry is nothing new (and seems to be making up most of the news lately), but I think that Mr. Tretton is a little off on his comments on the Nintendo DS. He’s quoted as saying that “no self-respecting twenty-something is going to be sitting on an airplane with one of those” as they’re “too old for that”. Being a twenty-something that uses a DS frequently (especially on airplanes, and to play Pokemon, no less), I think he’s kind of misinformed on the DS’s demographic. If people are that self-conscious, they’re not going to be playing the PSP in public either, because the average consumer doesn’t really know the difference between the two.

While a lot of Nintendo’s sales definitely go to kids, I’ve seen just as many grown up people using the DS on planes, public transit, or in a movie theater. Jack Tretton is obviously trying to reinforce the notion that the Nintendo DS is just for kids, but like I said above, people don’t necessarily identify the PSP as an “adult gaming machine” either.

Being a person who uses his DS a lot, I think that Mr. Tretton’s being a little bit of a mudslinger, but I was wondering what you guys think. There’s definitely a social stigma that comes with using a handheld gaming device in public, but I think that as time has gone on a lot of that has gone away. It’s still there, though, so what say you? Do you use your DS in public? If you use a PSP, do you feel a bit more manly than those girly DS gamers? Go!

Source – Fortune

Halo: Reach’s Defiant Map Pack: DLC Worth Paying For

halo reach defiant map pack review

One of the biggest criticisms leveraged against Halo: Reach was the astonishingly low quality of the multiplayer maps included in the retail version. The original offerings were either spaces taken from the campaign or Forge World creations and remakes of older maps. Even the Noble Map Pack, released by Bungie on November 30, didn’t measure up to the maps of the previous Halo games, though they were better than the base offerings.

Interestingly, Halo: Reach’s second map pack, the Defiant Map Pack, was crafted by Certain Affinity, who made the Blastacular Map Pack for Halo 2. The Defiant Map Pack includes two new multiplayer spaces and a Firefight arena, but what makes this particular DLC worth your hard earned space bucks?
Continue reading Halo: Reach’s Defiant Map Pack: DLC Worth Paying For

Team Meat Bemoans Super Meat Boy’s Xbox LIVE Release

super meat boy

Another April Fool’s has come and gone, and it is now safe to use the Internet for “tru facts”, as it were. As such, I present to you the first official post-April Fool’s story, a little tale about two-man indie developer Team Meat and their battles with Microsoft in bringing Super Meat Boy to Xbox LIVE Arcade.

In a recent issue of Game Developer Magazine (transcribed by Kotaku), one half of Team Meat, Edmund McMillen, waxes about the trials and tribulations faced by himself and his partner Tommy Refenes.

Aside from a few complaints that have really nothing to do with Microsoft (such as financial hardship brought on by emergency surgery), the duo experienced some difficulties getting the game ready for the Game Feast promotion on XBLA. They describe being in a forced crunch necessitated by the short release window brought on by the promotion which was clashing with their desire to add more features to the game. Fixing bugs at the same time as adding new things to the game meant that hours of hard work were rendered invalid by having more errors crop up on top of the ones they already fixed.
Continue reading Team Meat Bemoans Super Meat Boy’s Xbox LIVE Release

Poll: Most Annoying Fanboys

Here at GamerSushi, we try to stay above the fray and out of the trenches of the massive fanboy flame wars currently raging all across the vast plains of cyberspace. That’s not to say that we don’t have our own preferences about systems and games and such, but I think we all truly wish success for all of the platforms. Except for the Kinect. And no amount of fervor can help the PSP. But I digress…

Sadly, we are the vast minority, our cries for equality and fairness bludgeoned by the maces of Microsoft fanboys, severed by the Sony swordsmen and bullied by the noogies of Nintendo nuts. Oh, and punctured by the PC polearms. Whew. Had to stretch that one out a bit. Anyhoo, I know we all have that one segment of the gamer population that just grates our nerves, so I thought I would take a poll and find out who is the biggest offender.

Please elaborate in the comments, but try to be respectful. We’re all friends here and just because someone likes something more than you do doesn’t make them evil. Just misguided!

😉

Which fanboys annoy you the most?

View Results

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The GamerSushi Show, Ep 21: Drunk Cast

Urgh. This is the episode of the podcast where we decided to play a drinking game in honor of our 21st birthday together, so to speak. The results are either brilliant or completely inaudible. For real. You may excuse yourself from this if you don’t want to hear us all embarrass ourselves. Especially me.

Along with the drinking game we play (shots every fifteen minutes plus drinks for podcast memes), we also chat about Skyrim, marrying video games, Battlefield 3, Bulletstorm, goats and donkeys, the Dragon Age 2 demo and difficulty in games. Nick also takes time away from slamming beer and whiskey to deliver a brand new game of grades. The results are not very pretty, but probably hilarious to listen to.

So yeah. Hopefully you don’t hate us after this.

Alright, warnings aside, here’s the podcast. Listen. Rate. Enjoy.

Continue reading The GamerSushi Show, Ep 21: Drunk Cast

Epic Games Talks Gears of War 3 Beta and Release Date

gears of war 3 beta details and release date

At an Xbox 360 press event today, Epic Games revealed a bit more about Gears of War 3, including the upcoming Beta and some additional details on the game’s September 20 release. VG247 has a really good interview with Gears’ art director Chris Perna about the new look for Marcus and friends, the environments, and the recently unveiled cover art for Gears of War 3.

As Gears of War 3 is the end chapter for the current trilogy, the characters are being redesigned to display the wear and tear of the fifteen year war against the Locust, the main enemy of the game. The armor is a worn down, the weapons are ragged and filthy, and the characters faces are tired and grubby. Gears of War 3 will retain the same predominantly brown look endemic to the series, but the levels are going to be a bit more varied this time around as opposed to the city and cavern based backdrops of the first two games.

It’s not just the protagonists that are getting a make-over for Gears 3, but the Locust as well. As Gears of War 2 saw the destruction of the Locust capital city (spoilers), the former alien conquerors are eking out an existence much like the human population of Sera, the planet Gears of War is set on. The Locust are beaten and broken, living in the wasteland and bearing a superficial resemblance to the Sand People of Star Wars (a comparison drawn by Chris Perna). The Lambent, the new enemy that are the bane of humans and Locust alike, are a bit more extraterrestrial in their origin; they’re very different from the Locust, who are more or less humanoid in their appearance. Chris Perna once again makes a reference to sci-fi pop culture by saying the Lambent are more inspired by H.R. Giger’s Alien designs than Conan the Barbarian, which served as the original inspiration for the Locust.

There’s not much more detail about Gears 3 gameplay or story wise that we didn’t already know about, but a bit more information was dropped about the Beta. Hit the jump to see how to get in, and what rewards you get for playing it. Continue reading Epic Games Talks Gears of War 3 Beta and Release Date

Get Defiant With Halo: Reach’s New Map Pack

It looks like we’re not done with Halo: Reach yet, as 343 Industries just dropped a trailer for the new multiplayer map pack, dubbed the “Defiant Map Pack”. Just like the Noble Map Pack, Defiant features three brand new multiplayer arenas, one specifically built for the Firefight gameplay mode, making this the first ever Firefight DLC. If you thought the Noble pack had some good looking maps, prepare to be amazed as one of the arenas features a Covenant carrier actually glassing the background as you play.

There’s no firm release date for Defiant yet, but the trailer does specify March 2011 as the intended target. What do you guys think of the new maps? Any thoughts on this announcement coming from 343 Industries and not Bungie?