When Devs Step Back: LittleBigPlanet

LBP

Panic struck the hearts of LittleBigPlanet fans around the net this weekend, as there have been reports that Siobhan Reddy, studio director of Media Molecule, said that the group was “stepping away” from the franchise for a time to focus on new ideas. Naturally, game sites reported this news (which originated from a single tweet) as gospel, but since then there have been updates from Media Molecule which clarify that they are not leaving LBP forever, merely putting it in the backseat temporarily while they break ground on new developments.

All of this is most certainly welcome news (I’ll be happy with anything that MM puts out in the future), it did spring a new question to life that I thought I’d ask you guys. It’s well known these days that game devs’ hands are tied to their popular franchises, which is why we see sequel after nonstop sequel each year. It almost makes me wish that more studios had the freedom to step away like this. I would love to see what Naughty Dog could do besides Uncharted, and I certainly can’t wait to see what Bungie does with its new-found life after Halo.

So now I ask you gents: which devs would you like to see step away from their current hit franchises? What kind of games would you like to see them create? Go!

Source – LittleBigLand

Twelve Minutes of Arkham City Gameplay Goodness

Since it’s Canada Day up here in the Great White North, I’ll make this short and sweet. Developers Rocksteady have dropped twelve minutes of Batman: Arkham City gameplay on us, and I’ve embedded it below for your viewing pleasure. You’ll see Batman beating fools up, jumping on fools and tracking fools from the shadows. There’s also a snippet of Catwoman gameplay, so enjoy that as well.

What did you guys think? Is this looking like a worthy follow up to Arkham Asylum? Hit me up with those comments!

GameCop Vs LameCop Vs PsychoCop: Summer Edition!

Gaming’s finest have returned, and they’ve got a slew of opinions and rants on several industry-related topics from the last few weeks: the Duke Nukem Forever PR debacle, the Lulzsec boat and the lone save file of Resident Evil: Mercenaries 3D.

By this point, you should all get the shtick, but in case you don’t: GameCop is a sensible gamer, looking out for your best interests. LameCop is your average forum troll, causing havoc for the lulz, while PsychoCop should be locked up for everyone’s safety.

Keep reading to find out what they have to say on these issues:

Continue reading GameCop Vs LameCop Vs PsychoCop: Summer Edition!

Crysis 2, Transformers 3, and Why Movies Resemble Video Games

transformers 3

Today I went and saw the latest Michael Bay robot-fest, Transformers: Dark of the Moon, in theaters and something struck me on the way back home: this movie reminded me of Crysis 2 to a great degree. An ancient alien threat, hectic ground-level combat and amazing visual effects? Given that most of the final hour of Transformers 3 is seen from the perspective of Special Forces soldiers rather than Autobots, my brain couldn’t get away from Crysis 2 and the image of hopping around lower Manhattan killing vaguely robotic aliens in the ruins of a famous city (even though TF3 takes place in Chicago).

Like most Michael Bay films, Transformers 3 is too long, bloated and full of forced, painful humor, but the actions scenes are top notch. Still, I couldn’t get it out of my head that I was watching someone play a video game. Video games have been trying to be like movies for years, but it occurred to me today that they might already be there, or at least have attained the level of Summer popcorn-flick. People complain about the Hollywood-ising of the industry, but we’re too late: every big action game is essentially a Bay movie with threadbare plots and engaging action.

I know that video games are hoping to move past this phase, but in a medium where it’s easier to give the player a gun and turn them loose, are we ever going to get past this stage? Crysis 2 was a pretty fun game, but given that a mindless movie like Transformers 3 can evoke it so heavily, it kind casts a dark shadow over the aspirations of many a development studio. Even games that we decree to be better than movies, like Uncharted 2 or Mass Effect 2, would ultimately fall flat on their face if they ever transition to the silver screen.

Past all my rambling thoughts regarding Transformers 3 and Crysis 2 lays a question for you guys: are video games becoming like movies or is it the other way around? As computer generated effects become cheaper and more believable, will we see more big set-piece films that try to wow our eyes instead of appealing to our brain? Will these movies become the Call of Duty of the film world, or are they already there? Am I just crazy? Go!

Double Fine, Trenched, and Owning the Downloadable Market

Sometimes the big tent-pole, triple-A title model doesn’t work, and a studio folds in on itself. This is a very common occurrence, and it’s rare that any given developer in this situation will regain their footing and continue making games. Thankfully, Double Fine, creators of Psychonauts, managed to dig themselves out of the Brutal Legend hole and converted their business model to making smaller, less financially risky downloadable games. This meant they were free to experiment with different genres and flex their witty writing muscles without subjecting themselves to the sometimes cruel whims of the video game playing masses.

Starting off with Costume Quest and leading into Stacking and Trenched (which I’ll get to in a moment), Double Fine has proven that they know how to make great games, and they’ve finally found themselves an audience that is receptive to their hard work. I did miss out on Costume Quest and Stacking (though I have heard they’re excellent) but I decided to check out Trenched, a mech combat/tower defense game, because those two play-styles mashed together sounds like a hell of a good time and it has co-op, which is always a plus in my books.
Continue reading Double Fine, Trenched, and Owning the Downloadable Market

The Story of L.A. Noire and 7 Years of Development Hell

Team Bondi

We’ve written quite a few articles about L.A. Noire here in the last few months, but I thought there was still a bit more conversation to be had around this excellent game. While there are plenty of games that undergo long and complex development cycles, the crime-thriller mystery from Team Bondi had a slightly longer and more difficult path than most: 7 years, two different publishers and over one hundred employees that left.

Crazy, huh? The full story is presented in an excellent piece by IGN, where they interviewed both studio head Brendan McNamara as well as the “Bondi Eleven”, a group of former Team Bondi developers who came forward to tell the story of the company’s inception, its turbulent times on L.A. Noire and just why the process spun out of control for them. It’s a bit disconcerting to read things like this, because it seems to be the norm of the video game industry these days. Long hours, blatant disregard for employees’ welfare and generally terrible morale. Definitely a sobering piece for anybody considering jumping feet-first into the games industry.

So what do you guys think about this? I know a lot of you are aspiring game developers. Does this give you pause? Have any of you been in working conditions like this?

Source – IGN

Uncharted 3 Multiplayer Beta Charts Tomorrow

Uncharted 3

Now that the post E3 haze is finally starting to lift and the summer gaming season is in full swing, another distraction looms over us all: Uncharted 3’s multiplayer beta drops tomorrow for PSN Plus members, which should be everyone out there with a PS3, thanks to Sony’s Welcome Back program. So no excuses. I expect to see you all out there so I can shoot you in the face just like all my friends.

For those of you who didn’t bother trying Uncharted 2’s MP, take it from me, it’s pretty fun. A neat combination of Gears of War with the vertical element of Uncharted’s climbing mechanics thrown in for good measure, I always had a blast. Eddy joined me for some co-op and I believe he can attest to this as well.

The details of the beta are as follows:

  • Starts tomorrow, June 28th for PSN Plus subscribers, July 4th for the rest of PSN and runs until July 13th.
  • Co-op and competitive maps will be rotated throughout the beta, as detailed in the link below.
  • You will receive rewards for playing the beta that will carry over to the full game upon it’s release.

I have to say, I’m pretty excited. Now I have to rush and finish Half Life 2 ASAP, so I can start on this. Check out the link below for more details, including some information about the MP features, which is awesome because being clueless about what the hell is going on always annoys me about betas. So… who’s with me???

Source: Naughty Dog

StarCraft 2: Sometimes You Keep Losing

Starcraft 2

After avoiding the game for some time, I finally picked up StarCraft 2 last week. Part of the reason I did my best to thwart the temptation of this popular RTS is because I know what these kinds of games do to me. They take away my life and they make me an angry person.

You see, part of the problem is that whatever genes are required to be good at micro-managing units, I just don’t have them. This makes me generally terrible at any and all RTS games. On top of that, I do happen to have the genes that make one an obsessive compulsive stat monger. So, naturally, these two things are at odds with another, and I inevitably tumble down a voracious toilet bowl flush of addiction. I suck, I obsess about build orders, I still suck – and so on.

Anyway, I’ve spent most of last night playing (and losing) to pretty much the entirety of BattleNet. So here are my questions for you lovely people. For you StarCraft 2 players, do you have any advice for a guy trying to get his Terran on? And to everyone else, what do you do when you continually lose at a game you play competitively? How do you handle it? Go!

Saint’s Row: The Third Trailer Shows You the Business

If you tuned into the awesome season-ender E3 2011 wrap up podcast, you heard us wax philosophic about Saint’s Row: The Third and the changes it’s making coming into its latest iteration. Besides the improved graphical look and the unique visual style, the craziness has been jacked up another notch, which might seem impossible to players of the second game. The team at Volition are giving it their all though. The walkthrough for Saint’s Row: The Third that I’ve embedded below shows the gameplay that was touted at E3.

We’re going to try not to go too crazy with the trailers in the post-E3 news slump, but it’s nice being able to watch these things without the background noise that a convention tends to bring. What’s your opinion on the gameplay of Saint’s Row: The Third? Does it look like it’s up your ally? Is this one of your must haves for this Fall? Go!

Valve Treats Us With Meet the Medic and Free Team Fortress 2

Valve certainly is doing everything they can to make up for a lack of Half-Life 3, now aren’t they? After dropping Portal 2 on us earlier this year, they’ve turned their attention towards their other critically-acclaimed darling: Team Fortress 2. With this week’s Uber Update promising tons of content and a new Meet the Team video to boot, Valve also announced today that Team Fortress 2 will be free forever. Now isn’t that quite the how-do-you-do? As you might except, Meet the Medic is filled with blood and guts, albeit in that Team Fortress style, so use discretion if necessary.

Not my favorite Meet the Team video so far, but the Sniper and Spy trailers would be hard to top. So there it is, more loving from Valve to all of us. Apparently there’s some discontent out there concerning Team Fortress 2’s new price tag, but this game has been around since 2007; chances are, you’ve gotten your money’s worth by now. What do you guys think of the new trailer and Team Fortress 2’s low, low price?

L.A. Noire Heading to PCs Everywhere this Fall

bro game reviews la noire

Friends, PC gamers, countrymen, lend me your ears: Team Bondi’s critically acclaimed 1940’s crime solving game L.A. Noire is hitting the PC this fall. In a recent post on the Rockstar Newswire, the company confirmed that they have heard the cries of their PC faithful, who have rightly felt a little left out after not seeing a version of Red Dead Redemption on their platform of choice last year.

While no exact release date was confirmed in the post itself, I’m going to go ahead and guess it will come out in November, along with about ninety percent of the other games this fall. The game will feature support for the mouse and keyboard setup along with the option to use a controller, and it will be able to run 3D if your rig is set up that way.

So there you have it, PC gamers, Rockstar does care about you after all. L.A. Noire was a favorite around the GamerSushi offices (or it would be if such a place existed), so I’m glad that everyone who missed out on playing it over the summer will get a chance to do so later this year. Hopefully you didn’t listen to our spoiler cast too intently, although due to some people (*cough* Jeff and Anthony *cough*) not finishing the Homicide desk, it was pretty light on the reveals.

Now that you know that L.A. Noire is coming to the PC, what say you? Are you going to be picking it up? How do you think the game’s mechanics will blend in with the PC control scheme? Does this give you hope for future Rockstar games?

Source – Rockstar Newswire

The Half-Life 2 Files, Part 2: The Road to Ravenholm

HL2 DogNote: This series is a correspondence between fellow writer Anthony Taylor and myself about one of the most critically acclaimed games of all time, Half-Life 2. In the first HL2 file, we talked about our history with Half-Life and the opening of Half-Life 2.

This week, we cover the levels Root Kanal through Ravenholm. Continue reading The Half-Life 2 Files, Part 2: The Road to Ravenholm

Disturbing Trends in the State of Gaming

Wii-U

One of the more useful things about E3 is that it allows us to take stock of where the industry currently is – and more importantly, where the powers-that-be think it needs to be heading. Each year, we can come away with a few lessons about the kinds of trends we’ll be seeing for the immediate future. For instance, since the unveiling of the Nintendo Wii a few years back, we knew that motion gaming had arrived in a major way.

While there are always going to be fanboys and naysayers on every side of the table, Cracked took some time to put together a list of The 6 Most Ominous Trends in Video Games, in which they outline all the dire portends that loom on the horizon. While the list is meant to be hilarious (and it is), it does have a few things that I find worrisome as well. Most notably would be the idea that technology is moving backward (touch gaming, the Wii-U, etc.), and that the video games industry seems to be moving towards a place of creative bankruptcy (countless sequels and re-hashed ideas).

So, what do you guys think of this list? Do you think the things it lists are fair towards the game industry? What are some of the more ominous trends that you’ve observed? Or is all of this just hogwash? Go!

Source – Cracked

Prioritizing the Remaining Video Games of 2011

batman arkham city

I won’t lie to you, GamerSushians, I’m a little worried about the rest of the year. I’ve been managing to squeeze in every big title so far this year, but I think I’m going to lose track of everything come September. Gears of War 3 is already pre-ordered, as is Battlefield 3. Beyond that, though, things get a little out of control.

With three games that I want to get coming in one day, and a couple more must haves before that, I’m going to have to start making cuts. First on the chopping block is Batman: Arkham City. I really enjoyed the first game, but I don’t think that the second is going to draw me in; I’m just doubtful that Arkham City will give me a different experience than I had with Arkham Asylum. Don’t worry, I’m also passing on Modern Warfare 3 so you can’t give me flack for that.

What about you guys? Which titles are you passing up this year, if any? Why are you giving them up for different games?

Would You Rather: Summer 2011 Edition

Oh summer, you have unleashed the full fury of your fireballs upon us. Or at least, that’s the case in Texas. The constant 100+ temperatures are a reminder that yes, we are now fully in the grips of summer’s suffocating heat, which usually means a healthy summer drought of gaming. Or does it?

As such, we thought it was time to drop in with a brand new edition of Would You Rather. This time around, we ask you all kinds of summery questions, just to see how you take the heat. There are a couple of good Sophie’s Choices in there, so try not to hate us too much for the decision-torture.

For the Would You Rather newbies out there, the game is easy: we ask and you dish out your response. Give as much or as little explanation as you want for your choices, but we all know that we like to see the reasoning behind the madness.

Don’t let your answers suck, though. There is a special bat that Anthony lugs around in his trunk for people that don’t give good responses. Let’s just say that it is dented and has seen a fair share of action. So yeah, he will hurt you if you don’t answer well. Go!

Continue reading Would You Rather: Summer 2011 Edition

Ezio Started the Fire in This Assassin’s Creed: Revelations Trailer

As GamerSushi’s one-man Assassin’s Creed Defense Force, it’s my job to pump up the jam about UbiSoft’s latest historical adventure game. Assassin’s Creed: Revelations is the third game starring everyone’s favorite Florentian noble man Ezio Auditore and is set to conclude his story in a grand fashion. UbiSoft originally showed off this bit of gameplay during their E3 press conference, but they’ve just release it with developer commentary, albeit sadly lacking any Mr. Caffeine. So, without any further ado: doodly-doodly-doop!

This is Assassin’s Creed with executive producer Michael Bay, it would seem. It’s still looking great, though, and it’s nice to know that Ezio is still as spry as he ever was. What do you guys think about the new trailer? Will this finally put an end to Ezio’s story? Are you as excited as I am that we can finally assassinate people from Eagle Vision?

What do You Want From Sony and Microsoft’s Next Gen Systems?

xbox 720 rumor

Hot on the heels of Nintendo’s Wii U announcement at E3 2011, Videogamer.com is reporting that a “high-ranking industry source” at Crytek has leaked the news that Microsoft will announce their Xbox 360 successor next year at E3.

Whether or not the source can be trusted (every rumor comes from a “high-ranking person” these days) we can’t deny that Sony and Microsoft are finally turning their eyes towards the future, perhaps even more so now that Nintendo beat them to the punch. Speculating on whether or not this is a real leak is probably a waste of time; it’s more likely than not that this is just an attempt to get some hits. What’s more fun and productive is guessing what Microsoft and Sony’s next gen consoles will be like.

The Xbox 720 and the PlayStation 4 (or whatever they end up calling them) will no doubt feature beefed up graphical capabilities, but how far will they go? The article sates that Microsoft will include DirectX 11 in the new system, which seems pretty reasonable to me, considering how far along technologically we’ve come since the Xbox 360’s launch. What about Sony, though? What problems from this generation do you want them to fix? Sound off!

Source – Videogamer.com

Battlefield 3 and the DLC Backlash (Updated)

battlefield 3 physical warfare pack boycottAs I’m sure you’re well aware, given my constant posting of anything slightly related to this game over the past few months, Battlefield 3 is coming out later this year setting its sights on taking the FPS crown away from Call of Duty. As is the norm with games these days, a bit of pre-order DLC was offered in the form of the Back to Karkand expansion pack which gives early purchasers access to the map pack on day one, whereas late adopters will have to wait and buy it at a later date.

While this did cause some outcry, the Back to Karkand controversy pales in comparison to the furor that has cropped up around the Physical Warfare Pack. This add-on is only availble in the UK through GAME and Gamestation stores and features items that will not be obtainable in the retail game. Naturally, fans of the game are quite incensed and a boycott has already been arranged on Reddit, calling for EA and DICE to remove this pre-order incentive from the game.
Continue reading Battlefield 3 and the DLC Backlash (Updated)

Are We Seeing Too Many Shooters?

ghost recon future soldier

One of the weird trends that I noticed during E3 2011 was the overall disdain for the mass amount of shooters that were on display. It didn’t really crop up until UbiSoft’s press conference, but once Ghost Recon and FarCry 3 came on the stage I noticed that most gaming journalists on Twitter started adopting a “oh, great, another shooter” attitude.

Sure, a lot of games these days do involve guns, but it’s been like that for the past few years and it seems odd that this is the year that people start ranting about it, especially considering that the quality of the shooters were pretty decent. I suppose that if you spend everyday writing previews and reviews and whatever else on shooter games it gets a little stale after a while, but consumers play them just as much if not more. The difference there is that game journalists have a venue for their output where people get to read that stuff.

In light of that, I thought I’d open up a little discussion for you guys to sound off on this topic: are we seeing too many shooters these days? I know that we’ve touched on a similar issue before, but this is the year that sort of seemed to tip things over the edge. What do you think? Are we inundated with too many shooters? Why do you think that is this the most prevalent style of game? Sound off!

GamerSushi Asks: What Was Your Game of Show for E3 2011?

battlefield 3 e3 2011 game of show

This is kind of a tricky GamerSushi Asks, what with all the quality showings from many publishers and developers, but I feel that we can get an interesting discussion going around this one. Now that E3 2011 is behind us, we can gaze back fondly at the at the games and scoff at the terrible press conferences and Mr. Caffeine.

Since we’ve seen everything that the industry’s biggest trade show had to offer, we’re going to open this up and ask you guys what your Game of Show was for E3 2011. There’s so many strong contenders from the shooters to the RPGs and the sandbox/adventure games that it might be hard to choose just one.

So what are you leaning towards? Personally, I’m thinking Battlefield 3 with Skyrim, Saint’s Row: The Third and Gears of War 3 coming in close behind. It was really hard to choose, but the tank video impressed the hell out of me and the multiplayer sounds super tight with lots of new improvements. I also know that at least one of you lucky devils made the trek out to L.A., so maybe there’s something we all missed that we should pay more attention to going forward? Hit me up in the comments, son!