Experience PC Envy with the 3DMark 11 Launch

If you PC gamers were unaware, 3DMark 11 dropped today with a few versions for you to try out on your fancy machines and see how it stacks up in today’s market. Strangely enough, the last time I attempted a PC benchmark was all the way back around 2002 or 2003, back when I was still into the whole PC gaming scene. As I’ve said on numerous occasions, the rig I’m working on right now was built in 2005, so I imagine my benchmark leaves quite a bit to be desired.

Here’s a video of the test from version 11 in all of its glory and fidelity:

For those of you that are super serious about the whole benchmarking thing, there are a couple of advanced versions of 3DMark 11 for you to grab, including one professional installment that will cost you $995 big ones. I don’t know anyone that hardcore about it, but there you go. For the rest of us normal dudes, the free version should suffice.

Did anyone else try this out? What was your score? Go!

Source – 3DMark11

Rooster Teeth Plays Horse With Halo: Reach

Rooster Teeth is back once again, this time showing us the amazing versatility of Halo: Reach. Forge mode, for those of you unfamiliar with the game, is a level editor of sorts, allowing you to tweak weapon layouts and add pieces of geometry to maps. While you can’t change the base layout of the level, you can add little additions to it, like ramps off of cliffs and floating platforms in the middle of nowhere. This functionality forms the basis of the video that RT put together, which combines Halo: Reach’s malleability with the old fashioned game Horse.

The hosts say it a couple of times in the video, but this just shows the amazing versatility of a game that ostensibly shipped as just a First-Person-Shooter. The fact that you can put away your guns and play home-made games of your own devising within minutes speaks volumes for Bungie’s design.

GamerSushi Asks: Who’s Playing Cataclysm?

world of warcraft cataclysm

Last night, the evil dragon aspect Deathwing burst from the core of Azeroth, forever changing the face of the world that millions of people have been adventuring across for the past six years. After journeying to Outland and then to the frozen wasteland of Northrend, adventurers are called back to the main continents of the World of Warcraft to see how the Cataclysm has changed the planet.

As we all know, World of Warcraft: Cataclysm brings some big changes to “vanilla WoW”, as the base game is also known. The landscape, which had remained mostly static for the game’s lifetime, has been radically altered by an apocalyptic event. While the expansion does add a bunch of things under the hood, increases the level cap to 85 and re-tools a bunch of quests, this virtual face-lift is the most noticeable aspect of the the changes WoW has undergone.

While I’ve manage to avoid being sucked back into the hype, I know there’s a couple users here (like SK Beans and my friend The Nage) who are busy flying around Azeroth grinding out levels until they reach 85. Amazingly, someone has already reached the level cap for Cataclysm, so no pressure. If you’re playing Cataclysm, what are your impressions? Does it breath new life back into the World of Warcraft? What do you want to see from future expansions?

Gaming’s Most Bizarre Endings

Solidus Snake

There’s nothing more satisfying than beating a video game that you’ve been sinking a lot of time into. For me, watching the resolution of all of those hours of gameplay is pure bliss, especially if it comes on the heels of some long dungeon grinding or a particularly epic boss fight to tie off the whole experience. I love that feeling of setting the controller, and then kicking back to see what kind of ending I earned. You know, unless that ending sucks.

Sadly, this has happened more times than ought to, and I think the most recent examples of this for me would be Alan Wake. My wife even looked over at me after it was finished and asked if I was mad, following that question up with “I would be if I just played that crap.” Usually, when I’m slapped in the face with a bad ending, I just kind of stare at my TV in shock rather than anger. I don’t know, maybe I hope there’s a secret ending hidden somewhere.

It seems that I’m not the only one who’s experienced bad endings though, seeing as how UGO put together a list of the 11 Weirdest Game Endings of all time. Here’s a hint: MGS2 is number 1, because of that weird Solidus Snake business. Definitely worth the read, and you’ll be able to laugh at it alot, unless of course you played those games and were burned by them.

What game endings have left you dissatisfied with the outcome? Any games that were particularly weird? Go!

Source – UGO

Toys R Us Christmas Video Game Deal: Buy 1, Get 50% Off

Toys R Us Sale

I know. Your legs are still recovering from Black Friday and your butt is sore from sitting in front of your PC (or Mac) on Cyber Monday. But if you have any resolve left in you and any spare cash, Toys R Us is cranking out a pretty good deal that doesn’t expire until Christmas Eve on December 24th. I thought I was done shopping myself, but this deal is kind of hard to pass up.

Buy any video game related item (excluding consoles) and get the second item half off. That’s it. No fine print, no “SALE ONLY GOOD FOR 5 MINUTES” hoopla, just a simple deal from a large retail chain with a decent inventory. And this counts for games, guides, shirts and accessories. I myself recently purchased the new silver Xbox 360 Controller with the Play and Charge kit and the rotating D-Pad. Verdict: I love it. So hit the link below and get to shopping, either for your friends, family, or (let’s be honest) yourself.

Source: Toys R Us

Game Informer Unearths Details About the New Lara Croft

game informer tomb raider

Lara Croft and the Guardian of Light was my biggest surprise of 2010 by a large margin. The previous Lara Croft games haven’t been all that great (I’m being kind, here), so I wasn’t honestly expecting much from a top-down Diablo clone with guns. Once the Great Mustachioed One (also known as Nick) started raving about it, I decided to give it a try. The formula, a mash-up of Resident Evil 5 and Diablo, was a refreshing change from my normal video game fair and it was also a blast to play in co-op.

Since Lara Croft had once again found purchase amongst gamers, many of us began to wonder what was going to happen with the future of the franchise. There were rumors of a reboot of the age-old series flying around, and it seemed like Guardian of Light was meant to tide us over rather than serve as the foundation for a new chapter in the Lara Croft saga. So what do Square Enix and Crystal Dynamic have planned for the heroine?

Continue reading Game Informer Unearths Details About the New Lara Croft

The GamerSushi Show, Ep 12: Characters and Cameras

Epic MickeyIt’s the first week of December, so we’re bringing a brand new edition of the GamerSushi Show, back in our shorter and more frequent format. If we can keep rolling with this, you should see one of these bad boys each and every week.

In this edition, we cover a whole slew of topics, including a brief look back at 2010, and a look forward at the titles we’re going to be playing in an effort to close the year out strong. We also tackle the release of Epic Mickey, one of the Wii’s new flagship titles, and discuss the game’s virtues and a couple of its shortcomings, including third person video game cameras and why it seems so hard for developers to get it right. After that we tackle a new game from Nick (which Anthony dominates) and then take a look at Game Informer’s list of 30 Characters that Defined a Decade.

So, as you can see, just because things are shorter does not mean we don’t have anything to talk about. Once again, please go rate this cast on iTunes and subscribe with the handy links to the right. Enjoy! Continue reading The GamerSushi Show, Ep 12: Characters and Cameras

GamerSushi Asks: Favorite Sleepers of 2010?

Pac Man

Every year, there’s a bunch of games that seem to slip through our nets as gamers. As frantic as we are about our hobby, there’s absolutely no way we can manage to grab or buy everything so that we can get a full sample of the year for review. I know that in my life, I pretty much have to narrow down my buys to a handful of games and really cut it off there, for fear of an angry wife or an empty checkbook.

Because of this whole “not enough money and time” thing that reality constantly slams us with, occasionally a few great games slip by the wayside. On top of that, sometimes the gaming media at large doesn’t always properly cover everything in a way that highlights some of the greats. They tend to focus on the Halo: Reach’s, the Valve games, the Call of Duty’s out there while ignoring some of the other sleepers.

For instance, I keep hearing things about the following games: Need for Speed: Hot Pursuit, Pac-Man Championship Edition DX, Vanquish, Enslaved, Super Meat Boy, Donkey Kong Country Returns, and Amnesia: The Dark Descent for PC, but haven’t been able to see or play any of these games as of yet. I think that needs to change.

So what do you guys think? Do you have a favorite sleeper hit of 2010 so far? Is there a game that you’ve been loving lately (or even earlier) that doesn’t always seem to get a lot of buzz? Share!

Rooster Teeth’s Immersion Episode 2 Shows the Effects of Online Gaming Distractions

Way, way back in the Before-Times (April, to be precise), we posted a video depicting the folks over at Rooster Teeth making a car with a camera rig to simulate the driving in Grant Theft Auto. As it happens, this video was the pilot episode for Immersion, a series where the RT crew explores various video game tropes in real life. The second episode of Immersion just came out, and it features some guest stars doing what online gamers do best: life-destroying trash talk. But when the target is a real solider, what’s the effect? Have a watch and be advised: this is NSFW due to the massive amounts of potty-mouth.

Pretty funny, no? I think this is a really cool idea for an ongoing series, and I’m looking forward to what they’ll have in the future. What do you guys want to see them cover?

Little Big Planet Fan Gets his Dream Job

Little Big PlanetI’ve got to be honest. Every time I hear awesome stories about people that are fans of games getting to work at those studios, I go through a range of emotions. On the one hand I’m insanely jealous and maybe a tad annoyed (SFF fans should understand), but more often than not, I’m just happy that one person gets to live out a really awesome story. Because I’m a human, I love these tales.

Take John Beech, who also goes by “johnee” on PSN. A construction worker by trade, John also happened to be an advent map and level creator for Media Molecule’s Little Big Planet, the sprawling sandbox game that allows players to do virtually whatever they can think of. CVG has posted a cool look at Beech’s story, which goes from his time designing maps with a blanket over his head and the TV (so he wouldn’t wake his sleeping girlfriend) to his near-death experience on a construction site, and how it lead to him asking MM for a job… and then getting it. Beech now works as a designer on Little Big Planet 2, and it sounds like he’s totally living the dream.

The whole story is really kind of touching. The craziest part of the whole thing to me is that Beech didn’t have any other work experience except construction, and didn’t even have a resume with him when he visited Media Molecule. A brief excerpt of the encounter:

I didn’t even have a CV, and I hadn’t done anything except be a builder my whole life, which they thought was hilarious. Then I loaded up my PlayStation and started showing them one of the things I had done.

Two minutes in Kareem, the art director, told me to stop and said, ‘Hold on a second.’ He went and he brought half the company back in and then said, ‘Okay John, you can carry on now.'”

Anyway, I highly suggest reading it for the “warm fuzzies” factor. Do you guys have a talent that you’d love to turn into a video game job? Personally, I’d love to write stories for someone like Bioware.

Source – CVG

Gaming Pop Quiz: Winter Edition

Well fellow gamers, it’s now officially December, so that means that all around the land, people are jumping into holiday mode. It’s kind of funny actually, that once November passes everyone runs around like crazy all the way until Christmas-ish time, and then everything gets calm again. At least that’s the way it is around here.

As we’ve been discussing, winter and holiday season naturally means one thing for all of us and our interests: games, and lots of them. Over the years, I know that all of us have received a bountiful harvest of great gaming goodness, and we’ve played games until we couldn’t stand them any longer. Traditionally for me, December is the time that I play more games than any other.

I’m setting all of this up to give you some sweet gaming questions, naturally. As always with our getting-to-know-you type games, feel free to answer with as much or as little as you like. Answer to the best of your ability. Go! Continue reading Gaming Pop Quiz: Winter Edition

Desert Bus For Hope Rides For Charity

Every now and again we get wind of a gaming marathon for charity. You know the kind I’m talking about: a bunch of friends get together and play Halo for 24 hours straight or something like that. It’s always for a good cause, but come on: it’s Halo. How much are these people really suffering by playing a Triple-A title? Enter: Desert Bus.

What is Desert Bus you might be asking yourself right about now?It’s part of an unreleased Sega CD game from 1995 called Penn & Teller’s Smoke and Mirrors, starring the comedic magicians we all know and love. The game is a series of mini-games designed to fool your friends, such as entering in a code to suddenly make an impossible game really easy when it is your turn to play.

Back to Desert Bus, probably the most infamous aspect of this game. The objective is to drive from Tucson, Arizona to Las Vegas, Neveda, in one straight shot, which takes 8 hours. And you can’t save. Or Pause the game. It’s one, long drive with nothing to do. Truly, a test of stamina.

This one group has been doing this for a few years and last year they managed to raise over $140,000 for Child’s Play, in order to help sick children. The latest edition just ended last week and they topped their record by raising over $200,000 this time, which is pretty impressive. I’ve embedded a video of Desert Bus after the jump to give you a sense of how much dedication playing this game for even 10 minutes would take, let alone for a full day. Continue reading Desert Bus For Hope Rides For Charity

Xbox LIVE November Activity Shows Call of Duty Domination

xbl activity list cod4

We all know that most Xbox LIVE users are all about Call of Duty, but I don’t think any of us could have fathomed how deep their collective addiction goes. Since 2007, we have had four, count them four, Call of Duty titles, and they all are being played enough over LIVE to take up a spot each on the Xbox LIVE activity list for the week of November 22.

The Call of Duty game with the lowest placing is the original Modern Warfare at number thirteen. Holding the top two spots are Modern Warfare 2 and the recently released Black Ops. Halo: Reach stays steady at number three, while its predecessor, Halo 3, amazingly comes in above Call of Duty 4 in seventh place. Hit the jump for the full list: Continue reading Xbox LIVE November Activity Shows Call of Duty Domination

Dead Rising 2: Case: West Trailer Knows Its Way Around a Zombie or Two

I love me some Dead Rising 2, so I’m looking forward to the game’s upcoming downloadable epilogue Case: West starring the man, the myth, the legend, Frank West of the original Dead Rising. While Dead Rising 2 focused on Chuck Greene’s prodigious skills with duct tape, Case: West will see the return of the photography element that was so important in the first game. The DLC will be co-op enabled, so you and a buddy can pile-drive zombies to your heart’s content. Capcom just released the gameplay trailer for this bad boy, so have a watch:

This Xbox 360 exclusive will hit sometime in December, so keep that wallet ready. Who here is going back into Dead Rising 2 for some zombie slaying action?

Crytek: Consoles Hold Back PC Gaming

Crytek Crysis

Fire in the hole!

For a company that hasn’t exactly made the best-shooter-ever-in-history, it seems that Crytek sure has a lot to say about the game industry these days. Earlier this year, they were waxing philosophical about Uncharted 2 and a few others. Now, the CEO, Cervat Yerli, is taking a few shots at consoles in general, essentially saying that the console market is keeping PC gaming from being all that it can be.

Here’s Yerli’s stance on the matter:

As long as the current console generation exists and as long as we keep pushing the PC as well, the more difficult it will be to really get the benefit of both… PC is easily a generation ahead right now. With 360 and PS3, we believe the quality of the games beyond Crysis 2 and other CryEngine developments will be pretty much limited to what their creative expressions is, what the content is. You won’t be able to squeeze more juice from these rocks…

Until the PC market creates comparable revenues, companies are not going to spend enough on the PC SKU of a game.

Honestly, it seems strange to me to blame consoles for being wildly successful compared to PC endeavors. To me, that puts the onus back on PC developers to up the game in a major way. So what do you guys think? Agree/disagree? Is the console generation holding back PC gaming? And if it is, does it even matter until the PC market can show competitive sales?

Source – PCGamer

Rumor: Halo: Combat Evolved Remake in 2011?

halo combat evolved remakeDespite the fact that Microsoft has said that they’re not looking at HD remakes, it’s hard to deny the fact that a Halo: Combat Evolved re-release with updated graphics would move a crazy amount of copies.

According to CVG, who pulled the information from UK magazine Games Master, 343 Industries is hard at work on a revival of Halo: Combat Evolved using the Halo: Reach engine. According to “industry chatter” cited by the magazine, the game would hit on Halo: CE’s tenth anniversary in November of 2011 with a true sequel to Halo 3 following up in 2012.

While this is all speculation, CVG points out that this release schedule would fit with 343’s plan to release a new Halo game every year a la Call of Duty or Assassin’s Creed.

Tag this as the most vaguest of rumors for now, faithful readers, because the only actual Microsoft big-wig quoted is UK Xbox manager Stephen McGill who thinks a current-generation Combat Evolved would be a “good idea”.

What do you guys think of this possibility? Will it happen, or is a Halo: CE remake just a pipe dream?

Source – CVG

Mythbusting Call of Duty: Black Ops

In the past, we’ve seen a series of Mythbusters videos for popular online shooters Modern Warfare 2 and even Halo 3. Thus, it was only natural that Defend The House continued their popular series of multiplayer Mythbusters with a brand-spanking-new entry for Call of Duty: Black Ops.

This edition of the informative yet hilarious videos tackles a few key questions, such as whether or not care package helicopters can be shot down, or how to shoot down Valkyrie missiles. The most important issue it tackles, though, is this: can a man dive over a rocket? Really, it’s a question that needs answering, not just in Black Ops, but every day life. Lord knows it’s kept me up at night.

Have you run into any of these issues in your own online escapades? In general, how do you guys feel about Black Ops multiplayer so far?

Is a Grief-Free Online Environment Really Possible?

Counter StrikeGrowing up surrounded by my brother and a mess of loud and sometimes obnoxious friends, I was no stranger when it came to gaming and trash talking. Whether we were swapping one-shot kills in Goldeneye, making fun of each others’ created characters in Wrestlemania 2000 or swapping insults during bouts of Bushido Blade, the smack we talked ran freely like milk and honey in the Promised Land. In my mind, this was just the way gaming was: friendly, fun and all in good sport. We dished out only what we could take, and only occasionally did the bad blood spill over into the real world, and usually it was the other way around.

My first extended stint into online gaming came with my late discovery of Counter-Strike my freshman year of college. What started as something just for pure fun soon grew into a relatively serious hobby. It was only when I dived in more deeply that I saw the gritty underbelly of the online world: griefing, racism, verbal threats and rage. Continue reading Is a Grief-Free Online Environment Really Possible?

Kinect Sales Total 2.5 Million

Kinect

Man, do I hate being right all the time. It seems Microsoft’s relentless media blitz paid off in huge dividends with an excitement from the mainstream not seen since the days of the Wii’s release. The Big M’s (Yeah, I said it) entry into motion-gaming, Kinect, has now surpassed over 2.5 million units sold since its release on November 4th.

I’m not surprised as Microsoft had previously stated they were treating Kinect like a console launch and they certainly put their money where their mouth was. Regardless, the reaction from people who I didn’t know were aware of video games was staggering and it seems that we’ve entered a new paradigm in gaming. Whether or not it will sustain itself remains to be seen. Did any of you buy a Kinect? What do you think of Microsoft’s rousing success?

Source: 1UP

A Wish List for Motion Controlled Gaming

DBZ Kame Hame Ha

As much as we dog pile on motion control gaming, I think all of us here at GamerSushi recognize that when utilized correctly, it has tremendous upside. Who didn’t get excited at the prospect of awesome sword play in a Legend of Zelda game way back when, before we realized that these hopes were totally misplaced? I think I like the idea of what motion control gaming could be, but I recognize that many developers are too lazy or have deadlines much too tight to really give it a thoughtful implementation that makes sense and enhances gameplay.

That being said, whenever people talk about the potential of big name titles getting some motion controls, I can’t help but let my mind wander to a magical place without all of that reality that normally bogs down tacked-on control schemes. I suppose RipTen feels the same way, as they put together a couple of lists of ten games that would be awesome with motion controls, including one for Kinect and one for Move. I would totally agree with their assessment on games like Fight Night Round 4, Starcraft 2, From Dust and Castlevania: Lords of Shadow for the different machines. But really, what I’d like is to be able to do Dragonball Z motions with my arms. Someone needs to get on that.

Joking aside, as much as those would be nice, I still think they would miss the mark somewhat. Continue reading A Wish List for Motion Controlled Gaming