So, full disclosure here: I originally had a very snarky post written out, lambasting SEGA for their strange choices regarding Sonic. Honestly, for every step forward they take, it seems that they are determined to take two steps back. For example, take a gander at the trailer for Sonic Colors, the newly announced Wii and DS title. It’s bright, it’s colorful, and it’s definitely targeted towards casual gamers. On the other hand, it does look like everything we want from a Sonic game: daytime levels and blistering speed. Apparently, Sonic can use the help of his alien buddies from the trailer to take new paths through the levels, like using the yellow guy to drill through the ground, and darn if that doesn’t sound cool.
Sounds neat, but I might pass depending on how Sonic 4 turns out. What do you guys think? Good or bad on SEGA’s part? Is this of any interest to you?

Another crazy partnership has just been announced, this time with EA Games snagging a new studio. While the last deal of this kind saw Bungie (an X-Box centric developer) joining Activison, this event sees a PS3 exclusive studio hooking up with EA, which gives the whole thing a nice symmetry.

And… we’re back! It’s episode 2 of The GamerSushi Show, our still new podcast that we are extremely excited about. From the response you guys gave, and seems like you were too, so we did another one. We cover a pretty wide range of topics here, making for a whopping hour and twenty minutes, a fair bit longer than the original, but I think we’re less nervous so the discussion is even better.
Many of us know Epic Games for their successful stop-and-pop 360-exclusive shooter Gears of War, but before they made it big on Microsoft’s home console Epic was widely known as a PC-centric developer. Unreal Tournament has been a staple of arena-style multiplayer games on the PC, but Epic’s heyday as a big time PC developer is long gone.
Summer. In the great state of Texas, Summer is more than just a season. It is a way of life. It’s more than just hot, it is like living in a dog’s mouth. Yes, in our neck of the woods we will soon start dealing with temperatures that are greater than 95 to 100 degrees constantly, with 1000 percent humidity to boot. Texas climate is a great and harsh mistress, and we will weep.
Like many of the PC gaming faithful on this very website, I was a bit dissapointed in Infinity Ward’s decision to use a peer-to-peer matchmaking service for their multiplayer. While it was fun for a bit, the amount of glitchers and hackers I would run into during every single match became a bit much. I quit playing that game in January, and I haven’t looked back (mostly because of how awesome Bad Company 2 is).
Time for some fighting words, methinks.
It seems almost inevitable that all major releases will have a special edition these days. Gone are the simpler times when you could just walk into your local retailer and pick up a plain old box with a manual and the game; these days, you can choose from up to three flavors of your game, ranging from the basic package to some $200 monstrosity that might contain night-vision goggles, a ten-pound statue, or anything in-between.