Warren Spector Speaks Truth to Power About Motion Control

epic mickey
As we all know, the Game Developer Conference is happening this week down in San Francisco, and there’s a lot of news coming out about Sony’s Move motion controller. While it’s got a few developers excited about the possibilities, one industry veteran doesn’t think too highly about the rush to embrace gaming’s new zeitgeist.

Warren Spector has been in the video game industry for a long time, starting off with Wing Commander in the 1990s, but he’s perhaps most renown for his work on Thief, Deus Ex, and System Shock. With such a history behind him, surely he’s one to listen to when it comes to debating the merits of motion control. As Gamasutra’s new interview states, Mr. Spector isn’t so hot on the idea of motion control, mostly because it’s essentially “throwing away our entire history”. During the “Lunch with Luminaries” event at GDC, something I would give my left arm to attend, Warren had this to say about motion control:

“I think it’s kind of weird…that we’ve sort of said, ‘We’ve go 20, 30 years of people learning how to do this — sitting on their couch and having a good time, and knowing where the buttons are — and we’re saying ‘You’ve got to stand up and wave around and gesture,'”

He goes on to quantify his statement: Continue reading Warren Spector Speaks Truth to Power About Motion Control

Splinter Cell: Conviction Co-Op Interview

Man, the more I see for Splinter Cell: Conviction, the more pumped I get about it. I’ve been trying to avoid getting media overload from the whole thing, but it’s hard to stay away from great new videos that tease me with what I’ve been wanting since the co-op mode of Chaos Theory.

Ubisoft isn’t letting up apparently, and have given us a brand new video featuring a co-op mode interview. It sheds some new light on the mode, and gives tons of glimpses into the gameplay and the strategy that’s going to have to go into it from two players. I seriously can’t wait to play this, and it’s hard to believe it comes out next month.

Anybody else pumped?

Introducing: PlayStation Move

PlayStation MoveEver since Nintendo dropped trou on the video game industry with its motion control system, and then consequently made a metric crapload of money, it was only a matter of time before the other boys followed suit. We all knew that Project Natal from Microsoft was worming its way into our homes sometime soon, but there had been little development from Sony’s side of the ring.

Well, the gloves are now off. It seems that Sony has officially announced PlayStation Move, its new motion control device that is totally not a Wii-mote, as indicated by that strange blue ball on the end. Anyway, VG247 has a list of all the PS Move news you could shake a stick at, so I’d recommend checking that out if you want in on all the dirty details. The more interesting pieces of information include the fact that 20 first party titles are going to support PS Move when it launches this holiday, and that the device will be bundled with the EyeToy for a measly $100 bones.

So, what do you guys think of the PS Move? Go!

Source- VG247

The Real Life Portal (Nerf) Gun

Some time ago, I believe we posted a video of the hilarious Freddie Wong playing Bike Hero, and there was much merriment along with the transpiring of lulz. Well, it seems that Wong is back with a new live action short, this one built around Portal, and purchasing a real life Portal gun from Aperture Science, which apparently looks like a Nerf gun.

I’m a big fan of this dude, so it’s great to see more video game related stuff out of his channel. Oh, and don’t bother with the subliminal message at the end. It pretty much just says “ha, I got you to decode this”, only much longer. Anyway, enjoy!

[youtube]http://www.youtube.com/watch?v=3L-rrkyvApU[/youtube]

What is With All the Streamlining?

supreme commander
While Bad Company 2 was released last week on March 2, another sequel that I was greatly anticipating came out that day as well: Supreme Commander 2, the follow up to 2007’s large-scale strategy title. I’d been hearing mumblings going into its release that it was going to eschew the heavy system requirements necessary to render the huge battlefields of the previous game, but I doubted that Gas Powered Games was going to stray too far from the formula of the original. After all, there’s something unique and cathartic about building up a huge base, stocking it with top tier defense guns and shields, then pummeling the enemy’s fortifications with a gigantic navy. The game had a charm that could only come from a prohibitive resource management system, but I loved it all the same.

Now that I’ve had a chance to play Supreme Commander 2 a bit, I can’t help but notice how severely pared down it is from its original inception. I wonder when I became vogue to start taking formerly complicated games and trimming all of the fat off of them. While this trend has been seeing movement for a while, there is another recent example of a game series that started off as bloated with genre tropes as you can possibly get then got whittled down to the bare essentials: Mass Effect. Like I mentioned in my recent post about the upcoming DLC, I’ve been playing the original and the differences in the inventory and level management system are staggering. The same thing is true with Supreme Commander in that there are no more tech trees and the unit upgrades are managed through a simple interface as opposed to a constant advancement of technology.
Continue reading What is With All the Streamlining?

Mass Effect 2 Says “Tanks” For the Memories

I’ve been replaying Mass Effect one recently so I can import a character over to the sequel, something I wasn’t able to do on my three play-throughs (quiet, Eddy). For those of you who may not be familiar with the mechanics of importing versus not importing a legacy Shepard, the game assumes that you made certain decisions, all of which follow the Renegade path, something I don’t usually do in moral choice games.

While Mass Effect one still holds up, one thing that’s really getting to me are the Mako driving sections. That armored personnel carrier handles like a hyper-active child throwing his Hot Wheels around, and I’ve gotten stuck in narrow canyons more times than I care to mention. While I may hate the Mako with a passion, the good folks over at BioWare have decided to give the old wheeled vehicle a make-over and transform it into a hovering tank. Watch the tank in action in the following video:

Pretty slick, if you ask me. Looks like BioWare solved all the complaints with the Mako, which were mostly concerning handling and the occasional problem of not being able to aim properly due to wonky terrain. Most of us have probably finished our ME2 campaigns by now, but who’s going to jump back in and give the “Firewalker” DLC pack a try? It’s coming out late March free for Cerberus members, and those who didn’t buy the game new will have to pay $15USD to join the Network.

Modern Warfare 2 Machinima: No Russian

I am a man who has an affinity for some mighty fine machinima from time to time. That’s why I’ve taken a liking to a cool new video by YouTube user Michael Barnes, who has produced a new Modern Warfare 2 machinima titled No Russian.

The video is basically a re-telling of Modern Warfare 2’s plot, with different camera angles and what looks to be some sick as hell settings on his video card. I honestly don’t remember Modern Warfare 2 looking this good, but I really like what he’s done and how he’s cut everything together. Impressive stuff, I must say. Anyway, give it a watch and revel. That’s an order.

[youtube]http://www.youtube.com/watch?v=BHHBK6PGN8M[/youtube]

GamerSushi Asks: What Are You Playing?

Battlefield Bad Company 2We’ve repeated it so many times, but I think it can’t be overstated: the amount of great games we’re getting so far this early in 2010 (with more still to come) is simply staggering. Already we’ve played a game of the year candidate in Mass Effect 2, seen some stuff we’ve never seen before in Heavy Rain, and soon will be revisited by an old friend in Final Fantasy XIII. Oh, and that’s not to mention the Resident Evil 5 DLC (second pack released last week), Crackdown 2 (coming this summer), Splinter Cell: Conviction or the newly released Battlefield: Bad Company 2.

Speaking of DICE’s new game, that’s what I’ve been playing a good bit of this week, in addition to Heavy Rain as well as Tropico 3. If you’re curious, Battlefield: Bad Company 2 is a fantastic multiplayer game, and even has a fairly decent single player game, from what I’ve experienced. I’ve been up late a few nights playing some epic multiplayer matches. Something that’s become obvious to me is that I simply love Battlefield’s multiplayer format. I don’t know if it’s nostalgia or simple that its layout is just better than many other games, but whatever it is, it hits me in that special place.

So what about you guys? What are you playing lately? Go!

Review: Heavy Rain

Heavy RainIn these parts and others, there is often the discussion of video games as a storytelling medium, and how it fares compared to its brethren such as films, books and the like. More often than not, gamers expect video game stories to be an afterthought, a means to an end, with the “end” being a fun game with engaging gameplay. The story simply serves as the vehicle by which you move from Level 1 to Level 2, the reason you are shooting/whipping/jumping to your next goal.

Quantic Dreams’ flagship title, Heavy Rain, promises something different. On the heels of the well received Indigo Prophecy from 2005, the studio set out to top their original interactive storytelling with a tale more realistic, lifelike and ultimately emotionally engrossing. So, how does the PS3 exclusive fare in this regard? Does it change the way we experience a story in this medium with all of the weight of a towering thunderhead? Or is it simply, and I can’t resist this awful pun, a light drizzle? Ahem. Let’s move on.
Continue reading Review: Heavy Rain

Valve’s Going Viral

Valve Mac AdIf you haven’t been paying attention, or if you’ve somehow wandered away from the Internet this week, you may have missed the fact that Valve is going bat poop loco with some new viral marketing regarding Portal. They’ve updated the puzzle FPS classic with some mysterious radio codes as well as a new achievement in the last week, and have sent their fans into a rabid frenzy: here is an active Steam thread where they are decoding some new images.

As if that wasn’t all enough, Valve has let loose with some not so subtle teases about its Steam platform seeing a potential future release on the Mac OS. They’ve put together images from several different Mac ad campaigns and incorporated Half Life 2 and Source characters in them. Say what you will about them, these guys are damn clever.

And on top of all that, people have discovered that Portal has been sneakily updated this week with a new ending… Yes, you read that right. If you don’t feel like playing the game to see, check out this video of it below.

[youtube]http://www.youtube.com/watch?v=Vq9oKn-SJCU[/youtube]

So what do you guys think this is leading up to? It seems that Valve is really laying it on thick about a Portal 2 announcement, but there seems to be some Episode 3 imagery in the coded messages as well. Could we be getting both of these bundled in one awesome box? I certainly hope so. Theorize away!

Source- Kotaku and Shacknews

Anthony Got A 360! Post Your Gamertag Here To Pwn Him!

Well, I have joined the darkside and can now spew profanities with all the little 12 year olds out there on Xbox Live. So I thought it would be a good time for everyone to repost your PSN and Xbox Live gamertags and any games that you play online that your fellow GamerSushi folk can join you on. I currently just have Halo 3, but will be renting all the other good games, so add me and I am sure we can hook up at some point.

Post your IDs and games below. Here are mine:

Xbox Live: Edgewalker81

PSN: Starkiller81

Halo Multiplayer Trailer Reaches for the Sky With Jetpacks

It’s a real shame that May 3rd is so far away, because watching this multiplayer trailer for Halo: Reach makes me pine for some Halo-flavored action. Actually, that’s not the best way to phrase it because Reach takes what the previous Halos did then mashes it up with Red Faction: Guerrilla (jetpacks) and Call of Duty (loadouts). The prior Halos were good times in multiplayer, but this trailer makes it look like Bungie took their game, as one aging rockstar said, “to eleven.” Have a peek:

Is that some hot stuff or what? Anyone else starting to feel the return of the dreaded but oh-so-sweet Halo hype? This is almost enough for me to forgive the franchise for Legends. What do you guys think about the trailer?

Activision Goes All Order 66 on Infinity Ward

order66
Almost five months after releasing Call of Duty: Modern Warfare 2, a smash hit with sales numbering in excess of a billion dollars, a wave of shady goings-on and innuendo has blanketed Infinity Ward, resulting in the layoffs of two senior members, namely Vince Zampella and Jason West. For those who are unfamiliar with the pair, these two are the head honchos at Infinity Ward, so these are some startling developments indeed.

It all started yesterday with IW’s bosses heading for a meeting with Activision CEO Bobby Kotick. Zampella and West went MIA after the meeting and a bunch of “bouncer”-types showed up outside the IW offices creating a “tense situation”. Although the security personnel would not disclose why they had rolled up on IW’s office building, this did not stop the internet’s unofficial band of sleuths from digging through Linked-In, a job-history database. Vince Zampella has changed his profile to reflect his new employment status with his tenure as Infinity Ward’s CEO clearly represented in the past tense.
Continue reading Activision Goes All Order 66 on Infinity Ward

The Future of 3D Gaming?

For the record, I have never been a fan of the idea of 3D coming into our homes and to our gaming consoles. To me, the idea of strapping something to my face to watch and interact with the media I own seems rather ludicrous, cumbersome and ultimately lame. However, if this is what the direction of 3D in gaming is like, then I might have suddenly become a believer.

Check out this proof of concept video where a Nintendo DSi camera is linked to the software, creating startling 3D images within the screen of the handheld itself. Basically, the camera is recognizing the relative position and viewing angle and adjusting the image to match. The result? Awesome 3D. What do you guys think?

[youtube]http://www.youtube.com/watch?v=h5QSclrIdlE[/youtube]

Sonic Fanboys Convene for Massive Fail

sonic 4
Sonic the Hedgehog 4 is coming out this year and, for all intents and purposes, it looks pretty good; almost a return to form for a has-been mascot that’s tried everything from swordplay to lyncanthropy to win back his fan-base. Some people are just impossible to please, though, so even a side-scrolling HD throwback game isn’t going to win over some die-hards. Take this online petition for example. These stodgy supporters of Sonic circa 1992 aren’t just going to acquiesce and buy Sonic 4, oh no. They’re planning on buying Sonic 1 when the new game gets released. Wait, what?

Now, we all know that internet boycotts are destined to bomb, but this one strikes me as possibly the least effective form of consumer backlash I’ve ever seen. All well and good if you don’t like the new Sonic, fellas, but buying Sega’s products is hardly going to get them to change their minds. Check out my favorite part of the rant:

“Either way, We will decide to finally show sega what the fans truly want. A real sonic 4, as long as sonic 4 stays the way it is, we will not buy it, we will in fact buy sonic 1 on release in protest of sonic 4”

I know we’ve highlighted some silly boycotts in the past, but I’m sure this one takes the cake. What do you guys think about this? Is there any hope for these petitioners, or will they go down as the laughing stock of the internet? My guess is on the latter.

Source: Destructoid

Review: Resident Evil 5 DLC: Lost In Nightmares

It is no great secret that we here at GamerSushi are a bit in love with last year’s Resident Evil 5, even to the chagrin of some in our community. We voted the game as one of our tops of 2009 and have sung its praises on many occasions. And while no, we don’t love Resident Evil 5 enough to go out and marry it, we do feel a great desire to take it behind a middle school and get it pregnant. You heard me right.

So it should come as no great surprise or shock that a few of us were hungrily clamoring for the first bit of DLC that Capcom sent hurling our way. Lost in Nightmares hit the Webs just last week, ready for gamers all around to savor its tasty flavors. This is the first of a few downloadable co-op chapters that will all eventually be packaged in the RE5 Gold Edition hitting sometime in the near future.

The burning question, though: how is Lost in Nightmares? Let’s find out.
Continue reading Review: Resident Evil 5 DLC: Lost In Nightmares

Super Mario Galaxy 2 Trailer is Out of This World

If there’s one thing that Nintendo knows how to do well, it’s stringing along the hardcore over and over again. Just when you feel like trading your Wii in, Nintey hits you with a one-two combination of their top tier franchises. This time it’s Mario Galaxy 2 and Metroid: Other M which have release dates of May 23 and June 27, respectivley. Below is a trailer for Mario Galaxy 2, so check it out why don’t you.

I remember hearing that Galaxy 2 is going to be significantly harder than the original, and judging by this trailer I can definitely believe it. Is anyone else excited about this?

After Burner Climax Video Shoots a Lot of Missiles

I don’t know how I missed this trailer, but apparently Sega is bringing After Burner Climax to XBLA and the PSN later this year. The trailer for this game looks freaking sweet, and I can’t wait to play it then promptly give up in frustration.

Fix up the music and you’ve got yourself a sale, Sega. Between this and Sonic the Hedgehog 4 coming to consoles later this year, it looks like Sega is back on the path to winning gamer’s hearts once again. Who’s going to pick this up, and for what system? Do any of you remember playing the old version of this in that massive arcade cabinet?

GameStop Actually Offering Good Trade-In Value

GameStopYes, you read that right. The video game superstore giant is currently offering a ridiculous trade-in special, and everyone that’s even remotely thinking of parting with some games should go take advantage of it. As Anthony pointed out the other day, this Spring is actually ripe with games for us to pick, and everyone should experience them together.

What’s the trade-in deal, you ask? Well, GameStop is actually offering 50% more than normal for trade-ins. If you are an Edge card member, you get an additional 10%. The best part of all this is that the deal is going to last for the next 3 weeks. You can do what Nick did today: trade in 2 games to purchase Heavy Rain, which he plans on beating this week, and then trading back to get Final Fantasy XIII. With the additional trade-in value, such schemes are more than possible.

So, who else is going to take advantage of this? My plan is to trade in Modern Warfare 2 to purchase Battlefield: Bad Company 2.

Source- GameStop

Street Fighter IV Ruins Thumbs on the iPhone

Hey, did you know that Capcom put a version of Street Fighter IV on the iPhone? I didn’t, but it certainly is an interesting idea to say the least. Check out the video below:

The port looks like it captures the game unique art style, and it seems to run pretty well. The control style is mapped onto the surface of the phone via touch controls that emulate a classic controller set up. What do you guys think? Pretty sharp for an iPhone adaption, eh?