We all know the feeling. Placing the crosshairs on an enemy forehead, only to not score the kill. Getting assassinated from the front in Halo 3. Feeling like your head must be the size of a balloon in the rival teams’ sniper scopes. Experiencing these things online can be frustrating.
Just this evening, I was playing a match of versus in Left 4 Dead. We were on Blood Harvest, stage 4, the portion that ends with the long bridge to the caboose that acts as a safe room. As the zombies, we had weakened the team significantly, waiting for that home stretch when the tank would spawn on their final run. And that would be the end of it. Or rather, it should have been.
You see, even though they got a tank when they were zombies, we didn’t get a tank during our round. So, all 4 survivors ran, barely alive, down the bridge and to safety, putting them out of reach for the game. We got robbed.
I’m sure these kinds of things happen to you dudes game online too, no matter what the game is (though mine seem mostly to be in Halo 3). What are some of your worst “we got robbed” stories from online multiplayer? Answer away!

Man. Every time I think I’m starting to like GameStop a little more than I used to, they go ahead and do some foolish thing that reminds me why I constantly campaign against them in the first place. On top of overcharging for used video games, it seems the video game retail chain may now be blocking certain games due to their association with Steam.
There really aren’t a whole lot of things I can say about this. I mean, I can talk about how I’ve always wanted to be a handy person (again), or how I like video game things and want them near me or on me. You know how it goes. But really, words can’t quantify how ridiculously cool this
Besides whatever narcotics he puts into his system to give him wild visions and convoluted storylines, Hideo Kojima is inspired primarily by movies. I mean, the fact that nobody told him that Metal Gear Solid 4 was not actually a video game past Act 2 is quite plain to see, and the man clearly has some directorial chops.
I don’t own a whole lot of extraneous video game merchandise. That’s not to say that I choose not to, or that I’m categorically opposed to filling my house with bizarre video game paraphernalia (my wife would throttle me), it’s just not financially viable all the time. Sure, kicking back with my life-sized Solid Snake cardboard cut-out would rule, but unfortunately, it’s not meant to be.
Each and every year, video game developers push to come out with that mega blockbuster that shatters sales. And each and every year, the final list of which games sold the best is always slightly baffling. While we gamers have our top titles, the general public doesn’t always feel that way. So how about this year?
There are lots of discussions going on these days in the gaming blogosphere about whether or not PC gaming is dying or not. While the place to game 10 years ago was on the PC, console developers have really stepped up and given our computers a run for their money.
One of the biggest hill that consoles war upon is the hill of graphics. Fanboys of ages past can easily recall arguments over which system or game had better graphics, and this has long been a standard for gamers to declare their position. In this newest generation, HD graphics have been given prime importance in the eyes of many, but is it the most important thing?
When I was a kid, realism is all anyone wanted out of video games. Virtual Reality was the buzzword of the times. If an enemy acted realistically, that was amazing. If a character’s portrait in a cut scene looked anything like the real thing, we were in awe. As graphics got better, the dream became closer to reality. Games like Flashback and Heart of Darkness wowed gamers with photorealistic graphics, crude by today’s standards, but jaw dropping back in the days when Kurt Cobain was still smashing guitars.
You all know of my love for Mass Effect and its awesomely epic sci-fi space opera ways. As I’ve said before, it’s one of the more underrated games of this generation, and deserves a spot right near the top of the heap because of its excellent story telling, something that not many games do that well to begin with.
The power of the Internet is a fascinating and ridiculous thing. Take last week, for instance, when news of the plane crashing on the Hudson was first reported via Twitter as opposed to major news sites like CNN.
A few days ago, I beat Metal Gear Solid 4, excited about having finished the game. I figured, hey, I’ll go to bed after this is over. Having heard it was long, I estimated that this would be about 20 or 30 minutes later, and I would be tucked away and dreaming after seeing Snake & Co’s fate. Boy, was I wrong. The ending was nearly an hour and a half long. Leaving me tired and disheveled at work the next day.