Gabe Newell’s Most Inspirational Games

Gabe Newell

When it comes to games, everyone’s got that list of a handful of titles that has influenced the way they view themselves as gamers, and to some extent individuals. I know that sounds a bit heavy, but I know that I have movies and music albums that have really affected me, and it’s just the same with games.

Have you ever wondered how your favorite developers feel are their most influential games? In a new feature titled Game Changers, CVG asks Valve founder Gabe Newell what his 3 favorite games of all time are. His answers? Star Trek on a Burroughs Mainframe, Doom and Super Mario 64, which convinced him that games are art (he still considers the controls to be unrivaled).

I’m glad that Gabe Newell and I are in total agreement about Super Mario 64, which still stands as probably the greatest platformer I’ve ever played. Other influential games for me as a gamer would happen to be KOTOR, Final Fantasy VII and Counter-Strike.

So what about you guys? What games have influenced you the most? What movies? Books? No holds barred!

Source – CVG

Top Six: Video Game Characters We Wish Would Talk

Since the advent of the full voiced protagonist, I’ve come to expect that my in-game avatar always has something witty to say in any given situation. Despite the fact that characters like Grayson Hunt and Duke Nukem want to make me tear my hair out, there are a few protagonists in gaming that have successfully made the transition to having a personality, like Dead Space’s Isaac Clarke.

This got me thinking about a few other notoriously silent gaming icons, and which ones could stand to have a voice. Read on to see which six characters deserve a line of dialog here and there. Continue reading Top Six: Video Game Characters We Wish Would Talk

April Fools: Grand Theft Auto V Takes Place in Space

GTA5

Well, for weeks now, speculation has been running rampant about Grand Theft Auto V: when it’s going to be announced, who’s going to be in it and what parodies we can expect. However, one of the biggest questions still remaining about the next iteration of Rockstar’s landmark series is where it’s going to take place. It seems that Rockstar has finally silenced the masses with a press release that went out yesterday. The next GTA is going to take place in space.

Yeah, you read that right. Here’s what Rockstar’s VP of Product Development Jeronimo Barrera had to say about the new game’s astounding direction:

We just felt that we’ve “been there, done that” in regards to various other settings in previous Grand Theft Auto games and other Rockstar properties. I mean, we’ve done the 80’s, the 90’s, the Old West, the 1950’s in the upcoming L.A. Noire and even a modern-day post 9/11 America in GTA IV. Space is, quite literally, the Final Frontier in terms of where Rockstar’s games could go. It should be new and exciting for fans of our current games, just like it is for us.

The press release was shy on details, but here are a couple of things that have come to light about the way Grand Theft Auto (or should that be Shuttle, now) is going to play.

  • Multiple cities on various planets
  • Hijack button will dock you with a spaceship, mid-flight
  • Weapons will be futuristic, although some “antique” shops will have good old-fashioned rocket launchers
  • The main character is Max Rifle, intergalactic pirate extraordinaire
  • Earth will be playable, specifically a nuclear radiation infected Vice City

So, that’s quite the bomb to start the weekend with. What do you think of Rockstar’s bold new direction for the series?

Source – Rockstar Press Release

April Fools: Blizzard Splitting StarCraft 2 Sequels Into Four Games

StarCraft 2 Four Sequels

Unfortunately it is true, PC faithful; no matter how hard you pinch yourselves right now this is not a dream, and you will not wake up. Welcome to real life. It sucks.

In a post on the StarCraft 2 Forums, Lead Designer Dustin Browder has dropped the word that the upcoming StarCraft 2 sequels, Heart of the Swarm (Zerg) and Legacy of the Void (Protoss) will be split into two additional games each to best “convey the epic sci-fi story at the heart of StarCraft”. The full quote reads thusly:

“It was a really hard decision by the team leads for StarCraft 2, but ultimately we felt that the current format for the games wouldn’t convey the epic sci-fi story at the heart of StarCraft. Additionally, the lengthening of the release schedule gives us more time to iterate and improve on multiplayer formula, as well as find a way to get all five games to function properly in Battle.Net.”

That’s a real shame, if you don’t mind the editorializing. Mr. Browder says that the first part of what was originally Heart of the Swarm is still on track for its original release, so at least we can take comfort in that. The comments for that post are unfortunately disabled, but if you look around the forums you should find a few threads to voice your displeasure.

What do you think, GamerSushians? Is this another knock against the game that’s already had its share of WTF moments? Are you done with StarCraft, or Blizzard in general?

Source – StarCraft 2 Forums

The GamerSushi Show, Ep 23: The Land Down Over/Under

And we’re back, fellow gamers. It’s been a couple of weeks because a certain bearded somebody forgot that Thursdays are our podcast nights, and decided to go out and have a life instead. However, everything is back to normal, and now a brand new podcast is out for your enjoyment.

In this episode of our gaming ramblings, we chat about a few new games in more detail, such as Dragon Age 2 and Crysis 2. We also tackle an awesome game of Over/Under, in which Nick has us guess on Metacritic scores for upcoming games. It’s seriously one of my favorite games we play, and I think the results in this one are pretty awesome.

So, here are the topics for this week’s podcast. Thanks to Nick’s efforts, we thought we’d try something different and list the time stamps for each thing in the podcast. Hopefully that’ll make it easier if there are certain topics you want to hear about.

Listen. Rate. ♥. Continue reading The GamerSushi Show, Ep 23: The Land Down Over/Under

Things Get Hot With Battlefield 3 Fault Line Episode 3

Like clockwork, I bring you another episode of the Fault Line series of trailers for Battlefield 3. Last time, the squad was tasked with bringing down a sniper hiding in a building; this time, we see a little bomb disarming, some first-person fighting and a last stand against overwhelming forces.

These trailers are definitely starting to pick up, and I can’t wait to see what surprises are in store for us when the last video hits in April. What do you guys think? Is Battlefield 3 still looking hot? What’s your opinion on the addition of first-person melee combat?

Review: Crysis 2

Ah, Crysis, the most mythical of beasts in the PC herd. Running Crysis on maximum setting was kind of like spotting a unicorn. We all knew a guy who said he had done it once, but deep down we knew he was lying.

Don’t get me wrong, I played Crysis (on low) and I loved it. Sneaking around a huge jungle island, fighting Koreans and aliens and taking to the Battlefield inspired multiplayer arenas held a lot of fun. Unfortunately, Crysis had a really high barrier for entry and it wasn’t widely played during its time; even when Crytek tried to optimize the engine for the Crysis Warhead and Crysis Wars, the game still chugged processing power like no tomorrow.

Now Crytek is back with a new engine and they have consoles in their sights. Does Crysis 2 succeed in being the best of both worlds, or has Crytek traded their PC cred for the console market?
Continue reading Review: Crysis 2

Poll: Most Annoying Fanboys

Here at GamerSushi, we try to stay above the fray and out of the trenches of the massive fanboy flame wars currently raging all across the vast plains of cyberspace. That’s not to say that we don’t have our own preferences about systems and games and such, but I think we all truly wish success for all of the platforms. Except for the Kinect. And no amount of fervor can help the PSP. But I digress…

Sadly, we are the vast minority, our cries for equality and fairness bludgeoned by the maces of Microsoft fanboys, severed by the Sony swordsmen and bullied by the noogies of Nintendo nuts. Oh, and punctured by the PC polearms. Whew. Had to stretch that one out a bit. Anyhoo, I know we all have that one segment of the gamer population that just grates our nerves, so I thought I would take a poll and find out who is the biggest offender.

Please elaborate in the comments, but try to be respectful. We’re all friends here and just because someone likes something more than you do doesn’t make them evil. Just misguided!

😉

Which fanboys annoy you the most?

View Results

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Shepard Kicks Butt With Mass Effect 2’s ‘Arrival’ Trailer

If you were maybe living under a rock for the past little while, you might not know that Mass Effect 2’s latest and final piece of DLC, ‘Arrival’ is hitting tomorrow with all the force of a biotic punch to the head. To get us prepped for Shepard’s solo adventure to the far reaches of the known galaxy, BioWare has released a trailer that features a little Reaper taunting and a lot of Batarians being blown away. Enjoy.

Unfortunately, I won’t be able to get ‘Arrival’ day and date, so I’ll have to endure a couple of weeks of listening to all the other GamerSushi editors talk about how awesome it is. I know there was some concern expressed about ‘Arrival’ when I posted a few details about it last week, but have any of you changed your mind? Still feel the same way?

GamerSushi Asks: What Are You Playing?

Demon's Souls

Howdy, gamers. How was your weekend?

Now that I’m finished with Dragon Age 2, there seems to be a bit of a brief lull between Bioware’s not-quite-as-epic fantasy RPG and the sequel to Valve’s runaway hit, Portal 2, which releases on April 18th. As such, I now have some time to chip away at the always growing pile-o-games that awaits me at each and every turn.

The games I’m currently playing: Final Fantasy VI, Beyond Good and Evil HD, Infinity Blade and Demon’s Souls. I also plan on starting Torchlight on XBLA as well as Back to the Future on PC. I might even throw a bit of Lost Odyssey in there for good measure. The game I’m most curious about is Demon’s Souls, the uber challenging PS3 exclusive that I keep hearing horror stories about from Anthony. So far, it seems pretty interested, but I’m admittedly not very far into it.

So what about you guys? What are you playing at the moment? Has anyone else out there completed Dragon Age 2? Thoughts? Any Demon’s Souls advice for me? Go!

What Were Japanese Devs Favorite Games of 2010?

Heavy Rain

Have you ever wondered what your favorite game developers considered to be their favorite games? Well it seems that Dengeki Games is looking out for you, as they’ve recently posted a comprehensive survey that they conducted with some of Japan’s top gaming talent. Basically, they asked them what games from 2010 they loved most, and the results are interesting to look at, to say the least.

While there are plenty of developers who loved games with that famed Japanese flavor (such as Monster Hunter Portable 3rd, Pokemon Black and White, Vanquish and Mario Galaxy 2), it seems that there were just as many or more who preferred some largely Western titles. However, the top two games that most Japanese developers gravitated towards were both Heavy Rain and Red Dead Redemption.

Hit the jump to see the full list. Continue reading What Were Japanese Devs Favorite Games of 2010?

Mass Effect 2 ‘Arrival’ DLC Details…Arrive

mass effect 2 arrival dlc

Sorry about that title folks, but I think you can forgive me in light of the Mass Effect 2 info bomb I’m about to drop on you. Various gaming sites around the Web are getting hands on time with BioWare’s good-bye DLC for Mass Effect 2 (our invite was probably lost in the mail) and there’s been some juicy tidbits leaking out here and there about what your Commander Shepard will be doing when ‘Arrival’ hits next week on March 29.

First and foremost this DLC is a solo outing, so those who were hoping for the possible return of Kaiden or Ashley a la Liara in ‘Shadow Broker’ will be disappointed. Shepard is on a one-man rescue mission to save a scientist named Dr. Amanda Kenson from Batarian extremists. Additionally, fans of actor Lance Henriksen’s gravelly delivery will be happy to know that his character Admiral Hackett makes an appearance after a strange absence in Mass Effect 2.

Since Shepard is on his own for this mission, BioWare will give players the option of sneaking by combat encounters instead of going in, guns blazing. While you certainly can give everyone you see a new hole to breath out of, infiltrating an enemy camp is something new to Mass Effect.

No word on exactly how long the DLC will run, but most previews mention that the first mission took about an hour and there’s five or so in the pack total, so take from that what you will. Are you guys excited to be jumping back into Mass Effect 2? Are you dismayed by the news that you can’t bring your favorite squad members along with you? What else would you like to see from ‘The Arrival’? Put your Paragon/Renegade answers in the comments.

Source – Joystiq

Today’s Hilarity: Total War: Shogun 2 Has Ninja Fails

I don’t know how many of our readers are currently playing the new Total War game Shogun 2, but I had a chance to see it in action over the last weekend and I thought it looked really cool. It is the epitome of hard-core PC strategy gaming with its giant, micro-manageable battles and the complicated over-world. Since the game is based in Japan, you have access to a few unique units such as the ninja, which can be sent into enemy camps to assassinate opposing Shoguns and give you a bit of breathing room. They’re not always successful, and they sometimes fail…hard. Total War: Shogun 2 actually treats you to a vignette of your ninja’s shameful display, and they’re really quite funny. Have a look!

Being a ninja is not for everybody, it seems. I think it’s pretty neat that the developer would include a little Easter egg like this. Is anyone playing Total War: Shogun 2, and what do you think? Does this video pique your interest?

GamerSushi Asks: Best First Levels?

HL2 Combine

There’s nothing better than a video game that hooks you into its style and premise in its opening level. Well, I guess it’s better when the entire game can deliver on that promise, but you know what I mean. The first levels of video games in a lot of ways are a pitch for the entire experience. They teach you the rules, what to expect and tease some more of what’s to come. In fact, they can often give us the biggest “wow” out of any level in a game, if done right.

That’s why UGO has come along with its list of the best first levels in gaming history. They’ve got quite a few games on there, a few of which are a bit surprising, to say the least. If I’m being honest, I think it’s a decent list save for the fact that it skews a bit towards the last couple of years too much in terms of where it ranks the newer experiences.

As for my favorite first levels in video games, I’d have to go with a few of these: Goldeneye 64, Half Life (1 and 2), Uncharted 2, Sonic the Hedgehog and Medal of Honor: Frontline. Part of me is tempted to say Metal Gear Solid 2, because I just love the tanker section so much. However, if you consider the first level to be a promise on what the game wants to deliver, I feel like it’s more of a tease than something that the gamer actually gets. Just my opinion, though.

So what do you guys think? What are your favorite opening levels in video games? What do you think of the list? Go!

Source – UGO

Today’s WTF: Duke Nukem Forever Has a Sexist Take on CTF

The unicorn that is Duke Nukem Forever is coming out freakishly soon, and with it more and more information about the game is being trickled out. One of the newest bits of info concerns the multiplayer offering of Duke Nukem Forever and its take on the traditional mechanic for Capture the Flag. Instead of having an inanimate, emotionless flag (because you know, that’s for squares), DNF will repleace the traditional piece of fabric with a slappable woman. Wait, what?

In the recent issue of the Official Xbox Magazine (via a snippet from PC Gamer) Gearbox CEO Randy Pitchford revealed that his team didn’t want to “shock” people, but rather wanted the CTF mode to fit with the game’s plot element of aliens capturing Earth’s women to breed an army. Apparently the terrified woman can get a little unruly during the match, and players will need to calm her down with a five-finger reassurance.

OK, wait, what? I get that Duke is not the kind of guy who will be leading a women’s rights rally, but I think I draw the line at abusing women, even if it is in a video game. I was really uncomfortable in Grand Theft Auto 4 when the game forced Niko Bellic to abduct and beat up a girl, so I can’t imagine finding this sort of thing “fun”. Besides the obvious ploy of using this for controversy, what’s wrong with a normal flag?

This news moves Duke Nukem Forever firmly down to my “do not want” list. Call me a sissy if you’d like, but I think gaming has enough problems without adding “condoning abuse” to the rap sheet. What do you guys think? Are you as disgusted as I am? Do you care?

Update: According to Randy Pitchford’s Twitter, we should all calm down because the slap takes place on the butt instead of the face. I’m still of the opinion that this is a stupid idea, though.

Source – PC Gamer

Deus Ex: Human Revolution Trailer Shows Multi-Path Gameplay

While actual gameplay of Deus Ex: Human Revolution has been a little scarce, we’ve seen a few glimpses of the combat here and there. One of the big selling points of Deus Ex is the option to use several ways of advancing through a mission like going in guns blazing, or sneaking around all stealthy like. In a recently unveiled trailer, the game’s narrative designer Mary DeMarle walks us through the neck-snapping or light-tapping varieties of mission progression in Deus Ex: Human Revolution.

The game definitely looks very good, and the option of solving missions in either a lethal or non-lethal manner is something that we really haven’t been able to do since the Splinter Cell games of last gen. Apparently this demo is running the Xbox 360 version of the game, but I’m pretty sure I saw prompts for PS3 controls in there. Anyways, what do you guys think of the multi-path gameplay for Deus Ex: Human Revolution? Are you excited for this? Worried about the game being “console-fied”?

GamerSushi Asks: Gaming Marathons?

Dragon Age 2

Every now and then as gamers we get to bunker down and tackle a game for as long as we want. This doesn’t happen very often due to a number a life circumstances, but sometimes the stars align and clear the way for a gaming marathon session like no other. Needless to say, these always make for awesome days, and if you’re lucky enough, awesome binge gaming weekends.

Yesterday, a few members of the GamerSushi crew got to do just that. For instance, Jeff, finally over-burdened by our constant podcast harassment, took it upon himself to play Mass Effect 2 for about 10 hours. He knocked out the second half of the game and even DLC, including Overlord and Lair of the Shadow Broker. I know that Anthony has also spent some time plowing through Demon’s Souls. As for me, I think I’ve played Dragon Age 2 for about 23 hours this week, including about 9 yesterday in one awesome gaming session.

So what about you guys? When’s the last time you’ve gotten to jump into a marathon gaming session? What game or games did you play? Go!

The GamerSushi Show, Ep 22: The Hangover

The funny thing about the banner image on the front page is that we thought about Photoshopping our faces on the characters of The Hangover, but then realized we could leave Nick’s the same. Think about it.

So how do we all hold up after a couple of weeks to reflect and regret our actions in the last podcast? Pretty good, actually. Episode 22 of the podcast is all about Dragon Age 2, Infinity Blade, Radiant Historia and other gaming goodness. Apparently we were focused on RPG’s when we did this. “Nice.”

After those initial topics, Nick drops a game of fill in the blank on us. As always, my exceptional vocabulary and clever word play propelled me ahead of my opponents and secured my victory. So be ready for that.

Alright, victory celebrations aside, here’s the podcast. Listen. Rate. Enjoy.
Continue reading The GamerSushi Show, Ep 22: The Hangover

Bethesda Calls Your Graphics Bluff

Skyrim

And here we are, back to the graphics discussion. While there are great numbers of gamers out there that swear up and down that graphics are all that matters when it comes to new games, there are just as many that say that graphics don’t interest in them. As I’ve said here before, I wouldn’t consider myself to be in the first camp, but every now and then something catches me by surprise.

Well, it looks like Bethesda’s Peter Hines, the company’s VP of marketing, has called everyone’s bluff. Here’s what Hines had to say on the most recent OXM podcast when talking about Skyrim:

“There’s a lot of people who say graphics don’t matter. To them I usually say ‘you’re lying’… [People] will look at a screenshot and make a snap decision: ‘that looks awesome’, or ‘I’m not interested’. So if you can make something look amazing just at first glance, it’s so much easier to get them.”

From a marketing standpoint, it seems like the man has a point with the latter half of the statement. However, I’ve always maintained that you need more than that to hook somebody once the first visuals have been released. People are quick to pick up on whether or not a game will have any staying power.

What do you guys think? Are gamers lying when they say graphics don’t matter? COME AT ME WITH COMMENTS, BRO.

Source – CVG

Wordy Bastion Will Talk Your Ear Off

I’m always on the lookout for something different (yes, even though I play Call of Duty) and I’ve been hearing about Bastion, an upcoming downloadable action-RPG by Supergiant Games, an indie developer, for some quite. So I finally decided to take a look see at what all the fuss is about and honestly, I am intrigued and looking forward to its release on PSN, Xbox Live and PC this year.

I don’t know much beyond this: I kinda love the art style, the isometric viewpoint brings back fond memories of Super Mario RPG and the constant commentary is going go be awesome or super annoying within the first 15 minutes. Have a look:

[youtube width=”500″ height=”310″]http://www.youtube.com/watch?v=fqQE6f2BzTs[/youtube]

What say you? Seem like an interesting concept? Or just a lame gimmick? The narrator has plenty to say, what about you?