GamerSushi Asks: What Are You Playing?

Dragon Age 2

You thought you had a break, didn’t you? In your naivete, you thought that maybe, just maybe, there was going to be a brief lull for you to catch up on all of your games, before all of the big releases of 2011 rained down on us like manna from heaven. Sadly, you’re mistaken. You see, time has this way of sneaking past you – yes, it’s already almost March.

Between Dead Space 2, the Dragon Age 2 demo, the release of Bulletstorm, Killzone 3 and Marvel Vs. Capcom 3, we gamers have our plates more than full. Sadly (or joyfully, depending on how you look at it), it’s only going to get crazier from here on out.

In terms of what I’m playing, I’ve been splitting my time between a small bit of Dead Space 2 (yes, I screamed like a girl), Little Big Planet 2 and my first ever playthrough of Final Fantasy VI Advance. I also tried my hand at the Dragon Age 2 demo today, and I have to say that I’m already in love with how they’ve revamped the combat. It feels slightly more hack-n-slash without losing that DA:O flavor that I loved. The art style is very nice in motion as well, so hopefully that will alleviate some concerns in that department. I’m not sure just yet how I feel about the conversation system, which has a little less moral gray than I would like, but I suppose I’ll have to wait and see how it pans out.

Needless to say, I’ve been infected with the Dragon Age flavor all over again and can’t wait for March 8th to get here. So what about you guys? What are you playing? Did any of you try out the demo? Go!

Today’s Awesome: Gabe Newell Chats with High Schoolers

Count me jealous. Last week, Gabe Newell, Darth Valve himself, did a teleconference with Tippecanoe Valley High School’s sports and entertainment marketing class. I’m not sure how this class got so lucky as to get 40 minutes of the CEO’s time, but they get schooled in some great lessons about digital marketing and online experimentation.

This is seriously some fascinating stuff. There are a few generic questions like “what’s your favorite video game”, etc., but eventually Newell digs into the nitty gritty, talking specifically about TF2’s marketplace as well as his background at Microsoft. It’s crazy to think that this guy now runs a company worth something between 2 to 4 billion dollars. For real, give this a watch.

Minecraft: The Last Minecart Gets Real

Minecraft mania swept the Internet a few months ago, and we went right along with it. We posted every cool video about the Enterprise or a mine cart interstate, so I understand if you’re a bit Minecraft weary. This video that I’m posting, though, is a different sort of Minecraft fan-film. Instead of showing off a crazy mega structure in-game, two dudes took the setting of Minecraft and turned it into an ass-kicking throw down.

I think this is pretty awesome, and the panoramic shot at the beginning showing off a Minecraft like terrain really sold it for me. So, did you guys like the video?

Rumor: Bungie’s Next Game is “Destiny”, a Sci-Fi MMO

Bungie Destiny

The rumor mill gets cranking once again about Bungie’s next game, which is certainly shaping up as very “MMO-like”. After Bungie writer Joseph Staten made a few cryptic comments about the nature of Bungie’s upcoming title at GDC Online, Kotaku comes along with an anonymous source who alleges that the Halo-creating studio is cooking up a sci-fi MMO for Activision codenamed “Destiny” or “Tiger”.

The unnamed ex-employee, who claims to have been laid off from Bungie at the behest of Activision along with 30 other workers (an allegation which Bungie quickly debunked), said that “Destiny” will be “WoW in space”, and will have “unique online connectivity and matchmaking technology”. This game is apparently a whole different type of enchilada as it runs on a new engine and doesn’t appear to be linked to previous Bungie intellectual properties in any way.

Seeing how all the rumors are stacking up, and given that Bungie protested just the layoff claim and not the MMO, it seems to me that the signs are pointing very specifically in one direction. What do you guys think about this whole to-do? Is Bungie actually working on a sci-fi MMO, or is this just some random troll out blowing smoke? What do you think Bungie’s next game is? Go!

Source – Kotaku, Bungie.net

The GamerSushi Show, Ep 19: Axed

We have to be setting some kind of record for ourselves now with multiple weeks of podcasting in a row. Why someone hasn’t given us an achievement or a multiplier score for these consecutive releases is still a puzzle to me, but that’s another strike against life in the ongoing debate of life vs. video games. You hear that, life? Get your act together.

Episode 19 of the podcast is yet another one without our kindly old Web master Jeff James, and I think the podcast shines because of it. OK, not really, that was kind of mean. Anyway, this podcast had a number of technical issues which I doubt you’ll notice thanks to Nick’s editing, but it’s just another symptom of trying to do a podcast with people that live all over the continental U.S. and beyond.

While there wasn’t much actual news for us to dive into, we still covered a healthy array of topics, including video game soundtracks, Dead Space 2’s hardcore mode, Mass Effect 3’s new composer, Magicka and more. Nick also drops in with a game of Either/Or that produces some humorous conversation. Go Beard!

Anyway, check out the podcast. Listen. Rate. Enjoy. We all know how this goes. Continue reading The GamerSushi Show, Ep 19: Axed

Dead Island Resurfaces With the Best Trailer Ever

As a group, we gamers are prone to hyperbole. Games are either the best thing ever, or they totally suck. We either have our minds blown or relegate the offender to the bargain bin of history. I’m adding this little forward because, as much as the title of this post might seem like exaggeration, the new announcement trailer for Dead Island has left me breathless. Yes, it’s another zombie game, but screw that. Take a look at the trailer, and try to see if you can keep your head from exploding.

This game has been off the radar for a number of years, but the basic premise is that you’re a guy trapped on a tropical island surrounded by zombies. The game makes big use of localized damage, which means that zombies won’t get hacked apart a la Dead Rising; rather, you’ll have to specifically aim your blows to get decapitations and head-shots. Now that the game is back amongst the living, I can say I’m officially hyped. What say you?

Why Your Multiplayer Needs Soul

There are those certain types of games out there, the ones that have you discussing for days or weeks on end how you totally stomped your opponents, or some random happenstance that blew your mind. These are the games that get you back together with your friends on a nightly basis to trade blows and throw grenades, striving to be the best, to get the next unlock, or just compete for bragging rights.

Just by imagining these scenarios, you probably conjured up a list of your favorite experiences and the games they were connected to. Whether its the exact right combination of tight mechanics and engaging gameplay, or just the fact that you can destroy your environments in real time with your friends, there are multiplayer experiences out there that stick with us through different consoles and generations. Conversely, there are certain ones that, no matter how much they try to emulate the successful models, just can’t achieve that level of notoriety. This is a sort of nebulous aspect about multiplayer games, a “soul” for lack of a better term. Which games have it, and which games don’t?
Continue reading Why Your Multiplayer Needs Soul

GamerSushi Asks: Early Reviews?

Dragon Age 2

Waiting on reviews for an anticipated video game release is like nothing else. I find myself anxiously checking news sites, ready to hear if the hype has been worth it. This typically comes to fruition about a week before release, and then suddenly the floodgates (or media embargoes, if you will) lift and I can learn what the consensus is.

As you well know, one of the big releases of the Spring comes next month in the form of Dragon Age 2, and it seems that someone has already reviewed a copy of it. That’s right, PC Gamer’s got a Dragon Age 2 review in its next issue. While we don’t know what it scored yet, we do know that it has received the “Editor’s Choice” label, which I suppose is kind of like our S. For what it’s worth, PC Gamer’s Shogun 2 review receives the same thing, and that’s a game I’ve never heard mention of. The good news, however, is that PC Gamer calls Dragon Age 2 “darkier, sexier, better.” Continue reading GamerSushi Asks: Early Reviews?

GamerSushi Asks: What Are You Playing?

Magicka

It’s Super Bowl Sunday, so naturally that means it’s practically a holiday weekend here in the You Ess of Ay. Everyone gathers around the pigskin shrine to worship the gods of beer, brutality and testosterone. These gods require ritual sacrifices of meat and snack foods, apparently.

Regardless of your religious affiliation this weekend (go Steelers), one thing I’m sure we can all agree on is that many video games have been played. As for me, I’ve been tearing through Gran Turismo 5 like a mad man in the past week, with some 999 on the side as well as Game Dev Story. Up next after I’m done with these games are Little Big Planet 2 and another game I’ve had my eye on: Magicka. If you’re unaware, Magicka is a Diablo style adventure game that you can purchase on Steam, where several players battle together to link magic spells and decimate droves of enemies. It sounds like a blast, and is getting a lot of praise.

So, what are you guys playing this weekend? Who do you have in the Super Bowl? And have you heard of Magicka? Go, go, go (Packers)!

Handing out the 2011 Game Awards Early

Batman Arkham City

If there is such a thing as gaming nirvana, then I think 2011 is approaching that status. Basically, 2011 is the nexus around which all other years revolve and aspire to. That’s putting it in dramatic terms to be sure, but more games keeping getting added to the list of greats that we’ll be playing by year’s end. Now we’ve got the NGP to look forward to, and even a few surprises like Saint’s Row 3. As we’ve said before, it’s exciting to watch it all unfold.

However, some people don’t want to wait, and have already started crowning their champions. GamesRadar recently released a Preemptive 2011 Game Awards list, and while I think it’s kind of ridiculous, it’s still fun to speculate. They’ve pegged Guild Wars 2 as the most addictive game of 2011, Skyrim as the best RPG, and Batman: Arkham City as game of the year. The possibility of Arkham City actually being better than Portal 2 seems like a long shot to me, but one that I’ll be happy about if it ends up being true.

So what do you guys think of their preemptive game awards? What do you think the winners are going to be in all of these categories by the time 2012 hits? Go!

Source – GamesRadar

Top Six: Things Gamers Said They Wanted But Didn’t

Gamers are a greedy, fickle bunch, and we love nothing more than having our cake and eating it too. For every developer or publisher that tries to please us by making a fan-service game or getting sequels out faster, there’s thousands of gamers who will flock to the forums decrying the release dates and the addition of rainbows.

While gamer hypocrisy has been on the rise for a long time, it’s reached a critical mass within the last few years. Come inside and take a journey as we discover the top six things gamers said they really wanted, but actually didn’t.
Continue reading Top Six: Things Gamers Said They Wanted But Didn’t

DICE Officially Cans PC Versions of Battlefield 1943, Bad Company 2: Onslaught

battlefield 1943 bad company 2 onslaught pc cancelled

It is with a heavy heart that I type this news, PC faithful, because DICE, the developers behind the Battlefield and Mirror’s Edge series, has officially announced that they are cancelling both the PC port of Battlefield 1943 and the co-operative Onslaught Mode for Battlefield: Bad Company 2.

In a recent post on the Battlefield Blog, DICE General Manager Karl Magnus Troedsson came out in a very frank way and told the community that these two eagerly awaited games would have to be discontinued to make way for Battlefield 3.

We know some of you eagerly have been awaiting Battlefield 1943 and Battlefield: Bad Company 2 Onslaught on PC. I’m sad to say that these two titles are now officially cancelled. Instead, our talented teams will focus on delivering the greatest possible gaming experience in our next behemoth release. We’re confident this will lead to an even better experience in Battlefield 3, not only on PC, but on all platforms.

While this is hardly a surprise, given that I originally posted about Battlefield 1943 on PC facing a delay over a year ago, it’s still very much a let down. I did play and enjoy both 1943 and Bad Company 2: Onslaught on the Xbox 360, but the PC is my preferred platform for Battlefield.

So, PC gamers of this site, any thoughts on the unfortunate cancellation of 1943 and Onslaught? Do you feel slighted by DICE? Are you still looking forward to Battlefield 3 (which is running on the Frostbite 2 engine)? Go!

Source – Battlefield Blog

Bulletstorm Does Another Spoof With Duty Calls

bulletstorm duty calls spoof

Bulletstorm, the demo of which we talked about on our latest episode of The GamerSushi Show, has been taking the piss out of the most popular first person shooters of our day. While the PR team at EA previously took a swipe at Halo 3’s excellent Diorama commercial, this time Call of Duty is on the chopping block with Duty Calls, a cutting look at the tropes Call of Duty employs on a regular basis. What sort of tropes you ask? Let the following list tell you, then check out a video after the jump:

Duty Vision slows down the action so you can unload a storm of bullets
Immersive dialogue from the front lines
Cold, calculated realism
Killing animations motion captured from real actors
True-life reloading system allows for mistakes in putting the cartridge in the gun
Iconic sound effects
Thwart an enemy threat that could topple the country and possibly the world
Significant and historically accurate props Continue reading Bulletstorm Does Another Spoof With Duty Calls

Today’s WTF: Treyarch to Gamers: Stop Being so Angry, Yo

treyarch angry gamers

While Call of Duty: Black Ops may be Treyarch’s best contribution to the series to date, there are some out there who think that the game isn’t all that great. They’ll say that the story is confusing and poorly written and the multiplayer is full of broken spawns, latency, and on the PS3, dirty hackers. They might also say that the game is basically the same it’s been for the last eight years.

As the underdog studio just released the First Strike Map Pack (available exclusively on Xbox LIVE, kids), Treyarch community manager Josh Olin gave a little interview with NowGamer about how patches are important to the online experience and what Treyarch are doing to keep Blops going strong. At the end of the interview, however, the writer asks Mr. Olin what he thinks the biggest problem with the game industry is: Continue reading Today’s WTF: Treyarch to Gamers: Stop Being so Angry, Yo

The GamerSushi Show, Ep 17: “Sup, Bitches?”

It’s a new edition of the GamerSushi Show, ladies and gents. While 17 is not a very special number to celebrate (except for dog lovers in Canada, apparently), we’re still happy to be releasing these podcasts every week, despite our general apathy towards doing things. And really, that’s an achievement in and of itself.

In the not-so-remarkable-but-still-excellent 17th episode, we chat about a number of gaming topics, including: Sony’s NGP, Dead Space 2, Bulletstorm, Crysis 2 and Game Dev Story. We also play a whopping two games this week instead of the usual one from our friendly beard. This week, Anthony drops in with a game where we guess about a classic review. Likewise, Nick gives us a game of Grades, where we rate industry happenings. We also talk about the Social Network at some point in there, I think, unless it got cut by Nick’s merciless editing.

Anyway, give it a listen and please rate the podcast on iTunes as well. Continue reading The GamerSushi Show, Ep 17: “Sup, Bitches?”

GamerSushi Asks: Can a Game Have Too Much Hype?

homefront hype

It’s only natural that, with a market so inundated with products, video games publishers are going to crank up the advertising for their game if only to push it into greater awareness with the consumers. Sometimes, though, there’s a game that takes it too far.

While most games can get on our nerves if we see them too many times of news sites or watch their commercials on TV, there’s the rare time that too much exposure can be a bad thing. For me, this phenomenon is happening with Homefront, THQ’s Korea invades America shooter. It seems that every time I go to check one of the blogs I frequent there’s something on how the game’s narrative will really get to you, or the multiplayer will revolutionize the industry, or how the game is being written by the guy who wrote Red Dawn. At first I was kind of interested in the premise, but now every time I see something about this game, it just draws out a sigh of apathy.
Continue reading GamerSushi Asks: Can a Game Have Too Much Hype?

Review: Dead Space 2

dead space 2 review

A couple of years back, EA started making a big push to get more original IPs out on the market instead of relying on pumping out sequels to successful franchises every year. Leading the charge on this initiative was DICE with Mirror’s Edge and EA Redwood Shores with Dead Space. Of the two, Dead Space did better critically and commercially so Redwood Shores was formed into Visceral Games and a green light was given on the sequel.

Set three years after the events of the first game, Dead Space 2 brings Isaac Clarke, the hapless engineer/universal savior, to The Sprawl, a giant space station in orbit around Saturn. Isaac can’t remember what’s been happening in the intervening time period, and the small glimpses given during the opening cut-scene look like he’s stuck in a psyche ward. After everything goes to hell (with one of the best cold opens in any medium ever), Mr. Clarke is on a fast-paced bloody thrill ride to discover what’s been happening while he’s been comatose.
Continue reading Review: Dead Space 2

Direct2Drive Introduces PC Gaming Rentals

Direct2DriveOne of the downsides to PC gaming (and one of the defenses that some PC gamers use for piracy) has always been the lack of ability to rent the games that we are the most interested in. Sure, there are demos available, but we all know that demos don’t necessarily showcase a game in the best way possible. But what if you could rent PC games, and do it legally?

That’s the very question that Direct2Drive, also known as D2D, addresses in a new announcement: beginning today, they are offering a PC gaming rental service. Basically, you pay $5.00 to download a game to your hard drive. You get 5 hours of playing time. If you decide you want to keep it, the $5.00 goes toward the full purchase.

Honestly, getting the money toward your purchase makes this an even better deal than traditional video game rentals. While they’re only offering a handful of games at the moment (Silent Hill: Homecoming, Grid and Divinity II), this is definitely something to keep an eye on. I’d love to see this service expanded into something even bigger and better. It should also be noted that OnLive offers PC rentals, but that is via streaming, as opposed to downloading and playing the game directly.

So, what do you guys think of this? Cool? Uncool?

Source – D2D

The GamerSushi Show, Ep 16: Sweet 16

For some reason, all of you crazies keep coming back to listen to our podcasts. And for some reason, we keep getting together on Skype to record them without killing one another. Basically, everybody wins.

We celebrate the sixteenth edition of the GamerSushi Show by waxing not-so-philosophically about a variety of topics. These include our manly Valve love, the Nintendo 3DS, Final Fantasy XIII-2, and then some. Nick also drops in with another one of his games, Percentages, and I think there are some hilarious results that come out of that conversation. I may have broken the podcast a couple of more times in this episode, for which you’ll have to forgive me. Lord knows I’m having a hard enough time forgiving myself (not really).

Anyway, check it out, and be sure to rate the podcast on iTunes. Many thanks to those of you who already have done so. You’re our favorites. Continue reading The GamerSushi Show, Ep 16: Sweet 16

Tuesday Demo Overload With Crysis 2 and Bulletstorm

Crysis 2 demo

Today is a big day for EA Games as they not only drop Dead Space 2 on us, but also unleash the multiplayer demo for Crysis 2 on the Xbox 360 and Bulletstorm on both consoles (no PC, sorry fellas). Since there’s really not much else going on in the world of gaming (and I’ve got a lot of free time) I decided to check out both demos and report on them for you. Ain’t I thoughtful?

The first one that I tried was the multiplayer demo for Cyrsis 2. I played a lot of the original on the PC, including some very fun stints in the multiplayer mode. While the original version emphasized large-scale maps with vehicles a la Battlefield, the sequel drops you into small arenas like those found in Call of Duty. Both teams are equipped with the series’ iconic Nanosuit and there are several load-outs to choose from, unlocked via ranking up through the in-game progression system.

Gameplay wise, it’s exactly as I imagined Crysis would be if I played it with a gamepad as opposed to a mouse and keyboard system. As an old-school PC guy, the mouse and keyboard set up is far superior for fast-paced gameplay, so I ended up with more deaths than kills. Watching everyone else use their suit powers to leap around the map and absorb bullets was pretty wicked though, and the game definitely looks gorgeous. Crysis 2 on the 360 doesn’t look anything like the videos parading around on the Internet, but it is one of the better looking game I’ve played in recent memory. Suffice it to say that, while it was fun, I’d much prefer to get it on the PC come release day. One thing that did irk me about the graphics is that the level I was playing on, Skyline, features a lot of brown textures, and the opposing team was decked out in brown colored Nanosuits. Seeing as my team was wearing white, this struck me as a little unbalanced. Hit the jump for my thoughts on Bulletstorm! Continue reading Tuesday Demo Overload With Crysis 2 and Bulletstorm