GamerSushi Asks: Exceeding Expectations?

Left 4 Dead 2

Now that we’re right in the middle of the fall of gaming, it’s probably good for us to take a moment to talk about expectations for the games we’re wanting to play. I know a few people who get so worked up over what they want out of something, there’s absolutely no way it could hit the target they’ve set. Every new movie or game becomes a unicorn hunt, and we all know how hard it is to bring one of those things down unless we’ve got some kind of homing missile.

However, it’s always nice when a game you pick up goes beyond what you hoped and expected for it. A recent example for me would have to be Castlevania: Lords of Shadow, which far out shined anything I could have anticipated for the title. In past years, other titles that did the same thing would include Beyond Good and Evil, Grand Theft Auto 3, Metal Gear Solid 3, Final Fantasy IX (and XII), and Left 4 Dead 2. These were all games where I didn’t know what to expect when I played them, and then happened to pleasantly surprise me or blow me away.

What games in recent years have done the same for you? What games have disappointed you? What games left in the fall are you still looking forward to, and what do you think of the ones you’ve gotten to play? Go!

GameCop Vs LameCop Vs PsychoCop

We’re back with our three favorite enforcers, ready to weigh in on a few hot topics which have cropped up in the past couple of weeks: EA Louse, Gran Tourismo and Fallout: New Vegas’ less than perfect launch.

As always, these sorts of eyebrow-raising news stories are perfect fodder for the Cops. Here’s how they break down: GameCop is a sensible gamer, looking out for your best interests. LameCop is your average forum troll, causing havoc for the lulz, while PsychoCop should be locked up for everyone’s safety. Keep reading to find out what they have to say on these issues:

Continue reading GameCop Vs LameCop Vs PsychoCop

Diablo 3 Brings Demon Hunters and PvP Arenas to BlizzCon

In case you’re living under a rock or just don’t like awesome PC games, BlizzCon 2010 is happening right now in Anaheim, California, and there’s been a few new developments on the Diablo 3 front, which has been pretty silent since last BlizzCon. Today the fifth and final class, the Demon Hunter, was announced with the requisite kick-ass video. Looks like fans of the ranged DPS (damage per second) option will have their choice right here.

The other big announcement today was the introduction of dedicated Player versus Player Arenas for Diablo 3, which should help circumvent the “gank the new guy in town” stuff that keeps happening to me in Diablo 2. Despite these two devilish pieces of info, we still don’t have a release date for Diablo 3, but I’d say late 2011 is probably a safe bet. Anyone getting excited about Diablo 3? Who’s going to roll a Demon Hunter when the game drops?

Sonic Fan Remix is Just What the Fanboys Ordered

While I have not played the newly released Sonic the Hedgehog 4, I have heard that some sniping exists between two differing viewpoints on the game. Some complain that the game is too similar to the old school Sonic games from the Genesis days, while others complain that it doesn’t feel similar enough. In my mind, that probably means that Sega probably nailed it on the head, but that’s a topic for another time.

On the discussion board for today is an impressive demo of Sonic Fan Remix, a lovingly crafted HD remake of a few Sonic the Hedgehog levels. It might be hard to tell from the gameplay video, but this bad boy was conjured up by a development team of just two people. If you want, you can download that sweet thing and play it on your PC. Apparently it’s a bit CPU intensive, but you’ll have to judge that for yourselves. Or just watch.

Although some are a bit premature in claiming that it might be better than Sonic the Hedgehog 4, I’m going to say that it is certainly stunning for a fan made project, and begs the question, yet again – why didn’t these guys just make their own game? Have we not learned from Notch that there’s a killing to be made for small indie teams with great games?

So what do you guys think? How many of you have played Sonic the Hedgehog 4?

Source – Sonic Fan Remix

Valve Rewards Team Fortress 2 Community Contributors with Lots of Zeroes

Golden WrenchWow. This is one of those stories that just oozes awesome. It’s like our “Today’s WTF” topics, but in a totally different way.

If you are a lover of Team Fortress 2, then you’ll recall that Valve launched an in-game store for virtual items, Mann Co. Store. The coolest thing about this marketplace is that it allowed users to buy items for the game that they didn’t feel like earning over the course of time. So basically, the items could either be earned for free, or bought to skip all that grinding.

As part of the launch of this new business model, Valve participated in the Polycount item contest, where users competed to see whose items could make it into the game. Well, it turns out that the five winners not only got their items added to the game, but also to the Mann Co. Store, where other users could purchase them… and Valve gave the content creators a 25% revenue share.

It added up pretty quickly. Continue reading Valve Rewards Team Fortress 2 Community Contributors with Lots of Zeroes

Today’s WTF: Angry Minecraft Fans Shut Down Minecraft Because They Want More Minecraft

minecraft ddos attack

Don’t worry, GamerSushi faithful, today’s Minecraft post isn’t about some crazy contraption or a replica of a Star Destroyer (although that would be cool), but instead about a group of pissed-off protesters who are attempting to force the developer to update the game with a hack attack.

According to the blog of the head developer of Minecraft and newly minted owner of Mojang Specifications, Notch, the Minecraft servers starting having trouble last night because of a DDoS, or Distributed Denial of Service, attack. For those unfamiliar with the term, this basically amounts to occupying a specific resource for a long time so no one else can utilize at. As Notch himself put it, it’s kind of like paying for your groceries with small coins, then finding out you don’t have enough after you’ve counted all of them up very slowly.

Notch himself isn’t too sure why Minecraft is being targeted, but Kotaku dug up an apparent manifesto on 4chan, which is the Internet equivalent of Mos Eisley from Star Wars. According to the rant, a group of hackers banded together to force Notch to update Minecraft which, for a half-price Alpha, isn’t being improved upon fast enough in their eyes. Here’s the group’s alleged ransom letter: Continue reading Today’s WTF: Angry Minecraft Fans Shut Down Minecraft Because They Want More Minecraft

Battlefield: Bad Company 2: Vietnam Trailer Loves the Smell of Napalm in The Morning

Out of all the multiplayer-centric franchises out there, I’ve got to say that the Battlefield games are still my favorite so anything new on this series is bound to get me “stimulated”, if you’ll pardon the inside joke. Bad Company 2 is still hands-down the best multiplayer experience I’ve had this year (Reach is a close second), so needless to say that the upcoming Vietnam expansion is right up my rubble-strewn alley. Check out the new trailer, which gives us the price and a vague release date:

Four multiplayer maps for fifteen dollars? I’ve payed more for less, so I’m happy as a clam. What about you guys? Anyone going to be picking this up? I know that Bad Company 2 isn’t super popular on the Xbox anymore, but it’s still kicking on PC, which is where I’ll be hanging my hat. Let us know!

THQ’s Danny Bilson to Publishers: Make New IPs

THQ New IP
It’s always refreshing to see someone high up in the games industry look at things the way we do. While there are going to be some people who won’t feel the same, we bemoaned the lack of original games in a recent podcast (and many times before) because we’re getting a little tired of spending our money on the same thing every year.

At the recent opening of their Montreal studio, THQ’s Executive VP of Core Games Danny Bilson talked with IndustryGamers about a variety of things, one of them being the importance of new intellectual properties, or IPs. While most publishers seem to be content to push out a new title in a franchise every year with little experimentation because it’s safer, Bilson argues that this could be more harmful in the long run. See his reasoning after the jump: Continue reading THQ’s Danny Bilson to Publishers: Make New IPs

GamerSushi Asks: Launch Day Frustrations

fallout-new-vegas bugs

It’s happened to all of us. We get home from work or school, tear the shrink wrapping off the box or boot up Steam, only to discover that the video game gods have different plans for us. Whether it’s a RAIDed video card melting inside of an improperly ventilated Alienware PC or Games for Windows Live just decided to take a day off (or even the dreaded Red Ring of Death), there are many malignant forces at work attempting to prevent you from playing your game.

The last sort of launch day shenanigans I can remember happened with Fallout 3, which needed to go through Games for Windows Live and just didn’t like the fact that I kept trying to sign into my Gamer Profile. I eventually got it to work, but at the cost of a day’s worth of Fallout. Recently, I’ve heard that New Vegas is pretty unstable, and has been giving users some grief when they try to load it through Steam.

I didn’t have any problems with New Vegas personally (except for my weapon clipping through my body in third-person view), but I was wondering if you guys had any launch-day horror stories to tell. Did your computer blue screen, or were you just unable to play your game? Any Xbox owners experience the RRoD, which always seems to come out of the woodwork on the launch of big games. I’ve never heard of a PlayStation crapping out on a new game, but I’d love to hear about it. Tell us your harrowing tale in the comments!

GamerSushi Asks: What Are You Playing?

Fallout New Vegas

It’s that time again, folks. The time where all of us check in and talk about the games we are playing. Or in my case, the games we wish we were playing. At the moment, I happen to be in the middle of a self-imposed ban of all things gaming until I finish a certain stupid novel I’m writing. But believe me, there are games I wish I could get my hands on.

For one, Fallout: New Vegas unfurls its Sin City makeover this week, and I’m kind of itching to see if Obsidian picks up the mantle from Bethesda in a meaningful way. While at first I was skeptical of the game, all of the material I’ve seen from it lately give me hope, so I’m anxious to get some playing time with it. In addition to that, I would like to play Dead Rising 2 and of course, Halo: Reach. Surprisingly, though, the game I’ve been dying to play most of all over the last few days? Final Fantasy VII. The music has been stuck in my head, and now I just want to relive the magic for some reason. Soon.

Anyway, go ahead and tease me with all of the great games you guys are playing that I’m not. Rub it in my face. Tell me how much fun it is. I won’t cry… much. What are you guys playing? Go!

Minecraft Combines With Portal for a Delicious Video

Crazy Minecraft videos are kind of becoming all the rage here at GamerSushi, and really, can you blame us? The game, which basically plonks you down on a random map and goes “have fun”, has inspiried more crazy creations than any other title I can remember. This may be Minecraft’s refusal to guide your hand and leave most players to their devices, but it could just be that inside all of us is some crazy megalomaniac builder waiting to be let free. Just take this most recent example where YouTuber kopierjunge made a Portal game inside Minecraft. Madness!

I also give props to this guy for not including any cake jokes. I hope none of you are getting sick of funny or wild Minecraft videos, becuase I’m certainly not. Just think, if someone can make Portal in Minecraft, how far away are we from other ports? Halo? Civilization? Just think of the possibilities. What game would you like to see emulated in Minecraft?

The GamerSushi Show, Ep 10: Percentify

PercentWhat’s that? Two podcasts in one month? Welcome to generosity. Or just bored dudes with too much time on their hands. Either way, you get more podcast goodness. In this edition of the GamerSushi podcast, we chat about iPhone gaming, Castlevania: Lords of Shadow, Dead Rising 2, the 25th anniversary of the NES and play a hilarious game of percentages, hosted by the bearded one himself.

The exciting thing about this podcast and the last one for us is that we finally feel like we’re getting closer to figuring out the best format for what we do, and could maybe turn this into a weekly venture with some more practice and a few tweaks. I’m digging the “over/under” and “percentage” type games, and hope you find them just as enjoyable.

As always, please go rate this cast on iTunes and subscribe with the handy links to the right. Enjoy!

Continue reading The GamerSushi Show, Ep 10: Percentify

World of Warcarft: Cataclysm Cinematic Intro Brings the Wrath of Deathwing to Azeroth

I know that World of Warcraft ain’t too popular around these here parts, but there’s no denying that once your subscriber numbers and gross monthly income surpasses most small nations, you’re definitely on to something. Blizzard’s MMORPG juggernaut has been gaining steam since it launched in 2004, and now, six years later, it shows no signs of slowing down. Blizzard just put the cinematic intro to the newest expansion, Cataclysm, up on the YouTube account, and good lord is it both gorgeous and terrifying:

The most amazing thing is that all of Blizzard’s incredible cinematics are done in house, not sourced out to a third-party studio like Blur (best known for The Old Republic trailers). While Blizz’s movies have been incredible in the past, this one seems to take them to a new plateau. I’ve never been more impressed by their videos, so kudos to them for continuing to raise the bar. We must have a few WoW players on the site, so can anyone share their thoughts on Cataclysm? Looking forward to the end of the world as you know it? The game launches December 7, 2010.

GamerSushi Asks: Insane Gaming Stories?

Minecraft

Epic multiplayer matches. Horrid save fails. Ridiculous things that you pulled off, wishing someone had been there to witness what could have been a storied feat. We all have those ridiculous gaming stories, things that defy explanation, logic or just happen to be worth their weight in lulz.

I find that these most often take the best shape in either sandbox games or in multiplayer. Exhibit A: my Halo: Reach Killtrocity from a few weeks ago is something I’m quite proud of, in the nerdiest way possible (you’ll notice several GamerSushi editors being dominated). In terms of other stories, I’m finding that Minecraft seems to produce them from everybody that I talk to. It’s just one of those games where the unthinkable happens. For instance, my friend was playing and mined underground so long that he got lost from his spawn point. When he dug his way back to the surface and found that the sun was setting, he hurriedly pulled his compass and accidentally threw it into the ocean. He never found his way back home, died, and lost all of his stuff. It happens.

Hearing all of these hilarious things lately made me wonder what the deal was with you guys. So, what are some of your favorite gaming stories? Feel free to share!

Image by Janitor.Master

Update: Valve Not Considering Steam Trade-Ins

steam trade insWe generally like to avoid cluttering up the front page with multiple articles on the same story, but I think that this particular story deserves a follow up. A couple of days ago, I published an article in which I quoted Michael Pachter saying that Steam is “supposedly” looking into allowing trade-ins via their digital store. Now that the interview has had sometime to make it’s way to Valve, the quote is coming back to haunt Mr. Pachter.

Valve marketing head Doug Lombardi recently spoke to EuroGamer regarding the alleged trade-in plans, and said that Valve has never met with Michael Pachter, and they have no idea where he got the notion from. Pachter responded in turn, agreeing that he had never met Valve, and that the problematic quote came around because the game journalist posed the question to him awkwardly. This is his new stance on his line from a couple days ago after the jump: Continue reading Update: Valve Not Considering Steam Trade-Ins

Vanquish Video Shows How War Has Been Accelerated

The more I see of Vanquish, the more interested I get. While it does partly look like a very white Gears of War, it also throws in a few things to mix it up, like a heightened sense of speed in close combat or a morphing gun arm. While none of those conventions are new per se, mixing them all together may make for one tasty gameplay gumbo…or a mangled casserole of failure. Vanquish has a new trailer highlighting the A.R.S. Battle Suit (because what else would you use it for?), the same one you’ll be manning when the game drops on October 19th.

So there you have it folks, possibly the last of the Vanquish trailers we’ll see before next Tuesday. Call me crazy, but I think I might be sold on this game. The one thing that concerns me is how busy the game looks when everything is going all at once, but I guess I’ll find out how it shakes down soon enough.

Dota 2 and Other PC Modder Victories

Defense of the Ancients 2

One of the advantages that PC gaming still maintains over consoles is its modding community. I’ve stated on numerous occasions that until 360 and PS3 games allow the same kind of tools and access as you’ll find in the PC world, the question of “have consoles surpassed PCs” is a discussion that can’t yet happen. If you’re not too keen on the exciting world of PC modding, you might have missed out on a few pieces of big news that happened this week.

  • Dota 2 (an adaptation of the name Defense of the Ancients 2, probably to avoid legal issues) was announced by Valve for PC and Mac in 2011. For the uninitiated in PC gaming lore, Defense of the Ancients was a Warcraft III mod that pitted teams of heroes against one another as they rushed enemy turrets, with AI controlled units battling it out between them. Valve hired project lead IceFrog to come aboard and develop a Source version.
  • A Duke Nukem 3D fan remake of the game in the Unreal engine titled Duke Nukem: Next-Gen received legal approval by Gearbox and Take Two to continue in production.
  • Derek “Krael” Paxton, creator of the Fall From Heaven Civilization IV mod, was hired by Stardock to fix their maligned and catastrophic release build of their new RTS Elemental.

What do you guys think of all of these pieces of news? Have you played either DotA or Fall from Heaven? What other PC mods would you like to see full releases for?

Source – GameInformer, Shacknews, and for the sake of repetition, Shacknews

Michael Pachter Believes Valve Will Offer Steam Trade-Ins Soon

Steam trade in service
Michael Pachter, an analyst that tries to gauge future trends in the video game industry, has basically built a career saying crazy things and hoping they come true (kind of like some games journalists, but I digress). While most of what he says can be brushed off as preposterous rumor, he sometimes produces a rare gem, like a diamond in a coal mine.

Take this recent interview he had with NowGamer where he postulated that Valve will begin offering a trade in service on Steam fairly soon. While we all love Steam, apparently there’s some demand to have Valve’s digital store offer the same sort of service provided by GameStop, i.e the ability to trade in titles for credit towards new ones. This is the explanation Pachter gave as to how he thinks it would go down:

“Steam is phenomenal, it’s a great service,” Pachter explained, “Steam gives gamers enough other stuff so that they don’t resent the fact they can’t trade in their games. And you know, name all the Steam games that you’ve purchased that you’ve traded back in to somebody else for credit. Steam’s about to let you do that supposedly, you know like trade and exchange, but they’re going to take a fee from it.”

While the “supposedly” does take this idea pretty firmly into guesswork territory, I think it’s a novel idea that Valve are possibly exploring, if only to further their dominance on PC gaming. What do you guys think? Any truth to Pachter’s statement? What kind of “fee” would Valve take, if any?

Source – NowGamer

Fable 3 Trailer is a Revolution

Ah Fable 3, the black sheep of the Microsoft exclusive lineup. Not as successful as Gears of War or Halo, you still manage to maintain a certain presence within the gaming community despite your continued over-promising. Broken dreams of a fully realized world aside, Fable still has enough clout to make a major debut this holiday season, and we’ve got a new trailer to celebrate the impending release. The launch video for Fable 3 chronicles the overthrow of the current, presumably evil, King by you, his brother. Worst family ever.

I kind of like the stylish presentation of the trailer, and I am anticipating being the King of Albion after busting my hump to save it in the past two games. Time for this faux-British fantasy world to start paying dividends (oh, and friends list baby making). Anyone here getting Fable 3, or is this one we’re passing on in this stuffed holiday season? Saving it for later? Anyone getting it on PC? The game hits the Xbox 360 on October 26.

EVE Online Gives New Players a Leg Up With the Commissioned Officer Box Edition

EVE Online Commissioned Officer EditionWe’ve talked about EVE Online here at GamerSushi a couple of times, and both occasions have been about how some unfortunate soul was ruined by the actions of other players. This sort of stuff is the norm for EVE, just on a smaller scale than $1,200 USD in damages or an entire guild being brought down overnight. Understandably, these kinds of stories creates a barrier for people interested in trying EVE for fear that their tender avatar will be ravaged horribly as soon as they click the “create” button.

Fear not, timid noobies, as EVE developer CCP has plans to make things a little easier for newcomers. The Commissioned Officer Edition of EVE Online gives players the Cerebral Accelerator, an in-game item that allows users to gain a significant advantage in skill gain for the first 30 days of playtime. The package also comes with a month of play time and a nifty poster covered with helpful hints (I wonder where “trust no one” falls on it). The box will only be available in brick and mortar stores, and I assume that there will be some sort of fail safe built into the Accelerator to prevent any unscrupulous activity.

There you have it, a nice little package designed to give you a running start in the dog-eat-dog universe of EVE Online. Apparently this is a good a time as any to get into the game as CCP has a couple new expansions coming out in the next half a year.

Anyone going to finally take the plunge with EVE Online now that it’s extending a helping hand?

Source: Massivley