Now that we’re right in the middle of the fall of gaming, it’s probably good for us to take a moment to talk about expectations for the games we’re wanting to play. I know a few people who get so worked up over what they want out of something, there’s absolutely no way it could hit the target they’ve set. Every new movie or game becomes a unicorn hunt, and we all know how hard it is to bring one of those things down unless we’ve got some kind of homing missile.
However, it’s always nice when a game you pick up goes beyond what you hoped and expected for it. A recent example for me would have to be Castlevania: Lords of Shadow, which far out shined anything I could have anticipated for the title. In past years, other titles that did the same thing would include Beyond Good and Evil, Grand Theft Auto 3, Metal Gear Solid 3, Final Fantasy IX (and XII), and Left 4 Dead 2. These were all games where I didn’t know what to expect when I played them, and then happened to pleasantly surprise me or blow me away.
What games in recent years have done the same for you? What games have disappointed you? What games left in the fall are you still looking forward to, and what do you think of the ones you’ve gotten to play? Go!


We’re back with our three favorite enforcers, ready to weigh in on a few hot topics which have cropped up in the past couple of weeks: EA Louse, Gran Tourismo and Fallout: New Vegas’ less than perfect launch.






We generally like to avoid cluttering up the front page with multiple articles on the same story, but I think that this particular story deserves a follow up. A couple of days ago, I published an article in which I quoted Michael Pachter saying that 

