Epic Mickey Sells 1.3 Million Copies

Epic Mickey

The Wii is considered Casual Central by most hardcore gamers and industry insiders. With the exception of whatever games that Nintendo publishes, most hardcore games languish and die on the Wii, while plenty of sub-par shovelware flourishes, much to our chagrin. Before its release, I had pegged Epic Mickey as a game that would be the metaphorical canary in a coal mine regarding the ability of the Wii to have success with non-Nintendo hardcore games.

The result, to my great surprise, is that the canary lived. According to the L.A. Times, who unlike us, has access to NPD data still, Warren Spector’s camera-challenged adventure/platformer sold 1.3 million units. Frankly, I’m stunned and a little bit annoyed. Epic Mickey got mixed reviews, though with a 72 Metacritic score, they are mostly positive. Having reviewed it for GamerSushi and finding it to be severely lacking, I am frustrated that a game that, in my opinion, doesn’t deserve this kind of success finds it on the Wii, while other, more deserving games fail.

What do you think about this? Are you surprised at all? Does this validate the Wii’s hardcore credentials for you or is the jury still out?
Verdict?

Source: L.A. Times

NBC’s Life Trolls Video Gamers

There’s a video making its rounds on the Internet right now from a TV show called “Life”, a police procedural about a detective who was sent to jail for a crime he didn’t commit, that centers around an incredibly off-base interpretation of Prince of Persia: The Two Thrones and video games in general. While the video shows many falsehoods based around the game itself, perhaps the most egregious offense it makes is the depiction of gamers as 30-somethings who live with their moms and have Captain Kirk outfits. Seriously, watch this and try not to have an aneurysm.

Have you ever owned a game so hard it spits out spreadsheets of your drug deals? I know I haven’t. I know this is a TV show, but come on people, there’s no way you could get away with being this off base with anything else besides video games. If you want to see a blow-by-blow of what Life did wrong, check out the post on Geekosystem, where the author clearly had a bit of nerd-rage. Any opinion on this most egregious interpretation of our hobby? It’s almost as insulting as the Video Game Awards. Fire away!

GamerSushi Asks: Would You Rather, 2011 Edition

It’s a brand new year, so it’s time for a brand new edition of Would You Rather, that game where you answer questions and give us awesome rants and diatribes about life, gaming and what you had for dinner.

It’s been some time since our last WYR (November), so I think everyone should be recharged and ready to give us some good responses. Since we’re in a bright shiny new year, I thought it would be pertinent to come at you, bros, with a salvo of 2011 gaming-related queries. I know, I know, the 2011 thing is already getting old, but you’ll probably stop being told that it’s a new year on every site in the world sometime within the next week. That’s just how bloggers roll, I guess.

For the Would You Rather virgins out there, the game is simple: I ask questions, and you follow up with your answers. Give as much or as little explanation as you want for your choices, but we all know that we like to see the reasoning behind the madness.

But don’t let your answers suck. In previous years, we’ve threatened violence and humiliation for having bad bouts of WYR responses. This year, we are going to be more civilized, and instead threaten verbal assaults on your immediate family. After all, you can’t come back to the site if we’ve broken your hands. Anyway, answer away, gents.

Continue reading GamerSushi Asks: Would You Rather, 2011 Edition

Fighting Through Bad Game Design

Call of Duty Black Ops SOG

Yesterday, I got off the late bus and finally picked up Call of Duty: Black Ops, joining the masses currently playing through another one of Treyarch’s well-received stabs at the CoD franchise. So far, I’m a huge fan of the campaign, and it’s managed some intense and epic moments, and the pace never lets up on you from the moment it starts with its memorable opening missions.

However, during the first Vietnam level, S.O.G., I’ve run into a bit of a problem with some bad game design. It turns out I’m not the only one, either. If you haven’t played the game (and even if you have), there’s a point in the mission where your objective is to take a hill back from the NVA. They are storming across and hopping down in trenches, and your mission marker tells you to get to the bottom of the hill.

This proved almost impossible. Continue reading Fighting Through Bad Game Design

GamerSushi Top 10 Games of 2010

Another year of gaming has gone by, which means it’s time for us to reflect on the games that really made 2010 stand out all its own as one to be remembered. This trip around the sun has produced some clunkers, disappointments, triumphs, wins, fails, works of art and everything in between. We saw quality releases from January through December, and a few surprises that threw us for a major loop in the best way possible.

To create this list, the GamerSushi staff (myself, Nick, Anthony, Mitch and Jeff) all made our own individual top 10 lists. From there, Nick used the powerful science of magicmatics to conjure up a final list, based on some mumbo jumbo he did with a point system. What you see is something like an average of all of our lists together, and one that we’re all happy with, minus a few honorable mentions of course.

So, without further ramblings from myself, I present the Top 10 games of 2010!

Best of 2010

Continue reading GamerSushi Top 10 Games of 2010

Finding the Sweet Spot in Demos

Enslaved Demo

With the break we took on GamerSushi over the last couple of weeks, I suddenly played more video games than I’ve played in a long while. Correlation? Probably.

One of the games I sampled in my several week long buffet was Enslaved. The game was good, but not great, although I would still recommend it for anybody looking for an Uncharted fix with not-quite-as-good gameplay. Sadly, the game underperformed like crazy, and is reportedly one of the bigger busts of the year in terms of sales.

Part of me wonders how much of this has to do with the game’s demo. Like many games, Enslaved’s trial covers the first level of the game, which provides a basic introduction to the world and the main character, Monkey. And when I say basic, I really mean it. It’s meant as the set up for the story rather than the gameplay, with incredibly linear platforming sections and only the slightest of combat. Much of the game revolves around the co-op aspect with the AI partners you encounter, and the platforming and combat grow from there. The first level is in no way representative of the game as a whole, so it’s baffling to me that Namco Bandai and Ninja Theory would choose that as the sample that they wanted people to play. Continue reading Finding the Sweet Spot in Demos

GamerSushi Asks: What Are Your Gaming Resolutions?

RDR Undead Nightmare

Happy new year, folks. Yesterday marked the first day of the brand new year. Surprisingly, this blue and green ball keeps spinning along through space, un-attacked by alien oppressors. One day, though, this will happen. I have foreseen it in the moving cinema pictures.

Anyway, now that the holiday season is largely over, how did your gaming go? What games have you been playing? For me, I’ve been knocking out quite a few games. I started with Forgotten Sands, then moved onto Enslaved, and now I’m playing Undead Nightmare and lots of NBA 2K11. One of my resolutions this year is to just enjoy more books and games, getting a healthy dose of each one of those every week. Something called Web Zeroes and writing a couple of books got in the way last year, but I won’t let that happen this year.

So what about you guys? Do you have any resolutions or gaming related goals you’ve set for this year? Any non-gaming ones? Go!

The 2010 Sushis: A Year Honored and Belittled

If everyone else gets to make “Best of the Year” lists, then by golly, so do we. Only, instead of the trite awards that every other site dishes out, we try to be a bit more creative with our end of year awards, bestowing unique honors that bring both shame and glory. That’s right: it’s time again for the annual Sushi Awards.

For those with a keen memory (or that know how to use our search bar), you’ll recall that we did this for 2009 and 2008 as well, so feel free to go over those to remember how awesome those years were, prior to this one.

As with those previous entries, keep in mind that the Sushi awards represent our goofy and snarky take on the year in gaming, for better or worse, chosen by the GS dudes. A proper “best of” top 10 list is coming next week. But for now, enjoy these custom awards and tell us what you think!

Enjoy!

Continue reading The 2010 Sushis: A Year Honored and Belittled

One Man Versus the Super Mario Galaxy Soundtrack

I have made plenty of snarky remarks in the past about the nature of the Internet and how it gravitates towards certain viral videos. One of the trends that I dislike is the way everyone clamors over every single cover of the original Super Mario Bros. theme. It’s completely lost any magic it once had for me.

However, this is something different. This is one dude (Diwa de Leon) covering a medley of Super Mario Galaxy’s excellent original score. Yes, he voices/plays all the instruments himself. And yes, I’m impressed. You should be, too.

Ranking the Best Co-Op Video Games

Left 4 Dead co-op

If there’s one thing that we’re crazy about here at GamerSushi, it’s the wonder of co-op gaming. I’m surprised you guys aren’t sick of hearing about me always talk about how much I love playing games with other people. I don’t know if co-op’s just that fun or if I’m just that sad and lonely, but either way, I want to marry it.

UGO recently added a new list to their site about the 25 Best Co-Op Games of all time, and it’s interesting as a study of the wide variety of co-op games we’ve seen over gaming history. Really, the NES, Sega Genesis and SNES days had a lot more co-op gaming than I gave them credit for, which makes a lot of sense considering how much my friends and I used to play together. Toe Jam and Earl is one the list reminded me of that I hadn’t considered in a long time.

It’s actually pretty difficult to quantify my favorite co-op experiences of all time. There’s so many to choose from. For this gen it would be Resident Evil 5 (no jokes, wise guys), Guardian of Light, Crackdown and Left 4 Dead.

What about you guys? What do you think of this list? I know we’ve asked this before, but what are your favorite co-op games you’ve ever played?

Source – UGO

Merry Christmas, Fools!

Christmas

Or whatever other thing you celebrate. But today’s Christmas. So as such, I wanted to wish everyone a Merry Christmas, you animals. I hope this post finds all of you doing some gaming, enjoying families, being Christmas-y in general.

I’ve had family in town for the last week, but was finally able to get back to the gaming yesterday, when I beat Assassin’s Creed: Brotherhood. I also ran over to Gamestop and picked up Lost Odyssey and Prince of Persia: Forgotten Sands, both of which were only around $20 bucks apiece. Apparently they started a deal the day after, where if you buy two used games, you get one free – so make good on that and get yourself some extra Christmas bonuses.

Anyway, how have your holidays been? What are you playing? What was your loot? Post it!

LittleBigPlanet 2 Beta Beats Capcom to the Punch

It’s kind of hard not to be amazed by what people are capable of. LittleBigPlanet 2 is still only in beta and yet more and more amazing videos keep coming out. Take this newest video for instance, which recreates Marvel vs. Capcom 3, managing to edge Capcom’s release date by a few months.

The dynamic camera movements are a nice new feature, as is the obviously over-dramatic voice recorded to announce the fight’s beginning. What really impressed me were the special moves that were on display, such as a missile and bomb projectiles. Also, a demo for LBP 2 will hit the PSN Store tomorrow and while it likely will just be a Story mode-based demo without any of the building tools, I am still anxious to get my grubby hands on it.

[youtube width=”500″ height=”310″]http://www.youtube.com/watch?v=B-AdUZeuxYc&feature=player_embedded#![/youtube]

What do you think? What games are you looking to make using this handy new dev kit? I would love to see some RPGs, myself. Is anyone going to download the demo tomorrow? Speak!

GamerSushi Asks: What Are You Playing?

X Men

You’ve probably noticed a bit of a slow down on the site, and that’s mostly intentional. Since the holidays are rolling in with a vengeance, we’ll still be posting but there will be a tad bit of down time as we take a break and recharge for 2011. There should be a podcast posted in the next couple of days, and maybe a couple of features and news posts as we see them, but overall we’re going to be playing lots of games just like you guys. It’s been a pretty awesome year for us here at the ‘Sushi, and we’re looking forward to next year even more.

So, now that that’s out of the way, what are you guys playing? Right now, I’m working on Dead Rising 2 like a crazy person. I beat the game last weekend and now I’m just rolling through and trying to level up and pick up some extra achievements. In addition to that, I’m on the cusp of finishing Assassin’s Creed: Brotherhood (affectionately known as AssBro by Mitch). I’ve even been playing the re-released X-Men arcade game over XBL with Anthony, which has been a good time. I can’t wait to get some more gaming out of the way.

And you dudes? What are you guys playing?

Rooster Teeth’s Immersion is Back With Side Scroller

I’ve always enjoyed the stuff Rooster Teeth has put out, and their new series Immersion is probably my favorite of the bunch. While I don’t like their machinima as much as a certain series by a different team (raise, please), Rooster Teeth makes an effort to stay fresh and reinvent themselves. In this week’s episode of Immersion, the RT team test how well someone can perform on an obstacle course in 2D vision in the vein of Super Mario Bros.

What did you guys think of this weeks episode?

The Video Games of 2011 So Far

Dead Space 2

I’m just going to go ahead and get this out of the way now.

2010 isn’t even over yet, and already I am kind of freaking out about the kind of year 2011 has in store for us. We’ve been saying it a lot over the last few weeks, and you’ll just have to bear with us, because we’ll be saying it a lot over the next few months as well: 2011 is going to be a tornado of gaming. It will be so crazy you may slap a bear in the face. And trust me, that’s crazy.

I promise we’ll try not to talk about Uncharted 3, Mass Effect 3 and Portal 2 too much. But it’ll be difficult. So, in an effort not to overdo the hype and the excitement, I feel like it’s best to just have an official topic dedicated to the list of 2011 games. Kotaku recently posted the entire thing, and it’s even crazier when you see it all together.

Hit the jump to see the full thing!
Continue reading The Video Games of 2011 So Far

GamerSushi Asks: Biggest Let Downs of 2010?

Final Fantasy 14

As the end of the year draws nigh, it’s only natural that every site in the world is going to come up with a series of “Best Of” lists regarding the nearly late but still great 2010. We try to vary things up around here when we can, but since there’s no news, you’ll probably be getting a few of these lists as we find them, because hey, we like to post. Sort of.

Anyway, Gamasutra has been doing a series of lists about 2010 in review, including this new one I enjoyed where they covered the year’s Top 5 Disappointments. The list covers everything from the giant cluster that was the Final Fantasy XIV launch through the removal of the Taliban in Medal of Honor. I suppose it could also be called the biggest fails of 2010, but hey, it’s their list. I think if I’m going over my list of disappointments, it would include Little Big Planet 2 getting moved to next year, and Microsoft’s focus on Kinect at E3.

So what about you guys? What were your top disappointments of 2010?

Source – Gamasutra

Review: Epic Mickey

Mickey Paint

Mickey Mouse has become a mascot, so much so that many young people have no real idea that he was once a pretty great cartoon character. Enter Warren Spector and Epic Mickey, a Wii-exclusive designed to relaunch the lovable mouse, while also introducing the world to Oswald the Lucky Rabbit, Walt Disney’s prior creation that he lost the rights to oh so many years ago. Sadly, Mickey and Oswald both deserve better than this.

Epic Mickey starts out as Mickey is pulled into the Wasteland through a series of events brought about by pure mischief. See, in the olden days before Donald Duck, Mickey was the one who was always getting into trouble and it appears that Disney is looking to bring that aspect of his personality back to the forefront. Messing about with Yen Sid’s magic paintbrush leads the Mouse on a great adventure, trying to undo the damage done by the Shadow Blot, which Mickey inadvertently created. Continue reading Review: Epic Mickey

Little Big Planet Fan Gets his Dream Job

Little Big PlanetI’ve got to be honest. Every time I hear awesome stories about people that are fans of games getting to work at those studios, I go through a range of emotions. On the one hand I’m insanely jealous and maybe a tad annoyed (SFF fans should understand), but more often than not, I’m just happy that one person gets to live out a really awesome story. Because I’m a human, I love these tales.

Take John Beech, who also goes by “johnee” on PSN. A construction worker by trade, John also happened to be an advent map and level creator for Media Molecule’s Little Big Planet, the sprawling sandbox game that allows players to do virtually whatever they can think of. CVG has posted a cool look at Beech’s story, which goes from his time designing maps with a blanket over his head and the TV (so he wouldn’t wake his sleeping girlfriend) to his near-death experience on a construction site, and how it lead to him asking MM for a job… and then getting it. Beech now works as a designer on Little Big Planet 2, and it sounds like he’s totally living the dream.

The whole story is really kind of touching. The craziest part of the whole thing to me is that Beech didn’t have any other work experience except construction, and didn’t even have a resume with him when he visited Media Molecule. A brief excerpt of the encounter:

I didn’t even have a CV, and I hadn’t done anything except be a builder my whole life, which they thought was hilarious. Then I loaded up my PlayStation and started showing them one of the things I had done.

Two minutes in Kareem, the art director, told me to stop and said, ‘Hold on a second.’ He went and he brought half the company back in and then said, ‘Okay John, you can carry on now.'”

Anyway, I highly suggest reading it for the “warm fuzzies” factor. Do you guys have a talent that you’d love to turn into a video game job? Personally, I’d love to write stories for someone like Bioware.

Source – CVG

GamerSushi Asks: What Are You Playing?

Assassin's Creed Brotherhood

Since many of us in the good ol’ States have just had a weekend of revelry, merriment and turkey eating, that means we’ve all had several days for an abnormal amount of video game playing. Or at least, for me it’s been an abnormal amount.

If you listened to the most recent podcast, you heard us chatting about winter gaming and how for some reason, when it gets cold outside, some of just die to start playing more games. Because of that, I finally decided to grab Assassin’s Creed: Brotherhood earlier this week so I would have something to play over the holidays. So far, I’m loving the game, and I’m really surprised by the amount of content in it. What’s more surprising to me, though, is just how much I love the multiplayer. What I viewed as some tacked on mode is actually quite a bit of fun, and a great change of pace from typical deathmatch fair.

In addition to that, I’ve been playing Prince of Persia: Sands of Time on PSN, and I’m also looking forward to grabbing Gran Turismo 5 in the next couple of weeks. What about you guys? What are you playing this weekend? Go!

Review: Assassin’s Creed: Brotherhood

assassins creed brotherhood review

There’s a special spot in gamer hell reserved for sequels with a quick turnaround. Left 4 Dead 2, Halo 3: ODST and in some cases, Call of Duty, have all received stick for coming out “too soon”, according to the Internet. So it is with Assassin’s Creed: Brotherhood, which was announced before the dust on Assassin’s Creed 2 had even settled.

Coming out such a short time after its predecessor, and tacking on a seemingly unnecessary multiplayer mode, Brotherhood fit the bill for the quick “cash-in” built to capitalize on the good will of AC2. Slowly, though, perception of the title began turning around as media came out revealing that the multiplayer wasn’t a shoddy tack-on and the single player campaign was going to add interesting new mechanics. Critical reception is very, very positive, but what’s the GamerSushi stance?
Continue reading Review: Assassin’s Creed: Brotherhood