GamerSushi Asks: Unnecessary Sequels?

rainbow_six_vegas_2

There’s been a specific game I’ve been playing over the last couple of days that got me thinking about the necessity of sequels in the gaming world. Obviously, publishers want more money, and if a game does well enough the first time, they’re going to try and make the lighting strike as many times as possible. What I’m talking about are sequels from our perspective.

While it doesn’t happen often, there are usually a couple games that get sequels pumped out in a short time frame with little to no improvements aside from maybe a sprint button or the addition of an experience system, just to capitalize on the good will of the first. Rainbow Six Vegas 2 (hereby known as “double Rainbow”), is the first example that comes to mind, as that game just stinks of a quick cash in, made to take advantage of the overwhelming surprise success of the first game. Aside from the addition of the aforementioned sprint, the game was exactly the same, so it was panned critically and didn’t fare as well as the first did commercially.

I can think of a couple more examples, but I want to know if you guys were ever disappointed by a sequel. Are there any games out there that just broke your heart when they came out because they didn’t do justice to the legacy of the first? Maybe it was a third game in a trilogy that fell flat? Let us know!

PS3 Narrows The Xbox 360’s Lead To 3 Million

After Eddy’s initial foray at starting a console war earlier this week, this bit of news has come to light that might really get some panties in a twist, although why this would bother anybody escapes me. Turns out that the PS3 has, according to VGChartz, pulled to within 3 million or so consoles worldwide of the Xbox 360. Of course, the Wii is so far ahead of them both that Nintendo likely wouldn’t even click on this article if they came across it on the Internet.

What’s interesting about this is that the PS3 still lags in the United States and Canada by a wide margin, but is much more popular in Japan and especially Europe. Another aspect worth mentioning is the 360’s year head start, which has basically been nullified, although I have a feeling that Kinect will widen the gap once again for Microsoft.

After the expensive price tag and tons of bad press, it appears the PS3 has the Eye of the Tiger and is not going down without a fight. Is this surprising to you? Have you taken the plunge? Do you think the PS3 will ever surpass the 360? Flame on!

Source: VGChartz

From Dust is Like Minecraft on Steroids

If you haven’t heard of Ubisoft’s From Dust, which drops sometime next year on PC, PSN and XBLA, it’s a sandbox god-style simulation game that lets you shape the world as you see fit. Create mountains and forests, form new rivers and protect the inhabitants of the island, and do it all with the aid of truly gorgeous visuals.

While this is a bit old, yesterday I caught this From Dust tech demo and found myself thoroughly blown away. It looks like the drunken lovechild of Minecraft and Sim City, and I mean that in the absolute best way it can possibly be taken. Just watching this video brings back memories of letting natural disasters destroy my complaining taxpayers. Does that mean I’m evil?

Review: Fallout: New Vegas

fallout new vegas review

Fallout 3 was probably the best game of 2008, its massive, interactive world allowing players to explore the ruins of an alternate reality Washington DC destroyed by nuclear war. I personally must have spent at least 100 hours roaming the Capital Wasteland, and I’m pretty sure that I still haven’t done everything in the game. The DLC added a lot more to do, but eventually the font of encounters was going to run dry. As good as Fallout 3 was, gamers wanted more.

Bethesda tapped the infamous sequel team Obsidian (known for Knight of the Old Republic 2 and Alpha Protocol) to deliver on a follow up. Their answer is Fallout: New Vegas, which hearkens back to the original games by way of having several members of Fallout 2’s team on staff at Obsidian. Making the trip back to the American West, New Vegas puts players in the boots of the Courier, shot and left for dead in the Mojave by Chandler Bing (Matthew Perry, for those of us who never watched Friends). Was putting Obsidian in charge of the sequel a good gamble considering their previous offerings?
Continue reading Review: Fallout: New Vegas

Assassin’s Creed Brotherhood Trailer Welcomes You to Rome

Assassin’s Creed: Brotherhood (or AC:ODST if you aren’t sick of that joke) just went gold, and to celebrate Ubisoft has dropped a new trailer on us showing a bit more of Rome and the various characters. Also included is some footage of the city being renovated and Ezio’s hired hands kicking ass. If you’re so inclined, we’ve embedded the trailer below for your viewing pleasure.

Assassin’s Creed: Brotherhood is the second last big title dropping for me this year, and that’s especially welcome considering how much my wallet is hurting. 2010 has been quite the year, and I’m probably going to be in serious debt for a while. We’ve posted a few trailers on Brotherhood before, but as always we’d like to read your opinions if you feel like giving them. Now that we’re almost out of the holiday blitz, are you revising your spending plans?

Assassin’s Creed: Brotherhood drops November 16 on the Xbox 360 and PS3 with a PC release following next year.

Defending Your Favorite System

Playstation 2

This is me putting on my flame suit and stepping out into the sweltering heat of the system wars, folks. While I have many systems that I’ve played the heck out of and cherished, I’ve maintained that the Playstation 2 is one of the greatest systems we’ve had to date, if not the greatest, simply due to its long resume of excellent games during its tenure on the gaming throne.

Apparently GamesRadar agrees with me in a recent article where they detail Six Reasons the PS2 Is the Best System of All Time. They actually give some compelling thoughts, including the fact that the PS2 was both casual and hardcore simultaneously, and that it had real backwards compatibility. Oddly enough, they actually fail to leave one of the most important things off the list: first party games.

Now, I know we’ve talked about what our favorite systems are plenty of times, but this gave me an idea to start the same discussion with a new twist: tell us your favorite systems and give your top six reasons why. Continue reading Defending Your Favorite System

User Interfaces: Which Games do Them Right?

Dead Rising 2 UI
The user interface is incredibly important to a person’s gaming experience, yet it often seems that this particular facet of design is either over looked or included as a last-minute thought. Even games with amazing visuals elsewhere have generic menus and head’s up displays, marring their otherwise perfect visages.

As a group, I think that gamers have gotten used to average looking UIs and we usually block them out. However, there are some that stand head and shoulders above the rest. Fable 3 is one of those, the few and the proud. This is a game that eschews the idea of traditional menus entirely and replaces the pause screen with your Sanctuary, essentially a magical bat-cave. There’s no long, arduous trek, or even loading, just a simple press of the “start” button brings you back to your John Cleese-staffed retreat. To me, this is a masterful solution to the multitude of clothing, weapon, spell, and quest menus that cluttered up previous games of the series and similar titles in the genre. I spent a good ten to fifteen minutes looking around seeing what it offered, and I’m anticipating the options that will come along to pimp it out as the game progresses.
Continue reading User Interfaces: Which Games do Them Right?

Dragon Age II: Rise to Power Trailer Shows the Game’s New Art Style in Motion

As we know, Dragon Age II is being “upgraded” with a new art style, one that takes the game in a slightly different direction. If I’m being honest, and I am the most truthful person that ever lived on this planet anywhere (not the truth), then I would admit that I have not been too keen some of the screenshots I’ve seen up to date.

While some of the initial concept art Bioware showed off was certainly gorgeous, some of the first screenshots just looked bland and lifeless to me. I haven’t necessarily been worried about the game, but that did temper my enthusiasm to some degree.

However, a new all in-engine Dragon Age II trailer is out, and boy does it assuage some of my concerns. The game actually looks much better to me in motion than the first game, which was great but just a bit dated. I know some will disagree with me, though. Give it a watch and share your thoughts and excitement level for the sequel. Come on, you know you want to.

GamerSushi Top Six: Gaming’s Greatest Inventions

As we move along from one generation to the next, it is becoming more rare to see brand new gameplay inventions in the wild. Some of this is simply logical: as games progress, new gameplay is more likely adapted from an old system or refined over time with small tweaks rather than birthed anew.

However, on the flip side, one could make the argument that developers have just gotten lazier over time. Part of this is because of deadlines and sticking with what’s easy, and part of this is put on them by their bosses, who steal their princesses (Bowser style), and force them to put out whatever clone happens to be selling.

Issues like this are never completely cut and dry, but one thing that we can say for certain is that when you experience great gameplay inventions, it crushes your face like a Mike Tyson uppercut, announcing that it has arrived in a way that you can’t miss. Either because it truly defines a title or is simply copied by everyone else, good gameplay is a bit infectious, and tends to have some staying power. Because it’s, well, good.

So, in thinking about great gameplay, I thought I’d come up with a list of gaming’s greatest inventions. Continue reading GamerSushi Top Six: Gaming’s Greatest Inventions

GamerSushi Asks: Ignoring Reviews

Vanquish
It’s human nature that sometimes we become so stubborn about certain things that nothing can change our opinions. Video games seem to be one of the most divisive topics when it comes to people’s stances on them, second only to movies. Some people are so sure of their perception of a title that, even when the reviews come out one way or another, they turn a blind eye to them.

The most recent example I can think of is The Force Unleashed 2, which comes out today. The game is universally being panned for having repetitive gameplay, a meandering, pointless story and a short length. Should I have shifted my pre-order money onto something else? Possibly, but I’m so sure that I’ll enjoy TFU 2 that I marched resolutely into GameStop and picked that game up with pride. Sure, the clerk may have looked at me like I was crazy, his arched eyebrow saying “have you read the Internet this morning?” but I am willing to look past the reviews and try it for myself, consensus be damned.

That little rant brings us to you guys, and whether this little phenomenon has ever happened to you. Have you ever been so enraptured by a game that, for whatever reason, you choose to clamp down on the part of your brain that regulates common sense and proper spending and just buy that sucker?
Continue reading GamerSushi Asks: Ignoring Reviews

Poll: Fable III, Force Unleashed II and Rock Band 3

Funny how quickly the big releases sneak up on us, huh? Here I am enjoying Halo: Reach and Minecraft and suddenly several games are out that I want to sink some time into. Not sure how it happened really, but there you go.

If you’re unaware, today marks the release of three of fall’s most anticipated titles. Together, Fable III, Force Unleashed II and Rock Band 3 form a triumvirate of gaming, a three headed Cerberus to close out the month of October with a bang. Personally, I’m itching to play Force Unleashed II the most out of these, with Rock Band 3 as a close second because of that sweet keyboard.

I thought I’d let you guys vote on these three games yourselves. What say you?

Which of these three games do you want to play most?

View Results

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GamerSushi Asks: Exceeding Expectations?

Left 4 Dead 2

Now that we’re right in the middle of the fall of gaming, it’s probably good for us to take a moment to talk about expectations for the games we’re wanting to play. I know a few people who get so worked up over what they want out of something, there’s absolutely no way it could hit the target they’ve set. Every new movie or game becomes a unicorn hunt, and we all know how hard it is to bring one of those things down unless we’ve got some kind of homing missile.

However, it’s always nice when a game you pick up goes beyond what you hoped and expected for it. A recent example for me would have to be Castlevania: Lords of Shadow, which far out shined anything I could have anticipated for the title. In past years, other titles that did the same thing would include Beyond Good and Evil, Grand Theft Auto 3, Metal Gear Solid 3, Final Fantasy IX (and XII), and Left 4 Dead 2. These were all games where I didn’t know what to expect when I played them, and then happened to pleasantly surprise me or blow me away.

What games in recent years have done the same for you? What games have disappointed you? What games left in the fall are you still looking forward to, and what do you think of the ones you’ve gotten to play? Go!

GameCop Vs LameCop Vs PsychoCop

We’re back with our three favorite enforcers, ready to weigh in on a few hot topics which have cropped up in the past couple of weeks: EA Louse, Gran Tourismo and Fallout: New Vegas’ less than perfect launch.

As always, these sorts of eyebrow-raising news stories are perfect fodder for the Cops. Here’s how they break down: GameCop is a sensible gamer, looking out for your best interests. LameCop is your average forum troll, causing havoc for the lulz, while PsychoCop should be locked up for everyone’s safety. Keep reading to find out what they have to say on these issues:

Continue reading GameCop Vs LameCop Vs PsychoCop

Battlefield: Bad Company 2: Vietnam Trailer Loves the Smell of Napalm in The Morning

Out of all the multiplayer-centric franchises out there, I’ve got to say that the Battlefield games are still my favorite so anything new on this series is bound to get me “stimulated”, if you’ll pardon the inside joke. Bad Company 2 is still hands-down the best multiplayer experience I’ve had this year (Reach is a close second), so needless to say that the upcoming Vietnam expansion is right up my rubble-strewn alley. Check out the new trailer, which gives us the price and a vague release date:

Four multiplayer maps for fifteen dollars? I’ve payed more for less, so I’m happy as a clam. What about you guys? Anyone going to be picking this up? I know that Bad Company 2 isn’t super popular on the Xbox anymore, but it’s still kicking on PC, which is where I’ll be hanging my hat. Let us know!

Review: Enslaved: Odyssey To The West

In this age of constant over-exposure and gameplay trailers years in advance (even if it they look fantastic) it’s refreshing to be pleasantly surprised by a game that comes out of nowhere without much fanfare.

Until I started hearing rumblings about how great the screenshots and trailers looked, Enslaved: Odyssey To The West wasn’t even on my radar. However, I made sure to download the demo as soon as it dropped, and I was quickly hooked by the gorgeous visuals and engaging combat.

I liked it enough that I used some trade-in credit at GameStop to pick up the full game when it came out, and here I am a few weeks later with a verdict. The short version is that I’d love to see more underdog titles like Enslaved come up from behind to provide a bit of entertainment between the garden-variety triple-A sequel/franchise/FPS releases. Read on to find out more.
Continue reading Review: Enslaved: Odyssey To The West

THQ’s Danny Bilson to Publishers: Make New IPs

THQ New IP
It’s always refreshing to see someone high up in the games industry look at things the way we do. While there are going to be some people who won’t feel the same, we bemoaned the lack of original games in a recent podcast (and many times before) because we’re getting a little tired of spending our money on the same thing every year.

At the recent opening of their Montreal studio, THQ’s Executive VP of Core Games Danny Bilson talked with IndustryGamers about a variety of things, one of them being the importance of new intellectual properties, or IPs. While most publishers seem to be content to push out a new title in a franchise every year with little experimentation because it’s safer, Bilson argues that this could be more harmful in the long run. See his reasoning after the jump: Continue reading THQ’s Danny Bilson to Publishers: Make New IPs

GamerSushi Asks: Launch Day Frustrations

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It’s happened to all of us. We get home from work or school, tear the shrink wrapping off the box or boot up Steam, only to discover that the video game gods have different plans for us. Whether it’s a RAIDed video card melting inside of an improperly ventilated Alienware PC or Games for Windows Live just decided to take a day off (or even the dreaded Red Ring of Death), there are many malignant forces at work attempting to prevent you from playing your game.

The last sort of launch day shenanigans I can remember happened with Fallout 3, which needed to go through Games for Windows Live and just didn’t like the fact that I kept trying to sign into my Gamer Profile. I eventually got it to work, but at the cost of a day’s worth of Fallout. Recently, I’ve heard that New Vegas is pretty unstable, and has been giving users some grief when they try to load it through Steam.

I didn’t have any problems with New Vegas personally (except for my weapon clipping through my body in third-person view), but I was wondering if you guys had any launch-day horror stories to tell. Did your computer blue screen, or were you just unable to play your game? Any Xbox owners experience the RRoD, which always seems to come out of the woodwork on the launch of big games. I’ve never heard of a PlayStation crapping out on a new game, but I’d love to hear about it. Tell us your harrowing tale in the comments!

Today’s WTF: Gran Turismo 5 Honcho Asks Players for Frame Rate Forgiveness

Gran Turismo 5

Oh, Kaz Yamauchi. I know it seems tough for you right now, with Polyphony Digital under the gun for the many Gran Turismo 5 delays. But soon, soon the game will be out (holiday season 2010, maybe?), it will be incredible as always, and all of this silliness will be behind you. Right? Maybe not.

Apparently, Gran Turismo 5 is having some frame rate issues these days. While the team at Polyphony Digital worked hard to ensure that the powerhouse racing simulator ran at a smooth 60 fps at 1080p, it doesn’t seem that this is always the case. And because of that, Yamauchi wants your forgiveness.

Check out the quote from Yamauchi himself, after the jump. Continue reading Today’s WTF: Gran Turismo 5 Honcho Asks Players for Frame Rate Forgiveness

GamerSushi Asks: What Are You Playing?

Fallout New Vegas

It’s that time again, folks. The time where all of us check in and talk about the games we are playing. Or in my case, the games we wish we were playing. At the moment, I happen to be in the middle of a self-imposed ban of all things gaming until I finish a certain stupid novel I’m writing. But believe me, there are games I wish I could get my hands on.

For one, Fallout: New Vegas unfurls its Sin City makeover this week, and I’m kind of itching to see if Obsidian picks up the mantle from Bethesda in a meaningful way. While at first I was skeptical of the game, all of the material I’ve seen from it lately give me hope, so I’m anxious to get some playing time with it. In addition to that, I would like to play Dead Rising 2 and of course, Halo: Reach. Surprisingly, though, the game I’ve been dying to play most of all over the last few days? Final Fantasy VII. The music has been stuck in my head, and now I just want to relive the magic for some reason. Soon.

Anyway, go ahead and tease me with all of the great games you guys are playing that I’m not. Rub it in my face. Tell me how much fun it is. I won’t cry… much. What are you guys playing? Go!

The GamerSushi Show, Ep 10: Percentify

PercentWhat’s that? Two podcasts in one month? Welcome to generosity. Or just bored dudes with too much time on their hands. Either way, you get more podcast goodness. In this edition of the GamerSushi podcast, we chat about iPhone gaming, Castlevania: Lords of Shadow, Dead Rising 2, the 25th anniversary of the NES and play a hilarious game of percentages, hosted by the bearded one himself.

The exciting thing about this podcast and the last one for us is that we finally feel like we’re getting closer to figuring out the best format for what we do, and could maybe turn this into a weekly venture with some more practice and a few tweaks. I’m digging the “over/under” and “percentage” type games, and hope you find them just as enjoyable.

As always, please go rate this cast on iTunes and subscribe with the handy links to the right. Enjoy!

Continue reading The GamerSushi Show, Ep 10: Percentify