GamerSushi Asks: Spring Releases?

InFamous: Second Son

Finally.

We’re used to slight slumps in gaming. This hobby is defined by periods of feast or famine, it seems, and it’s just one of those things our gaming tummies have grown accustomed to over the years.

But now spring has arrived, and we’ve got a slew of new titles to nom upon, across a variety of platforms. In particular, my Playstation 4 has been mostly unused for the past month, but now it prepares for a helping of InFamous: Second Son, set to arrive later this week. Titanfall likewise graces PC and Xbox One, and Dark Souls II comes out for whatever systems people who care about that game own (if you’re confused about my disdain, listen to the podcast). Continue reading GamerSushi Asks: Spring Releases?

The GamerSushi Show, Ep 86: Sushian Knight

gamersushi show ep 86

It’s the same Sushi time, same Sushi channel. The crew is in your ears once again, talking all that sweet, sweet video game news. We know how you like it.

This week we talk about the Batman: Arkham Knight reveal along with the news that Amy Hennig left Naughty Dog. There’s also some conversation about what we’re playing and then we break down the Titanfall info leak that came out.

Speaking of Titanfall we won’t be on hand next week since we’ll be too busy blowing up huge robots, but we have something planned. Listen, rate and SWEAR TO ME. You know, because Batman.

0:00 – 3:29 Intro
3:30 – 12:06 Batman: Arkham Knight reveal
12:07 – 14:29 Gods Will be Watching trailer
14:30 – 21:20 Amy Hennig leaves Naughty Dog
21:21 – 31:41 What we’re playing
31:42 – 41:36 Titanfall info leak
41:37 – 46:07 The PlayStation 4 sells a lot
46:08 – 52:35 Outro

Watch Dogs: New Release Date and the Reason for the Delay

watch dogs release date

When Watch Dogs was delayed last fall shortly before its release date, we were all sad pandas. Back then we didn’t know that Assassin’s Creed IV: Black Flag would be a rollicking good time, so Ubisoft’s modern-day tale about oppressive surveillance seemed like a sure-fire way to kick off the next gen.

Now here we are in the early months of 2014 and we’ve not only got Watch Dogs’ new release date of May 27, but also an explanation from the team behind it as to why they decided to delay the game. Continue reading Watch Dogs: New Release Date and the Reason for the Delay

Uncharted Series Writer and Creative Director Amy Hennig Leaves Naughty Dog

Sony officially confirmed today that Amy Hennig, long-time Naughty Dog employee and the creative director and writer of the Uncharted series, has left that studio. Internet scuttlebutt reports that she was “forced out”, which Sony doesn’t comment on.

Check Out The Official Trailer for Batman: Arkham Knight

This morning Batman: Arkham Knight got rumored and confirmed in a whirlwind of profession games journalism (hats off to you, boys) and now we have the first official trailer “Father to Son”. Rocksteady is once again taking up the cowl but this doesn’t look anything like a Silver Age Batman, which was rumored to be their next project. Batman: Arkham Knight drops this fall for the Xbox One, PS4 and PC. Check out the trailer below!

The GamerSushi Show, Ep 84: A Nose for Bros

gamersushi show 84

Prepare for podcast fall. We’re coming at you with a new episode of The GamerSushi Show.

This week, the prodigal Canadian returns as Mitch, Eddy, Jeff and Nick talk about Titanfall, the Flappy Bird saga and the Evolve information that dropped last week. Additionally, Eddy shares what goes on in his dreams. It’s very…interesting.

So, you know how this goes. Listen, rate and prosper.

0:00 – 11:29 Intro
11:30 – 30:53 Titanfall (mostly)
30:54 – 49:12 Flappy Bird
49:13 – 58:04 Evolve
58:05 – 59:40 Outro

Watch Six Minutes of Evolve Gameplay Because Why Not

Evolve, the up-coming asymmetrical multiplayer shooter from Turtle RockStudios, of Left 4 Dead fame, made a big splash during its Game Informer cover reveal last month. Recently a passel of gaming journalists, such as Kotaku’s Kirk Hamilton, got to check out the game, which is due to launch on the PS4, Xbox One and the PC later this year. Mr. Hamilton compiled six minutes of Evolve footage, so give it a watch.

Evolve looks like a lot of fun, and this video (I prefer text explanations to narration, at least in this case) shed a lot of light on some mechanics of Evolve that I was previously fuzzy on. The only thing I don’t dig about Evolve are the human characters, but that’s a small gripe. So, how is Evolve shaping up for you?

The GamerSushi Show, Ep 82: Meteorology Cast

gamersushi show ep 82

Hello podcast faithful, it is time for another GamerSushi Show.

I don’t really have that much to say about this cast, because, as you’re about to find out, it was pretty random. After a lengthy intro about the weather, Nick, Jeff and Eddy go off on whatever tangent pleases them at the time. Eddy spends most of the cast trolling Jeff, and the results are fairly hilarious.

So, listen, rate and see you next time!

0:00 – 12:09 Intro
12:10 – 15:55 Metal Gear Solid: Ground Zeroes
15:56 – 22:49 Xbox One
22:50 – 41:24 Titanfall, RPGs, EVE Online, Fucking Dark Souls
41:25 – 43:46 Outro

Middle-Earth: Shadow of Mordor Trailer Showcases a Rad Game

Until yesterday I’d never heard of Middle-Earth: Shadow of Mordor, Monolith’s new game that shows you what happened inbetween The Hobbit and The Lord of the Rings. In this game you’ll play as Talion, a ranger of Gondor who gets possessed by a wraith and then uses his new found powers to systematically assassinate a variety of orcs and Uruk-hai. This gameplay trailer for Shadow of Mordor shows off some cool abilities you can use and details the nemesis system which sounds too crazy to actually be true. Give it a watch!

For a game that I didn’t even know existed until recently, Middle-Earth: Shadow of Mordor looks like a guaranteed fun time. What do you guys think about this trailer? Are you on-board for some orc killing?

Can DICE/EA Make Up For Months of Problems With Battlefield 4’s “Player Appreciation Month”?

battlefield 4 player appreciation month

Look guys, I’m sorry I keep writing about Battlefield 4, I really am. This game had a ton of promise leading up to launch and then it promptly fell flat on its face and has been struggling to right itself even since.

A week or so ago I wrote about DICE and EA’s handling of the whole situation (which you can read here if you’re so inclined) and in summation I felt that all that was necessary was admitting that they did wrong by the consumers and apologize. Instead, we’re getting the “Player Appreciation Month” for Battlefield 4, where EA and DICE neatly side-step responsibility for the game’s problems by offering up free Battlepacks, double XP events and shortcut kits.

Take a read through and see what they’re offering. Even if you haven’t played Battlefield 4, I’m sure you’re at least somewhat aware of the game’s issues. Tell me, is the Player Appreciation Month enough to make up for the bungled launch?

Is Battlefield 4's "Player Appreciation Month" an Appropriate Amount of Compensation?

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Killzone Shadow Fall and the First Rage Quit of 2014

killzone shadow fall free fall section

I was enjoying Killzone Shadow Fall in spurts. Sometimes, I would tolerate its mundane tasks and other times, I would actually lose myself in the gameplay for a bit. I wasn’t having a bad time, per se, but I wasn’t exactly overjoyed every time I booted the game up. But with only 9 missions, I figured I could manage my way through. The graphics were really quite nice, actually, with blue as the new brown, a refreshing change from last-gen.

So I trudged my way through, having already lost the narrative, something about a Cold War and experiments and weapons and using my drone companion to hack a lot of consoles. But then the free fall sequence slammed into me, halting my progress entirely. So I tried it again, thinking that it was my unfamiliarity with the controls that were hindering me. After all, it was a free fall through a city of collapsing skyscrapers and buildings, so this was clearly a big set-piece in the game, one that the developers wanted gamers to see. So I tried again. Continue reading Killzone Shadow Fall and the First Rage Quit of 2014

The GamerSushi Show, Ep 81: This Isn’t Even My Final Form

gamersushi show ep 81

What ho, podcast faithful! We’re two casts into this new year and 2014 has been kind to us with many topics to converse about. It’s a three-man cast this week as Anthony and myself were off doing secret best-friend stuff (Askarnian handshakes) so Eddy, Jeff and Nick shared the load. Well, Jeff and Nick tried to, but Eddy was dishing out some USDA-choice trolling. Seriously, it’s kind of ridiculous.

There were also some interruptions which I tried to cut around, but you can probably tell at a couple points that “real life” was calling on our intrepid heroes. Anyways, you know what to do, listen, rate and be merry. See you next time!

0:00 – 3:12 Intro
3:13 – 10:54 The Legend of Zelda: A Link Between Worlds
10:55 – 18:04 Don’t Starve
18:05 – 47:07 Nintendo in trouble and the Wii U’s development
47:08 – 51:24 Joe Staten leaves Bungie
51:25 – 56:10 SimCity’s Offline mode
56:11 – 1:12:19 DayZ and Early Access
1:12:20 – 1:15:13 Outro

Crafting Fun with Don’t Starve

Don't Starve

There’s a certain kind of crafting that I dig when I play games. Hunting animals to craft bigger weapons and pouches to hold more ammo to kill even bigger animals? Sign me up. Huddling in the dark and crafting that one tool I need to barely make it through the next night, while monsters press in all around me? Not so much.

This is part of why I avoided Don’t Starve for so long, despite hearing nothing but good things from just about everyone that’s ever played it. Since Klei’s roguelike survival simulator with an art style right out of a Tim Burton movie went up on PSN Plus this weekend, I thought I would give it a try. And I’m glad I did. Continue reading Crafting Fun with Don’t Starve

The Troubling Future of Battlefield

battlefield 4

As much as I think gamers and the gaming press in general are prone to histrionics, the ongoing saga of Battlefield 4 is cause for legitimate concern. While I have faith that DICE will eventually get the game working in almost tip-top shape, the whole process of Battlefield 4, from the demo Beta in early October to the mangled launch and the current state of the game has been quite the snafu.

The rumor out there is that EA rushed DICE to have Battlefield 4 drop on PC and previous generation consoles (the Xbox 360 and the PS3) on October 29, two weeks before the release of Call of Duty: Ghosts, sacrificing time needed to finish the actual game for a few extra sales. While the actual validity of this fact is up for debate, EA/DICE have a long history of taking potshots at Call of Duty and doing whatever they can to one-up Activision’s FPS juggernaut.

With lawsuits pending, future projects and DLC being delayed and more bugs than you can shake a stick at, has the rocky launch of Battlefield 4 shaken our faith in EA/DICE and cast aspersions on the future of the series? Continue reading The Troubling Future of Battlefield

Evolve is the New Co-op Shooter from Left 4 Dead Creators Turtle Rock

evolve game

Not content to just be the creative force behind one of the most successful cooperative gaming series on the market, the makers of Left 4 Dead, Turtle Rock Studios, is at it again with Evolve, their next-gen only asymmetrical co-op shooter.

In Evolve, four human alien-hunter characters will battle against a single player-controlled creature. While that may sound hilariously lopsided at first, the hook of Evolve is that the monster grows larger and more powerful with each match that goes by. Judging by the short snippet from the Game Informer February cover reveal, each human will have their own bag of tricks, but they alien they’re hunting will be more than able to hold its own. It’s a pretty cool competitive twist on the co-op scene, and the fact that its next-gen/PC only means that Turtle Rock will be able to cram in plenty of bells and whistles.

February’s Game Informer will have a bunch more information about Evolve, but for now consider me intrigued. While I never exactly got into Left 4 Dead’s competitive side, Evolve sounds like enough of a different beast that I’d be willing to give it to go. Having an ever-expanding array of powers and abilities as the alien sounds like it might make for some hilarious screaming matches if you’re on the human side of things.

What do you guys think about Evolve? Is your interest piqued?

Source – Game Informer

Battle of the GameCops: 2014

gamecop

Now that 2014 is here in full force, it only makes sense that we bring out our flatfoots of the gaming force to give their opinions of the biggest issues that gaming faced over the last year or so. That’s right, GameCop, LameCop and PsychoCop are back, and ready to hit the mean streets and the slummiest spots in town.

Since you haven’t seen them in some time, here’s how this feature works: GameCop is a sensible gamer, looking out for your best interests. LameCop is your average forum troll, causing havoc for the lulz, while PsychoCop should be locked up for everyone’s safety.

Here’s how they feel about these issues: Continue reading Battle of the GameCops: 2014

The Grind of Progression in Battlefield 4

Battlefield 4 multiplayer

As much as I loved this past generation, I think one of the worst things it’s left behind is the idea of progressive unlocks in multiplayer. I hate to lay the blame at just any one game’s feet, but let’s face it, everybody pretty much took this from Call of Duty 4: Modern Warfare. Now every franchise from Halo to Assassin’s Creed is borrowing the idea, and multiplayer suffers for it.

Last week and over the weekend, I ran into a lot of this with Battlefield 4. While I enjoyed what I played of the game, I couldn’t help but get frustrated that all of the things I really wanted to do were behind a wall of arbitrary XP unlocks. These requirements dictated that I get a certain amount of XP before getting better weapons—which is extremely difficult to do without better weapons. Continue reading The Grind of Progression in Battlefield 4

The GamerSushi Show, Ep 79: The Top 10 of 2013

the gamersushi show ep 79

We are back from a month long break to drop a cast on you before we talk another month long break. Hey, it’s the holidays, can you blame us?

In this three-man yuletide cast, Eddy, Anthony and Jeff talk about the PS4 and the Xbox One, the VGX and then do a live formulation of our top ten games of the year. Nick and I weren’t able to make it but I’d say that our views are fairly represented (except about The Last of Us, but that’s a battle I gave up on long ago).

We’ve never done a live top-10 discussion, but it worked out rather well, especially after our Top 20 Games of the Generation article kind of listed us out.

Hope you enjoy the last cast of 2013 and remember to rate and enjoy the Holidays! See you in early 2014, Sushians!

The GamerSushi Top Ten Games of 2013

1. Grand Theft Auto V
2. Bioshock Infinite
3. Tomb Raider
4. The Last of Us
5. Assassin’s Creed IV: Black Flag
6. Resogun
7. Pokemon X/Y
8. The Legend of Zelda: A Link Between Worlds
9. The Wolf Among Us
10. Fire Emblem: Awakening

Honorable Mentions: Super Mario 3D Worlds, Saints Row IV

0:00 – 5:03 Intro
5:04 – 18:46 Next Gen Consoles
18:47 – 41:06 VGX
41:07 – 1:11:09 The Top Ten Games of 2013
1:11:10 – 1:12:59 Outro

Rumor: Fallout 4 is in Development, Set in Boston

fallout 4 casting documents

While the article about this over on Kotaku reports this leak as legitimate, given what happened with Survivor 2299 and the fact that Bethesda has declined to comment, I’m going to firmly declare this as a rumor until we hear something official.

A series of casting documents obtained by Kotaku apparently confirm the existence of a game codenamed Institute (which if you remember from a Fallout 3 sidequest is the in-universe name for what was once MIT), which you might know better by its proper name, Fallout 4. The word Fallout doesn’t appear in any of the scripts, but it points to Fallout 4 being set in Boston, which makes sense given its codename. The casting script also details the opening monologue (in which the classic “war never changes” line is read by the player character instead of series regular Ron Pearlman) and a few side characters such as Sturges who is apparently a cross between Buddy Holly and Vin Diesel.

While I wish Fallout 4 is real as much as the next person, the rash of hoaxes surrounding the next game in the series over the past few months has made me very skeptical. Although I wouldn’t mind a Fallout game set in Boston and centered around the Institute, the information in this casting document, even if it is real, is subject to change so a lot of what is in there might not even be in the final game.

What do you guys think? Is this the real deal, or yet another hoax?

Source – Kotaku

The VGX Round-Up

VGX

I have to admit, as much as I generally loathe the production of any gaming television that finds itself in the mainstream, it’s still hard not to get excited about them when you know you’ll be seeing all kinds of new reveals and information. This year, Spike’s Video Game Awards show saw a bit of rebranding as VGX, a streaming only, more quiet affair that ditched the dude bro appeal in favor of something resembling, you know, something gamers might actually care about.

Whether they succeeded or not is another question entirely. While I found the show to be passable, there was no doubt the usual Twitter snark directed at Joel McHale, who really looked like he would have rather been anywhere else as he delivered poorly written jokes. Personally, I tuned in for the video reveals and ignored everything else.

And trust me, there were plenty of those to be had. Continue reading The VGX Round-Up