Gorgeous Red Dead Redemption Time Lapse

If there’s anything to say about Red Dead Redemption besides its great story, gameplay and endless fun diversions, it’s that the game is simply beautiful to behold. Once you’ve played it, it’s hard not to admire the stunning vistas, the sweeping landscapes and the wonderfully detailed terrain. The guys at Rockstar really put together one fantastic world.

Which is why it’s so exciting to see that Eurogamer has put together this excellent Red Dead Redemption time lapse video. Apparently, if you leave your controller alone for several minutes, the game slips into an awesome afk mode, which then presents you with some preset camera angles. They recorded several days of game time from these and then produced something wonderful. It shows just how gorgeous the game really is to look at, and I still can’t help but marvel at it, even when I play.

Give it a watch!

If you want to know more about the process by which this whole thing was put together, head over to Eurogamer. They’ve even got some examples from other open world games like Crackdown, Assassins Creed 2 and Fallout 3.

GamerSushi Asks: Treasure Hunting?

Red Dead RedemptionI tend to be a bit of an obsessive gamer. I’ve written about this a few times in the past, so you probably already know that about me, but I seriously get fixated on the most inane parts of games and will sink hours into accomplishing a certain task. Whether it’s hunting for a certain weapon, achievement, trophy or whatever, I’m not above admitting that I turn into kind of a freak about trying to get things done in games.

In the past, this manifested itself as orb hunting in Crackdown. Right now, it’s revealing its ugly head in the form of mining Red Dead Redemption for achievements. I’m actually considering trying to 100 percent the game, which is something I don’t typically do. The last week or so, I’ve been finding myself just hunting, enjoying the world, seeing the sights, and it’s really quite exciting. Currently, I’m trying to find all the locations in the game, and will probably move to co-op or some of the public free roam items next.

What about you guys? Do you often like to mine games for those extra little rewards? What’s the most you’ve done for an achievement/trophy/unlockable? Go!

Review: Crackdown 2

Crackdown 2Crackdown is one of those games that somehow obtained mythical status among its fervent fanbase, a lofty position almost inexplicable in nature. Originally only noteworthy for the Halo 3 Beta invitation, the open-world super-hero cop game became a cult hit overnight, capturing players with its addictive skill progression and crazy gameplay. Three years have passed, and gamers have been waiting patiently for a sequel. The developer may have changed from Real Time Worlds to Ruffian but there was hopes that Crackdown 2 would retain the same charm that its predecessor possessed. Does Crackdown 2 recapture the magic of the original, or does it play it too safe?

I’m coming at Crackdown 2 with a unique perspective, specifically the one of someone who barely even touched the original. I played a demo of it at EB Games a long time ago for about five minutes, and I remember bounding around buildings until various gang members filled my vaulting body with lead. At the time, I didn’t even have an XBox 360, so I promptly forgot about the game. When I did pick one up a few months later, my chance to get in the Halo 3 Beta had long passed, so Crackdown slipped from my memory.
Continue reading Review: Crackdown 2

Dastardly to the 19th Degree

I’m sure by now we’ve all heard of the Dastardly achievement in Red Dead Redemption, which awards you 5 shiny new gamerscore points for the act of tying a woman to railroad tracks and then watching her get run over by a train. While I’m quite the bastard in terms of video game morality, this scratches even the extents that I’m willing to go, so I have yet to pull this off, but I’ve always got my eye out for the opportunity.

However, it’s never occurred to me to tie 19 folks to the train tracks all at once. This fellow deserves a medal.

I just finished Red Dead Redemption the other night, and now I’m in the process of achievement plundering, myself. Has anyone else nabbed this one?

May Video Games Sales Tell a Sad Tale

alan wakeTo be honest with you guys, I totally dug Alan Wake. Like I mentioned in my review, that game was a breath of fresh air, something different in an industry inundated with first person shooters and movie tie-ins. Unfortunately, games don’t move copies on the adoration of one man alone, and Alan Wake has had a disappointing showing in its debut month, shifting only 145,000 copies to date. While there are many reasons that games don’t sell, I’m kind of puzzled by the fact that Wake got left behind. The game reviewed fairly well and was backed up by a decent marketing push, but it still barely managed to crack 100,000 copies.

Of course, one good reason could be Red Dead Redemption, which sold an outstanding 1,513,000 in May alone, more than ten fold what Alan Wake did. That sort of number boggles my mind, especially considering that it’s in the typical video game sales “dry season”. Big name games don’t usually sell that well until the end of the year, so kudos to Rockstar on once again proving that they know how to make damn fine games and sell them well. We can expect that number to go up again once the holiday season hits, so don’t be surprised if Red Dead ends up being one of the best selling titles of the year.

Despite Red Dead’s success over Alan Wake, Microsoft has still maintained that it is interested in ongoing downloadable content for the game, something that could help boost sales and even get us a sequel. One game that isn’t going to be coming back, however, is Alpha Protocol. While the game was by no means terrible (Anthony had a good review for it), it didn’t sell enough for SEGA to justify a second showing. I guess the story that May tells is that new IPs are still a very tough sell in the industry, despite the fact that core gamers clamor for new, original properties. Red Dead is more of a reboot than anything, but it’s still a successor to a previous game with a similar name.

What do you guys think of May’s somber news? Are you thrilled for Red Dead or sad for Alan Wake and Alpha Protocol?

Source(s): 1up and VG247.com

GamerSushi Asks: What Are You Playing?

transformers_optimusWelcome to our semi-monthly open-forum post where we pose to you the simple question of “What Are You Playing”? It’s summer now, but the games keep on coming, so much so that I can barely keep up with them. I’ve completely skipped Final Fantasy 13, missed half of God of War 3, only just caught up on Heavy Rain, and I still feel like I’m struggling to stay current. It may have something to do with sinking about two days worth of playtime into Red Dead Redemption, but that game is awesome, so I’ll assume that you forgive me.

Other than that, there’s been a couple of co-op DLC releases, a licensed game that’s actually pretty good, and Steam is having a ridiculous sale right now (you can find all of the delicious savings through this link if you don’t follow us on Twitter). I think I’m going to pick up Torchlight since it’s so cheap. I’ve heard good things about it, but has anyone played it?

Also, before we jump in to your posts, I should mention that next week will be bereft of the GamerSushi podcast since Nick and Eddy are “ascending the slopes of Mount Doom” with Web Zeroes, as they put it. We’ll pick up where we left off with our normal format in a couple of weeks though. Hopefully you can wait a while before our dulcet tones, and my nasally voice, caress your ear canals once again. OK, enough blabbing on my part, get cracking!

Crackdown 2 and Demo Achievements

crackdown2This past Monday, the demo for Crackdown 2, the forthcoming open-world super-hero cop game, dropped on X-Box LIVE, and most of the GamerSushi crew have been getting skills for kills. One new thing that the trial introduced is the notion of “Demo Achievements”, a system where you can unlock specific goals before the full retail version comes out and they will be applied to your Gamerscore. While this is 360 centric, I do think it brings up a neat idea that Sony can probably start emulating in their demos.

While Achievements and Trophies are not popular amongst all gamers, accumulating points is something that most of us enjoy and the prospect of getting a bit more out of demos isn’t bad either. Of course, offering these Achievements may color the perception of the game, or produce a subconscious need to buy the game to get your points.

While I’m all for the prospect of unlocking Achievements in demos, I’d like to know how you guys feel. Is this a good idea, or will it hurt the nature of demos? Do you even care? Also, what are your Crackdown 2 impressions, if you’ve been playing it.

GamerSushi Asks: Favorite Co-Op Memories?

heavy rainEver since we’ve been able to use the internet to connect our consoles to each other, cooperative play is becoming more and more popular. I’m all for this, as I enjoy taking on waves of baddies with my friends just as much as I like shooting them in the face in a competitive match. There’s just something about co-op play that is altogether different and more satisfying than a straight-up Deathmatch game, but maybe that’s just because I’m a team player.

Both Red Dead Redemption and Battlefield Bad Company 2, two excellent games in their own rights, are getting co-op add-on packs today. Since both these games should be a blast to play with friends, I thought I would find out what your favorite co-op gameplay memories are. Do you have a specific recollection of you and a buddy (or several) holding out against AI antagonists, or maybe a particularly epic campaign playthrough to the wee hours of the morning? Let us know!

Review: Red Dead Redemption

red dead redemptionRockstar has a well-deserved legacy of making really engaging, if somewhat wacky and ultra-violent, sandbox titles, one where the player assumes the role of a mass-murderer of some note. Ever since the first Grand Theft Auto, Rockstar has been poking fun at various eras of history, but they’ve never strayed further back than the 80s. The most recent game from the studio, GTA IV, took a look at modern America through a very skewed lens, using the viewpoint of immigrant Niko Bellic to make a commentary on our post 9/11 society.

For their most recent title, Rockstar has decided to eschew the modern trappings of GTA IV and travel all the way back to the Old West; 1911 to be precise, an age where the cowboy still roamed the plains, but the government was slowly encroaching on the frontier. Players assume the role of John Marston, gravelly-voiced gun for hire, forced to hunt down his old gang members at the behest of the Bureau of Investigation. Does Rockstar’s traditional formula survive in the Old West, or does the corpse get picked apart by vultures when I’m done with it?
Continue reading Review: Red Dead Redemption

Fallout: New Vegas Trailer Hits the Strip

After Fallout 3 consumed my life with its cornucopia of post-apocalytpic goodness, I’ve had my eye peeled for anything pertaining to a follow up to that excellent title. As luck would have it, Bethesda contracted Obsidian studios to craft the spin-off, and for all intents and purposes, it looks like it’s shaping up to a worthy successor. A new trailer for the game hit the internet to lead into E3, so let’s have a watch, shall we?

One thing I really like is the juxtaposition of the cheerful swing tune with the bad-ass combat that’s happened on screen. Another thing I like? Slow motion walking in front of explosions. What about you guys? Are you going to go all in on this one, or will you fold?

Who’s Playing Red Dead Redemption?

Red Dead RedemptionNormally, I would just ask this as a straight up “What Are You Playing” question, but I decided to do things a little differently this time. You see, lately, nearly 80 percent of my friends list on XBox Live is playing through the newest Rockstar outing, Red Dead Redemption.

If you listened to our awesome podcast, then you would know that a handful of us here at GamerSushi are deeply enthralled in this game’s clutches. I know that for me, personally, the game is head-and-shoulders above its spiritual brethren, the GTA series. It plays more like an Oblivion or Assassin’s Creed 2 in terms of its structure, and allows you to explore a rich open world with gorgeous western vistas and plenty of fun distractions. I’ve written additional thoughts over on my blog, but I wanted to raise this question here as well.

Who’s playing Red Dead Redemption, and what are your thoughts on the game? It’s looking like it could be a front runner for game of the year, and I’m nowhere near being finished. Where do you rank it? Go!

Infamous 2 Announced

In keeping with this new theme of announcing blockbuster titles before E3, we are now able to confirm, thanks to Game Informer, that Infamous 2 is in the works for the Playstation 3.

Sucker Punch, the original developers  of Infamous, will be in charge just as before and will feature

a new city, new powers and a powerful new foe.

Having been honestly shocked (get it?) at the high quality of the first game, I have to admit, I am pretty excited about this. Infamous competed with Prototype, another open-world game where you gained super powers and made moral choices, but I think anyone who has a reasonable amount of judgement would agree that Infamous was superior in almost every way.

Are you excited by this announcement? What would you like to see improved or changed in the sequel?

Source: 1UP

Red Dead Redemption Launch Trailer

I don’t know a whole lot about Red Dead Redemption, but every passing trailer I see for it looks more and more awesome. I never played the first game in the series, and I continue to hear good things from people that were fortunate enough to do so. The newest entry from Rockstar releases tomorrow, and so far it has gotten some rave reviews.

However, Grand Theft Auto 4 received the same kind of lavish praise, and we all know how I feel about that game. Still though, Red Dead Redemption holds a lot of promise, especially judging from this brand new kickass launch trailer. So who’s going to play this, and who’s played the first? Tell us what made the first game so good!

Little Big Planet 2 Trailer!

Well, we all knew it was coming. Like any major videogame developer, Media Molecule is returning to the well of riches that was Little Big Planet, and unveiling a sequel to the hit PS3 game. The new Little Big Planet 2 trailer is full of tons of fun stuff, and great hints towards even more ambitious level design than the first game. It looks like players can create cooler stuff than the original, including creatures with their own AI as well as different modes. Rumor has it that someone has already created an RTS with it over at Media Molecule.

Can’t wait to see more from this. Thoughts?

[youtube]http://www.youtube.com/watch?v=Fs0T5l24JL0[/youtube]

Review: Just Cause 2

just cause 2You’re dropped onto a tropical island playground with a reusable parachute, a grappling claw, and the ability to take thirty bullets to the face and survive. What do you do? Well, if you’re Rico Rodriguez, the protagonist of Avalanche Studio’s open world adventure Just Cause 2, you blow stuff up. I mean, sure, you can collect resource crates, hijack a variety of vehicles and earn some cash on the side, but the main objective of Just Cause 2 is to make things explode.

More than any other open world game out there, Just Cause 2 is about freedom, and it isn’t about to let silly things like a coherent narrative and tasteful voice acting get in the way. No, from the minute you’re dropped onto the island until the moment you actually bother to take on an assigned mission, you can pretty much do whatever the heck you want. Unlike a lot of other sandbox games, which shoe-horn you into a ridged progression before you’re allowed to access the cool stuff, you can hop into a jet and lay waste to military bases within the first half-hour of Just Cause 2’s campaign. But is the game worth a purchase?
Continue reading Review: Just Cause 2

RoosterTeeth Builds a Grand Theft Auto Car

Have you ever wondered what it would be like if we could drive cars the way we do in video games? You know, from a third person point of view so that you could see everything around you. Well, so did the dudes over at RoosterTeeth.

As a result, they decided to build a rig that mounted a camera in a way that mimics the kind of driving we do all the time in games like Grand Theft Auto. They then blocked out the windshield and hooked up a monitor so that a few test subjects could try it out. The end product equals hilarity.

Source- RoosterTeeth

The Freedom of Movement

just cause 2Well, we all had a lot of laughs on Thursday, didn’t we? We fooled a few of you, but it was all in good fun. With that out of the way, I had some time yesterday to really sink my teeth into Just Cause 2. While the demo did give me some pause, I was willing to look past my reservations and give the game a go. It turns out that second guessing myself in this instance was a good call, because so far the game has been excellent. While the story is non-existent and the voice acting borders on offensive, the freedom that the game allows you is nothing short of revolutionary.

For those of you who haven’t picked the game up yet, you’re basically dropped into a massive island playground after a couple of requisite missions and you’re left to your own devices. When I say this island is huge, I’m not exaggerating. I stole a helicopter from a mountain top military base and flew it all the way into the capital city; all told, the trip took me twenty minutes. So, with a sandbox on such a massive scale, how does the game allow you to move around so easily?
Continue reading The Freedom of Movement

Cross-Contaminated Media: Spider-Man

spider-manI may be a bit biased here, but I think that Spider-Man is the most enduring pop culture icon of the last hundred years. Created by Stan Lee and Steve Ditko in 1962 for the Amazing Fantasy series of comic books, the old web-head has spawned a media empire spanning years of comic books, TV series, action figures, movies, and, yes, video games. While most of the media properties associated with the wall-crawler have been largely successful, Spider-Man’s video games have had a chequered past. He’s been appearing on our television screens since 1978, but what Spider-Man games have swung to glorious heights, and which ones have gone splat on the sidewalk?
Continue reading Cross-Contaminated Media: Spider-Man

Just Cause 2 Brings Madness and Mayhem

I never got to play the original Just Cause, but I remember playing its demo nearly non-stop for several days straight. I loved the free-falling so much, it reminded me of the flying in Super Mario 64. However, when reviews started releasing, it became clear that the game had little much to offer in terms of variety and lasting appeal.

Now that the sequel is out, I’m curious about the franchise again. This new Madness and Mayhem Montage certainly bolsters the idea that this could actually be a pretty fun game. Has anyone here played it?

GamerSushi Asks: Are Games Pissing You Off?

conviction
One thing I’ve been noticing a lot recently is that it takes fewer and fewer annoyances to make me give up a game in frustration. In my youth, I used to be able to look past repeated cheap deaths or terrible voice acting, but now that I’m older and my time has become increasingly more valuable I’m throwing aside games that rub me the wrong way very quickly.

A couple examples of this have come from two demos I’ve played recently: Splinter Cell: Conviction and Just Cause 2. While they both have the makings of two very fun titles, there are certain aspects of both that make me doubt whether or not I even want to bother with them. I’m going to sound a little petty here, but just hear me out. For Splinter Cell: Conviction, I was having a decent time tagging guys and doing silent take-downs, even if I did find the actions a little repetitious after a while. Once I got detected by the guards, that’s when I started to get agitated. While they’re searching for you, the various henchmen populating the level will spout phrases like: “Target lost, requesting update!”, or, “Continuing search for the target!” over and over until you put several bullets through their skulls. While this may not be enough to set most people off, having to listen to a dozen automatons bark their dialogue while waving their flashlights around really did the game in for me.
Continue reading GamerSushi Asks: Are Games Pissing You Off?