Top Six: Mitch’s Gaming Moments of 2011

Every year there are many standout moments in gaming that redefine my hobby and help me appreciate it in new ways. Last year it was riding into Mexico to the tune of “Far Away” in Red Dead Redemption, managing my own guild of assassins in Assassin’s Creed: Brotherhood or riding down a river in a patrol boat with the Rolling Stones in the background in Call of Duty: Black Ops.

2011, being the landmark year that it was, was not deficient in great gaming moments and I’ve pared my memories down to six selections of moments that have helped shape this year for me. Come along as I try to sift through all the great games this year had to offer and try to nail down which small selections changed my perception of gaming in 2011. Continue reading Top Six: Mitch’s Gaming Moments of 2011

Fan Feedback and Fixing Uncharted 3’s Shooting

Uncharted 3

I’ve been trying to save some of my opinions about Uncharted 3: Drake’s Deception (or Decepticons if you’re feeling especially nerdy) for our upcoming review of the game, but I couldn’t help myself on this one. As fun as the game can be, I had major problems with it’s shooting mechanics, which felt a bit spastic and dare I say broken in comparison to Uncharted 2’s excellent gunplay. When I first started playing the game, I couldn’t tell if my skills had diminished, or if I was just a crazy person, but something felt… off. This became even more apparent when Anthony tried a run of some multiplayer, where the shooting mechanics felt much better, and vastly different from their singleplayer counterpart.

Apparently I’m not the only one. It seems that quite a few Uncharted fans, both on Naughty Dog’s website and NeoGAF, have taken to drafting charts, filming comparison videos and dissecting the difference between Uncharted 2 and Uncharted 3’s gunplay. The main offender is a strange bit of input lag, plus a snap-to grid for diagonal aiming that isn’t present in Uncharted 2.

While all of that is typical for the Internet, the interesting part of the story is that Naughty Dog listened and tried to figure out the difference themselves… but couldn’t. So they then asked several of the outspoken NeoGAF posters to come into the studio to present their case firsthand. As a result, Naughty Dog is working on a patch that allows players to choose between the mechanics of each game for the singleplayer campaign.

How about that for listening to your community? I really have to commend Naughty Dog for hearing the complaints and addressing them, although I don’t understand how they couldn’t figure out the difference between two of their own games. Have any of you played Uncharted 3? Any issues with the aiming? And what do you think of this move by Naughty Dog? Go!

Source – GiantBomb

10 Years of Halo

10 years of halo

The release of Halo: Combat Evolved Anniversary yesterday also saw the passing of the franchises’ tenth year in existence. Yes that’s right, good old Halo is 10 years old, if you can believe it. It seems only yesterday that I was waiting for Reach to fall or finishing the fight, but there you have it. Halo has been such a fixture in my gaming life that I can’t really let this occasion pass by unnoticed.

I played Halo: Combat Evolved more than any other game, even Knights of the Old Republic 2, which absorbed a large part of my life. I played through the campaign on solo and co-op on every difficulty except for Easy, and I had dozens of LAN parties with friends, trying to to see who could out-pistol each other. It’s kind of amusing to me that the most iconic weapon in Halo’s history is reportedly a tweak that was put in by accident by a developer that more than doubled the pistol’s damage right before ship.

Halo 2 had almost as much of an impact on me; it was the first game I lined up at midnight for, and it also showed me that multiplayer could be done well on consoles. While I was still very much a PC player then, the fact that I could have a great experience on my TV was kind of revolutionary. Halo 2’s campaign was also pretty decent, story blunders and the fact that I would have to wait four more years to get a Halo game set entirely on Earth. Continue reading 10 Years of Halo

Call of Duty: Modern Warfare 3 Roll Call

call of duty modern warfare 3

As sure as the Fall brings cold weather, it also brings us a new Call of Duty game, this time from the all-star collaboration of Infinity Ward and Sledgehammer Games. Call of Duty: Modern Warfare 3 finally released today and as you might expect the reviews are generally favorable, although the Metacritic User Reviews currently sit at a hilarious 2.8.

I’m not able to pick up the game today, but that hasn’t stopped me from wanting it, which is kind of an odd phenomenon with Call of Duty. Every year since Modern Warfare 2 I’ve told myself that I’m not buying this version, but I always buckle under. This time around it’s more to see if Infinity Ward can repair the story after what happened in MW2, but I’m also interested in trying out the multiplayer and Spec Ops modes.

So what about you guys? Did any of you pick up Modern Warfare 3? What are your thoughts so far?

Mass Effect 3 Leak and the Customizable Experience

mass effect 3 single player

Whoops.

So it seems that the other day, an error by Microsoft resulted in the testers of the new XBox 360 dashboard update being able to get their hands on an early build of Mass Effect 3. This accidental leak (which was meant for private internal testing) included portions of both the single player and multiplayer, some of which were missing sound and textures.

While this is certainly a bit of a goof, the more interesting part of the story is the menu that showed up for these players, which revealed something that we didn’t know about the game. Basically, it gave players the option for the single player game to choose to highlight certain components for their playthrough, each with an emphasis on different aspects. Here are the three choices:

  • Action Mode: For those who want to emphasize action and combat and minimize story management. Action mode will set automatic replies in conversation and a normal difficulty.
  • Story Mode: For those who want to emphasize story immersion and minimize combat pressure. Story mode will set manually-selectable replies in conversation and a minimal combat difficulty.
  • RPG Mode: For those who want to explore both realms of story and combat. RPG mode will set manually-selectable replies in conversation and a normal combat difficulty.

This seems like a direct response to the complaints that Bioware received about Mass Effect 2 being “dumbed down.” While none of this is final, it’s certainly an interesting way to tackle the problem – too many games these days try to be all things to all people, and it’s something that doesn’t always work. Bioware has responded to the leak, saying that these options will give players an even greater degree of control over their personal experience with the campaign.

What do you guys think of the idea of splitting the campaign into these different modes? At first glance, it appears to be a creative way to let each player get the Mass Effect 3 that they want. Give us your thoughts, though. Go!

Source – VG247

Review: Battlefield 3

battlefield 3 review

Here we are, folks: after months of waiting and watching trailers, Battlefield 3 has finally dropped, bringing DICE’s no-hold-barred attempt to kick Call of Duty square in its Modern Warnads to a head.

I haven’t really attempted to keep my excitement for the game a secret and I’m sure many of you have read the reviews on other sites and played the game, but now we get to have the official GamerSushi verdict. Having tucked into all three of Battlefield’s modes, I’m going to review them in a similar manner to Eddy’s Modern Warfare 2 review from two years ago, tackling the campaign and co-op first and hitting the multiplayer last. I’ll average the two scores as best I can, and that will be the final grade for Battlefield 3. All clear? Move out, solider! Continue reading Review: Battlefield 3

A Look at the Modern Quake

Ah, modern gaming. How often you’re lambasted these days for your simplistic ways.

This is always a tricky subject for me. We generally try to keep the discourse around here less cynical, but sometimes we do talk about the things we miss about gaming. Let’s face it: games have changed, and there’s no point beating around the bush about it.

I guess that means there’s no bush-beating in this video. It asks the question: what if Quake was made today? And agree or disagree with its conclusions, it’s hard to deny that it makes at least a few points, and hilariously at that.

While I genuinely think that in some ways, games are better than ever, I’ll admit that the things in this video are pretty spot on. I don’t know if I buy into all the negativity that I hear from the gaming community about this issue, but it’s still worth noting.

So what do you guys think about the ideas this video raises? Do you like/dislike the direction of modern games? Is it a more complicated issue than the video lays out? Go!

Grand Theft Auto V Debut Trailer

So this just happened. It’s kind of big news, I guess.

There’s not much to say about the Grand Theft Auto V trailer that you haven’t heard already. It’s been several years since GTA IV came out, and Rockstar definitely has a lot to live up to in terms of expectations. Do they rise to the occasion? I guess you can watch and find out.

So what are your reactions to the trailer? As much as I’m not a graphics guy, I have to say that the detail and the quality of the animations shown in the trailer are really impressive. It also seems to me that we’re back in Los Santos, though it’s hard to tell if it’s going to include the same amount of real estate that we saw in San Andreas.

While I’m curious to see more of this game, we all know that I wasn’t a huge fan of Grand Theft Auto IV, so they’ll have to show me something new and interesting to get me more pumped for this than I am for Saint’s Row 3. That’s just my opinion, though. Let’s hear yours. Go!

Corridor Digital Gives Battlefield 3 a Jolt with Shock Troopers

Ever since Battlefield 3 came out last week (I bet you thought I would stop writing about it, eh?) I’ve been kind of obsessed with the multiplayer portion. Seriously, you guys, it’s quite good and I’d say it’s going to end up as the best of the year. One thing I’m lamenting about the multiplayer, though is that defibrillators can no longer be used to kill your enemies. I’d say this is a serious oversight on DICE’s part, because killing people with defibs kind of feels like this:

I’m kind of a huge fan of Corridor Digital’s work, so expect to see more of their gaming related stuff on here. What did you guys think of the video? Any thoughts on BF3’s multiplayer?

What Seems to be the Review Consensus on Uncharted 3?

Uncharted 3: Drake's Deception

My insider sources tell me: pretty good. Actually, I don’t have any insider sources, I just go by wild reports I read on the Internet. And we all know how trustworthy those things can be.

The much ballyhooed sequel to the critically acclaimed Uncharted 2: Among Thieves (our first S review, if you’ll recall) drops into eager PS3 disc drives next week after months of hype regarding both the single player and multiplayer outings. After such a successful release, Uncharted 3 represents a huge challenge for Naughty Dog, especially in a day and age where everyone expects to be wowed with each new title.

As far as the reviews go, it seems that Naughty Dog has certainly risen to the occasion. You can obviously judge that for yourselves from the following reviews, but so far it sounds to me that while Uncharted 3 is more of the same, what it offers is a really great experience with tons of content.

  • IGN
  • Joystiq
  • GiantBomb
  • 1UP
  • GamePro
  • CVG
  • GameTrailers
  • Eurogamer
  • It’s worth noting that the last link to Eurogamer is to a more “controversial” (I use that in scare quotes facetiously) review, where the writer blasphemed against all things holy by giving Uncharted 3 the dreaded 8 (or hate) out of 10. His reasoning: The game is great fun, but takes away too much control from the player. Definitely a criticism worth noting as that’s not some people’s cup of tea, but I don’t mind the occasional experience that does that, especially when they do it so darn well. Just thought it was worth mentioning.

    So, who else is ready to do some deceiving of their own with Nathan Drake next week? Go!

Battlefield 3 Roll Call

battlefield 3 roll call

Ten-hut soliders, Battlefield 3 has finally hit and we need to know who here has donned their war faces and are hunting for dog tags. I played a bit of co-op and multiplayer last night and I’ve got to say, every concern I had with the Beta has been addressed and then some. While the co-op is a little bland in its design (still fun, though), multiplayer brings the game back to the feel that Battlefield 2 had, and that’s giant 64-player battles, tanks, helicopters and jets all mingling with infantry warfare. More than once I said that a few maps felt like Strike at Karkand, and this is a very good thing.

I didn’t have any problems with Battlelog or any in-game stuff either, so I’m pretty impressed with how DICE managed to iron that all out. There was a bit of lag on the servers, but that’s to be expected of a launch-day game (and it was actually working, unlike Bad Company 2 at launch). Joining a game with a party is now pretty effortless and if you happen to get separated there’s an actual in-game Squad browser now. There’s a “Command Rose” too, but I don’t think it’s entirely functional right now as you can’t call for ammo or health and your character doesn’t shout out the message you select.

So, is anyone else playing Battlefield 3? What system are you on? What are your thoughts on the three different modes? Go go go!

Poll: Battlefield 3 and Modern Warfare 3 Fight for Your Affection With Launch Trailers

I can’t think of a bigger rivalry in FPS gaming right now than the one brewing between Battlefield 3 and Modern Warfare 3, each game vying for the crown of “shooter king”. Call of Duty seems confident that people will want it more because it’s Call of Duty, but Battlefield has been making a strong case for itself. Both games recently dropped their respective campaign-focused launch trailers, so we’re going to have a poll to see which one comes out on top. Call of Duty: Modern Warfare 3’s launch trailer first, then Battlefield after the jump.

Continue reading Poll: Battlefield 3 and Modern Warfare 3 Fight for Your Affection With Launch Trailers

Game Budgets Versus Industry Innovation

Halo Anniversary

I won’t presume to speak for the gamer population at large, but one of my recent concerns about the trajectory of the video game industry would have to do with the lack of innovation. I try to keep my griping about “shooter fatigue” to a minimum around these parts, simply because at the end of the day, I still like playing shooters, even if I would like something to come along from time to time to mix up the monotony.

But what exactly is the cause behind the predominant trend of shooter saturation over the last few years? Have gamers changed? Have developers changed? Is the idea of a shooter the most immersive form of game design? Hardly, says Saber Interactive CEO Matthew Karch. He believes that out of control budgets for AAA titles are what’s causing the innovation funk. Here’s what the studio head behind Halo: Anniversary had to say on the matter in a recent interview:

Publishers will spend so much money to make a game. It becomes so bloated that you can’t innovate, because if you’re spending $15 million on something, you want to make sure that it’s a safe bet so you can’t take those risks.

Ultimately you end up with the fourth or fifth sequel of a game, which really is a tried and true formula without much innovation… I think there are so many things fundamentally wrong with the way the games industry is run that need to change.

I really think the solution is coming up with ways to give people smaller, more varied experiences for less money. A perfect example is LA Noire. Here’s a game that people like to play for the first couple of hours, then it got repetitive and by the second or third hour they were done with it. So why not give them a two or three hour experience for 10 pounds instead of giving them a £50 game? Why not give them a smaller, bite size experience?

While the studio’s track record doesn’t necessarily help them (Halo: Anniversary isn’t exactly breaking the mold anymore than their previous title Battle Los Angeles), it’s nice to note that some game studio heads are thinking this way. As much as I’m excited about the many sequels that are coming out this year, I can’t help but think that I’d love to see something new.

What do you guys think about the idea of game budgets getting out of hand? Do you think something needs to shift in the gaming industry? Go!

Source – CVG

Saint’s Row: The Third Attacks BF3 and MW3

It’s the battle of the three-quels.

Everyone knows about the recent and heated feud between the Call of Duty and Battlefield franchises, as kicked into high gear by EA. With both of these juggernauts bearing down on each other this Fall season, it’s looked something like Godzilla versus Mothra, the two beasts lumbering into our collective view and ready to do battle.

However, there’s another number three hitting this season, and it doesn’t want to be forgotten: Saint’s Row: The Third. The newest installment of the open world gangster playground from THQ is now on the scene, trolling on both Modern Warfare 3 and Battlefield 3 with this brand new trailer, which also happens to be packed full of win.

Every new bit of media I see about this game ensures that it’s going to be a day one pick up. What about you guys?

Mass Effect 3’s Galaxy at War Co-Op Missions

Mass Effect 3

Yikes. Yesterday, the Internet was absolutely exploding about the news that Mass Effect 3 has a multiplayer mode. Shocker of all shockers, the instant reaction to this was utter panic, as the Internet is an entirely sensible bunch and not prone to hyperbole.

As a result, Chris Priestly, Bioware’s Community Coordinator, stepped into the Bioware forums to deliver some clarification about just what the Mass Effect 3 multiplayer would look like. It turns out that the game will actually support 4 player co-op missions that are separate from the main campaign. This mode, called Galaxy at War, will put players in control of 4 squad mates (not including Shepard) who can be made up of a variety of powers and races.

The cool thing about Galaxy at War is that it sounds like the progress you make in these co-op missions will affect the single player, in the sense that you’re helping the overall war effort against the Reapers. Whereas in Mass Effect 2, you were grooming 12 people for a suicide mission, in Mass Effect 3, you’re getting the entire galaxy ready for an all-out war. The co-op missions can boost your overall Galactic Readiness level.

So, that’s just a few of the details for what actually sounds like a promising mode that doesn’t step on the toes of the Mass Effect universe. I think the big debate moving forward is going to be if this hurts single player in any way, or if this mode is even necessary for what’s already been a great experience. You can certainly read the rest of the FAQ for yourself here.

How do you guys feel about this? Are you freaking out? Excited? Upset? Ready to swear loyalty to Bioware forever? Go!

Source – Bioware Forums

What Are You Playing: Show Me Your Rage Edition

what are you playing

We might have to do a What Are You Playing every Tuesday from now until the end of the year because it’s about to go down, people. There’s maybe about a billion games coming every week for the next few months on this exact day, except for Skyrim, which hits on a Friday (also known as “Eff Your Weekend Plans, Here’s Skyrim” Day). Naturally, we’re curious about your gaming tastes as it helps us format the content for the site and it also lets us know that your care enough to respond. That said, let’s dig in.

Because I’m a crazy person, my purchase today will be Spider-Man: Edge of Time, Beenox’s sophomore attempt at this property. I enjoyed their last effort, Shattered Dimensions, so who knows, I might like this one too. Other than my guilty pleasure we have RAGE and Dark Souls, one of which I know Anthony is salivating ferociously over. I also picked up the Witcher 2 on Steam for 30 bucks and of course there’s the Battlefield 3 Beta and Gears of War 3 when I get a moment. Who ever said that gamers are lazy should really look at the 2011 release schedule. That’s a lot of gaming to get done with so little time!

So what’s on your docket? RAGE, Dark Souls, something else? Polishing off the backlog maybe?

GamerSushi Asks: Last LAN Experience?

Gears 3 Horde

If there’s something that I’ve really missed over the years in my life as a gamer, it would be the LAN experience. Whether it was with consoles or PCs, my friends and I would constantly get together for crazy nights of shooting, trash talking, Diablo-ing and Warcraft-ing. The spread of online gaming in the console realm has sort of put the LAN experience in the backseat, but it doesn’t make it any less fun.

I found this out firsthand this weekend as several of us got together the night before my brother’s wedding. To celebrate his last night of sweet, sweet freedom, we pulled several XBox 360s out with monitors and TVs and played Gear of War 3 until late in the evening. As fun as Horde mode can be online, it kicks up a notch when all of you are in the same room, freaking out at one another during the boss waves and screaming for your life. Good times.

The whole night was a great reminder of those times of old. Even though we play together constantly online, being in the same room was such an awesome experience, and one that I want to have again soon. In a lot of ways, the LAN extravaganza is so representative of what gaming can be in terms of community and creating stories together. There’s nothing quite like it.

So what about you guys? When’s the last time you had an awesome LAN experience? What games did you play? What games are on your wishlist for a fun LAN party? Go!

Today’s WTF: Call of Mountain Dewty Double XP

CoDSome of you may have heard about the new Mountain Dew Call of Duty promotion giving away in-game Double XP time for buying their products. Stuffing your face with bags of Doritos and washing it down with a can of the green can give you up to 90-plus minuets of in-game double XP. Codes on the products can be entered to give you a rank-up edge in Call of Duty Modern Warfare 3.

Now I don’t know how many of you feel about companies giving in-game goodies for pre-orders or buying the more expensive edition of a game, but this one really takes the cake. Check out the official rules at the link from the top to view the official rules and a table of the time-to-drink ratio.

While 15 minutes of double experience for drinking a 20 oz bottle of Mountain Dew isn’t going to skyrocket you to 15th Prestige, the concept of this promotion is still a giant facepalm to me. With companies like Best Buy and GameStop already doing absurd promotions this new concept seems to be pushing that idea too far. What do you guys think? Is Mountain Dew hitting on a goldmine? Or is this a joke of a promotion? Give me your thoughts!

Source – PC Gamer

Battlefield 3 Beta Impressions

battlefield 3 beta impressions

While the Battlefield 3 Beta does go public today, I’ve been playing it since the 27 thanks to my pre-order early access (and the fact that I bought the Limited Edition of Medal of Honor). I haven’t been hiding my anticipation for Battlefield 3 at all and I’ve been eagerly awaiting a chance to try the game out before release. Since I’ve already pre-ordered it, I’m kind of locked into the full retail version, but I wanted to give those of you still on the fence a little taste to help you decide whether or not to jump on this train.

The only map currently available in the Beta is Operation Metro in its Rush variant. Operation Metro is a very linear map that progresses from a park to a subway tunnel and then out onto a wide promenade. The other map, Caspian Border, is currently locked behind a password, but that’s the more traditional BF map with wide open areas and combined arms warfare. Metro is strictly an infantry combat map in this form, and it doesn’t exactly carry that Battlefield feel that people might be expecting. Continue reading Battlefield 3 Beta Impressions

Review: Gears of War 3

gears of war 3 review

If you want to know my opinion (and you’re reading a review that I wrote, so I’m going to assume that you do), Microsoft has had a very keen eye for franchises that will go on to become very influential in their generation. Halo informed the whole of the last generation and Gears of War did a fair bit to shape the direction of gaming in this one. While we did become a little sick of the “brown and grey” color schemes that dominated the first Gears, you can’t really deny that Epic has created something unique with their stop-and-pop shooter.

Indeed, it’s rare that a Gears game didn’t have a design element that was aped by the games that followed. If Gears one brought cover systems and a certain visual style to the masses then Gears 2 brought Horde mode which has been copied, to various degrees of success, by other notable franchises like Halo, Call of Duty and many more.

Now, after a wild five-year ride, we come to the end of this current trilogy of Gears of War games. If you’ve followed the story of the games all the way through, you know that humanity is out of the frying pan and in the fire, living as disparate bands, trying to survive as a new life form called “Lambent” overruns both them and their old subterranean foes, the Locust. Indeed, the first chapter of the game details the new living situation as Marcus and Dom are living aboard a dilapidated aircraft carrier and Cole and Baird are scrounging the mainland for food and supplies. With such a depressing beginning, does Gears of War 3 provide a nice, satisfying end to all the chainsawing insanity? Continue reading Review: Gears of War 3