Ubisoft Hoists Assassin’s Creed IV: Black Flag

assassins creed 4 black flag

Avast, landlubber! After a pre-order poster for Assassin’s Creed IV: Black Flag leaked earlier this week, Ubisoft went ahead and confirmed that the game and its pirate setting are real and there will be an official reveal on Monday, March 4. The game has been announced for the PS3, Xbox 360, PC and WiiU, but you know this is coming to the PS4 and the Xbox successor as well.

There are no firm details about the game other than that it will be a pirate-themed game based on the open sea and will be set in a new time period as well as feature a different protagonist. Based on the box-art, which I used for the image, the time period won’t be radically different from the Revolutionary America setting from Assassin’s Creed 3.

The naval battles were my favorite part of the previous game, so I’m glad Ubisoft is running with the one new addition to the series that worked well. I’ve made my dislike of AC3 well known, but I can’t help but be a little excited for Black Flag. A pirate that follows the creed would make for an excellent protagonist indeed, and hopefully a departure from the more or less morally-upright main characters of games past.

What do you guys think about this announcement? Are you excited for Assassin’s Creed IV: Black Flag? Would you rather this game sank to Davy Jones’ Locker? Will the game use the term “poop deck” with a straight face?

Source – IGN

All Future EA Titles To Have Microtransactions

DS 3 Bench

It’s Stop The Presses Thursday!

The announcement that Dead Space 3 has a microtransaction option was merely the opening salvo in what appears to be an all-out assault on your wallet by EA. The publishing giant revealed today, via Develop, that they plan to make microtransactions a major part of their strategy by including them in all future releases, at least for the foreseeable future. But let’s face it, much like an unwanted house guest, once these things get in, they are never going to go away.

CFO Blake Jorgensen, speaking at Morgan Stanley Technology, Media and Telecom Conference, said:

“We’re building into all of our games the ability to pay for things along the way, either to get to a higher level to buy a new character, to buy a truck, a gun, whatever it might be, and consumers are enjoying and embracing that way of the business.”

Continue reading All Future EA Titles To Have Microtransactions

News Round Up: New Batman, Aliens Reviews and Bungie’s Destiny

batman arkham city sequel 2013

It’s Stop the Presses Thursday here on GamerSushi. This last week was a bit light on news, so I thought I’d wrap up a few items in one convenient post for you.

First up is the word that a successor to Batman: Arkham City is in the works and will be coming out this year! Warners Bros. Interactive announced it quietly during an earnings call with the actual reveal coming in a few months. Rumors are abound about what the next Arkham game will be about, with Rocksteady either going back to the Silver Age of comics for inspiration or not being involved with the project at all. Arkham City and Arkham Asylum scribe Paul Dini will definitely not be returning, however.

After six years in development, Aliens: Colonial Marines has finally hit and boy is it a stinker. Just months after releasing their high-quality hit Borderlands 2, Gearbox has released another game on a level with the ill-received Duke Nukem Forever. According to an anonymous post on Reddit, Aliens: Colonial Marines has had a trouble history, coming together in the past six months after Gearbox took issue with the single-player campaign they contracted out to TimeGate. I played the game a bit last night and I can tell you, it’s as bad as they say. Continue reading News Round Up: New Batman, Aliens Reviews and Bungie’s Destiny

JJ Abrams and Gabe Newell on Storytelling

Abrams and Newell

On Wednesday, JJ Abrams and Gabe Newell sat down for a session at the 2013 DICE summit where they discussed the strengths and weaknesses of games and movies as storytelling mediums. Polygon has a liveblog of the chat, and it’s definitely worth reading to get a sense of their alternating points. Newell argued for the value of player agency, of letting gamers be “architects of their own amusement”, whereas Abrams argued in favor of film’s “machinery” of storytelling, which allows for narrative control. They played clips from games and movies, and each made some excellent, thoughtful arguments.

Their discussion of the different forms of storytelling was especially exciting because they ended by announcing that Abrams and Valve are planning on collaborating on a game as well as possible Portal or Half-Life movies. If it’s even possible to make a decent movie out of a game, I think JJ Abrams could be the guy to do it. However, of the two properties, I think Half-Life is a bit better suited to the movie treatment, simply because there are more characters and settings to work with. Of course, Gordon Freeman would definitely end up talking in a movie version, and that might ruin some of his carefully cultivated mystique…

How about you? Do you find the prospect of a Portal or Half-Life movie exciting? Will you be curious to see what kind of game Abrams might make with Valve? How much would your head explode if a Half-Life movie came out before Episode 3? Let us know in the comments.

Source – Polygon

Closer to Next Gen: Next Xbox and PS4 Rumors Surface

next xbox no used games always online

It’s “Stop the Presses” Thursday, coming at ya!

Hot on the heels of Sony’s announcement of a press conference on the 20 of February said to be a PlayStation 4 reveal, more rumored specifications about the Xbox 360 successor leaked out thanks to Edge.

The next Xbox will be always online, won’t play second hand games, will have games that ship on 50GB Blu-Ray discs and will utilize an upgraded Kinect. The always-online, no second-hand rumors have been floating around for a while, and it looks like games will be packaged with an activation code that renders the disc useless beyond the purchaser.

As for hardware, the system specs of the next Xbox look like this: AMD eight-core x64 1.6GHz CPU, a D3D11.x 800MHz graphics solution and 8GB of DDR3 RAM. The system architecture of the next generation consoles, PS4 included, are apparently really close to the inner workings of a PC.

In contrast, the rumored specifications of Sony’s PS4 are a bit more beefy on paper, with developers apparently saying that the PS4 is easier to work on, as well as featuring an operating system that’s less stringent than Microsoft’s next console.

This “no used games” thing keeps popping up, so what do you guys think? Does the next Xbox actually have all this stuff? Will Sony reveal the PlayStation 4 on the 20? Go!

Xbox Source – Edge
PS4 Source – Edge

This Week’s Trailers: Bioshock Infinite and Elder Scrolls Online

For Stop the Presses Thursday, the biggest pieces of gaming news to drop this week happened to come in the form of two trailers.

Bioshock Infinite, coming in March, is a game that I can’t quite seem to peg. It’s well documented that the original Bioshock didn’t quite grab me the way it grabbed everyone else, even though I was appreciative of its dark atmosphere and its art design. Meanwhile, Infinite’s city in the sky, Columbia, is almost the opposite of Rapture in terms of its look and feel, even if its dark underbelly is similar in theme.

This newest Infinite trailer highlights the secrets of Columbia, and gives us a bit more info about the story. This game is tempting me something fierce, guys.

Continue reading This Week’s Trailers: Bioshock Infinite and Elder Scrolls Online

Dead Space 3’s Workbench Will Have Microtransactions

dead space 3 microstransactions

Dead Space 3 will be hitting our screens very soon, but some news about the game dropped this week that may sour your anticipation. According to Eurogamer, Dead Space 3’s new workbench, where you can custom-make your weaponry, will include a microtransaction store for buying some additional resources.

While players will still be able to scavenge the materials for themselves or use scavenger bots to gather crafting resources in-game, real-world money can always be used to circumvent the collection process. This doesn’t mean that eager players can drop a ton of cash at the beginning of the game and get all the top-tier weaponry; they still have to wait for those guns to be unlocked as part of the narrative progression.

Even though this is the first instance of microtransactions in Dead Space, giving quick boosts for cash is nothing new in EA titles. Mass Effect 3 had this, as did Battlefield 3 and I wouldn’t be surprised if SimCity has something similar. What do you guys think about this? Is this a harmless addition for those of us flush with cash but strapped for time? Is it a foul on EA’s part to try and get their mitts into your wallet after you’ve already bought the game?

Source – Eurogamer

Star Wars: The Old Republic Confines Same-Sex Romance to One Planet

star-wars-the-old-republic-makeb

The hits just keep on coming for BioWare and EA’s ill-fated Star Wars MMO, The Old Republic. After a less-than stellar launch and a much maligned move to free-to-play, the game is getting its first major expansion in the form of the Rise of the Hutt Cartel, which will feature, of all things, a planet where same-sex romances are permitted.

This might not seem too strange to people who haven’t played The Old Republic, but Makeb, as the planet is called, is the only place in the entire game where player characters can engage in same-sex romances with NPCs. This doesn’t turn previous companions into romance options, or even add new companions with this feature (because that would be “too difficult” according to the developers), but rather places new characters exclusively on Makeb.

As if that wasn’t strange enough, making this part of the Rise of the Hutt Cartel expansion means that same-sex romances are available only after paying for it. Putting SGR (same-gender romance as the TOR forums call it) on a single planet behind a paywall just smacks of not only laziness, but a lack of respect for customers looking for that kind of content. Continue reading Star Wars: The Old Republic Confines Same-Sex Romance to One Planet

Dead Island Riptide’s Zombie Bait Bust Flop

dead-island-riptide-zombie-bait-edition-statue

Welcome to “Stop the Presses” Thursday here on GamerSushi where we collect the biggest news stories of this week so you can give us your thoughts on them. Let’s get to it, shall we?

Just when you think the game industry couldn’t dig themselves any further into a misogynistic hole, out comes Deep Silver with their Zombie Bait Edition of Dead Island Riptide, boasting a bust of a zombified woman in a bikini. When I say bust, I mean bust: this is just a woman’s torso with no head or arms, and a Union flag-emblazoned bikini barely covering her breasts.

Special editions of games are no strangers to large, tacky statues, but I can’t think of anyone with half of a social life who would want to proudly display a severed torso in their living room. The bust is 31cm high, which means that this is one prominent piece of tawdry memorabilia. According to Deep Silver’s press release, the statue is meant to call to mind a grotesque version of a classic Roman torso sculpture. Continue reading Dead Island Riptide’s Zombie Bait Bust Flop