Fallout: New Vegas Dev Diary 4 Introduces You to the Factions

I kind of love these Fallout: New Vegas developer diaries that have been appearing recently. I know that we’ve been humming and hawing about Obsidian and their track record (which is strange, considering that Knights of the Old Republic 2 was like crack to me), but these videos show me that they have a really good understanding of Fallout and what people expect from it. This makes sense considering that Chris Avellone (Senior Designer at Obsidian) worked on Fallout 2 back in the day. Check out the video to get your run down on the three main factions you can side with in New Vegas:

It’s a nice option being able to choose sides, especially considering in Fallout 3 your options were basically “join the Brotherhood of Steel or not”. Personally, I’m leaning towards the New California Republic with Mr. House in a close second. Fallout: New Vegas comes out really soon, October 19, so you’ve got a little bit of time to plan out whether you’ll support once faction or go for total anarchy.

Gears of War 3 Gets Public Beta and Dedicated Servers

Somehow developers keep forgetting to invite us to their press conferences (our invite probably got lost in the mail), so we don’t get to see awesome things like Gears of War 3’s multiplayer hands on. Now that I have the self-deprecation out of the way, I can tell you that EPIC Games recently invited a bunch of journalist types to their offices in North Carolina to check out the latest offering in the chainsaw-and-cover franchise.

While we reported last week that Gears 3 was being delayed until the Fall of 2011 because of a marketing decision, it turns out this speculation was a little off the mark. In a total surprise move, EPIC Games will be hosting a public Beta for Gears 3 early in 2011. As we may remember from Gears of War 2, the multiplayer was a bit of a mess. It usually took about fifteen minutes on average to find a game, and then, if you didn’t get host, you might have well just quit. EPIC hopes to address this issue by having dedicated servers this time around to get rid of the hosting problem and a Beta to iron out the bugs. IGN has a video preview of all the changes coming at us in the Beta and Fall 2011, when the game finally hits:

Source – IGN

Duke Nukem Forever Live Video Takes the Piss Out of Gaming

Duke Nukem Forever, shown in its resurgent form at PAX 2010 thanks to Gearbox Software, is finally gaining some momentum and is actually coming to home systems next year. The game has only been shown behind closed doors so far, but plenty of off-screen footage has been taken. This most recent video, taken at the Firstlook gaming convention in Amsterdam, shows that the humor that was prevalent in the series back in the day is still permeating the title. Whether or not people still find this stuff funny is up for debate, but I thought I’d post the video anyways since I know a bunch of you are jonesing hard for this one. The game actually starts going at two minutes in if you want to skip Randy Pitchford’s pontificating.

I’ll admit that the game itself actually looks pretty good, and the fight against the giant alien is pretty intense (who doesn’t use God Mode at demos?), but the attempts at toilet humor just didn’t do it for me. Also, when someone is urinating, can’t you typically see their equipment? Methinks Duke might be compensating. As always, we’d love to know what you guys think about this new video. Do you bet on Duke, or was this video not doing it for you? Are you maybe dreading the inevitable destruction of the world that will prevent this game from ever coming out? Go!

Assassin’s Creed: Brotherhood Walkthrough Talks War Machines

To me, one of the biggest question marks of the fall season hovers relentlessly around one title in particular: Assassin’s Creed: Brotherhood. The follow-up to last year’s critically and commercially successful Assassin’s Creed 2, Brotherhood worries me in part because it is coming so soon, but also because it seems more like an expansion than a proper new sequel, with all of the increased polish that helped benefit the second game from the first.

However, the occasional bits I see of the game actually keep my hopes up. Take for instance this new mission walkthrough trailer released by Ubisoft, where we get to see Ezio follow and interrogate an engineer of one of Leonardo’s war machines. It seems that a portion of the plot is going to center around Leonardo’s inventions, and we get to see a few of these war machines at the end of the video, including sea vessels and even battle tanks. Assassin’s Creed: Metal Gear?

What are your thoughts on the walkthrough? What is your level of excitement for Brotherhood?

Experience the Wealth of Customization Options in Call of Duty: Black Ops

If you’re into online First Person Shooters, you’ve probably come to accept that all of them incorporate some sort of XP progression/unlock system at this point. This fad started gaining steam with Call of Duty 4, and it has been carried over to almost every other shooter since then. Fittingly, Black Ops takes this into the ridiculous territory with the customizations that will be allowed in game. Call of Duty usually avoided having the player customize their in-game avatar, but Black Ops will allow you to give your persona everything from face paint to armor and customized sights for your guns. Seriously, this video borders on ludicrous once the developers start detailing the different kinds of emblems you can emblazon your firearm with. Take a look:

While this is really cool, I think they lost me around the custom red-dot sight part. At some point you’re just adding too much to the investment system, and constantly dangling carrots in front of people gets annoying more often than not. As much as I love Halo: Reach, the poor design of the rank/armor system has really been rankling me (it takes forever to make it past Warrant Officer). Hopefully Black Ops will not suffer the same fate by making more options available faster. So, see anything that catches your fancy? Are you getting sick of shooter with a huge focus on ranks and unlocks?

Outland Trailer Shows the Battle Between Two Worlds, Also Pretty Colors

It’s sort of a running thread around here lately that downloadable titles are owning big full-price titles, something we mentioned on our last podcast. Just to add another bullet point to that argument, I would like to introduce you to Outland, the new side-scrolling platformer from Housemarque, the development studio behind Super Stardust HD. I saw this game running at PAX 2010, and the first thing that immediately caught my attention was the awesome art style. Take a look at the trailer and see for yourself.

Even if it was the sort of generic “PERIL OF TWO WORLDS OH NOES” type of story, the graphics are enough to get me anticipating this. Apparently the gameplay is sort of like Ikaruga where you need to switch colors to damage foes or interact with the environment. Blue bullets won’t hurt a blue suit, and vice versa. Consider me psyched for this, at least. Anyone else interested in this game? Are you finding yourself anticipating download titles more and more often?

Red Dead Redemption Undead Nightmare DLC Trailer Confirms Zombie Bears

As tired as I am of the zombie saturation fad that’s going on, I’m a little ashamed to admit that the Red Dead Redemption Undead Nightmare DLC trailer made me want to go find a copy of the game and play it immediately. As the title clearly indicates, this DLC pack adds a new mission, namely that there are zombies in them there hills, and it’s up to John Marston to find the cure and stop them.

Admittedly, this all sounds so ridiculous, but the new trailer nails the execution. The description also hints at zombie animals and confirms zombie bears that will mutilate you, because, why not? For anyone that’s played the game, the idea of an undead cougar sniping me off the top of my Hungarian Horntail horse is both frightening and titillating. While there’s no official release date, we can only assume that the “very soon” text indicates Halloween.

Anyone going to dead eye some zombie hordes when this finally drops?

Everything You Wanted to Know In This Castlevania: Lords of Shadow Gameplay Trailer

Castlevania: Lords of Shadow drops next week on October 5th, and if the earliest reviews are any indication, the game could be a darn good one. To prep fans for all the changes and things to expect in this newest iteration of the long beloved series, Konami has released a brand new gameplay trailer that demonstrates how this is no ordinary Castlevania, and how they intend to take the series down a new path.

With Hideo Kojima in charge, I’ve been impressed with some of the cinematic trailers I’ve seen, and this 11 minute dose of gameplay and introductions is something I wish more game studios did with new releases. If you’ve been on the fence about Lords of Shadow, I’d recommend checking it out, as this might tip you one way or the other.

So, who plans on checking this out? What did you think of the trailer?

Enslaved Goes Behind the Scenes With a New Video

Enslaved: Odyssey to the West is a new game coming out from Ninja Theory, best known for the PS3 launch title Heavenly Sword. I’m not sure if we’ve ever posted about Enslaved on the site, so I’m going to do a quick recap for those who are unfamiliar with this game. Taking place 150 years in the future, the game follows two of the few remaining humans as they attempt to find their way home through a decimated North America past the various combat mechs that still plague the land. Sort of a different spin on the old post-apocalyptic yarn, and it borrows some design elements from the show Life After People, if I remember correctly. Check out the new behind the scenes video for Enslaved: Odyssey to the West which also stars Gollum himself, Andy Serkis!

It’s kind of a shame that I haven’t been following this game more closely, because it looks very intriguing. The game is actually coming out on October 5, so it’s hitting right at that perfect time before Call of Duty: Black Ops and Fallout: New Vegas dominate the market. Anyone here thinking of picking this up? Also, I want my title to be “Chief Creative Ninja”.

The Sound and Fury of Fallout: New Vegas

Fallout’s biggest hook, at least for me, is the technology, envisioned as an extension of the 1950’s wistful imaginings of the future. All the computers are big, bulky and full of vacuum tubes, and the guns fire iridescent blobs of green plasma. It’s got a sort of innocent charm the belies the often brutal nature of post-apocalyptic survival, and the team at Obsidian is kicking the technology up a notch for New Vegas. While the game has the typical range of conventional weaponry, new types of energy guns will be included, like the Recharge Rifle, which replenishes its internal battery instead of requiring ammo. Pretty neat, if you ask me. Take a look at the most recent New Vegas Developer Diary for some other changes, including a look at the game’s sound design:

I tried the grenade machine gun during my hands on time with New Vegas at PAX 2010, and it is just as fun as it sounds. I also like they way Obsidian is taking the desert environment into account with distance being factored into how you will perceive sound. Despite some reservation on this title due to the fact that it is in the hands of Obsidian (no offense, but they don’t exactly have a stellar track record), New Vegas is shaping up nicely. Any opinions on the weapons and the auditory goodness in New Vegas? What system will you play it on? Fallout: New Vegas will be out October 19, 2010.

BioShock Infinite Gameplay Video is on Cloud Nine

BioShock Infinite (or Skyoshock, if you’re feeling sassy) was announced in late July amid much fervor and rumors. Is this a sequel to BioShock? What’s going on in the airborne city of Columbia? While we did get a glimpse at some of the fantastic looking screens, we haven’t really seen anything concrete on the game up until now. This video, shown during the behind-closed-doors press release event, goes over the sort of shenanigans we can expect to see in Irrational Game’s next foray into the BioShock universe.

One thing that strikes me about the video is how great Irrational is at world building. Much like Rapture before it, Columbia is at the tail end of its life, and the entire city is in shambles. The video opens kind of slowly, but it ramps pretty quickly after that. The game is currently set for release in 2012, so we’ve got a while to go. What do you guys think of the gameplay? Excited for Infinite?

Fanmade Minecraft Trailer Has Both Mining and Crafting

For the last few weeks, I’ve been hearing more and more about the game Minecraft, the sandbox game that allows players to shape the world as they choose, albeit in pixelated blocks of wood and stone. Full disclosure: I don’t know much about the game, so if you do, feel free to explain some more in the comments, but from what I can tell, it was developed by one person and is currently taking the indie gaming world by storm.

While the game is normally just 9 bucks, it’s actually free to play indefinitely while creator Markus Persson works on getting everything back up and running. To me, the most interesting aspects of the game, on top of building whatever you want, is the idea of community construction and fashioning the world together in a multiplayer setting.

Anyway, this Minecraft fanmade trailer really has perked my interest even more than it was originally, and I’m tempted to try this out. Have any of you guys played this current PC sensation (looking at you, karhax and Muaddib)? Please share your thoughts!

To check the game out, go check out the Minecraft website!

Last Guardian TGS 2010 Trailer is Gorgeous, Again

We seem to be on a bit of a Team Ico kick lately, but it’s hard not to be excited about all the awesome news that’s coming out of the Japanese developer these days. It’s been a long time since we’ve heard anything at all about their new project, The Last Guardian, and they finally delivered at TGS in Japan last week.

With such a long delay in news, I kind of wondered if there was some issue with development, but judging from the newest trailer, I’d say those fears have now been alleviated. I seriously can’t believe how gorgeous this game is, and I can’t wait to play it, whenever that release finally lands. What do you guys think of the trailer?

Play as a Creepy Zombie Baby in Dead Space 2

Dead Space gained instant cult status amongst gamers, becoming notable for its chilling atmosphere and unique combat mechanic of dismembering foes instead of going for headshots. The game rightly got a bit of stick for essentially boiling down to an extended “Mr. Fix-It” run inside of a derelict spaceship crawling with flesh-rending foes, but it had a lot going for it under the hood, so we’re getting a sequel in January of 2011. One of the things that Visceral Games is adding this time around is multiplayer, and GTTV had an episode up last night with the exclusive reveal. If you ever played through the original Dead Space wishing you could control a dead baby with tentacle-like appendages on a mission to devour your friends, you are in for a treat.

Looks pretty interesting in my opinion, if a little reminiscent of Left 4 Dead’s versus mode. I doubt that the trailer showed all of what is shipping on the final product, but it looks like a four on four blood and guts fest is in the cards. Visceral Games is sure on track to live up to their moniker. Any thoughts on Dead Space 2’s multiplayer? Is the game on your “must have” list, or does the addition of multiplayer make you wary? Tell us in the comments!

FireFall, the Free-To-Play Sci-Fi MMO

Somehow I missed this game during my time and PAX, and now I am made to rue my mistake. I think I might have glanced the booth for this title once or twice, but I passed it over in favor of games that were of a known quantity. What a fool I was. Apparently, in my ignorance, I was missing out on a fantastic demo for a free (our favorite word) sci-fi MMO. Not just free to play online, or what have you, but costing a total of zero dollars to download and install. Made by veterans of both World of Warcraft and Tribes, this MMO hopes to lure you in with its appealing price tag and then gain its profit back through microtransactions. While this model works well in Asia, it has yet to really take hold here in North America (with a few exceptions). This game may be the one to do it though. Take a look at the video and see for yourself:

>

For a game that’s being dished out for free, this is looking pretty fantastic. It’s a combination first and third person shooter with the requisite RPG elements. You can fly around in your ship, upgrade your ridiculous looking suit, and take part in randomly generated quests (the village siege at the end was an example of that). What do you guys think of FireFall? Does it catch your fancy? Any reservations about the microtransaction aspect? You’ve got a while to think about it, as the release date is set for Fall 2011. Tell us your thoughts!

Bungie Tempts Us With Halo: Reach Campaign Walkthrough

I think I’ve mentioned this little factoid on here before, but I am kind of a spoiler hound. There are very few occasions where I manage to keep myself totally in the dark about a story for any book, movie or game. Case in point, I was playing through the new Mass Effect 2 DLC last night, Lair of the Shadow Broker, and I looked up the end of the level while I was playing it. If that isn’t crazy behavior, I don’t know what is. Just to make the wait for Halo: Reach even more unbareable, Bungie has seen fit to release a walkthrough of one of the campaign’s levels called Tip of the Spear, complete with commentary straight from the developers. I’m going to try and avoid watching this, but if you’re so inclined, I’ve embedded the video below:

If you did watch the video, what did you think? Pretty interesting, or are you trying to keep yourself squeaky clean for the next six days?

Kevin Butler’s Epic Move-Tage

I just love the Kevin Butler persona. Our favorite VP of anything and everything has shown up yet again, this time in what he has deemed an epic move-tage that has a lot of the Playstation Move games on display. So far, looking pretty good. Whatever that mech game is, I actually kind of want to play it.

Out of all the motion control pundits out there, Sony seems to understand that the hardcore gamer wants real games. While I’m still not sold on Move completely, it’s the most appealing to me in terms of software, even though the hardware of Microsoft’s Kinect is much more impressive from a technical standpoint. Awesome promos like this certainly help.

What do you guys think? Go!

Call of Duty: Black Ops Brings Wager Matches

After eating my words about Call of Duty: World at War — a game I doubted for months on end — I have had an up and down relationship with Call of Duty: Black Ops. You see, occasionally I find myself excited, really enjoying some of the glimpses I get to see. And other times, I wonder if the series is getting close to jumping the shark, so to speak.

However, I might be back on the optimistic side after the brand new footage Treyarch revealed this week, showing off the new wager multiplayer mode that they’ve included in Black Ops. Basically, it’s a game mode where you take the currency you’ve earned in multiplayer matches and gamble it against other players. There are a variety of ways to do this, including single shot rounds, knife gametypes and even one where each kill upgrades your weapon up to a new tier. Really, you need to see it yourself.

Did this excite anyone else? Or just me?

Assassin’s Creed:Brotherhood Walkthrough Confirms Flag Collection

The closer we get to November, the more I know in my heart that I will not be able to refuse the siren’s call of Assassin’s Creed: Brotherhood. While I do have my doubts about the quick turn around time, everything I’ve read about the game, from the single-player to the multiplayer, seems to paint it in a good light. I’m especially willing to give it a go after I watched this video, which details some of the single-player mechanics along with how you will be managing your Assassin’s Guild.

Pretty neat, no? Originally, I thought that confining the game to just Rome would severely limit the scale, but it turns out that I might be wrong. Sending my Assassins all over Europe to start riots and kill targets sounds like a lot of fun, and bossing people around is always a good time. What do you guys think of the video? Are you anticipating Brotherhood? Also, as you may notice by the title of the article and the little snippet in the video, the much maligned flag collecting is back. You may commence your complaining (or celebrating, if that’s more your thing.)

Halo: Reach Live Action Trailer is a Blast

Halo 3 set a precedent for using live footage to pimp a game, and now it seems like every new title has a live-action commercial to go with it. Halo is still the king with the excellent short called “Landfall” by Neill Blomkamp for Halo 3 and the “We Are ODST” video for the half-expansion cum sequel Halo 3: ODST. By rights, Reach should have an awesome trailer depicting Spartans kicking ass and taking names. However, all we’ve had are people on the planet Reach standing around talking, but that changes right now. Take a look at Halo: Reach’s live action trailer:

While I did enjoy the video of civilians before the fall of Reach, something about Spartans in combat just gets me even more excited for the game (if that was possible). It also helped that the video reminded me a little of District 9, which might have been intentionally done to link it back in with the Blomkamp shorts. What did you guys think of the trailer? Actually, what do you think of the current trend of using live-action commercials for games?