Fight Night Champion Breaks Spam With Stamina

I’m not a big sports game guy buy any means, but Fight Night Round 4 is something of an obsession amongst my friends and I. Before a big night, we like to kick back with a few brews and a couple rounds of boxing that somehow end up taking half the night away. We even created near perfect facsimiles of ourselves in the game, and there’s something cathartic about beating your friends into submission (I imagine the same is true for them walloping me). Since Fight Night is a such a big hit with us, it wouldn’t be too much of a leap to imagine that we’re eagerly anticipating Fight Night Champion which releases March 1. There’s a new trailer out explaining the new Stamina system and the streamlined Corner Game. Check it!

Fight Night Round 4 was suprisingly addictive, and I imagine Champion will absorb many a night when it gets released. Anyone picking this up?

GamerSushi Asks: Would You Rather, 2011 Edition

It’s a brand new year, so it’s time for a brand new edition of Would You Rather, that game where you answer questions and give us awesome rants and diatribes about life, gaming and what you had for dinner.

It’s been some time since our last WYR (November), so I think everyone should be recharged and ready to give us some good responses. Since we’re in a bright shiny new year, I thought it would be pertinent to come at you, bros, with a salvo of 2011 gaming-related queries. I know, I know, the 2011 thing is already getting old, but you’ll probably stop being told that it’s a new year on every site in the world sometime within the next week. That’s just how bloggers roll, I guess.

For the Would You Rather virgins out there, the game is simple: I ask questions, and you follow up with your answers. Give as much or as little explanation as you want for your choices, but we all know that we like to see the reasoning behind the madness.

But don’t let your answers suck. In previous years, we’ve threatened violence and humiliation for having bad bouts of WYR responses. This year, we are going to be more civilized, and instead threaten verbal assaults on your immediate family. After all, you can’t come back to the site if we’ve broken your hands. Anyway, answer away, gents.

Continue reading GamerSushi Asks: Would You Rather, 2011 Edition

Fighting Through Bad Game Design

Call of Duty Black Ops SOG

Yesterday, I got off the late bus and finally picked up Call of Duty: Black Ops, joining the masses currently playing through another one of Treyarch’s well-received stabs at the CoD franchise. So far, I’m a huge fan of the campaign, and it’s managed some intense and epic moments, and the pace never lets up on you from the moment it starts with its memorable opening missions.

However, during the first Vietnam level, S.O.G., I’ve run into a bit of a problem with some bad game design. It turns out I’m not the only one, either. If you haven’t played the game (and even if you have), there’s a point in the mission where your objective is to take a hill back from the NVA. They are storming across and hopping down in trenches, and your mission marker tells you to get to the bottom of the hill.

This proved almost impossible. Continue reading Fighting Through Bad Game Design

Dragon Age 2 Developer Diary Lays Out the Narrative

If there was ever a title out there scampering about with a question mark firmly planted above its head, it would definitely be Dragon Age 2. While the original game in the newly birthed fantasy franchise was a slightly revamped cross between the combat sensibilities of Bulder’s Gate and the dialog system of older BioWare games like Knights of the Old Republic, Dragon Age 2 is, to further use our phrase, “Mass Effecting” it a little. Gone is the very mutable player character: you now control a human named Hawke, who’s only variables are gender and class. How is this going to work in a world that was defined by your actions and not necessarily your character? BioWare has just dropped some relevant knowledge on us in the form of a developer diary which I’ve embedded below:

BioWare is playing Dragon Age 2 very close to the chest this time around, causing a lot of Dragon Age: Origins’ fans to raise a very justified eyebrow. While we’ll see for certain on March 2 whether Dragon Age 2 can live up to the original, at this point I’m certain that BioWare’s pedigree speaks for itself. Who’s got Dragon Age on their must buy list?

GamerSushi Asks: What Are You Playing, 2011 Edition

Back to the Future PSN

Time to check in, folks. We are officially done with our break.

January is already underway, but that doesn’t mean it’s time to slow down on playing games. In fact, as I’ve mentioned, I’ve been playing more games lately than I’ve played in awhile. It’s been a total blast getting to spend time on the games I got for Christmas, and I’m really excited about some things that are coming up.

For me, I’ve been playing Red Dead Undead Nightmare, and am about to finish that tonight, actually. I’ve also been playing some Halo: Reach mutliplayer, Lost Odyssey, and I finally jumped into “My Player” mode on NBA 2K11, which is some of the most addicting sports play I’ve ever experienced. Seriously, even if you don’t like sports games, you might want to check it out. In the immediate future, I have plans to knock out Final Fantasy VI on the GBA, and I’m probably going to grab Call of Duty: Black Ops this weekend as well as the Back to the Future PSN game.

What are you playing these days? Have you finished those Christmas games? Are you trying to clear out the backlog to get ready for 2011’s steady stream of great releases? Go!

GamerSushi Top 10 Games of 2010

Another year of gaming has gone by, which means it’s time for us to reflect on the games that really made 2010 stand out all its own as one to be remembered. This trip around the sun has produced some clunkers, disappointments, triumphs, wins, fails, works of art and everything in between. We saw quality releases from January through December, and a few surprises that threw us for a major loop in the best way possible.

To create this list, the GamerSushi staff (myself, Nick, Anthony, Mitch and Jeff) all made our own individual top 10 lists. From there, Nick used the powerful science of magicmatics to conjure up a final list, based on some mumbo jumbo he did with a point system. What you see is something like an average of all of our lists together, and one that we’re all happy with, minus a few honorable mentions of course.

So, without further ramblings from myself, I present the Top 10 games of 2010!

Best of 2010

Continue reading GamerSushi Top 10 Games of 2010

Finding the Sweet Spot in Demos

Enslaved Demo

With the break we took on GamerSushi over the last couple of weeks, I suddenly played more video games than I’ve played in a long while. Correlation? Probably.

One of the games I sampled in my several week long buffet was Enslaved. The game was good, but not great, although I would still recommend it for anybody looking for an Uncharted fix with not-quite-as-good gameplay. Sadly, the game underperformed like crazy, and is reportedly one of the bigger busts of the year in terms of sales.

Part of me wonders how much of this has to do with the game’s demo. Like many games, Enslaved’s trial covers the first level of the game, which provides a basic introduction to the world and the main character, Monkey. And when I say basic, I really mean it. It’s meant as the set up for the story rather than the gameplay, with incredibly linear platforming sections and only the slightest of combat. Much of the game revolves around the co-op aspect with the AI partners you encounter, and the platforming and combat grow from there. The first level is in no way representative of the game as a whole, so it’s baffling to me that Namco Bandai and Ninja Theory would choose that as the sample that they wanted people to play. Continue reading Finding the Sweet Spot in Demos

Dead Space 2’s Excavations Trailer Digs Up the Plot

I think it’s almost a given that in most sci-fi settings, humanity is represented as a collection of greedy jerks, spoiling planets for our own personal gain. That’s how the original Dead Space came about in a way, as the Marker, the terrifying alien obelisk that created the Necromorphs, was found during “planet-cracking”, the method of stripping a world for resources. Since Dead Space 2 is inbound for a January 25 release (28 in Europe), the new, extended Excavations trailer catches us up on the background information series, complete with the requisite horror and gore that the series is known for.

As the first big release of 2011, Dead Space 2 will go a long way in setting the tone for what will be an excellent year for us gamers. With a new spine-chilling single player campaign and an added multiplayer mode, Dead Space 2 might just cause us to shout with joy…if anyone could hear you scream in space, that is. Is Dead Space 2 a must have for you, or a rental? Go!

GamerSushi Asks: What Are Your Gaming Resolutions?

RDR Undead Nightmare

Happy new year, folks. Yesterday marked the first day of the brand new year. Surprisingly, this blue and green ball keeps spinning along through space, un-attacked by alien oppressors. One day, though, this will happen. I have foreseen it in the moving cinema pictures.

Anyway, now that the holiday season is largely over, how did your gaming go? What games have you been playing? For me, I’ve been knocking out quite a few games. I started with Forgotten Sands, then moved onto Enslaved, and now I’m playing Undead Nightmare and lots of NBA 2K11. One of my resolutions this year is to just enjoy more books and games, getting a healthy dose of each one of those every week. Something called Web Zeroes and writing a couple of books got in the way last year, but I won’t let that happen this year.

So what about you guys? Do you have any resolutions or gaming related goals you’ve set for this year? Any non-gaming ones? Go!

The 2010 Sushis: A Year Honored and Belittled

If everyone else gets to make “Best of the Year” lists, then by golly, so do we. Only, instead of the trite awards that every other site dishes out, we try to be a bit more creative with our end of year awards, bestowing unique honors that bring both shame and glory. That’s right: it’s time again for the annual Sushi Awards.

For those with a keen memory (or that know how to use our search bar), you’ll recall that we did this for 2009 and 2008 as well, so feel free to go over those to remember how awesome those years were, prior to this one.

As with those previous entries, keep in mind that the Sushi awards represent our goofy and snarky take on the year in gaming, for better or worse, chosen by the GS dudes. A proper “best of” top 10 list is coming next week. But for now, enjoy these custom awards and tell us what you think!

Enjoy!

Continue reading The 2010 Sushis: A Year Honored and Belittled

CNN Ranks Their Top Games of 2010

cnn top games of 2010

Like everyone and their dog, “Best of” lists are coming fast and furious as publications set about to rank and rate the various entertainment properties that 2010 has bestowed upon us. While we’re certainly no exception (keep your peepers peeled folks), we’re a little below the notoriety level of say, CNN. Like Time Magazine, they’ve put out a list of their favorite games of 2010, headed off by Heavy Rain.

Unlike Time Magazine, however, Alan Wake is nowhere to be found and Mass Effect 2 ranks sufficiently higher. This list makes a bit more sense to my ingrained gamer traditionalism, but I’m just one man with an opinion. Take a look at the list after the jump: Continue reading CNN Ranks Their Top Games of 2010

GamerSushi Asks: Resurgent Games

Halo: Reach

I’m sure it’s happened to all of us: we beat a game, put the disc back in the box and set it back on our shelf, sure that it’s going to gather dust or end up as trade in fodder at GameStop. Yet something stops us from trading it in, and a while later, be it a few weeks or even a couple months, that game is back in your console or on Steam, once again sucking up your time.

Lately for me this game has been Halo: Reach. I started playing it on a whim about a week ago, and I’ve ranked a couple of times and have been investing more now in the Theater mode than ever before. I’ve even come to appreciate the Challenge system more, even after whining about it when I was stuck in the Warrant Officer hump a few months ago.

Has this phenomenon ever happened to you, and for which game? Go!

Ranking the Best Co-Op Video Games

Left 4 Dead co-op

If there’s one thing that we’re crazy about here at GamerSushi, it’s the wonder of co-op gaming. I’m surprised you guys aren’t sick of hearing about me always talk about how much I love playing games with other people. I don’t know if co-op’s just that fun or if I’m just that sad and lonely, but either way, I want to marry it.

UGO recently added a new list to their site about the 25 Best Co-Op Games of all time, and it’s interesting as a study of the wide variety of co-op games we’ve seen over gaming history. Really, the NES, Sega Genesis and SNES days had a lot more co-op gaming than I gave them credit for, which makes a lot of sense considering how much my friends and I used to play together. Toe Jam and Earl is one the list reminded me of that I hadn’t considered in a long time.

It’s actually pretty difficult to quantify my favorite co-op experiences of all time. There’s so many to choose from. For this gen it would be Resident Evil 5 (no jokes, wise guys), Guardian of Light, Crackdown and Left 4 Dead.

What about you guys? What do you think of this list? I know we’ve asked this before, but what are your favorite co-op games you’ve ever played?

Source – UGO

Merry Christmas, Fools!

Christmas

Or whatever other thing you celebrate. But today’s Christmas. So as such, I wanted to wish everyone a Merry Christmas, you animals. I hope this post finds all of you doing some gaming, enjoying families, being Christmas-y in general.

I’ve had family in town for the last week, but was finally able to get back to the gaming yesterday, when I beat Assassin’s Creed: Brotherhood. I also ran over to Gamestop and picked up Lost Odyssey and Prince of Persia: Forgotten Sands, both of which were only around $20 bucks apiece. Apparently they started a deal the day after, where if you buy two used games, you get one free – so make good on that and get yourself some extra Christmas bonuses.

Anyway, how have your holidays been? What are you playing? What was your loot? Post it!

The GamerSushi Show, Ep 14: The 2010 Recap

Mass Effect 3As promised, here’s yet another edition of the GamerSushi Show, 3 weeks in a row! Seriously, you should be impressed with us, because I am. And I am not easily impressed.

Anyway, I actually didn’t make it to this podcast as I had family in town, but the other dudes are more than capable and ended up having a great discussion on the year 2010 in review. There’s a big discussion about the VGAs, the biggest disappointments of 2010, as well as its biggest surprises. Naturally, since I’m not there, it probably means it was maybe the greatest podcast ever of all time, so please listen to it and tell everyone how much better it is without me.

There probably won’t be a podcast next week because of Christmas, so don’t hold your breath. We’ll let you guys know if it’s coming or not, it just depends. In the mean time, check out this podcast and enjoy its gaming goodness.

And, as always, please go rate this cast on iTunes and subscribe with the handy links to the right. Enjoy! Continue reading The GamerSushi Show, Ep 14: The 2010 Recap

Bungie Serves Up Crazy Halo: Reach Stats

As a gaming nerd, I’m a big fan of statistics (though not nearly as much as Eddy), so looking at the accumulated kills of Grunts in Halo: Reach is a nice Christmas present from the folks at Bungie. Ever since Halo: Reach dropped back on September 14, the Noble Sixes of the world have been investing a lot of time in the sci-fi shooter, spending about twenty-four thousand years in game and earning nine hundred trillion credits in the process.

Of course, reading stats dry off a page is kind of boring, which is why Bungie whipped up a handy infographic detailing the genocidal, time-wasting nature of Halo players. I’ve posted the whole thing after the jump, so go take a look!

Continue reading Bungie Serves Up Crazy Halo: Reach Stats

Ruling the Open Gaming World

Fable 3

Howdy, gents. I hope that this post finds all of you starting the holiday gaming extravaganza that this time of year is typically known for. As I said, we’re mostly taking it easy for the next couple of weeks, but because I like you all, I thought I’d share a post with you that I found.

Over at the Moving Pixels blog at Pop Matters (one of my favorite gaming blogs), a recent article goes over the idea of owning the open world in single player sandbox games. Taking a look at new games Assassin’s Creed: Brotherhood, Fallout: New Vegas and Fable III, they study the recent trend in game design that pushes players to control major portions of real estate and owning/converting as much of the game world as possible. It’s interesting to think about the idea that in many of these games, the players tend to want to set the main storyline aside in favor of getting invested in the world itself, which I guess is the case with many RPG’s as well, even apart from owning land.

I think this gets to another interesting issue as well: does this mean that the stories in those games aren’t actually all that compelling? If we are willing to set them aside to do everything else but the stories, is there a problem with the design there? In addition, most of these games almost seem to require a fair amount of exploration and sidequest upgrading in order to stand a fair chance in the proper endgames.

So what do you guys think? Do you tend to set aside single player campaigns in favor of sidequests? Do you like the idea of controlling game worlds, or do you just focus on the stories when you play? Go!

Source – Pop Matters

Battlefield: Bad Company 2: Vietnam Trailer is a Fortunate Son

I’ve made no secret about my love for Battlefield: Bad Company 2, and on more than one occasion I’ve referred to the multiplayer as the best I’ve ever played. How fortunate for me, then, that after months and months of free maps (hey, most weren’t that great, but they didn’t cost me a dime), Battlefield: Bad Company 2 is a getting a full-fledged expansion with Vietnam. Since I’m a total sucker for anything CCR, this trailer is right up my alley, and maybe it will be for you too.

Apparently this multiplayer add-on is blowing critics out of the water because IGN gave it a 9.5. PC players are getting access to Vietnam on Saturday, three days in advance of the console players. I’m picking this up for sure, but what about you guys? Are you going to run through the jungle?

GamerSushi Asks: What Are You Playing?

X Men

You’ve probably noticed a bit of a slow down on the site, and that’s mostly intentional. Since the holidays are rolling in with a vengeance, we’ll still be posting but there will be a tad bit of down time as we take a break and recharge for 2011. There should be a podcast posted in the next couple of days, and maybe a couple of features and news posts as we see them, but overall we’re going to be playing lots of games just like you guys. It’s been a pretty awesome year for us here at the ‘Sushi, and we’re looking forward to next year even more.

So, now that that’s out of the way, what are you guys playing? Right now, I’m working on Dead Rising 2 like a crazy person. I beat the game last weekend and now I’m just rolling through and trying to level up and pick up some extra achievements. In addition to that, I’m on the cusp of finishing Assassin’s Creed: Brotherhood (affectionately known as AssBro by Mitch). I’ve even been playing the re-released X-Men arcade game over XBL with Anthony, which has been a good time. I can’t wait to get some more gaming out of the way.

And you dudes? What are you guys playing?

The Video Games of 2011 So Far

Dead Space 2

I’m just going to go ahead and get this out of the way now.

2010 isn’t even over yet, and already I am kind of freaking out about the kind of year 2011 has in store for us. We’ve been saying it a lot over the last few weeks, and you’ll just have to bear with us, because we’ll be saying it a lot over the next few months as well: 2011 is going to be a tornado of gaming. It will be so crazy you may slap a bear in the face. And trust me, that’s crazy.

I promise we’ll try not to talk about Uncharted 3, Mass Effect 3 and Portal 2 too much. But it’ll be difficult. So, in an effort not to overdo the hype and the excitement, I feel like it’s best to just have an official topic dedicated to the list of 2011 games. Kotaku recently posted the entire thing, and it’s even crazier when you see it all together.

Hit the jump to see the full thing!
Continue reading The Video Games of 2011 So Far