GamerSushi Asks: The Quitting Game

VegetaOne thing that can put a damper on a good night of fun in the online world of gaming would have to be the advent of rage quitting, something that plagues even the most congenial of multiplayer matches. It’s hard to escape, really. As long as there are people playing games, there will be people that grief and people that quit.

And this is something that Bungie hopes to put a stop to. In a recent chat with Xbox360 Achievements, Bungie community director Brian Jarrard had a few things to say about a new system they’re implementing into Halo: Reach to help weed out the rage quitters from the rest of the population. The idea is that these people will be penalized in order to keep the overall experience more enjoyable.

We’ve talked about the idea of when to quit online matches, but I still thought I’d bring this up. What do you guys think of punishing people that habitually quit games? Personally, I’m of two minds about it. On the one hand, I think it does indeed ruin the experience for other people in some ways. But on the other, if I pay 60 bucks for a game, I feel like it’s almost my right to enjoy it how I please, and that doesn’t include letting someone grief me for an entire match or playing a really hated gametype. Obviously, it’s a tricky ground to navigate, but my advice would be to find better ways to penalize griefers before penalizing quitters, but that’s just me.

So what do you guys think about quitting online games? Do you agree with Bungie’s new proposed tactic? Go!

Source- X360A

Halo: Reach Campaign Trailer Debuts

Your resident Halo fanboy is back, this time with the campaign trailer for Bungie Studio’s upcoming Halo swan song, Halo: Reach. You can debate whether this game is actually the most anticipated title of 2010 (please don’t), but there’s no denying that the excitement for Reach is building to a fevered pitch. With Firefight 2.0, Forge World and a swath of player customization options, it looks like Bungie’s last Halo game will be very fine indeed. Check out the trailer below:

Very nice in my opinion, if a little reminiscent of Modern Warfare 2 in some parts. Like all of Bungie’s trailers, this stuff is all in engine, and damn if it doesn’t look sublime. What do you guys think? Any more excited, or are you like me, veritably bursting at the seams with apprehension?

Machinima: Gears of War 3: What Have I Become

I’ve said it before and I’ll say it again: TheDuoGroup makes some of my favorite machinima out there. Their new piece, a trailer created for Gears of War 3 titled What Have I Become, might be some of their best work. It was created in collaboration with Dave Tyner of Treadster Media.

Anyway, I don’t watch too much machinima these days, but I’m sure to catch everything these guys put out. Honestly, this got me more pumped for Gears of War 3 than anything else has to date. Give it a watch!

A Wishlist for Elder Scrolls V

Elder Scrolls 4I have recounted my experience with Elder Scrolls IV: Oblivion on many articles and comments on this site, as well as our renowned GamerSushi podcast. It was the first game I played on my XBox 360, and I was blown away with my first foray into the realm of HD gaming. Seeing the wide open world, the detail and the nice RPG mechanics was enough to make a nerd like me sweat, and I was in heaven. I did small bits of the main game, but I mostly spent the 30-40 hours of it I played robbing people’s houses. I’m a bit of a klepto at heart, it seems.

Anyway, Oblivion was much loved by many gamers, so naturally, Elder Scrolls V is high on the list for most anticipated sequels. While the last game was great, there are going to be a few things that people are hoping for in the next entry. That’s why GamesRadar has come up with a wishlist for Elder Scrolls V. I have to say, they make a few good points, including a bigger pool of NPC characters and voice actors, a better encumbrance system and a better scaling system for monsters.

That last one I definitely agree with. I’ve never been a huge fan of RPG’s where the monsters level up with you — it sort of defeats the whole purpose of leveling up, yes? Anyway, if you’re an Oblivion nut, I’d highly recommend checking out the article.

What’s on your wishlist for Elder Scrolls V? What do you think of this list? Go!

Source – GamesRadar

GamerSushi Asks: Reviewing Free Games?

Alien SwarmAs you’re all probably aware, most of the GamerSushi staff are in the throes of Alien Swarm addiction. The game is really engaging, and it manages to wedge itself nicely into the niche left in my gaming life by Diablo 2. Valve was even kind enough to give it to us for free, and judging by how their servers got the crap beat out of them on its release day, they’re probably kicking themselves for not charging at least five dollars for the thing.

Even though we all love Alien Swarm, it’s not a perfect game. There are a few issues I’ve had with it, but my mind keeps glossing them over because of the price tag (or lack thereof). So I pose this question to you guys: can you even review free games? Price is definitely something that has affected the perception of past titles (ODST comes to mind), so will something that only costs us hard drive space be given an automatic pass in the grading department?

Something else I’d like you to consider is DLC. I’ve played all of the Mass Effect 2 content packs, and, when stacked against ME2 proper, they come up very poorly. Even Overlord, the most recent and best of the DLC, is kind of lack-luster compared to the main game and its selling price. Can DLC be rated on its own merits, or does it have to take the larger picture into account?

GamerSushi Asks: Engrossing Gaming?

ArnoldMy goal this weekend was to play lots of Alan Wake. And until today, I had not achieved it. As I am wont to do, I was distracted by any number of things over the weekend. You know how it goes: wives, martial arts, fantasy books, Buffy the Vampire Slayer, bike rides, saving the world… That kind of stuff tends to get in the way of the most well intentioned gaming.

However, today I finally sat down with Alan Wake and managed to knock out 3 and a half chapters (out of six) in one 4 hour sitting. While I’m not going to rave about the game and say it was the greatest thing anyone has ever played ever, there’s certainly something to be said about how engrossed and entertained I was. The fact that I sat there for 4 hours straight is a pretty big deal.

The more I thought about it, I’ve actually done that a handful of times in the last year, thanks to other great single player stories like Mass Effect 2, Uncharted 2, Heavy Rain and of course Red Dead Redemption. It made me curious to ask you guys what some of the most engrossing single player games you’ve played in recent memory? What really captured your attention and kept you glued to your seat? Go!

Bungie Introduces Forge World for Halo: Reach

If you listened to the totally sweet new podcast, then you’ll know that we geeked out for awhile about mods and how awesome the gaming community is at creating cool new content for our most beloved games. While this mostly happens on PC, one of the primary examples of this done well on a console is the variety of custom content produced by Halo 3’s avid Forge community. Even years later, they are still pumping out cool new game types that are totally worth playing.

Which is why Bungie has kicked it up a notch for Halo: Reach with the introduction of Forge World. There’s not really a whole lot I can say about this other than implore you to watch. Because seriously, wow… I am so excited about the possibilities that the team at Bungie is creating for this. The fact that they are even shipping some maps built in Forge World to show what all it can do is sure to inspire.

Who else just got even more excited for Halo: Reach because of this video?

Jose Gonzalez Performs Far Away From Red Dead Redemption

If you’ve played Red Dead Redemption, then you are familiar with the song Far Away by Jose Gonzalez, which plays at one of the most iconic moments from the game. This moment is easily one of the best examples of exactly when to play music and let the game sound fade away. I’m also not afraid to say that it instantly made the list of my favorite gaming moments of this generation.

In this video, Jose Gonzalez performs the song on the roof Rockstar in New York. And it’s just as awesome as that sounds. Give it a watch.

Without giving too many spoilers, who else adores this moment in Red Dead Redemption?

GamerSushi Asks: What Are You Playing?

Alan WakeWell, you’ve listened to us yap about what we’re playing on the podcast, so it’s time for you all to jump in with it, too.

Fortunately for me, we seem to be in a very brief gaming drought, while we wait for the fall releases to start dropping on us. I suppose this begins in September with Halo: Reach, so that gives me a good couple of months to catch up with some of the games on my backlog. These include Alpha Protocol, 3D Dot Game Heroes, Starcraft II (when it comes out), Dragon Age: Awakening, and even more Red Dead Redemption.

However, in the immediate future I will be playing both Alien Swarm and Alan Wake, two games that are polar opposites in terms of budget, scale and style, but both equally as engaging, I’m sure. While I haven’t officially started Alan Wake just yet, I watched my brother play about a quarter of the game a couple of weekends ago and I was mesmerized. In addition, Alien Swarm has commanded the last couple of nights, and I still can’t get over just how fun this free game is.

So what about you guys? What are you playing? Go!

Rumor: Mysterious Video Points to Modern Warfare 2 Subscription Plan?

On the internet, everything must be taken with a grain of salt, which is why Wikipedia is no longer a valid source for information when writing a paper for school. Simply put, there are too many untrustworthy people who are much, much smarter than the vast majority of us, and they use their talents to disguise erroneous facts as the truth. This video, though, seems to be pretty legitimate to me. Apparently an X-Box LIVE user attempted to connect to a friend’s game, only to be bounced to a Marketplace page that announced that a Membership plan was necessary, but not available yet. Take a look at the video and decide for yourself.

The top of the screen clearly has the beginning of “membership” before it is cut off by the size limitation. What do you guys think? Will Modern Warfare 2 follow a WoW-based route, or is this for something different? Treat this as a rumor for now until we have official word from Activision. It wouldn’t surprise me, though.

Gorgeous Red Dead Redemption Time Lapse

If there’s anything to say about Red Dead Redemption besides its great story, gameplay and endless fun diversions, it’s that the game is simply beautiful to behold. Once you’ve played it, it’s hard not to admire the stunning vistas, the sweeping landscapes and the wonderfully detailed terrain. The guys at Rockstar really put together one fantastic world.

Which is why it’s so exciting to see that Eurogamer has put together this excellent Red Dead Redemption time lapse video. Apparently, if you leave your controller alone for several minutes, the game slips into an awesome afk mode, which then presents you with some preset camera angles. They recorded several days of game time from these and then produced something wonderful. It shows just how gorgeous the game really is to look at, and I still can’t help but marvel at it, even when I play.

Give it a watch!

If you want to know more about the process by which this whole thing was put together, head over to Eurogamer. They’ve even got some examples from other open world games like Crackdown, Assassins Creed 2 and Fallout 3.

Peter Molyneux Bemoans Fable 2’s Development

Fable 3Fable 2 was OK, for the most part, but it wasn’t perfect. Like all games helmed  by Peter Molyneux, it over-promised and under-delivered. That’s not a shot against the long-time developer, but it’s a sad fact that most ambitious projects get crushed down by the harsh realities of development. The difference with Fable 2, though, was the astounding number of bugs that had to be squashed before the game game out. According to a recent interview, some 67,000 bugs were present in Fable 2’s code at one time, necessitating a rating of “super-black” by the Microsoft quality assurance team. Judging from the interview, games are rated on a sort of “threat assessment” scale, with “super-black” being a very scary area.

Eventually, Lionhead Studios got the bugs under control and the game shipped to above average reviews and sales. Molyneux still wasn’t happy with the finished product, conceding that there were “huge design flaws” in Fable 2 (what those were, he did not specify. How about farting until someone married you?).  Fable 3 is apparently facing a tough time as well, breaking its predecessor’s record for most bugs present in a Microsoft first-party title. While the exact number wasn’t mentioned, it is a known fact that Fable 3 has more coding errors than Fable 2, and the team at Lionhead are working very long hours to get it under control for a fall release.  Molyneux maintains that this is endemic to the industry as a whole, and reading post-development breakdowns of games like Uncharted 2 would reveal similar problems.

What do you guys think of Molyneux’s statement? As gamers, I think we’ve all come to accept the reality of bugs and glitches, but 67,000 is quite the staggering number. Does this change your perception of Fable 3?

Source: 1up via VG247.com and GamesIndustry.biz

Microsoft Declares 1 vs. 100 To Be The Weakest Link

1 vs 1001 vs. 100 was a beast of a different kind, something that we don’t get to experience all that often. For those of you who are unfamiliar with this bold product, 1 vs. 100 was an X-Box LIVE game show based on a TV program of the same name where “The One” would compete against “The Mob” for prizes. As far as LIVE offerings went, it was very original and quite outside of the normal offerings on consoles.

As well received as 1 vs. 100 was, Microsoft has unfortunately decided to pull the plug on that particular endeavor, meaning that the quiz game will not be returning for a third season. When asked about the cancellation, Microsoft Game Studio’s General Manager Dave McCartney stated the he was very proud of the team backing up the game, and was excited to see what could come in the future due to what they’ve learned from the process.

This is kind of a shame, consider that I never got to try it, and I continuously hear from some other GamerSushi staff members how much they enjoyed playing it. What do you guys think of this turn of events? Is 1 vs. 100 gone forever, or can we expect a Kinect re-launch under a different name?

Update: Kotaku posted a farewell letter from the 1 vs. 100 team, as well as a link to some insight as to why the game went under.

Source: VG247.com

Poll: What Kind of Gamer Are You?

In a recent and totally sweet podcast, Nick made the comment that most of our users were probably PC gamers. I’ve always thought this as well, mainly considering that our news posts that get the most comments are often about PC games, and the fact that many of you came over due to an affinity for The Leet World, created in Source. But we’ve never really asked, we’ve only assumed. And you know what they say about assumptions.

Anyway, I wanted to do a poll to figure out if you guys actually are PC gamers, console gamers, or if you consider yourselves a mixture of both. This isn’t a question about what’s better, so no flame wars, folks, but feel free to state your preferences in the comments as well. I used to consider myself a mixture of the two, but have recently been leaning more towards consoles. However, the release of Starcraft II and a future upgrade to my PC are probably going to push me back to being a mixture.

So how about you guys? Vote away!

What kind of gamer are you?

View Results

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GamerSushi Asks: Treasure Hunting?

Red Dead RedemptionI tend to be a bit of an obsessive gamer. I’ve written about this a few times in the past, so you probably already know that about me, but I seriously get fixated on the most inane parts of games and will sink hours into accomplishing a certain task. Whether it’s hunting for a certain weapon, achievement, trophy or whatever, I’m not above admitting that I turn into kind of a freak about trying to get things done in games.

In the past, this manifested itself as orb hunting in Crackdown. Right now, it’s revealing its ugly head in the form of mining Red Dead Redemption for achievements. I’m actually considering trying to 100 percent the game, which is something I don’t typically do. The last week or so, I’ve been finding myself just hunting, enjoying the world, seeing the sights, and it’s really quite exciting. Currently, I’m trying to find all the locations in the game, and will probably move to co-op or some of the public free roam items next.

What about you guys? Do you often like to mine games for those extra little rewards? What’s the most you’ve done for an achievement/trophy/unlockable? Go!

Obvious News of the Day: Black Ops Pre-orders Going Like Crazy

black opsAs reviled as Activision is among the hardcore gamer population, the constant success of their franchises really makes me wish I bought some stock in the company. Whether they’re printing money with World of Warcraft or breaking sales records all over the globe with Call of Duty, Activision seems to be doing quite well for themselves.

While Call of Duty may be experiencing a little fatigue brand-wise, there’s no question that the next installment, Black Ops, will still pull in massive numbers over the holiday season. An analyst for Pacific Crest Securities has predicted that, even with the current kerfuffle between Activision and CoD-creating studio Infinity Ward, Black Ops is outpacing Modern Warfare 2 for pre-orders at this current time. His information comes from some of his “retail contacts”, so take from that what you will. The same analyst also says that even though Black Ops will have a greater number of pre-orders, he expects it to only move about 12 million copies during the holiday season, about four million less than Modern Warfare 2 did.

Black Ops is coming into a tough market this season with a lot of big-name titles from competing publishers hoping to vie for consumer’s holiday dollars. Could this be the first step on the road to mediocrity for Call of Duty, or do you think that the veteran franchise will have another stellar year? Has anyone pre-ordered this yet?

Source: 1up

Dragon Age 2 Coming March 2011

Dragon Age 2

Developer Bioware made quite the splash with Dragon Age: Origins last year by introducing a new RPG in the midst of dozens of sequels and shooters. The not so black-and-white tale that involved darkspawn, big choices and an epic story was one of my favorite games of 2009 by far, and while I haven’t been able to play its expansion Awakening yet, I’ve been anxious to hear about any news of a sequel.

Well today, Bioware and EA delivered with the announcement that Dragon Age 2 would be dropping in March 2011, with a debut trailer coming for the game as soon as August of this year. So does this mean we can expect more Morrigan loving, Orzammar questing and tricky gameplay? Well, perhaps not.

According to the official Dragon Age 2 site, some things are going to be changing:

  • Embark upon an all-new adventure that takes place across an entire decade and shapes itself around every decision you make.
  • Determine your rise to power from a destitute refugee to the revered champion of the land.
  • Think like a general and fight like a Spartan with dynamic new combat mechanics that put you right in the heart of battle whether you are a mage, rogue, or warrior.
  • Go deeper into the world of Dragon Age with an entirely new cinematic experience that grabs hold of you from the beginning and never lets go.
  • Discover a whole realm rendered in stunning detail with updated graphics and a new visual style.

Updated graphics? Count me in. I’m really excited about the direction of some of these changes, especially considering I didn’t have many complaints about the first game to begin with. The team also gave a brief plot overview:

You are one of the few who escaped the destruction of your home. Now, forced to fight for survival in an ever-changing world, you must gather the deadliest of allies, amass fame and fortune, and seal your place in history. This is the story of how the world changed forever. The legend of your Rise to Power begins now.

Anybody else excited about this? Just looking at the concept art gets me all a flutter. Consider me geeking out.

Source- Dragon Age 2

Dastardly to the 19th Degree

I’m sure by now we’ve all heard of the Dastardly achievement in Red Dead Redemption, which awards you 5 shiny new gamerscore points for the act of tying a woman to railroad tracks and then watching her get run over by a train. While I’m quite the bastard in terms of video game morality, this scratches even the extents that I’m willing to go, so I have yet to pull this off, but I’ve always got my eye out for the opportunity.

However, it’s never occurred to me to tie 19 folks to the train tracks all at once. This fellow deserves a medal.

I just finished Red Dead Redemption the other night, and now I’m in the process of achievement plundering, myself. Has anyone else nabbed this one?

GamerSushi Review: Alpha Protocol

Choices. Choices never change. Wait, wrong game.

Alpha Protocol is a game that was delayed and bashed, even by someone who worked on the game, who stated that it should have been canceled. All this led some to believe that the game was an unfinished, buggy mess, but I find this not to be the case at all. Well, mostly.

Alpha Protocol touts itself as an “espionage-RPG” set in the modern world and dealing with modern conflicts, such as terrorism. You play as Michael Thornton and can choose one of several backgrounds to begin with, ranging from former desk jockey at the Justice department to an assassin that doesn’t really exist. The decision results mainly in what areas your character is already leveled up in, such as Stealth or Assault Rifles, although a few NPCs may make a reference to your past, depending on which choice you made. A nice touch, I thought. I personally chose a blank slate so as to have better control over my character’s development.
Continue reading GamerSushi Review: Alpha Protocol

Review: Transformers: War for Cybertron

transformers war for cybertron review

There are some licensed properties that cry out for a decent video game adaption, and one of those is Transformers. When the basic premise is “giant robots beating the crap out of each other” you really have to try hard to mess that up. So far this generation, we’ve had two less than stellar attempts to cash in on the giant-bot franchise, and both of those fell flat (though that may have something to do with them being movie tie-ins). Now, High Moon Studios, the company responsible for the moderately-successful Bourne game, has gotten behind the wheel and is trying to steer Transformers in a better direction. Does the game deliver the goods, or does it perish in a Michael Bay-style explosion?
Continue reading Review: Transformers: War for Cybertron