One game that was disappointingly absent from E3 was Dead Rising 2, Capcom’s sequel to the surprise zombie killing hit of 2006. I loved the first game to death, and I collected almost every achievement obsessively for a while. The 5 and 7 day survivor achievements will forever sit atop my stack of shame.
Anyways, you didn’t come there to read me moaning about a couple of achievements, you came here to see Dead Rising 2’s weapons combination mechanics in action! If you ever thought that a shotgun desperately needed a bayonet that looked more like a pitchfork, you’re in luck. Check out this video of the protagonist giving it to zombies all redneck style.
The game-play looks a little rough (I’d hazard a guess at Alpha), but it looks like it’s progressing nicely. The trailer out of TGS reveals that the main character is not a motocross star as previously thought, but a zombie gladiator! I’m salivating like a mad dog for this game, but I want to know what you guys think! Who else wants to rip it up cage match with style with the undead?

As many of you devoted Halo-ites know, we are mere hours away from the launch (or should I be cheesy and say drop again?) of Halo 3: ODST in stores all along these American shores. Though you east coasters won’t see it for another hour or so and the rest of us have to wait even longer than that, I’m sure the anticipation is already pretty high for another Halo title release.
We play lots of games here around GamerSushi. So many, in fact, that there’s not possibly time to write reviews for all of them. While we would love to give some in-depth analysis of every title that graces our screens, we just don’t always get a chance to.
One thing that I’ve gotten really bad at in recent years is beating a game. I used to beat nearly every game I played, no matter its quality or length, including all the crazy JRPGs that I used to power through in college. Part of the reason I don’t seem to do this anymore is that as I get busier, my free time is a lot more valuable, and I don’t want to spend it playing a game that starts to feel like a chore.

As nostalgic as it is to pick up an old game and go retro for a bit, often times it’s a bit risky. While we do love those old games and the kinds of flavors they bring to us, games have progressed so much in terms of gameplay, design and more obviously, graphics. That’s why you never know what you’re going to get when you pick up an old game. Will you find a title that has gotten better with age like a fine wine, or pick up a clunky mess that was only good because it was the first of its kind, and has since been passed by much better endeavors?
Ah, the Left 4 Dead 2 boycott. One of the sillier boycotts around. Even though the footage from the new game is continuing to look better and better, and news of DLC for the first game is still pumping out, yes, the boycott for the sequel continues. While the official Steam group is content on making noise, Valve so far has done very little in terms of an official response, until now.
I’ve had one hell of a couple of weeks. I’ve been busy, tired, and working like crazy on a number of things. But in the middle of it all, I managed to get in a playthrough of Batman: Arkham Asylum, and boy was it worth it. As a few of you know, especially those that read Mitch’s review, the game is a blast, has an excellent story and some quality stealth gameplay. But something about it bothered me: its length.