Shut Up Already! Gaming’s Most Annoying Sidekicks

Video games are supposed to hold your attention for hours on end, whether that is with engaging characters, superior game-play elements or what have you. Sometimes, though, you have to puzzle at the sheer stupidity of making a sidekick who is the most annoying person (or thing) that has ever grated your patience. Here’s a list of the top five sidekicks that make me want to beat the game designer to death with a rusty spoon:

5. Kreia: Knights of the Old Republic II: The Sith Lordskreia   title=

Nothing is more irritating than a character that finds fault with everything that you do, which is why Kreia comes in at number five. Whether you’re a goody two-shoes Jedi or a completely evil baby-stealing innocent-killing Sith, Kreia always has a few words to say about your choices during the game. Despite the fact that she herself is a Sith, any dark side choices you make are wrong from her point of view. Talk about nagging.
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On the Etiquette of Gaming

The thing that unites us here at GamerSushi is our unhealthy love and adoration of all things related to gaming. I’d like to think it creates a unique bond between us. Something that forms a common knowledge through shared experiences, a collective set of ethics and codes that we follow. Sure we deviate on issues here and there (Splinter Cell Conviction and night vision, for instance), but for the most part, we seem to understand one another.

With that in mind, I’ve put together a list of a few things that I’ve been curious about in terms of gaming etiquette. Things that tend to cause awkwardness in gaming circles or in the online atmosphere. I want to hear what you guys think about these things. Feel free to give as much or as little response as you like. Let’s roll.
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GamerSushi Asks: Would You Rather?

Wow, it’s been quite a while since we’ve been graced with the presence of a Would You Rather. In fact, nearly half a year! So, before the salvo of new Fall titles drop, let’s give it another shot.

In Would You Rather, I simply ask a series of questions, and you follow up with your answers. Give as much or as little explanation as you want for your choices, but we all know that we like to see the reasoning behind the madness.

Don’t let your answers suck, though. You will be excommunicated and labeled with some kind of vulgar name. Believe it.

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GamerSushi Reviews: Quick Hits

quick-hitsWe play lots of games here around GamerSushi. So many, in fact, that there’s not possibly time to write reviews for all of them. While we would love to give some in-depth analysis of every title that graces our screens, we just don’t always get a chance to.

So, rather than neglect this bunch of titles, and make way for the deluge of blockbuster games that are about to appear on the queue, Mitch, Anthony and I decided to give you guys a new feature called Quick Hits.

What are Quick Hits? Quick Hits are fast and to-the-point reviews of several titles we’ve played recently, machine gunner style. Feel free to discuss the games at article’s end, and let us know what you think of them.
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PAX 2009 Report

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My brother, Evan, lives in the Seattle area, so of course he attended PAX. Nick, Eddy and I might have gone, except we were busily working on a Smooth Few Films mystery project. Maybe next year? Anyways, enjoy his extremely detailed report on the con! He only had to fight off a bit of the flu to bring it our way.

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I think I understand what a journalist must feel like at times: There was so much going on that I just want the chance to tell people about it all, because you could go through the entire show for all three days and still not run out of things to see.
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Cross-Contaminated Media: Expanding Universes Outside Games

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Hello and welcome to Cross-Contaminated Media, a short series on video game franchises that have taken their fictional settings and expanded them into books, comics, and film. As the video game industry becomes even more wide-spread, we’re seeing a lot of companies try their hand at developing their intellectual properties by taking them off of a game disk and put them into forms of media that are less graphically intensive, but require more attention on the story and characters.

Of all the companies currently trying their hand at pursuing different avenues of story-telling, Halo is the one that stands out to most people as the current leader of this pack. When we popped Halo: Combat Evolved into our X-Boxes for the first time, we were vaguely aware that there was some history behind this game, at least according to the small preface in the manual. There was some planet named REACH that had been destroyed, Humanity was fighting a losing battle with a genocidal alien hegemony, and the character you were going to be controlling was the last of his kind, a genetically engineered super soldier.

But why had these events come to pass? The story of Halo was preceded by 25 years of brutal warfare and intrigue, and those of us who were engrossed by the game’s universe could only scratch at the surface of the story. Microsoft, perhaps being aware at the great selling power their new IP possessed, had had the foresight to employ Eric Nylund to write The Fall of Reach, which told of the beginnings of Master Chief’s career as a soldier and of the destruction of REACH. The Fall of Reach went on to be a New York Times Bestseller, and the stage was set for a variety of Halo licensed media to continue the story outside of the games.
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Gaming Pop Quiz

We like to do a lot of gaming social activities around these parts. Random questions throughout the week to find out more about what’s going on with you guys, the occasional “Would You Rather”, etc. Well, there are a few simple questions that we’ve never asked to really find out what makes you gamers tick, going all the way back to the beginning and most simple of queries.
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Phantasy Star Game Blog Part VII: Rock the Casba Dragon

ps_preso3Picking up where we last left off, I head to Bortevo and use the Polymeteral to uncover Hapsby, who agrees to fly the space ship for me. What? You mean, no giant quest to find Hapsby’s nephew, Wall-E? He doesn’t need a new set of circuits or anything like that? This game must be getting tired or something. I head back to Dr. Luveno who gives me my ship! I will call it Squishy and he shall be mine, and he shall be my Squishy.

Hapsby gives me a choice of 3 places to go, one of them being the very town we are standing in, which seems kind of sad that such an advanced invention has no sense of being, but hey, least that means he is not about to become Skynet or something. I choose Uzo, which is on the desert planet of Motavia. I heard there were Motavians there or something. Once I arrive, someone tells me that Casba is a town to the south and there is a dragon who has an Amber Eye there. In its head! I am going to carve that sucker out, I tell you. I find a good armor for Noah and his frail ass needs all the help he can, so I buy that.

Some guy in town asks if I need a soothing flute? Once again…how does this crap come up? He reveals that he buried one in the outskirts of Gothic, but it’s a secret. Pal, nothing is a secret in this game, ok? Someone also tells me that the Land Rover can get past Ant Lions. Wonder if that was a secret, too? Holy crap! The store here has light sabers! I’ll take a dozen please! Or maybe just one for Odin and one for Alis. Geez, the locals won’t shut up! There is an awesome shield in a village surrounded by mist, but there is poison gas in the sea to the west, so I will need protection. TROJAN MAN! Oh guess what they have for sell here? A land rover! Time to do donuts over all those Ant Lions blocking my way! But first…

Inside the Casba cave, I descend deeper and deeper until I come up on the foul beast: a black dragon. Ok, time out. Is this considered a hate crime if I kill a black dragon? Earlier, I killed a red one, so I think it’s pretty clear I don’t discriminate against dragons based on color. In fact, I think it’s obvious that I hate all dragons I come across. Killing said dragon earns me one shiny Amber Eye.

antlionUsing my trusty new land rover, I drive over the Ant Lions for a few hours (it seems) and then head back to Gothic and retrieve that secret flute. Kinda shocked I was able to get there first since that chucklehead was blabbing his little secret to anyone with a set of working ears. Guess what else? Someone here tells me of a hovercraft that is hidden in the forest at the edge of town. I got vehicles coming out of my ass! I feel like GI Joe now. I have a spaceship, a hovercraft for travesing the sea and a land rover. I think I am set.

Well that is enough for now. Later this week, I will have another post and trust me, we are getting near the end. I hope to have this done in 10 parts total, with maybe one more post summing up my feelings about the game.  Check back later for Part VIII: Going, going, Gorgon!

Griefing Table Manners

campingGriefing. It is perhaps the biggest bane of an online gamer’s existence. No matter what system or game that you choose to leap into the online mega-verse with, you can not escape its pull. Whether the griefing takes place in the form of an obnoxious brat screaming obscenities or even team-killing, you know that you are going to run into it in some way, shape or form on any given night. But what happens when you are the one accused of griefing? And are all griefing sins really so equal? Let’s discuss.
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Phantasy Star Game Blog Part VI: The Strange Appetite of Dr. Mad

ps_mad3Crazy old Dr. Luveno decides he wants me to fetch his assistant. Fine, makes sense that this batshit inventor would not be able to function without a handler. Hell, Paula Abdul has a whole team of them and she can’t even judge a talent contest. This quest turns out to be pretty easy as the assistant is hiding in the underground passage in the middle of town. 30 seconds later, I have him back safe and sound with Dr. Nutsy. Oh, but Luveno needs funding to build the spaceship, which will set me back about 1200 mesetas. Not a bad bargain when you think about it, but money is scarce in this game. Since I literally have no choice at all, I pay up.

But I’ve been had! I can’t fly the damn thing without Hapsby, the Laconion Robot Pilot! Is there no obstacle this game won’t throw my way? I think I figured out who made this the thing: the DMV. Only thing is that the load times are pretty short, so maybe it wasn’t them. Have to think on that one. Anyhoo, I head up to Bortevo, the town where I heard the robot is laying around somewhere. I literally have to walk through lava to get there. Whatever crazy stuff Lassic (the bad guy, remember?) is up to doesn’t involve cleaning up after a volcanic eruption.
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