When I finally hooked my PS3 up to the InterGoogle, the first thing I did was jump on the PSN Store. I had heard about some great games and I was really looking forward to seeing what they had to offer. Downloadable games are a cheap way to get quality games, not to mention old classics and new, experimental games that would never see a retail release. So here are the Top 10 games you can get on the PSN Store, XBox Live Arcade and the Virtual Console. I have included classics, exclusives and multi-console releases.
Continue reading Top 10 Downloadable Games
GamerSushi Asks: Would You Rather?
With the Spring gaming season getting kicked into full gear, it’s time for another Would You Rather.
In Would You Rather, I simply ask a series of questions, and you follow up with your answers. Give as much or as little explanation as you want for your choices, but we all know that we like to see the reasoning behind the madness.
However, if your answers suck, there will be the worst kind of suffering from the most unimaginable devices. Devices that are big and scary and unable to be imagined. Fear them!
Myth of the “Killer” Game
Fanboys and the media just love to start trouble. Fanboys we can understand, they just want to see their console succeed and all others fail. Why, I have no idea, but thats their moronic role and I have to live with it. The gaming media, which I am beginning to think is pretty juvenile sometimes, should know better than to manufacture a story. But they do all the time, with their unrelenting hype.
Dark Cloud was widely called a “Zelda-killer”. First, I don’t know what that even means, since it won’t stop Zelda games from being made. Trust me, as good as Dark Cloud could be, Nintendo will still make more Zeldas. I loved Dark Cloud, but I bought a GameCube just to play The Wind Waker. So it didn’t really kill anything, did it? Second, the two games are really nothing alike, apart from the green hat the heroes both wear and that it is an action-rpg. Dark Cloud was a dungeon crawler with a focus on stamina and weapon maintence. You only explored one dungeon at a time and rebuilt a town using items found in the caves. Zelda is much more open and epic, with the focus on exploring and puzzles.
Continue reading Myth of the “Killer” Game
GamerSushi Asks: Rate Your Skill?
I remember back in the day, Goldeneye was the console multiplayer game of choice. Granted, that might have been because it was the only console multiplayer game, but even still… When it came to seeing who was the best at video games, Goldeneye was the game that we busted out.
And I owned at it. Seriously. Something about that game really stuck with me, and I just got it, really understood the way it worked. The funny thing is, I have still to this day never met a single person that could beat me at that game. Except for my brother.
Continue reading GamerSushi Asks: Rate Your Skill?
GameCop Vs LameCop #5
GameCop vs. LameCop is a feature where Anthony and I argue about video game issues, playing the role of either the GameCop or the LameCop as we do so. We switch roles each time. The GameCop has your best interests as gamers at heart, while the LameCop is just what he sounds like: a total loser.
This week, we tackle several issues including GTA IV’s DLC dong, Resident Evil 5 and the problem with reviewing video games too early.
GamerSushi Asks: What Would it Take?
In every area of our lives, we’ve got limits and boundaries. Places we’ve decided for some reason or another we will never go. This turns out to be true even in the realms of video games. We tend to separate out between things we like and don’t like, things we are willing to try, and things we would never touch with a ten foot pole.
In “What Would it Take”, we ask you questions about your predispositions towards video games, and what it would take to get you to broaden your horizons, or move to a new realm that you’re not currently familiar with. Feel free to give as much or as little response as you want, we’re definitely interested in hearing why you game the way you do, and what’s keeping you from crossing these lines.
Continue reading GamerSushi Asks: What Would it Take?
GamerSushi Asks: What Remakes Do You Want?
Remakes and ports of older games is really starting to become a trend in gaming. Square Enix alone must have a whole team dedicated to retreads of their older games. With the PSN’s PS1 Classics, Xbox Live Arcade and the Virtual Console, retro gaming has never been stronger.
But there are ports and there are remakes and there is a difference between the two. A port is simply porting a game from an older system to an existing system with little or no changes to the actual game. A remake is updating the graphics, translation, adding new story or gameplay elements and things of that nature.
Continue reading GamerSushi Asks: What Remakes Do You Want?
5 Things Hurting the Video Game Industry
One look at my entertainment center or my favorites in Firefox reveals that I am in love with video games. It’s really not that hard to hide. On top of being in love with the games themselves, though, I am also madly in love with the culture of gaming and the history behind it.
Looking forward to the future, I continually fall in love with this lifestyle even more. However, there are a few trends that are starting to emerge that I am simply not a fan of. While these ultimately won’t break gaming, they are definitely detrimental to the overall community. Here are 5 things that are currently wrong with the video game industry.
Continue reading 5 Things Hurting the Video Game Industry
Why Are Gamers Such Crybabies?
I am a man of passions. I mostly love things more than life itself or hate them with a fury that borders on the wrong side of psychotic. But even I am taken aback by the wrath that seems to regularly appear from gamers on the Internet. Perhaps it just that the Internet has given these people a voice. Or perhaps gamers are the biggest bunch of babies this world has ever seen.
Continue reading Why Are Gamers Such Crybabies?
Gaming and Religion: Why Not?
As a storytelling medium, there is no doubt that gaming has come a long way. From the early years of navigating pixelated plumbers on to the revolutionary cut scenes of the late 90’s and finally to the high definition narratives of today, gaming is truly growing up in more ways than one.
While there are those out there that will always claim that gaming is not and can never be art, or that gaming can in no way tackle deep issues, I propose that those people have not been emotionally moved or impacted by a game before. Even though gaming is still an adolescent in terms of its medium, some great strides have been made in storytelling that place video games right alongside some of the best books or Hollywood blockbusters.
Continue reading Gaming and Religion: Why Not?