Game Design Gets Taken to Court

game design lawsuits

In the wake of the recent Mass Effect controversy and all of the other game-design related outcries, I sometimes wonder if gamers would take games to court if they could. 1up recently put up a feature about six game design choices that should be punishable by law, and it’s a pretty good read.

Sure, it’s humorous in nature, but there’s no denying that I feel like I need compensation for the pain and suffering caused by some of their examples. The slow-moving text in Skyward Sword is a great one, and it’s something that a lot of Nintendo games, from Pokemon to Mario, are guilty of. Sure, you can hold down the A button or whatever to speed up the text, but it still crawls pretty slowly. Ninty seems set on doing this and a lawsuit just might be the only way to get them to change their ways.

Personally, I’d like to sue someone over the Journal design in Mass Effect 3. I can get around bad quest logs, but the one in ME3 is just plain unhelpful. Main quests, side-quests and fetch-quests are all lumped together and the damn thing doesn’t even update when you’ve gathered one of the items necessary for your eavesdropping side-business on the Citadel.

I could probably also make a case against some of the things in Battlefield 3, and maybe for the extreme time-loss caused by Skyrim, but I’m pretty sure I have Stockholm Syndrome where that game is concerned. What did you guys think about the article? Are these choices worth going to court over? What games would you get litigious against?

Source – 1up

Today’s WTF: The Petition to Change Mass Effect 3’s Ending

mass effect 3 endingWell, here it is people. The point where I begin my slow descent into quitting video games. I’ve moaned about the entitled attitudes of gamers before, but this absolutely takes the cake. Mass Effect 3 hasn’t even been out a damned week and there’s already a petition to get BioWare to change the ending of the game.

I haven’t beat the game yet (I’m holding out until my Galactic Readiness is 100% in every sector) but I have heard some grumblings about the less than satisfactory way the Mass Effect trilogy wraps up. Sure, not every trilogy has a perfect ending, but demanding that the developers change their vision is a new one.

So far I’m really enjoying Mass Effect 3, even if I have problems with it. The game doesn’t exactly put its best foot forward but the further you get into the game the better it gets and some of the missions are really fun. True, some of the side missions are pretty boring “horde” scenarios but it’s not that big a deal.

I’m trying really hard to avoid spoilers which is why I’m linking to the Kotaku post instead of the actual poll on BioWare’s social site. I looked at the poll and almost spoiled myself, so I’m mad at these Gandalfs for more than one reason. I mean, how would BioWare change the ending? It wouldn’t be in a free patch, that’s for sure. What do you guys think about this? Do you have a (spoiler-free) opinion on the ending?

Source – Kotaku

Project KARA Demo Shows Off the Uncanny Valley

Have we reached the Uncanny Valley yet, gentlemen? The place where robots or animation start to get creepy, because of the way they mimic life but happen to be just off? Who knows, but some of the results on the way there are interesting to watch.

Quantic Dream, creators of Heavy Rain, just debuted a new tech demo at GDC this week known as Project KARA, the story of a robot/AI that accidentally becomes self aware during production. Unlike their last project, KARA was created by use of full performance motion capture, rather than separate body/facial animation capture. The quality of the performance is rather impressive (even if the writing always isn’t) in this piece – and what’s more impressive is that all of this is being handled in real time through the PS3.

Cage has noted that this isn’t tied to a specific project at all, but rather a demonstration of where they’d like to go with their next project. What do you guys think of this short? Uncanny Valley territory? Impressive? Lame? Go!

GamerSushi Asks: Mass Effect 3 Roll Call?

Mass Effect 3

Huh. Things were super quiet on the GamerSushi front yesterday. I wonder why that could be… Who knows, but I do hear that this science fiction role-playing game called Mass Effect had its trilogy-ending release drop yesterday. I’m not sure, but I think it was kind of a big deal – although none of us were playing it.

OK, you got me. I totally know what Mass Effect 3 is. I’m sure I had you guys fooled, but you are much too cunning. Anyway, Mass Effect 3 arrived yesterday to much rejoicing from gamers all over the world, and this one in particular. To say that I love the Mass Effect series is nowhere near the proper amount of statement required for a set of games that I feel has defined my console-playing experience this generation. Say what you will about the choices Bioware has made, but I adore this series, its atmosphere and its well-crafted universe.

My guess is that plenty of you do, too – if my friends list was any indication. When I signed on nearly everybody on it was partaking in Mass Effect 3 in some way, shape or form, and I couldn’t help but get that twinge of release-day giddiness. There’s nothing quite like all sharing in the same experience collectively. While I didn’t get to play as much as I wanted yesterday, I managed to get past the intro and subsequent first mission, and I have to say that I’m a fan of the gameplay changes so far. I didn’t have the weird bug that some are having involving the migration of their old Shepard, so that was all fine for me. Can’t wait to jump back in tonight.

So it’s time for a roll call, fellas and ladies. Who got Mass Effect 3? How much did you play yesterday? Did any of you deal with that save file character issue? What are your spoiler-free thoughts?

Assassin’s Creed 3 Reveal Trailer Shows Tree Running

Get it, because it’s called “free-running” but it’s in trees? Ah, never mind. UbiSoft just released the official reveal trailer for Assassin’s Creed 3 showing our new hero Connor (nee Ratohnhaké:ton) tearing apart a British patrol then watching a battle between the Redcoats and the Continental Army. This trailer is supposedly all in-engine, making it even more impressive. The fluidity of motion promised for the hand-to-hand combat also comes through in this video with Conner recreating the forest scene from The Patriot to some extent.

Well, I’m sold. It’s kind of funny how life works in regards to what I write on this site and what things happen in the games industry. At any rate, what do you guys think about the Assassin’s Creed 3 trailer? Does it give you more hope for the newest entry? Any secrets that you noticed?

First Halo 4 ViDoc Shows the New Chief and Multiplayer

Microsoft’s internal Halo studio, 343 Industries, just released the first developer documentary for this fall’s Halo 4. I know that just yesterday I posted about avoiding the gaming hype cycle, but this is our first full look at the new Master Chief and the visual direction of Halo 4 as well as a peek at multiplayer. While I expect that we’ll be seeing one of these a month until launch (at least), getting our eyes on the Chief’s new suit is worth it.

Halo 4 definitely has its own style going for it and the Chief seems to have undergone a major revision since we last saw him in Halo 3. One of 343’s talking points is that they wanted the Mjolnir armor to feel like part tank and part fighter jet, sleek yet imposing. I’m also really digging the design of the Spartan IVs that we’ll be controlling in multiplayer. The whole new look also comes off as very “Mass Effect” to me with the segmented armor plates and carbon fiber patterns. What do you guys think of our first look at Halo 4? Feeling the stirrings of desire? Can 343 actually pull this off?

Rumor: Is Valve Working on a Gaming Machine?

Valve Steam

We should really start taking points or placing bets on the things that we spitball on the GamerSushi Show. Eventually, we’d make ourselves some money or score some major Internet achievements or something. As it is, it’s nice when news comes out that we’ve already discussed.

The particular news item I’m referencing at the moment would be that of the rumored Valve gaming console, which has taken tech and gaming sites by storm over the weekend. The Verge wrote of this rumor just the other day, when writer Joseph Topolsky reported that Valve has in fact been working on a game machine for the living. While some are calling this a “console”, it actually sounds more like an affordable PC gaming rig, with Steam at its core. Continue reading Rumor: Is Valve Working on a Gaming Machine?

The GamerSushi Show, Episode 43: Shut Up and Take My Money

Sup fools and lady fools. It is I, your friendly Canadian taking over the podcast posting duties for our esteemed Editor who is indisposed with lots of “real life stuff”. It’s kind of sad how busy Eddy is; he’s only played four hours of Mass Effect 3.

Anyways, on this, the 43 episode of the GamerSushi Show, the crew (minus Eddy) chats about a variety of topics, including the then-new Assassin’s Creed 3 reveal. We went into that discussion blind but we managed to nail a lot of the game’s features and mechanics just through some fancy guesswork (like the Frontier being a location for the game and the ability to climb trees). We’re kind of awesome like that.

We also talk about Twisted Metal, Anthony getting an iPhone, mech games and a whole bunch of other stuff. We even find time to fit in a game of Percentages between all of our nerdy ramblings.

You know the deal, guys. Listen, rate a thing, and enjoy. Just a head’s up, we’re on a one week break due to Mass Effect 3, but we’ll be back soon. Continue reading The GamerSushi Show, Episode 43: Shut Up and Take My Money

GamerSushi Asks: Resisting the Hype

resisting the hype battlefield 3

Sometime last year I made the promise to myself that I would stop trying to consume every piece of promotional material put out by the publishers. This included trailers, developer diaries, screenshots and anything else that came out of the hideous maw of the PR beast. It’s been a tough endeavor so far but I think it’s been worth it.

One of the main reasons I stopped partaking in this circus is that most trailers and screenshots for video games actually contain some pretty significant spoilers. You don’t realize it at the time because they’re out of context (and just a bunch of clips cut together), but you could be watching a really cool moment or a crucial plot twist. Movies are the same way, but games are so much more of a time investment. Continue reading GamerSushi Asks: Resisting the Hype

Poll: Most Anticipated March Release?

We are finally starting to get into the time of year when some of the big ones are coming out. I hope you’ve cleared your backlog (God knows I haven’t) because things are about to get a little hairy. This month brings my most anticipated game of the year, a little title called Mass Effect 3. I’ve avoided spoilers, I’ve got my save files from the previous two games backed up and I am ready to save Earth by being the biggest douche in the universe.

There are plenty of other games coming out this month, if space epics aren’t your thing. Some of the games being released this month have slipped under the radar. When I was compiling this list, I was shocked to discover that Street Fighter X Tekken drops the same day as Mass Effect 3. Counter-progamming or suicide? You make the call!

So check the poll below and let us know what game this month you are most looking forward to. I don’t think we will see a surprise winner this month, but you never know. VOTE NOW!

Most Anticipated March Release?

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Assassin’s Creed 3 Will Revolutionize America

assassins creed 3 box art

The video game industry is as sound as a sinking ship, it seems, as every big title gets broken before its official announcement date. We’ve known about the existence of Assassin’s Creed 3 for a long time, but now we’ve got the official image of the new Assassin and a time period.

Assassin’s Creed 3, coming out this fall, will take place during the American Revolution UbiSoft revealed today on the heels of various websites leaking art assets for the upcoming threequel. While our new protagonist doesn’t have a name, the rumor is that he is Native American, a theory that is supported by his chosen weapons of bow and arrows and a tomahawk. The box art shows the Assassin wearing a time-period white military jacket pinning a British soldier to the ground, so we can make a pretty good guess as to what his allegiance will be.

The current release date for Assassin’s Creed 3 is October 30, 2012 with more information about the title coming March 5. What do you guys think of this announcement? Are you down for a new time period? Are you a little pissed that Desmond will spend yet another game spinning his wheels?

Source – Game Informer

GamerSushi Asks: Are 100 Hour Games Necessary?

Dark Souls

With the price of games on the rise, so too have a series of complaints risen around the idea that longer games generally mean better games. In particular, RPGs are expected to be bloated to colossal lengths, from the Elder Scroll series to Mass Effect and even Fallout 3. Gamers want more game for their money, more world to explore, more weapons to collect, more foes to conquer and more time to invest. But is this always a good thing?

In a rather interesting (if somewhat controversial) review of the game Dark Souls, Slate writer Michael Thomsen wonders if 100 hour games are a waste of time for gamers instead of a boon to their hobby. Even though I haven’t played the game, and always hear the opposite of his assessment of it, I do have to say that I find his prodding question to be thought-provoking. Honestly, there’s so much that people can accomplish in the amount of time it would take someone to clamber through all of Skyrim – but does that mean that it’s pointless for the person that enjoys it?

It seems that Thomsen would argue that yes, it is. In his view, it’s never necessary for a game to take 100 hours to tell its tale, and that many games have done better with far less time. When put that way, I do have to agree: some of my most favorite games have accomplished what they did in around 20 hours or so, without ever overstaying their welcome.

So, while I’m not sure I’m on board with everything this article states, I did want to kick the question to you guys: are 100 hour games just a waste of time? Go!

Slate

Killzone 3 Multiplayer Goes Free to Play

Killzone 3 Multiplayer

Well played, Sony.

While there are a number of troublesome trends in the video game industry (as many of you have noted in the Mass Effect 3 DLC discussion), every now and then someone just gets it right. I think because of the anti-consumer nature of the industry at times, it becomes that much more potent when a company does something on our behalf, or something that goes against the grain.

Today, Sony launched a totally free version of Killzone 3’s multiplayer mode for download on PSN. Yes, Killzone, one of their staple franchises. You can play the game with friends, kill random strangers, and even rank up – although past a certain point you’ll need to pay money for continued experience and trophies. Again, that’s hours of entertainment for the grand total of free ninety-nine.

To me, this is a bold and brilliant move by the company that just a few years back tried to tell us their Heavenly Sword player was worth a staggering fee of $599 with a straight face. This is basically the equivalent of Microsoft announcing that Halo: Reach’s multiplayer was going free to play. Obviously, the business side of this is that Sony hopes that it will encourage gamers to buy DLC packs, maps and so forth, but I think the results will be interesting to watch. A number of MMOs didn’t become profitable until they went free-to-play, so I can only guess that this will have a positive effect for Killzone 3 as well.

What do you guys think of this decision? Would you like to see other companies pull something similar with their big franchises? Go!

Source – CVG

The GamerSushi Show, Episode 42: My Videogame Girlfriend

Welcome back to the GamerSushi Show, ladies and gents. Due to some scheduling and life stuff, we’ve gotten a tad behind on releases, so this episode was recorded a few weeks back – on Anthony’s birthday, no less. Because of that, Mr. Taylor skipped out to go celebrate getting a year closer to death, while the rest of us drank things and talked about video games.

The main topics we discussed were the Mass Effect 3 demo, fixing the Zelda franchise and great endings. Beyond that, we play a game of Buy/Sell about topics like Team Ninja, Apple gaming and more – all of which result in my inevitable and recurring victory, as always.

Listen up! Rate! Be merry! Continue reading The GamerSushi Show, Episode 42: My Videogame Girlfriend

Mass Effect 3: From Ashes and Why We’re To Blame for DLC

mass effect 3 from ashesI was on the fence about posting an article about the whole Mass Effect 3: From Ashes brouhaha, but an article I read over on Forbes’ website changed my mind. The article is called “Why the Exploitation of Gamers is Our Own Damn Fault” and in it author Paul Tassi examines the recent trend in DLC which, instead of being an expansion pack model, seems more like content cut from the complete game and dolled out piecemeal after launch.

While he makes a couple of statements I don’t particularly agree with, he is right in saying that we’re to blame for current DLC. As he points out, everything that’s happening with post-launch content is an economic experiment. As much as we complain about being “exploited” people are still buying products, so once again money is trumping our outcry.

The title of the article is more than a little sensationalist, but the message underneath it is sound. EA only cares about money and they’re testing us to see how far they can go. For every person who buys From Ashes on day one, that’s another chink in the armor of the old-school method of selling games.

For those of you who are interested, Total Biscuit offers an opposing viewpoint to Mr. Tassi in a video where he explains why he thinks BioWare has gone too far with Mass Effect 3.

I think pinning the blame on BioWare is unfair, but there you have it. Two different opinions regarding this whole debacle. Personally, I don’t see what the big fuss is about From Ashes. It’s extra content for people who have paid an extra 30 dollars to get the Collector’s Edition of Mass Effect 3, and it’s available for people who didn’t, or couldn’t given the rarity of the CE, pick one up.

So what do you guys think about From Ashes? Who’s right, Paul Tassi or Total Biscut? Are you boycotting Mass Effect 3, or is this whole thing being blown out of proportion?

Source – Forbes Online, Total Biscuit

GamerSushi Asks: What Are You Playing?

Metal Gear Solid HD

Been a while since we had one of these discussions, so I thought it was time for a good old-fashioned “What Are You Playing” from the folks at GamerSushi.

This time of year is always a strange one. It’s about the time that you start clearing out the backlog from the end of the previous year, and you’re moving on to a number of random games that you couldn’t quite find time for before. Sure, there might be the random release like Final Fantasy XIII-2 or Twisted Metal to keep you busy, but for the most part, you’re waiting for one of the big releases from March or perhaps even as far away as the summer.

At least, that’s my story right now. Having just come off of Final Fantasy XIII-2, I’ve been dabbling in a few games that I didn’t think I would enjoy as much as I do. For one, I’ve been totally up to my knees in the Mass Effect 3 demo. That one in particular was one that I had mostly written off, only expecting just a few evenings of fun – but it’s had the opposite effect on me. I’m totally suckered into it at this point, and I can’t get enough of the leveling system and the store purchases.

In addition to that, I’ve jumped into the MGS HD Collection, and I can’t believe how much I’ve liked playing Metal Gear Solid 2 again. Sure, I’m still at the early stage of the game (the Tanker), but I had forgotten just how tightly designed that section of the game actually is. I never considered that I would enjoy playing MGS 2, but here I am. And the restoration is great. In addition to that, I’ve been hopping in and out of Battlefield 3 multiplayer sessions with Mitch, and I’m right on the verge of being completely addicted to that as well.

So yeah, that’s what I’m playing these days. What about you gents? What are you playing?

Borderlands 2 Trailer is 96.5 Percent More WUBWUB

Borderlands was a really interesting game when it came out, a hybrid of RPG, FPS and open-world game with a good bit of loot-craziness thrown in. Even with bajillions of guns, there were a few issues with the game, most notably the somewhat stale environments (would you like desert, garbage dump, or garbage dump in the desert?) and the most nonsensical ending in the history of video games. Secret robot assassins aside, Borderlands did well enough to warrant a sequel and the release date trailer dropped today, revealing the four main characters and adding a bit of the old dubstep.

Borderlands 2 is looking really fun, and if you put WUB WUB over anything there’s a good chance I’ll buy it. The new characters look pretty neat, and the enemy variety looks like it has expanded beyond skags and bandits. Color me excited, which I believe in loot parlance is purple. What say you? Does this trailer catch your fancy? Borderlands 2 launches September 18 in the US and the 21 in the rest of the world.

Poll: What’s Your Preferred Class?

Look, guys, I’m really sorry, but this is going to be another Mass Effect 3 inspired post. If you read this and rolled your eyes, turn around now. If you’re still reading, I thank you for your patience, and yes, I do know the difference between “best” and “important”.

Last night during the GamerSushi crew’s routine dip into the ME3 multiplayer demo, I did something outside the norm and tried out the Engineer, one of the more “support” oriented classes. My main character is a Vanguard so going from damage-dealer to backup felt a little odd at first but once I made the transition in styles it felt really good. Overload is an essential addition to any party, so if you’re lacking an Engineer in your squad, get one ASAP (the drone is also really useful for taking out shield-weilding Cerberus troopers).

Normally I go for the “DPS” (or deeps as the kids say) build and never touch support, but Mass Effect 3 changed that for me, so much so that Engineer will be my primary in the final product. So what about you guys? What class do you roll?

What's Your Preferred Class?

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Giving Games a Fair Shake

giving games a fair shake

I’ll admit that I’m pretty quick to judge a book by its cover, especially when that book happens to cost 60 dollars and might take up hours of my life. More often than not I’m prone to judge a multiplayer portion of a formerly single-player game because in the day and age of Internet connected consoles, everyone and their dog are throwing on a multiplayer mode for the heck of it.

Assassins’s Creed: Brotherhood, BioShock 2 and now Mass Effect 3 have all proved that just because a game’s wheelhouse is the single-player narrative, it doesn’t mean that you can’t also dip your toes into the online arena. When AC:B and BioShock 2 were about to launch, there was a lot of noise made about how their online modes would probably suck, but they proved us wrong.

Mass Effect 3 is much the same way. I didn’t want to lead in with it, but Eddy, Anthony and I all played the co-op for a couple of hours last night and we had a blast. I finally unlocked the Nova for my Vanguard and Eddy and Anthony’s classes (Soldier and Sentinel respectively) clicked for them so we were operating in concert as a deadly, efficient team of sci-fi bad-asses.

Given that people (me included) were so ready to write of ME3’s co-op, I’m surprised by how quickly it got its hooks into me. The booster pack unlock system really adds to the longevity; it’s kind of like buying a pack of Pokemon cards and hoping you get a shiny Charizard. Most of the time you get like, a Chancey or something, but it’s the hope you might get something cool that keeps you going.

My whole point with the article, aside from pumping up the ME3 co-op jam, was to ask you guys if you ever decided to give a game a fair shake and chastised yourself for hating on it unfairly. What games did this happen with? What are your thoughts on ME3’s multiplayer?

The GamerSushi Show, Ep 41: ‘I’ for I Don’t Care

Welcome, friends, to Episode 41 of the GamerSushi Show, in which we say silly things about video games. As opposed to the rest of our podcasts, which are only super srs in nature. This thing was actually recorded all the way back on February 9, so you can listen to it with amusement and think about how wrong and naive we were all those weeks ago. Oh, the things we’ve learned since then. The places we’ve been. The games we’ve played. It was a different time.

Anyway, you’ll hear a couple of the technical difficulties that we had throughout this cast. Namely, that our Internet connections were goofing with the Skype call, making us sounds like robots every now and then. In addition, I had nearly a whole bottle of wine throughout the recording, so I just gradually transform into a troll over the course of it.

When we’re not robots, however, you’ll notice a number of sweet gaming topics, which range from Kingdoms of Amalur to the Double Fine Kickstarter to Final Fantasy XIII-2 and more. After all that, we play a game of grades in which we act all high and mighty about the whole industry. True story.

So yeah, check it out, everyone. And don’t forget to rate! Continue reading The GamerSushi Show, Ep 41: ‘I’ for I Don’t Care