A Gameblog Draws Near! Command?

Bonus points to whoever knows what the title of this post refers to.

We had a lot of fun last year with the Phantasy Star Gameblog and I thought it was almost time to do another one.  I am still a month or two away from getting started, but I thought we could at least get which game I will be blogging about out of the way.

I had originally written a nice long post, with detailed descriptions about each game, but that was lost due to the server timing out when I tried to save. So forgive me for the  lack of details, as I have entered a new dimension of pissed off. Continue reading A Gameblog Draws Near! Command?

Call of Duty: Black Ops Brings Back Dedicated Servers

black opsLike many of the PC gaming faithful on this very website, I was a bit dissapointed in Infinity Ward’s decision to use a peer-to-peer matchmaking service for their multiplayer. While it was fun for a bit, the amount of glitchers and hackers I would run into during every single match became a bit much. I quit playing that game in January, and I haven’t looked back (mostly because of how awesome Bad Company 2 is).

With a new Call of Duty on the horizon, you would expect developer Treyarch to continue on with IW’s plan of no dedicated servers, right? Fortunetly, Treyarch is thinking for themselves this time around, and studio head Mark Lamia recently went on record with PC Zone (via CVG) saying that he thinks, quote:

…dedicated servers are excellent. I don’t see any reason not to see them unless… well, I just don’t see any reason not to.”

Honestly, I think this is good news for the Call of Duty franchise. When you take out dedicated servers, and with it the ability of admins to moderate the player base, what you get is an unholy mess, where only those with the latest aimbot hack comes out on top. I’m still not digging this new Call of Duty that much, but at least it’s a step in the right direction. What do you guys think? Good news? Enough to get you to purchase yet another CoD?

Source – CVG

Bulletstorm Trailer Kicks it Old School

If you miss the days of yore for First Person Shooters, where it was you, a gun, millions of hostile aliens and no plot to get in the way, then you might enjoy the following trailer for Bulletstorm, the up-coming FPS collaboration from Epic Games and People Can Fly. If you played Painkiller, PCF’s previous shooter-oriented effort, then you know that they have a healthy thirst for crazy on-screen action. Bulletstorm looks to be a great spiritual successor to Painkiller’s legacy, allowing the player to use their massive boots to kick guys into cacti and laser whip them around. The video looks like it enables players to combo their attacks together for points, a “chain of pain” if you will.

What do you guys think? Is this on your radar now?

What Defines an RPG?

RPGTime for some fighting words, methinks.

For many years past, Square Enix has been the reigning king of RPG titles. From Final Fantasy to Kingdom Hearts, these guys have enjoyed many eons atop the RPG heap, reveling in their great successes and enjoying all of the accolades (and bling) that goes along with such a thing. However, in recent years, you could say there has been a bit of a changing of the guard in some ways. Not because Square Enix has gotten bad or anything, but simply because their releases are less frequent, and this period of time has come with the rise of many Western RPG developers: namely, Bioware.

So, how does the Bioware Writing Director feel about Final Fantasy XIII? He explains in a recent interview with Strategy Informer.

Well, before I address the main point I just want to take a slightly more controversial route: You can put a ‘J’ in front of it, but it’s not an RPG. You don’t make any choices, you don’t create a character, you don’t live your character… I don’t know what those are – adventure games maybe? But they’re not RPG’s.

I’m not entirely sure I agree with him, though he has a point about a role-playing game in the literal sense of the term. What do you guys think about what he said? To you, what constitutes an RPG experience? Go!

Source- Strategy Informer

Top Six: Our Favorite Developers

If you’ve ever watched the credits after the end of a game, you know that it takes a heck of a lot of talented people working very long hours to craft the piece of art you just enjoyed. Before that can even take place, though, you need someone with drive and vision that can get a project off the ground and keep it going when it falters. That’s where the lead developer comes in, and a lot of your favorite games have been made or broken on the whims of these visionaries. Who are some of the most prolific designers in the industry? Read on the see who, in no particular order, we’re pledging eternal obeisance to.
Continue reading Top Six: Our Favorite Developers

Battlefield: Bad Company 2 to Add Co-Op

So far, Bad Company 2 is one of my favorite games of the year, and one of my favorite multiplayer experiences in this generation. I haven’t had much of a chance to play the regular campaign all the way through, but one thing is clear: the game needs co-op. I’ve never really understood why it was left out of the game, when it is clearly set up as a squad of four badasses. It seemed to be totally begging for it.

Well, it looks like DICE is going to deliver that wish for myself and many others. At a time specified only as “soon”, they’re going to be adding a new co-operative mode for four players in Bad Company 2. It basically looks like Firefight or horde mode, but with objectives. I’m pumped about this. Who else is?

[youtube]http://www.youtube.com/watch?v=nA8vuVwm-k4[/youtube]

GamerSushi Asks: Collector’s Editions?

halo 3It seems almost inevitable that all major releases will have a special edition these days. Gone are the simpler times when you could just walk into your local retailer and pick up a plain old box with a manual and the game; these days, you can choose from up to three flavors of your game, ranging from the basic package to some $200 monstrosity that might contain night-vision goggles, a ten-pound statue, or anything in-between.

Besides being home to extravagant pieces of memorabilia, special editions of games often include codes that allows the purchaser to access additional in-game content, things that may not even be available to other consumers some months down the line. That’s all right for those of us who want to feel that they are buying something that they can hold on to, something that is not just another toy, but what of those of us who don’t want, or can’t afford, the upgraded versions?

So, I submit this question to you guys: how often do you purchase limited or collectors editions? What kind of extra goodies are needed to guarantee that you will drop your hard earned money on it? Let us know!

Submit Your Podcast Questions!

microphoneWe’ve finally started releasing GamerSushi podcasts, and we couldn’t be happier. For real, I’ve been obsessing over doing the next edition ever since we recorded the first. Hopefully you guys enjoyed it, too.

We’ll be recording a new episode on either Sunday or Tuesday, so the time to start asking questions or topics that you’d like for us to talk about is now. Feel free to ask about whatever, as long as it is generally game related, and we’ll pick our favorite submissions to discuss on the podcast. You can already rest assured that EA’s new game codes will be on the list, as well as Little Big Planet 2 and Alan Wake.

What are you waiting for, fools? Submit your questions.

Review: Final Fantasy XIII

Final Fantasy 13There is nothing quite like the release of a long-standing franchise giant like Final Fantasy XIII to get some great gaming discussions going. Square-Enix’s new entry to the well known franchise has started a slew of discussions from fanboys, haters and regular gamers alike, all armed with their own talking points about a franchise with an esteemed history, and how the newest addition stacks up compared to its long line of ancestors.

Final Fantasy XIII was first introduced at E3 2006, promising lush visuals, a deep and rich story, and some things we’ve never seen from this set of games before. Since then, people the world over have been itching to play it, to see if Square-Enix could continue to deliver on the leaps that the previous two titles had made. After a cross platform announcement and its own set of development issues, the game is finally here. So, how is it? Let’s talk about that.
Continue reading Review: Final Fantasy XIII

Today’s WTF: EA Introduces an Online Pass for its Sports Titles

leaf graphicOh, EA, you were doing so well. You started trying to publish new games in 2008 with Dead Space and Mirror’s Edge, and you took back your estranged children Vince Zampella and Jason West when they got canned by Activision. You even pledged on-going downloadable content support for your titles with “Project Ten-Dollar”, but now the true nature of this initiative rears its ugly head.

Announced today in what may go down as one of the biggest bone-head moves of all time, EA Sports has dropped the word that all Sports titles will come with an online access card similar to the ones in Bad Company 2 or Mass Effect 2. The major difference is that this card will allow the player to access the multiplayer portion, something that gamers have come to take for granted from their titles. Tiger Woods PGA Tour 11 will be the first game to include this pass, and one has to wonder if this practice will begin to make its way into other EA titles. Could Crysis 2 require this? Unthinkable to most gamers, but I wouldn’t rule it out. Additionally, this pass will only be available with new copies, so used game purchases and renters will be out of luck.

In an effort to further underline the questionable motives of this maneuver, GameStop CEO Dan DeMatteo has pledged his support to EA Sport’s new enterprise, stating that GameStope employees will begin pitching X-Box LIVE and PlayStation Network point cards to used game purchasers.

What do you guys think of this? How do you think it will affect the rental industry? Let us know in the comments.

Source: GamePro

Great Moments in Video Game Music: Final Fantasy XIII – Blinded by the Light (Battle Theme)

Like I mentioned in the podcast, I am trying not to go crazy with Square Enix music, but give me a pass for this week. I was in love with this music before the game even came out and I have to say, 30 hours into this game, I never get tired of hearing this song. That’s pretty damn impressive, if you ask me. Enjoy:

[youtube]http://www.youtube.com/watch?v=xk6e8al-mHQ[/youtube]

Little Big Planet 2 Trailer!

Well, we all knew it was coming. Like any major videogame developer, Media Molecule is returning to the well of riches that was Little Big Planet, and unveiling a sequel to the hit PS3 game. The new Little Big Planet 2 trailer is full of tons of fun stuff, and great hints towards even more ambitious level design than the first game. It looks like players can create cooler stuff than the original, including creatures with their own AI as well as different modes. Rumor has it that someone has already created an RTS with it over at Media Molecule.

Can’t wait to see more from this. Thoughts?

[youtube]http://www.youtube.com/watch?v=Fs0T5l24JL0[/youtube]

How to be a Gaming Jerk

Nothing quite brings out the inner jerk in me like a good rousing game of Halo matchmaking. For the last week, I’ve been enjoying Bungie’s new multiplayer offering in the form of the Halo: Reach Beta. Kicking it up with jetpacks, armor lock, Slayer and the like awakens old habits in me at times, it seems, even though much of the gameplay is new or different. Tonight, while playing, I found myself getting irritated at trash talkers. Soon enough, I was engaging in the famed tea bag maneuver at my opponents’ expense and it was glorious.

The funny thing is, sometimes this translates into other areas of gaming as well. GamesRadar has an awesome article up about 18 Ways to be a Bastard in Games, where they recount how you can be a total jerk in a number of different titles. They cover everything from killing hospital patients in GTA IV to choosing a character to die in Mass Effect simply because you get to have sex with the other. The most shocking thing about the list? I have done 11 out of the 18 things they mentioned, and most of the ones I haven’t done are because I haven’t played the game listed.

So what about you guys? What are your favorite ways to be a jerk in games? How many things on the list have you done? Go!

GamesRadar

Pop-Fiction Looks at Link to the Past Secrets

I have always been a huge fan of some of the retro looks that GameTrailers does in its numerous original videos. They do a really good job of taking a unique glimpse into some old favorites, and re-capping some lesser known facts about the games we’ve always known and loved.

Enter Pop-Fiction, their brand new gaming series where they test out gaming’s unsolved mysteries, one at a time. Think of it as a Mythbusters for old school games. Their first episode takes a look at the fabled Chris Houlihan room in Link to the Past. Very entertaining video, for sure.

So what are some of your favorite urban legends in video gaming? I think one of my favorite would have to be the Ermac character in Mortal Kombat.

Fallout: New Vegas Info Hits the Internet

New VegasOne of the premier titles of 2008, Fallout 3, was well received for its large game world, memorable denizens and its slow-motion auto-targeting system, VATS. Knowing that a game this popular deserved a follow up, Bethesda studios, creators of the popular Elder Scrolls series, enlisted Obsidian Entertainment to take players back to the Fallout universes’ post-apocalyptic setting. What’s being changed from the 2008 title, and what can fans expect to return?

The first thing wasteland-aficionados will notice is that the setting of the game has changed from Washington DC in Fallout 3 to, rather obviously, the areas around Las Vegas. While previewers weren’t given the option to travel to the titular gambling town, they were allowed to try out the reformatted VATS system and fool around with the new weapon customization options.
Continue reading Fallout: New Vegas Info Hits the Internet

Upcoming Alan Wake DLC to Spruce Up Facial Animation

alanwakeI was originally going to slap this thing with a “Today’s WTF” prefix, but with E3 around the corner, those things are going to be coming fast and furious. Still, this little bit of news is a head-scratcher for sure. Alan Wake, the upcoming X-Box 360 exclusive by Remedy Studios is catching a bit of flack for the game’s facial animations which apparently don’t match up with the tone of voice the character is using. For such a story driven tale, you can bet this has caused some consternation amongst the game’s reviewers.

One would expect such a fix, if it were to come at all, to be included in a patch, not through DLC. Remedy is doing the exact opposite, however, bundling in the change with the supernatural thriller’s upcoming downloadable content. No word on whether or not the additional gameplay will be free of charge or not, but if it includes alterations to the game’s code, it’s a safe bet that there will be some Microsoft Points involved.

What do you guys think about this? Fair or foul on Remedy’s part? For a game that’s been in development for so long, should we have to pay for something that should be there in the first place?

Source: VG247

The Games of E3, In List Form

E3 2010As we talked about in our stupendously awesome podcast the other day, next month marks one of my favorite gaming times of the year: E3. It has seriously always been my goal to attend this one day, even if it suddenly turns lame and un-fun. PAX is as close as I’ve gotten to an event of this magnitude regarding video games, so hopefully one day I’ll be able to see the sacred halls of E3 as well.

E3 2010 promises to be a big year for the expo, what with all the Natal and Move stuff that Sony and Microsoft will no doubt be showing. It also makes you wonder if Nintendo’s packing something up its sleeve to prove that it is the dominant and forward thinker that it seems to be in terms of what the masses want this generation.

Honestly, I can’t wait to see what unfolds, which is why I’m superbly giddy about this awesome list of E3 games that IGN posted. There will be an unbelievable amount of games on display, though it seems that folks like Nintendo are being coy about what they’ll be showing off. Meanwhile, Sony’s bringing more games than I realized they would be. And no doubt Microsoft is hiding a few up its sleeve as well. I’m also noticing Valve’s absence…

Anyway, hit the jump to see the full list.
Continue reading The Games of E3, In List Form

Warhammer 40,000 MMO to be Announced at E3

WH40KIt’s kind of inevitable that, at some point, all the MMOs in the world will finally join servers and hook into their players to form giant living batteries to power their machines of war as they trundle across the Earth, destroying the last holdouts of the human race. Until that happens, we get to play all the neat titles that are coming out from this ever expanding genre.

World of Warcraft has a firm and irreversible death grip on the market, there’s no denying that. When your player base produces enough capital to surpass the gross national product of a small nation, it’s pretty much a given that you’re on easy street. Where other MMOs need to strike their claim is the territories that WoW hasn’t expanded into yet. The most recent example of this is Star Trek Online, which had boring ground combat but apparently had some of the best space battles in a game so far. It won players based on that merit alone, so I’m interested to see what the 40K universe can produce.

For those of you who are maybe unfamiliar with this particular franchise, Warhammer 40K is a futuristic tabletop miniatures game with several races, all of whom can find some reason to fight each other. The game is well known for both its dark and gritty tone and its ever evolving design. I’ve been in and out of that particular scene for a while, mostly because of the prohibitive price, but I can see myself playing the MMO.

What about you guys? Does this interest you, or are still against MMOs? Are you holding out for Star Wars: The Old Republic?

Source: Kotaku

New Dragon Age DLC Lets You Command Darkspawn

Darkspawn ChroniclesLast year, Dragon Age Origins stood out to me as one of the better RPG experiences I’ve had this gen. Even though there were parts of it that frustrated me, overall it was a really solid game that created a rich world with a vibrant history. It was everything I want from a fantasy game. Of course, now that I’ve played Mass Effect 2, I know that there are even better things to come, but the game still deserves its due.

So imagine my delight when I saw that even more DLC is coming to the Bioware RPG in the form of something we haven’t quite seen before. The new DLC, Darkspawn Chronicles, let’s you play as the Darkspawn vanguard attacking Denerim at the end of the game proper. It lets you explore an alternate history, one where the Grey Warden is killed and you get to see (and play) what happens when the bad guys win.

I think that has to be some of the more unique DLC that I’ve heard of so far. While I haven’t played Awakening yet, this seems like something that is also worthy of a purchase, especially at only 5 big ones. So what do you guys think of this idea? Should more games dabble in alternate history and endings via DLC?

Source- Bioware

The GamerSushi Show, Ep 1: Very Important Conference Call!

PodcastThe other day Mitch made a post asking for topics of discussion about a super secret feature that he totally couldn’t tell you about. Well, that topic was actually regarding something we’ve been talking about doing for about six months amongst ourselves, and we finally put it together this week: a GamerSushi podcast.

The GamerSushi Show will hopefully be a recurring feature that takes place every 2-3 weeks, depending on our schedules. In the future, we want to talk about gaming stories, topics that you guys submit and reflect on cool discussions that have happened here on the site. We’re pretty excited about this, to say the least. We’re all in love with the cool community we’ve got growing here, so this is one of the many new steps we’re in the process of taking to help enhance and grow it in good ways.

Anyway, take the time and listen to us all ramble, nerd-style, about the video games we love and the things that interest us about them. It’s a fairly long first take at a podcast, clocking in at about 52 minutes or so, but I think it turned out alright for our first go at it. These things are tricky business, especially since we are all in different places and recording it via Skype, and I’m excited about how it’ll get better over time. Continue reading The GamerSushi Show, Ep 1: Very Important Conference Call!