Missing: Good Bad Guys

GladosA hero is only as good as his villain, or at least that’s what they say. But when you think about the old saying, there really is a lot of truth to it. I think when it comes to movies, novels, games, the stories that stick out to me most are the ones with a really great antagonist. It seems like these days, we don’t quite get as many of those in our gaming stories. But why is that?

Greg Kasavin, a producer for 2K Games, offers up a great article looking into the idea of Proper Villainy in gaming. He theorizes that one of the main reasons that we don’t see very many great bad guys (he cites Bioshock, Super Mario Bros, Portal, and Legacy of Kain as prime examples) these days is in large part due to game design. It is hard to develop great antagonists simply because players will have to kill them on their first encounter, and it would be cheap and/or cheesy to have them always escaping in the nick of time. I think the man has a great point to be sure, especially when he points out that the most memorable bad guys this generation tend to be ever-present but unreachable dudes, like Glados, Andrew Ryan or Joker in Batman: Arkham Asylum.

It’s definitely a fascinating read, and an issue I’ve been thinking about more and more. So many games these days don’t have well defined antagonists, and it really is a shame. What do you guys think? Who are some of your favorite bad guys in gaming?

Source- Kasavin

3D Dot Game Heroes Brings The Nostalgia

In case you were not aware, 3D Dot Game Heroes, a PS3 exclusive due to be released in May, brings a love and reverence to 8-bit classics. Indeed, the entire game seems like a homage/rip-off of the the original Legend of Zelda. Despite that, viewed in the proper context, it seems to be really awesome and is garnering some decent reviews.

GamesRadar has an awesome preview of some of the loading screens, which are old NES and SNES box covers, as seen through the lens of 3D Dot Game Heroes. Follow this link and check it out!

Source: GamesRadar

Today’s WTF: StarCraft II Lands an “Adult-Only” Rating in South Korea

leaf graphicI think if we tallied up the amount of “WTF” posts we’ve done on GamerSushi, I would imagine that StaCraft II would probably walk away with the proverbial crown of shame. Whether you’re paying for the game in three easy installments, or losing out on LAN gaming, Blizzard’s “it will get here eventually” game is building up a lot of strange press.

I think that this newest piece of SC2-related news might take the cake, though. If there’s one country in the world that loves themselves some StarCraft, it’s South Korea. Honestly, your country has to love a game for the developer to reveal the trailer for one of the most hotly anticipated titles in recent history there. StarCraft is a national pastime in Korea, but it looks like the sequel might not make it to that status.

The Korean Ratings Board has slapped the sci-fi RTS with an Adults-Only rating, citing violence, foul language and depiction of drug use as the reasons. Honestly, how violent is this game going to get? Typically, Real Time Strategy games are played from a top-down perspective, so I can’t image the gameplay being too over the top. Perhaps the game’s cut-scenes are to blame?

How do you guys feel about this? Is the anyone out there playing the Beta that might be able to comment on the violence issue?

Source: 1up

What’s Your Favorite Release This Year?

Today, Nick and I were chatting during Web Zeroes filming (or rather, after, while I was level grinding in Final Fantasy XIII), and we got to talking about how great of an opening 4 month stretch we’ve had so far in 2010. With some excellent releases, this could be maybe best first quarter I can remember in gaming.

There are any number of titles so far that can be game of the year candidates, and that’s not even mentioning some of the great games that will be coming out later in the year. Since our last poll was so successful, we thought we’d try our hands at another. So far, my favorite game of the year is Mass Effect 2, though Battlefield: Bad Company 2 and Final Fantasy XIII are the next two in line. I’ve never quite played another game like ME2, and I think it might stand as my game of the year when the year is said and done.

What is your favorite game of 2010 so far?

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Vote away, and chat about your answer in the comments.

GamerSushi Review: God of War III

The God of War franchise has become the premier beat-em-up in the eyes of many gamers, with its super-tight controls, stunning visuals and excessive brutality. God of War and God of War II on the PS2 were massive successes, both critically and commercially and Sony’s Santa Monica studios has pulled out all the stops to finish the series off in style.

The story of the game is simple and complex, oddly enough. Basically, Kratos has declared war on the pantheon of Greek gods, with his eye on Zeus, in particular. The bulk of the game is Kratos traveling from place to place, wiping out a god here, a demi-god there and acquiring whatever magical item is needed to help him succeed in his quest. The part where things get complex is that much of the game hearkens back to the first two games and even the PSP entry. It’s not a big problem because the game describes what you need to know through gorgeously animated scenes, but I was struggling to figure out opening Pandora’s Box in the first game was affecting events in this one. A minor quibble, however.

The controls, as ever are responsive and you always feel like Kratos is doing exactly what you want him to. The platforming sections are rare, which is good because Kratos’s boots were not made for jumping. The combat, though, is second to none. Each weapon Kratos has (you get four by the end of the game) has its own combo system and feel and upgrading these and then performing the new combos you unlock is extremely satisfying.  Each weapon also comes with a magical ability and in addition to that, you have items that you use, such as the Head of Helios, which lights up dark areas and uncovers secret chambers. In short, Kratos has a ton of options at his disposal.

Which is very handy when dealing with the tons of enemies the game throws at you. It’s difficult to count when you are fighting for your life, but there were over 30 enemies onscreen at one point and the game didn’t even seem to notice, as there was no slowdown at all. There was one battle where I was fighting 6 giant cyclops and literally all hell was breaking loose and the game chugged along perfectly. This is a highly polished and beautiful game.

One thing I want to mention is that there is enough variety in enemies that I never felt like I was getting bored or slogging through it. The game will introduce a new enemy and once you get the hang of it, either throw a ton of them at you or combine them others. Gorgons too easy? Try fighting them with a chimera backing them up. These types of things make the game challenging and fresh.

A lot is said about the Quick Time Events and I feel like I would be remiss if I did not address this: I love them. See, when you beat an enemy down, an option appears to start the QTE. You can ignore this and finish the enemy off with normal attacks or you can watch a brutal kill that will grant you extra experience. Personally, I never get tired of watching them and I often exclaimed out loud how how disgusting many of them were. From ripping out eyeballs to disemboweling Titans, Kratos shows no mercy to anyone during the course of his journey.

The game should last you anywhere from 8-10 hours and there are bonus modes to play once you finish it, in addition to hidden items that grant you bonuses on a second playthrough, such as unlimited health or magic power. These turn the game into God Mode and while I don’t care that sort of thing, it does give you the chance to play the game without fear of dying, so I guess it’s good for trying new things.

Gorgeous graphics, sick gameplay and an epic story that slices its way through Greek mythology? I couldn’t sign up for this fast enough. God of War III showcases what the PS3 is capable of and if you have one, you have to play it.

GamerSushi Score:

B

GamerSushi Asks: What Are You Playing?

FF13You know the drill, fools. Every now and then we just want to check in, find out what everybody is playing, and maybe even compare notes on some new games. Let’s do it.

Right now, I’ve been totally swamped with writing stuff, but when I’ve had a chance to play some video games, I’m most playing Final Fantasy XIII. I’m about 35 hours into it now, which means I’m only about 5 hours past the point when the real game starts. Sadly, the game has about a 30 hour entrance fee before you are trained up good and proper. That being said, I love it and I’m having a blast with it. Just… dang, 30 hours Square? Oh well. I probably won’t even care now that I’m to the really fun stuff.

Whenever I’m not doing that, I dip my toes into the multiplayer for Battlefield: Bad Company 2, which is still just as much fun as when it came out. Hopefully, I can finish up FF13 in the near future and pick up either Splinter Cell: Conviction (hearing great things) and/or 3D Dot Game Heroes for the PS3.

Has anyone played any of these games mentioned? Thoughts so far? What are you guys playing? Go!

Crysis 2 Makers Call Out More Games

Uncharted 2 Vs Crysis 2Dang. I always knew that Crysis sported itself some pretty graphics. Gorgeous, even. But I didn’t realize the original Crysis was such a groundbreaking smash of a hit in terms of narrative. Or at least, that’s what its writers and creators seem to think.

Earlier this week, Crysis 2 writer Richard Morgan called out Modern Warfare 2 for its story and its narrative. Then, he proceeded to follow that up with a shot at Halo, calling its archetypal characters “bullshit”. While it’s one thing to nip at the heels of the big dogs, it seems that Crytek isn’t quite done taking shots at other games. A new interview with the company’s CEO, Cevat Yerli, has now added Uncharted 2 to the list of giants that Crysis 2 is trying to fell with its stones of wordy criticisms. Here’s what Yerli had to say about the game.

It’s really great, and that’s an alternative style, but I don’t think they do justice to the medium of game. I think Mass Effect 2 is doing a better job to the game market, although it’s a completely different style to us, rather than Uncharted 2 or Modern Warfare, for that matter.

Say what you will about whether or not Richard Morgan or Yerli is right about any of the stuff they’ve made bold claims about with Crysis 2… but these dudes are dropping some major gonads down on the table. I mean, seriously, this game’s story had better start blowing some mothers out of the water with its brilliance when this game comes out.

Personally, I think their comments about Modern Warfare 2 are totally justified, and the ones about Halo slightly less justified (but not wrong), but calling out Uncharted 2 as not doing videogames justice seems a little out in left field for me. And this is coming from a guy who loved Mass Effect 2 just as much.

What do you guys think? Are these guys biting off more than they can chew? Have they been right about their comments?

Source- VG247

New Alan Wake Trailer Finally Excites Me

While I’ve posted about Alan Wake before, I’ve never quite caught on to the fever that the gaming media at large seems to throw behind the XBox 360 exclusive. It always looked interesting, I guess, but it’s hard to judge a game by the same cutscene clips and trailers that we’ve seen for several years in a row. Granted, that’s how I felt about Final Fantasy XIII, but now I’m in love with that game, so…

Anyway, this new Alan Wake: Building the Thriller trailer shows off some cool gameplay for the title that I hadn’t seen before, and finally has me itching to play it. It looks like a crazy mix between Heavy Rain, Silent Hill and Resident Evil 5, and I love the idea of darkness and light in combat. To me, one of the coolest shots is the character at the end wrapped in Christmas lights to ward off enemies. It just seems like a cool idea from a writing standpoint. Anyway, if you can bear the cheesy narration, I’d suggest giving this one a watch.

[youtube]http://www.youtube.com/watch?v=wjNZT9QobIY&feature=related[/youtube]

Are Single Player Games Going the Way of the Dodo?

Splinter Cell Conviction Co-OpYou all know that I love me some co-op. In fact, more often than not, I’d rather play co-op over some kind of versus multiplayer. To me, there’s nothing quite like jumping into a game with your friends, and playing alongside them while you chat about how things are going or how much better you are at everything. Not that I do that… often.

Anyway, I’m one of the biggest proponents of co-op appearing in most games, but it doesn’t mean I want there to be a death to single player as we know it. In a recent interview, Patrick Redding, the multiplayer director of Splinter Cell: Conviction, had some interesting things to say about playing games solo.

I see this co-op as fitting within a trend or a tendency that I think is emerging – actually it emerged a long time ago, but I think it’s just moved into the mainstream – which is that before, co-op was a relatively hardcore gaming paradigm for people… They don’t want it to be a solitary experience, they want to be able either to sit on the couch with their girlfriend and play, or be on Xbox Live with their best friends and play, and feel that something is unfolding according to some design intention, and they’re getting a chance to experience that but it doesn’t have to be that alone.

While I’m not saying this spells doom for single player gaming, it’s a telling perspective from someone inside the industry. No doubt this is why we see single player games getting multiplayer add-ons, or why Splinter Cell: Conviction only has a 5 hour solo campaign. Don’t get me wrong, I am dying to play the co-op, but it did surprise me to hear that the solo was so light.

So what do you guys think? Do you agree that nobody wants a solitary experience any longer? Personally, I see a place for both, and I don’t see why they have to be mutually exclusive. Tell us your thoughts.

Source- Videogamesdaily

Review: Just Cause 2

just cause 2You’re dropped onto a tropical island playground with a reusable parachute, a grappling claw, and the ability to take thirty bullets to the face and survive. What do you do? Well, if you’re Rico Rodriguez, the protagonist of Avalanche Studio’s open world adventure Just Cause 2, you blow stuff up. I mean, sure, you can collect resource crates, hijack a variety of vehicles and earn some cash on the side, but the main objective of Just Cause 2 is to make things explode.

More than any other open world game out there, Just Cause 2 is about freedom, and it isn’t about to let silly things like a coherent narrative and tasteful voice acting get in the way. No, from the minute you’re dropped onto the island until the moment you actually bother to take on an assigned mission, you can pretty much do whatever the heck you want. Unlike a lot of other sandbox games, which shoe-horn you into a ridged progression before you’re allowed to access the cool stuff, you can hop into a jet and lay waste to military bases within the first half-hour of Just Cause 2’s campaign. But is the game worth a purchase?
Continue reading Review: Just Cause 2

Gears of War 3 Trailer Drops on Late Night With Jimmy Fallon

We all knew it was coming, but somehow the promise of a trailer for Gears of War 3 made us forget that the surprise had been spoiled last week. Cliff “Dude Huge” Bleszinski himself made an appearance on Late Night with Jimmy Fallon, and he brought with him the first trailer for Gears of War 3, entitled “Ashes to Ashes”. Take a gander:

Very, very cool, and definitely in the vein of Epic’s previous trailers, all of which have paired the traditional shooty-shooty vibe of Gears with some somber strains of music. There’s a few things that attentive fans may spot in the trailer, such as a female Gear, and the first signs of the new enemy for Gears 3, the Lambent. What did you guys think of the trailer? Should we start the hype train? Anyone else get a sort of “Pompeii” feeling from all the ashen bodies in the video?

Today’s WTF: Fable III Allows XBL Friends with Benefits

Well, for those of you who have always longed to knock boots with that sultry voiced minx on your friends list, you may have finally gotten your chance. It seems that Fable III is going to allow for players to get intimate and create babies with their friends in co-op games. Hot stuff, right?

I mean, as with anything that goes in a Peter Molyneux game, this should be taken with the grainiest grain of salt one can think of, but still it’s interesting to talk about. The idea of a unique weapon that is tied to your profile and gamerscore? Sounds good, I hope it makes it in. The idea of a king-like RTS that takes over part of the tale? Another great idea, can’t wait. Sleeping with someone on my friends list to make virtual babies for our co-op game? Not so keen on that one.

However, if I’m being completely honest here, if there is an achievement for doing someone on your friends list to make a baby… someone out there is going to have to help me do this. I’m not a picky man, either. I only ask that you be gentle with my evil avatar.

Source- Kotaku

Pay For Play: A Look At The Big 3’s Digital Pay Systems

As the video game industry moves more and more towards complete digital distribution, I thought it would be a good idea to see where things stand right now in terms of how we buy our games and DLC. Nintendo, Microsoft and Sony all have platforms for digital distribution and each has strengths and weaknesses, but today I plan on talking about what I personally like and dislike with each of them, specifically, the manner in which we fork over our hard-earned cash monies.

First, the best: Sony’s PSN network is just the smoothest interface, in my opinion. No silly point systems, just straight up money. You can add a few different games to your cart and buy them all together or one at a time and they will download in the background. The only problem I have with this is that you always have to add at least $5.00 to your “wallet”, which sucks when you buy something that is only $1.99 because then you have money that you have spent in real life and is now just waiting to be spent digitally. A minor quibble, but one that can be annoying.

Microsoft comes in a close second. Xbox Live Marketplace has many of the same features that makes PSN so strong and in fact, there is only one thing that really holds it back: that mystical point system. See, whenever you go to purchase something, you need points. So you have to add points, but thankfully, your credit card is saved, so you don’t have to enter it in every time.
Continue reading Pay For Play: A Look At The Big 3’s Digital Pay Systems

Crysis 2’s Writer Slams Modern Warfare 2

crysis 2First Battlefield Bad Company 2 takes a swing at Modern Warfare 2, and the newly-announced Crysis 2 is attempting to kick them while they’re down. EA Games recently revealed a trailer for the up-coming military sci-fi First-Person-Shooter, and now they’re trotting out the various people who are working on the game to let you all know how awesome their game is.

One such person is Richard Morgan, who you may or may now know of as the 2003 winner of the Philip K. Dick award for his novel Altered Carbon. Turns out he’s also a huge video game nut and he’s stoked to be penning the story for Crysis 2. As a video game junkie, he’s probably played a few of last year’s mega-titles, and in a recent interview with CVG, he’s let the world know that he doesn’t have a very high opinion of Modern Warfare 2:

“I thought Modern Warfare 2 was an immense disappointment,” he said.

“It was a massive stepdown from CoD4. What I thought when I played it was, ‘Jesus guys, what have you been doing? You’ve not ramped anything up. The story is worse and the game doesn’t really hang together, it’s just a bunch of mission levels.

He goes on to say that the whole campaign was basically “bad storytelling”, and that Infinity Ward were “too impressed with themselves”; he also states that Modern Warfare 2 was “the same but…way worse. And it cost more money”. While taking pot-shots at the competition is nothing new in the video game industry, he did have a few good things to say about Uncharted 2, praising how developers Naughty Dog created an excellent storytelling vehicle.

You talk a big talk, Mr. Morgan, but let’s not forget that the first Crysis had a story that didn’t amount to much either. You’ve got some big shoes to fill, but you definitely seem to be qualified for the job.

What do you guys think about these comment? Any of you PC guys worried about Cyrsis 2 making the jump to consoles? What’s your opinion on the trailer? Finally, is anyone going to get this game?

Source: CVG

When Videogames Attack

If you’re an avid of Web Zeroes (shameless self promotion plug), then you’ll know from Episode 14 that the secret to viral videos is relevant references plus humor or special effects. Well this newest video called Pixels by Patrick Jean combines all of that and then some.

The concept? New York is under attack by pixelated video game characters. It’s a few parts nostalgia, a few parts cleverness and all parts awesome.

Who else loved this?

Top Six: Games You Shouldn’t Play Around Non-Gamers

As a lifetime gamer, I’ve come to accept certain facts about our pastime. The most difficult one to swallow, though, is the undeniable truth that gaming is very, very strange. Sure, we may not see it that way, but have you ever been playing a game and had your parents or a sibling walk into your room, pull a disgusted face and walk out? It may be because you were covered in Cheetos dust and Mountain Dew stains, but the greater probability is that they saw something on the TV screen that they just couldn’t comprehend. Well, to help you along with your family, I’ve assembled a handy list of games you should never play around non-gamers:
Continue reading Top Six: Games You Shouldn’t Play Around Non-Gamers

Kojima Says Consoles Will Be Dead Soon

Hideo KojimaWhile I’m not normally one to chalk hardly anything that Hideo I’m-On-Crack Kojima says up to rationality, occasionally he says something just wild enough that it’s worth a second look. After all, this is the same guy who said he wouldn’t be doing Metal Gear Solid 3 or 4. And yet, here we are reading updates about Peace Walker, the new PSP entry into the popular sneaking franchise.

Anyway, at yesterday’s press conference for the portable game, Kojima had a few rather bold claims to make about the future of gaming. In short, he basically said that soon, we won’t have consoles any more. O rly? Check out the quote.

In the near future, we’ll have games that don’t depend on any platform. Gamers should be able to take the experience with them in their living rooms, on the go, when they travel — wherever they are and whenever they want to play. It should be the same software and the same experience.

I certainly hope this quote is mainly coming from his desire to promote the new portable game that he’s making, rather than having any kind of insider knowledge about new technology. But like I said, I don’t put much stock in anything the guy says. I think the more interesting point of discussion here is the idea that people would ever transition from home console gaming and PCs to handheld only. It seems like such a niche market to me, I can’t see it ever becoming the mainstream way to play games.

So what do you guys think? Just promoting his game? Being a loony (not the Canadian kind)? Or is he a Gamestradamus, predicting our console (or no console) future?

Source- VG247

Modern Warfare 2 Fan Video is Too Good Not to Share

I already know what you’re saying: “Two Modern Warfare 2 videos in a row, Mitch? WTF, you crazy Canuck!” Well, slow your roll, dude, because this film is a little different than your average bear. Freddie Wong, the man behind the Bike Hero video and the real life Portal Gun is back, but this time he’s dishing up some MW2-flavored action. Filmed for the budget price of $209.42, this fan film pays a wonderful tribute to Modern Warfare 2. Take a look:

Not too shabby, if I do say so myself. Despite having a production cost of two hundred dollars, Freddie Wong and his crew did pretty well. What do you guys think of the video?

Today’s WTF: From Zero to Nuke in 30 Seconds

I’m sure that, by this point, most of us have ventured into Modern Warfare 2’s online arena and have seen some crazy shenanigans go down. From the Javelin glitch and speed skating to ridiculously accurate knife tosses, Infinity Ward’s leviathan continues to provide quality entertainment at other people’s expense. Just take a look at the following video where some lucky dude grabs a early multi-kill and proceeds to dominate everyone:

Too wild, eh? What do you guys think? Is this legit, or is the user engaged in some shady activity?

RoosterTeeth Builds a Grand Theft Auto Car

Have you ever wondered what it would be like if we could drive cars the way we do in video games? You know, from a third person point of view so that you could see everything around you. Well, so did the dudes over at RoosterTeeth.

As a result, they decided to build a rig that mounted a camera in a way that mimics the kind of driving we do all the time in games like Grand Theft Auto. They then blocked out the windshield and hooked up a monitor so that a few test subjects could try it out. The end product equals hilarity.

Source- RoosterTeeth