Ah, the Wii. No other console in the history of gaming has done more to both bring together and tear apart the masses. While it is introducing a whole new generation of people to the joys of our hobby, the reception to Nintendo’s little white juggernaut by the enthusiast gamers has been nothing short of underwhelming.
Last year’s MadWorld, a black-and-white blood bath death match by Bayonetta creators Platinum Games, is a great example of the divide between the game’s target audience and the people who actually own a Wii. No one knows this better than Mike Hayes, President and COO of SEGA Europe, who recently commented that putting MadWorld on the Wii was a bit of a “mismatch”. He went on to elaborate why he thought that, in hindsight, MadWorld should have been a 360, PC or PS3 title.
“Clearly that was a mismatch with the Wii audience — particularly in terms of the amount of cross-ownership between Wii and the other home platforms. If you’re going to play a mature-rated game, you’re going to get your 360, PC or PS3 out to do so. But you can’t knock us for having a go.”
Continue reading SEGA Admits Mistake in Putting MadWorld on the Wii

It’s 3 o’clock in the morning. My eyes are heavy like somebody has tied weights to them. I can feel them starting to droop, but I don’t care. Who cares if I have work in the morning? What does it matter if I’m running on empty with only the blinding light of my TV casting dark shadows about the living room? I’m just trying to get to the next boss. Trying to reach the next level. Trying to grab that upgrade. Wanting to get another headshot.
As avid videogamers, we’ve all grown used to the hype machine. Every year it bares itself before us, offering up plenty of food for us to feast on, all the while luring us into its clutches. Kind of like that scene in Pan’s Labrynth. Only instead of the weird hand-eye dude it’s Master Chief. You know what I mean. Anyway, because of all this pumping of videogames that we’ve seen, we’ve grown equally used to the disappointment when some of these games somehow fall into the nether regions of gaming vaporware.
Well, we all had a lot of laughs on Thursday, didn’t we? We fooled a few of you, but it was all in good fun. With that out of the way, I had some time yesterday to really sink my teeth into Just Cause 2. While the demo did give me some pause, I was willing to look past my reservations and give the game a go. It turns out that second guessing myself in this instance was a good call, because so far the game has been excellent. While the story is non-existent and the voice acting borders on offensive, the freedom that the game allows you is nothing short of revolutionary.
I’m sure many of you heard that next week,
While Steam, Valve Software’s online store, has typically been a haven for Digital Right Management – or DRM – free titles, recent events have forced the company to take a different stand on their policies.
In news that could change the future of gaming forever, Natal lead developer Alex Kipman has
I may be a bit biased here, but I think that Spider-Man is the most enduring pop culture icon of the last hundred years. Created by Stan Lee and Steve Ditko in 1962 for the Amazing Fantasy series of comic books, the old web-head has spawned a media empire spanning years of comic books, TV series, action figures, movies, and, yes, video games. While most of the media properties associated with the wall-crawler have been largely successful, Spider-Man’s video games have had a chequered past. He’s been appearing on our television screens since 1978, but what Spider-Man games have swung to glorious heights, and which ones have gone splat on the sidewalk?
We all know how it goes. Lonely nights at home eating cheese puffs. Drinking our Halo Mountain Dew. Thinking about the next Dungeons and Dragons night while we putter away at World of Warcraft or Modern Warfare 2. Wishing that we had a lovely lady to talk to. Actually, I’m not too familiar with that, but I know some sad dudes are. They could probably use GameCrush, a new service that allows gamers to pay girls to play video games with them.

So it seems that everybody’s favorite features here are the ones where we all get to share a little more about our gaming preferences. Personally, I’m a big fan of the discussions that happen in these threads, and it’s one of my favorite parts about writing and participating here- seeing what you dudes think and being able to bounce stuff back and forth.